mirror of
https://github.com/MaSzyna-EU07/maszyna.git
synced 2026-03-22 15:05:03 +01:00
imgui update, fix gl2 imgui
This commit is contained in:
@@ -1,21 +1,33 @@
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// dear imgui, v1.63 WIP
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// dear imgui, v1.65
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// (drawing and font code)
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// Contains implementation for
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// - Default styles
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// - ImDrawList
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// - ImDrawData
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// - ImFontAtlas
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// - ImFont
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// - Default font data
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/*
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Index of this file:
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// [SECTION] STB libraries implementation
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// [SECTION] Style functions
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// [SECTION] ImDrawList
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// [SECTION] ImDrawData
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// [SECTION] Helpers ShadeVertsXXX functions
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// [SECTION] ImFontConfig
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// [SECTION] ImFontAtlas
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// [SECTION] ImFontAtlas glyph ranges helpers + GlyphRangesBuilder
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// [SECTION] ImFont
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// [SECTION] Internal Render Helpers
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// [SECTION] Decompression code
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// [SECTION] Default font data (ProggyClean.ttf)
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*/
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#if defined(_MSC_VER) && !defined(_CRT_SECURE_NO_WARNINGS)
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#define _CRT_SECURE_NO_WARNINGS
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#endif
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#undef new
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#include "imgui.h"
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#ifndef IMGUI_DEFINE_MATH_OPERATORS
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#define IMGUI_DEFINE_MATH_OPERATORS
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#endif
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#include "imgui_internal.h"
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#include <stdio.h> // vsnprintf, sscanf, printf
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@@ -32,11 +44,13 @@
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#endif
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#endif
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// Visual Studio warnings
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#ifdef _MSC_VER
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#pragma warning (disable: 4505) // unreferenced local function has been removed (stb stuff)
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#pragma warning (disable: 4996) // 'This function or variable may be unsafe': strcpy, strdup, sprintf, vsnprintf, sscanf, fopen
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#endif
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// Clang/GCC warnings with -Weverything
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#ifdef __clang__
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#pragma clang diagnostic ignored "-Wold-style-cast" // warning : use of old-style cast // yes, they are more terse.
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#pragma clang diagnostic ignored "-Wfloat-equal" // warning : comparing floating point with == or != is unsafe // storing and comparing against same constants ok.
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@@ -61,7 +75,7 @@
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#endif
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//-------------------------------------------------------------------------
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// STB libraries implementation
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// [SECTION] STB libraries implementation
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//-------------------------------------------------------------------------
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// Compile time options:
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@@ -98,13 +112,14 @@ namespace IMGUI_STB_NAMESPACE
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#ifndef STB_RECT_PACK_IMPLEMENTATION // in case the user already have an implementation in the _same_ compilation unit (e.g. unity builds)
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#ifndef IMGUI_DISABLE_STB_RECT_PACK_IMPLEMENTATION
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#define STBRP_STATIC
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#define STBRP_ASSERT(x) IM_ASSERT(x)
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#define STBRP_ASSERT(x) IM_ASSERT(x)
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#define STBRP_SORT ImQsort
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#define STB_RECT_PACK_IMPLEMENTATION
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#endif
