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mirror of https://github.com/MaSzyna-EU07/maszyna.git synced 2026-07-20 03:19:19 +02:00

Aktualizacja plików projektu

This commit is contained in:
firleju
2017-07-05 05:57:18 +02:00
parent 2a89107499
commit b6ac1bbcb5
4 changed files with 33 additions and 24 deletions

View File

@@ -1,7 +1,7 @@
Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 2013
VisualStudioVersion = 12.0.40629.0
# Visual Studio 14
VisualStudioVersion = 14.0.25420.1
MinimumVisualStudioVersion = 10.0.40219.1
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "maszyna", "maszyna.vcxproj", "{8E0232E5-1C67-442F-9E04-45ED2DDFC960}"
EndProject
@@ -13,12 +13,10 @@ Global
Release|x86 = Release|x86
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{8E0232E5-1C67-442F-9E04-45ED2DDFC960}.Debug|x64.ActiveCfg = Debug|x64
{8E0232E5-1C67-442F-9E04-45ED2DDFC960}.Debug|x64.Build.0 = Debug|x64
{8E0232E5-1C67-442F-9E04-45ED2DDFC960}.Debug|x64.ActiveCfg = Debug|Win32
{8E0232E5-1C67-442F-9E04-45ED2DDFC960}.Debug|x86.ActiveCfg = Debug|Win32
{8E0232E5-1C67-442F-9E04-45ED2DDFC960}.Debug|x86.Build.0 = Debug|Win32
{8E0232E5-1C67-442F-9E04-45ED2DDFC960}.Release|x64.ActiveCfg = Release|x64
{8E0232E5-1C67-442F-9E04-45ED2DDFC960}.Release|x64.Build.0 = Release|x64
{8E0232E5-1C67-442F-9E04-45ED2DDFC960}.Release|x64.ActiveCfg = Release|Win32
{8E0232E5-1C67-442F-9E04-45ED2DDFC960}.Release|x86.ActiveCfg = Release|Win32
{8E0232E5-1C67-442F-9E04-45ED2DDFC960}.Release|x86.Build.0 = Release|Win32
EndGlobalSection

View File

@@ -44,7 +44,7 @@
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<TargetName>eu07++</TargetName>
<IntDir>$(SolutionDir)tmp\$(PlatformShortName)-$(Configuration)\$(ProjectName)\</IntDir>
<OutDir>$(SolutionDir)bin\</OutDir>
<OutDir>E:\Gry\Maszyna_15_04_s\</OutDir>
<LinkIncremental>false</LinkIncremental>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
@@ -71,7 +71,7 @@
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<AdditionalIncludeDirectories>$(SolutionDir);$(SolutionDir)console;$(SolutionDir)mczapkie;$(SolutionDir)ref/glfw/include;$(SolutionDir)ref/glew/include;$(SolutionDir)ref/libpng/include;$(SolutionDir)ref/python/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(SolutionDir);$(SolutionDir)console;$(SolutionDir)mczapkie;$(SolutionDir)ref/glfw/include;$(SolutionDir)ref/glew/include;$(SolutionDir)ref/libpng/include;$(SolutionDir)ref/python/include;$(SolutionDir)ref/glm;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PrecompiledHeader>Use</PrecompiledHeader>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
</ClCompile>
@@ -90,6 +90,7 @@
<ClCompile Include="AnimModel.cpp" />
<ClCompile Include="Button.cpp" />
<ClCompile Include="Camera.cpp" />
<ClCompile Include="command.cpp" />
<ClCompile Include="Console.cpp" />
<ClCompile Include="console\LPT.cpp" />
<ClCompile Include="Console\MWD.cpp" />
@@ -103,9 +104,11 @@
<ClCompile Include="FadeSound.cpp" />
<ClCompile Include="Float3d.cpp" />
<ClCompile Include="frustum.cpp" />
<ClCompile Include="gamepadinput.cpp" />
<ClCompile Include="Gauge.cpp" />
<ClCompile Include="Globals.cpp" />
<ClCompile Include="Ground.cpp" />
<ClCompile Include="keyboardinput.cpp" />
<ClCompile Include="lightarray.cpp" />
<ClCompile Include="Logs.cpp" />
<ClCompile Include="mczapkie\friction.cpp" />
@@ -116,8 +119,10 @@
<ClCompile Include="MdlMngr.cpp" />
<ClCompile Include="MemCell.cpp" />
<ClCompile Include="Model3d.cpp" />
<ClCompile Include="moon.cpp" />
<ClCompile Include="mtable.cpp" />
<ClCompile Include="Names.cpp" />
<ClCompile Include="openglgeometrybank.cpp" />
<ClCompile Include="openglmatrixstack.cpp" />
<ClCompile Include="parser.cpp" />
<ClCompile Include="PyInt.cpp" />
@@ -158,6 +163,7 @@
<ClInclude Include="Camera.h" />
<ClInclude Include="Classes.h" />
<ClInclude Include="color.h" />
<ClInclude Include="command.h" />
<ClInclude Include="Console.h" />
<ClInclude Include="Console\LPT.h" />
<ClInclude Include="Console\MWD.h" />
@@ -171,9 +177,11 @@
<ClInclude Include="FadeSound.h" />
<ClInclude Include="Float3d.h" />
<ClInclude Include="frustum.h" />
<ClInclude Include="gamepadinput.h" />
<ClInclude Include="Gauge.h" />
<ClInclude Include="Globals.h" />
<ClInclude Include="Ground.h" />
<ClInclude Include="keyboardinput.h" />
<ClInclude Include="lightarray.h" />
<ClInclude Include="Logs.h" />
<ClInclude Include="McZapkie\friction.h" />
@@ -184,8 +192,10 @@
<ClInclude Include="MdlMngr.h" />
<ClInclude Include="MemCell.h" />
<ClInclude Include="Model3d.h" />
<ClInclude Include="moon.h" />
<ClInclude Include="mtable.h" />
<ClInclude Include="Names.h" />
<ClInclude Include="openglgeometrybank.h" />
<ClInclude Include="openglmatrixstack.h" />
<ClInclude Include="parser.h" />
<ClInclude Include="PyInt.h" />
@@ -214,6 +224,7 @@
<ClInclude Include="uilayer.h" />
<ClInclude Include="usefull.h" />
<ClInclude Include="VBO.h" />
<ClInclude Include="version.h" />
<ClInclude Include="wavread.h" />
<ClInclude Include="World.h" />
</ItemGroup>

View File

@@ -210,21 +210,21 @@
<ClCompile Include="openglmatrixstack.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="moon.cpp">
<ClCompile Include="command.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="gamepadinput.cpp">
<Filter>Source Files\input</Filter>
</ClCompile>
<ClCompile Include="keyboardinput.cpp">
<Filter>Source Files\input</Filter>
</ClCompile>
<ClCompile Include="command.cpp">
<ClCompile Include="moon.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="openglgeometrybank.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="keyboardinput.cpp">
<