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#ifdef IMGUI_STB_RECT_PACK_FILENAME
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#include IMGUI_STB_RECT_PACK_FILENAME
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#else
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#include "stb_rect_pack.h"
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#include "imstb_rectpack.h"
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#endif
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#endif
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@@ -127,7 +142,7 @@ namespace IMGUI_STB_NAMESPACE
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#ifdef IMGUI_STB_TRUETYPE_FILENAME
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#include IMGUI_STB_TRUETYPE_FILENAME
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#else
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#include "stb_truetype.h"
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#include "imstb_truetype.h"
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#endif
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#endif
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@@ -149,7 +164,7 @@ using namespace IMGUI_STB_NAMESPACE;
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#endif
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//-----------------------------------------------------------------------------
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// Style functions
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// [SECTION] Style functions
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//-----------------------------------------------------------------------------
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void ImGui::StyleColorsDark(ImGuiStyle* dst)
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@@ -195,10 +210,11 @@ void ImGui::StyleColorsDark(ImGuiStyle* dst)
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colors[ImGuiCol_PlotHistogram] = ImVec4(0.90f, 0.70f, 0.00f, 1.00f);
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colors[ImGuiCol_PlotHistogramHovered] = ImVec4(1.00f, 0.60f, 0.00f, 1.00f);
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colors[ImGuiCol_TextSelectedBg] = ImVec4(0.26f, 0.59f, 0.98f, 0.35f);
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colors[ImGuiCol_ModalWindowDarkening] = ImVec4(0.80f, 0.80f, 0.80f, 0.35f);
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colors[ImGuiCol_DragDropTarget] = ImVec4(1.00f, 1.00f, 0.00f, 0.90f);
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colors[ImGuiCol_NavHighlight] = ImVec4(0.26f, 0.59f, 0.98f, 1.00f);
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colors[ImGuiCol_NavWindowingHighlight] = ImVec4(1.00f, 1.00f, 1.00f, 0.70f);
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colors[ImGuiCol_NavWindowingDimBg] = ImVec4(0.80f, 0.80f, 0.80f, 0.20f);
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colors[ImGuiCol_ModalWindowDimBg] = ImVec4(0.80f, 0.80f, 0.80f, 0.35f);
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}
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void ImGui::StyleColorsClassic(ImGuiStyle* dst)
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@@ -244,10 +260,11 @@ void ImGui::StyleColorsClassic(ImGuiStyle* dst)
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colors[ImGuiCol_PlotHistogram] = ImVec4(0.90f, 0.70f, 0.00f, 1.00f);
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colors[ImGuiCol_PlotHistogramHovered] = ImVec4(1.00f, 0.60f, 0.00f, 1.00f);
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colors[ImGuiCol_TextSelectedBg] = ImVec4(0.00f, 0.00f, 1.00f, 0.35f);
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colors[ImGuiCol_ModalWindowDarkening] = ImVec4(0.20f, 0.20f, 0.20f, 0.35f);
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colors[ImGuiCol_DragDropTarget] = ImVec4(1.00f, 1.00f, 0.00f, 0.90f);
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colors[ImGuiCol_NavHighlight] = colors[ImGuiCol_HeaderHovered];
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colors[ImGuiCol_NavWindowingHighlight] = ImVec4(1.00f, 1.00f, 1.00f, 0.70f);
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colors[ImGuiCol_NavWindowingDimBg] = ImVec4(0.80f, 0.80f, 0.80f, 0.20f);
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colors[ImGuiCol_ModalWindowDimBg] = ImVec4(0.20f, 0.20f, 0.20f, 0.35f);
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}
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// Those light colors are better suited with a thicker font than the default one + FrameBorder
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@@ -294,14 +311,15 @@ void ImGui::StyleColorsLight(ImGuiStyle* dst)
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colors[ImGuiCol_PlotHistogram] = ImVec4(0.90f, 0.70f, 0.00f, 1.00f);
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colors[ImGuiCol_PlotHistogramHovered] = ImVec4(1.00f, 0.45f, 0.00f, 1.00f);
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colors[ImGuiCol_TextSelectedBg] = ImVec4(0.26f, 0.59f, 0.98f, 0.35f);
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colors[ImGuiCol_ModalWindowDarkening] = ImVec4(0.20f, 0.20f, 0.20f, 0.35f);
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colors[ImGuiCol_DragDropTarget] = ImVec4(0.26f, 0.59f, 0.98f, 0.95f);
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colors[ImGuiCol_NavHighlight] = colors[ImGuiCol_HeaderHovered];
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colors[ImGuiCol_NavWindowingHighlight] = ImVec4(0.70f, 0.70f, 0.70f, 0.70f);
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colors[ImGuiCol_NavWindowingDimBg] = ImVec4(0.20f, 0.20f, 0.20f, 0.20f);
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colors[ImGuiCol_ModalWindowDimBg] = ImVec4(0.20f, 0.20f, 0.20f, 0.35f);
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}
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//-----------------------------------------------------------------------------
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// ImDrawListData
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// ImDrawList
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//-----------------------------------------------------------------------------
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ImDrawListSharedData::ImDrawListSharedData()
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@@ -319,10 +337,6 @@ ImDrawListSharedData::ImDrawListSharedData()
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}
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}
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//-----------------------------------------------------------------------------
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// ImDrawList
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//-----------------------------------------------------------------------------
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void ImDrawList::Clear()
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{
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CmdBuffer.resize(0);
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@@ -1205,14 +1219,14 @@ void ImDrawList::AddImageRounded(ImTextureID user_texture_id, const ImVec2& a, c
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PathRect(a, b, rounding, rounding_corners);
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PathFillConvex(col);
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int vert_end_idx = VtxBuffer.Size;
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ImGui::ShadeVertsLinearUV(VtxBuffer.Data + vert_start_idx, VtxBuffer.Data + vert_end_idx, a, b, uv_a, uv_b, true);
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ImGui::ShadeVertsLinearUV(this, vert_start_idx, vert_end_idx, a, b, uv_a, uv_b, true);
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if (push_texture_id)
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PopTextureID();
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}
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//-----------------------------------------------------------------------------
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// ImDrawData
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// [SECTION] ImDrawData
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//-----------------------------------------------------------------------------
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// For backward compatibility: convert all buffers from indexed to de-indexed, in case you cannot render indexed. Note: this is slow and most likely a waste of resources. Always prefer indexed rendering!
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@@ -1249,14 +1263,16 @@ void ImDrawData::ScaleClipRects(const ImVec2& scale)
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}
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//-----------------------------------------------------------------------------
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// Shade functions
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// [SECTION] Helpers ShadeVertsXXX functions
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//-----------------------------------------------------------------------------
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// Generic linear color gradient, write to RGB fields, leave A untouched.
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void ImGui::ShadeVertsLinearColorGradientKeepAlpha(ImDrawVert* vert_start, ImDrawVert* vert_end, ImVec2 gradient_p0, ImVec2 gradient_p1, ImU32 col0, ImU32 col1)
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void ImGui::ShadeVertsLinearColorGradientKeepAlpha(ImDrawList* draw_list, int vert_start_idx, int vert_end_idx, ImVec2 gradient_p0, ImVec2 gradient_p1, ImU32 col0, ImU32 col1)
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{
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ImVec2 gradient_extent = gradient_p1 - gradient_p0;
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float gradient_inv_length2 = 1.0f / ImLengthSqr(gradient_extent);
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ImDrawVert* vert_start = draw_list->VtxBuffer.Data + vert_start_idx;
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ImDrawVert* vert_end = draw_list->VtxBuffer.Data + vert_end_idx;
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for (ImDrawVert* vert = vert_start; vert < vert_end; vert++)
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{
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float d = ImDot(vert->pos - gradient_p0, gradient_extent);
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@@ -1269,7 +1285,7 @@ void ImGui::ShadeVertsLinearColorGradientKeepAlpha(ImDrawVert* vert_start, ImDra
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}
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// Distribute UV over (a, b) rectangle
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void ImGui::ShadeVertsLinearUV(ImDrawVert* vert_start, ImDrawVert* vert_end, const ImVec2& a, const ImVec2& b, const ImVec2& uv_a, const ImVec2& uv_b, bool clamp)
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void ImGui::ShadeVertsLinearUV(ImDrawList* draw_list, int vert_start_idx, int vert_end_idx, const ImVec2& a, const ImVec2& b, const ImVec2& uv_a, const ImVec2& uv_b, bool clamp)
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{
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const ImVec2 size = b - a;
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const ImVec2 uv_size = uv_b - uv_a;
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@@ -1277,11 +1293,12 @@ void ImGui::ShadeVertsLinearUV(ImDrawVert* vert_start, ImDrawVert* vert_end, con
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size.x != 0.0f ? (uv_size.x / size.x) : 0.0f,
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size.y != 0.0f ? (uv_size.y / size.y) : 0.0f);
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ImDrawVert* vert_start = draw_list->VtxBuffer.Data + vert_start_idx;
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ImDrawVert* vert_end = draw_list->VtxBuffer.Data + vert_end_idx;
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if (clamp)
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{
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const ImVec2 min = ImMin(uv_a, uv_b);
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const ImVec2 max = ImMax(uv_a, uv_b);
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for (ImDrawVert* vertex = vert_start; vertex < vert_end; ++vertex)
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vertex->uv = ImClamp(uv_a + ImMul(ImVec2(vertex->pos.x, vertex->pos.y) - a, scale), min, max);
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}
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@@ -1293,7 +1310,7 @@ void ImGui::ShadeVertsLinearUV(ImDrawVert* vert_start, ImDrawVert* vert_end, con
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}
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//-----------------------------------------------------------------------------
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// ImFontConfig
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// [SECTION] ImFontConfig
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//-----------------------------------------------------------------------------
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ImFontConfig::ImFontConfig()
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@@ -1319,7 +1336,7 @@ ImFontConfig::ImFontConfig()
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}
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//-----------------------------------------------------------------------------
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// ImFontAtlas
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// [SECTION] ImFontAtlas
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//-----------------------------------------------------------------------------
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// A work of art lies ahead! (. = white layer, X = black layer, others are blank)
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@@ -1373,7 +1390,8 @@ static const ImVec2 FONT_ATLAS_DEFAULT_TEX_CURSOR_DATA[ImGuiMouseCursor_COUNT][3
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ImFontAtlas::ImFontAtlas()
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{
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Flags = 0x00;
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Locked = false;
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Flags = ImFontAtlasFlags_None;
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TexID = NULL;
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TexDesiredWidth = 0;
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TexGlyphPadding = 1;
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@@ -1389,11 +1407,13 @@ ImFontAtlas::ImFontAtlas()
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ImFontAtlas::~ImFontAtlas()
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{
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IM_ASSERT(!Locked && "Cannot modify a locked ImFontAtlas between NewFrame() and EndFrame/Render()!");
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Clear();
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}
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void ImFontAtlas::ClearInputData()
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{
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IM_ASSERT(!Locked && "Cannot modify a locked ImFontAtlas between NewFrame() and EndFrame/Render()!");
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for (int i = 0; i < ConfigData.Size; i++)
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if (ConfigData[i].FontData && ConfigData[i].FontDataOwnedByAtlas)
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{
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@@ -1416,6 +1436,7 @@ void ImFontAtlas::ClearInputData()
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void ImFontAtlas::ClearTexData()
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{
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IM_ASSERT(!Locked && "Cannot modify a locked ImFontAtlas between NewFrame() and EndFrame/Render()!");
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if (TexPixelsAlpha8)
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ImGui::MemFree(TexPixelsAlpha8);
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if (TexPixelsRGBA32)
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@@ -1426,6 +1447,7 @@ void ImFontAtlas::ClearTexData()
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void ImFontAtlas::ClearFonts()
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{
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IM_ASSERT(!Locked && "Cannot modify a locked ImFontAtlas between NewFrame() and EndFrame/Render()!");
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for (int i = 0; i < Fonts.Size; i++)
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IM_DELETE(Fonts[i]);
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Fonts.clear();
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@@ -1480,6 +1502,7 @@ void ImFontAtlas::GetTexDataAsRGBA32(unsigned char** out_pixels, int* out_wid
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ImFont* ImFontAtlas::AddFont(const ImFontConfig* font_cfg)
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{
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IM_ASSERT(!Locked && "Cannot modify a locked ImFontAtlas between NewFrame() and EndFrame/Render()!");
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IM_ASSERT(font_cfg->FontData != NULL && font_cfg->FontDataSize > 0);
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IM_ASSERT(font_cfg->SizePixels > 0.0f);
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@@ -1534,13 +1557,15 @@ ImFont* ImFontAtlas::AddFontDefault(const ImFontConfig* font_cfg_template)
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if (font_cfg.SizePixels <= 0.0f) font_cfg.SizePixels = 13.0f;
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const char* ttf_compressed_base85 = GetDefaultCompressedFontDataTTFBase85();
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ImFont* font = AddFontFromMemoryCompressedBase85TTF(ttf_compressed_base85, font_cfg.SizePixels, &font_cfg, GetGlyphRangesDefault());
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const ImWchar* glyph_ranges = font_cfg.GlyphRanges != NULL ? font_cfg.GlyphRanges : GetGlyphRangesDefault();
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ImFont* font = AddFontFromMemoryCompressedBase85TTF(ttf_compressed_base85, font_cfg.SizePixels, &font_cfg, glyph_ranges);
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font->DisplayOffset.y = 1.0f;
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return font;
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}
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ImFont* ImFontAtlas::AddFontFromFileTTF(const char* filename, float size_pixels, const ImFontConfig* font_cfg_template, const ImWchar* glyph_ranges)
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{
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IM_ASSERT(!Locked && "Cannot modify a locked ImFontAtlas between NewFrame() and EndFrame/Render()!");
|
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size_t data_size = 0;
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void* data = ImFileLoadToMemory(filename, "rb", &data_size, 0);
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if (!data)
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@@ -1562,6 +1587,7 @@ ImFont* ImFontAtlas::AddFontFromFileTTF(const char* filename, float size_pixels,
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// NB: Transfer ownership of 'ttf_data' to ImFontAtlas, unless font_cfg_template->FontDataOwnedByAtlas == false. Owned TTF buffer will be deleted after Build().
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ImFont* ImFontAtlas::AddFontFromMemoryTTF(void* ttf_data, int ttf_size, float size_pixels, const ImFontConfig* font_cfg_template, const ImWchar* glyph_ranges)
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{
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IM_ASSERT(!Locked && "Cannot modify a locked ImFontAtlas between NewFrame() and EndFrame/Render()!");
|
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ImFontConfig font_cfg = font_cfg_template ? *font_cfg_template : ImFontConfig();
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||||
IM_ASSERT(font_cfg.FontData == NULL);
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font_cfg.FontData = ttf_data;
|
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@@ -1655,6 +1681,7 @@ bool ImFontAtlas::GetMouseCursorTexData(ImGuiMouseCursor cursor_type, ImVec2* ou
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||||
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bool ImFontAtlas::Build()
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{
|
||||
IM_ASSERT(!Locked && "Cannot modify a locked ImFontAtlas between NewFrame() and EndFrame/Render()!");
|
||||
return ImFontAtlasBuildWithStbTruetype(this);
|
||||
}
|
||||
|
||||
@@ -2046,6 +2073,10 @@ static void UnpackAccumulativeOffsetsIntoRanges(int base_codepoint, const short*
|
||||
out_ranges[0] = 0;
|
||||
}
|
||||
|
||||
//-------------------------------------------------------------------------
|
||||
// [SECTION] ImFontAtlas glyph ranges helpers + GlyphRangesBuilder
|
||||
//-------------------------------------------------------------------------
|
||||
|
||||
const ImWchar* ImFontAtlas::GetGlyphRangesChineseSimplifiedCommon()
|
||||
{
|
||||
// Store 2500 regularly used characters for Simplified Chinese.
|
||||
@@ -2195,10 +2226,6 @@ const ImWchar* ImFontAtlas::GetGlyphRangesThai()
|
||||
return &ranges[0];
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// ImFontAtlas::GlyphRangesBuilder
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
void ImFontAtlas::GlyphRangesBuilder::AddText(const char* text, const char* text_end)
|
||||
{
|
||||
while (text_end ? (text < text_end) : *text)
|
||||
@@ -2234,7 +2261,7 @@ void ImFontAtlas::GlyphRangesBuilder::BuildRanges(ImVector<ImWchar>* out_ranges)
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// ImFont
|
||||
// [SECTION] ImFont
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
ImFont::ImFont()
|
||||
@@ -2328,6 +2355,8 @@ void ImFont::GrowIndex(int new_size)
|
||||
IndexLookup.resize(new_size, (unsigned short)-1);
|
||||
}
|
||||
|
||||
// x0/y0/x1/y1 are offset from the character upper-left layout position, in pixels. Therefore x0/y0 are often fairly close to zero.
|
||||
// Not to be mistaken with texture coordinates, which are held by u0/v0/u1/v1 in normalized format (0.0..1.0 on each texture axis).
|
||||
void ImFont::AddGlyph(ImWchar codepoint, float x0, float y0, float x1, float y1, float u0, float v0, float u1, float v1, float advance_x)
|
||||
{
|
||||
Glyphs.resize(Glyphs.Size + 1);
|
||||
@@ -2611,11 +2640,32 @@ void ImFont::RenderText(ImDrawList* draw_list, float size, ImVec2 pos, ImU32 col
|
||||
const bool word_wrap_enabled = (wrap_width > 0.0f);
|
||||
const char* word_wrap_eol = NULL;
|
||||
|
||||
// Skip non-visible lines
|
||||
// Fast-forward to first visible line
|
||||
const char* s = text_begin;
|
||||
if (!word_wrap_enabled && y + line_height < clip_rect.y)
|
||||
while (s < text_end && *s != '\n') // Fast-forward to next line
|
||||
s++;
|
||||
if (y + line_height < clip_rect.y && !word_wrap_enabled)
|
||||
while (y + line_height < clip_rect.y)
|
||||
{
|
||||
while (s < text_end)
|
||||
if (*s++ == '\n')
|
||||
break;
|
||||
y += line_height;
|
||||
}
|
||||
|
||||
// For large text, scan for the last visible line in order to avoid over-reserving in the call to PrimReserve()
|
||||
// Note that very large horizontal line will still be affected by the issue (e.g. a one megabyte string buffer without a newline will likely crash atm)
|
||||
if (text_end - s > 10000 && !word_wrap_enabled)
|
||||
{
|
||||
const char* s_end = s;
|
||||
float y_end = y;
|
||||
while (y_end < clip_rect.w)
|
||||
{
|
||||
while (s_end < text_end)
|
||||
if (*s_end++ == '\n')
|
||||
break;
|
||||
y_end += line_height;
|
||||
}
|
||||
text_end = s_end;
|
||||
}
|
||||
|
||||
// Reserve vertices for remaining worse case (over-reserving is useful and easily amortized)
|
||||
const int vtx_count_max = (int)(text_end - s) * 4;
|
||||
@@ -2674,12 +2724,8 @@ void ImFont::RenderText(ImDrawList* draw_list, float size, ImVec2 pos, ImU32 col
|
||||
{
|
||||
x = pos.x;
|
||||
y += line_height;
|
||||
|
||||
if (y > clip_rect.w)
|
||||
break;
|
||||
if (!word_wrap_enabled && y + line_height < clip_rect.y)
|
||||
while (s < text_end && *s != '\n') // Fast-forward to next line
|
||||
s++;
|
||||
break; // break out of main loop
|
||||
continue;
|
||||
}
|
||||
if (c == '\r')
|
||||
@@ -2766,8 +2812,51 @@ void ImFont::RenderText(ImDrawList* draw_list, float size, ImVec2 pos, ImU32 col
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Internals Drawing Helpers
|
||||
// [SECTION] Internal Render Helpers
|
||||
// (progressively moved from imgui.cpp to here when they are redesigned to stop accessing ImGui global state)
|
||||
//-----------------------------------------------------------------------------
|
||||
// - RenderMouseCursor()
|
||||
// - RenderArrowPointingAt()
|
||||
// - RenderRectFilledRangeH()
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
void ImGui::RenderMouseCursor(ImDrawList* draw_list, ImVec2 pos, float scale, ImGuiMouseCursor mouse_cursor)
|
||||
{
|
||||
if (mouse_cursor == ImGuiMouseCursor_None)
|
||||
return;
|
||||
IM_ASSERT(mouse_cursor > ImGuiMouseCursor_None && mouse_cursor < ImGuiMouseCursor_COUNT);
|
||||
|
||||
const ImU32 col_shadow = IM_COL32(0, 0, 0, 48);
|
||||
const ImU32 col_border = IM_COL32(0, 0, 0, 255); // Black
|
||||
const ImU32 col_fill = IM_COL32(255, 255, 255, 255); // White
|
||||
|
||||
ImFontAtlas* font_atlas = draw_list->_Data->Font->ContainerAtlas;
|
||||
ImVec2 offset, size, uv[4];
|
||||
if (font_atlas->GetMouseCursorTexData(mouse_cursor, &offset, &size, &uv[0], &uv[2]))
|
||||
{
|
||||
pos -= offset;
|
||||
const ImTextureID tex_id = font_atlas->TexID;
|
||||
draw_list->PushTextureID(tex_id);
|
||||
draw_list->AddImage(tex_id, pos + ImVec2(1,0)*scale, pos + ImVec2(1,0)*scale + size*scale, uv[2], uv[3], col_shadow);
|
||||
draw_list->AddImage(tex_id, pos + ImVec2(2,0)*scale, pos + ImVec2(2,0)*scale + size*scale, uv[2], uv[3], col_shadow);
|
||||
draw_list->AddImage(tex_id, pos, pos + size*scale, uv[2], uv[3], col_border);
|
||||
draw_list->AddImage(tex_id, pos, pos + size*scale, uv[0], uv[1], col_fill);
|
||||
draw_list->PopTextureID();
|
||||
}
|
||||
}
|
||||
|
||||
// Render an arrow. 'pos' is position of the arrow tip. half_sz.x is length from base to tip. half_sz.y is length on each side.
|
||||
void ImGui::RenderArrowPointingAt(ImDrawList* draw_list, ImVec2 pos, ImVec2 half_sz, ImGuiDir direction, ImU32 col)
|
||||
{
|
||||
switch (direction)
|
||||
{
|
||||
case ImGuiDir_Left: draw_list->AddTriangleFilled(ImVec2(pos.x + half_sz.x, pos.y - half_sz.y), ImVec2(pos.x + half_sz.x, pos.y + half_sz.y), pos, col); return;
|
||||
case ImGuiDir_Right: draw_list->AddTriangleFilled(ImVec2(pos.x - half_sz.x, pos.y + half_sz.y), ImVec2(pos.x - half_sz.x, pos.y - half_sz.y), pos, col); return;
|
||||
case ImGuiDir_Up: draw_list->AddTriangleFilled(ImVec2(pos.x + half_sz.x, pos.y + half_sz.y), ImVec2(pos.x - half_sz.x, pos.y + half_sz.y), pos, col); return;
|
||||
case ImGuiDir_Down: draw_list->AddTriangleFilled(ImVec2(pos.x - half_sz.x, pos.y - half_sz.y), ImVec2(pos.x + half_sz.x, pos.y - half_sz.y), pos, col); return;
|
||||
case ImGuiDir_None: case ImGuiDir_COUNT: break; // Fix warnings
|
||||
}
|
||||
}
|
||||
|
||||
static inline float ImAcos01(float x)
|
||||
{
|
||||
@@ -2837,8 +2926,9 @@ void ImGui::RenderRectFilledRangeH(ImDrawList* draw_list, const ImRect& rect, Im
|
||||
draw_list->PathFillConvex(col);
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// DEFAULT FONT DATA
|
||||
// [SECTION] Decompression code
|
||||
//-----------------------------------------------------------------------------
|
||||
// Compressed with stb_compress() then converted to a C array and encoded as base85.
|
||||
// Use the program in misc/fonts/binary_to_compressed_c.cpp to create the array from a TTF file.
|
||||
@@ -2957,6 +3047,8 @@ static unsigned int stb_decompress(unsigned char *output, const unsigned char *i
|
||||
}
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// [SECTION] Default font data (ProggyClean.ttf)
|
||||
//-----------------------------------------------------------------------------
|
||||
// ProggyClean.ttf
|
||||
// Copyright (c) 2004, 2005 Tristan Grimmer
|
||||
|
||||
Reference in New Issue
Block a user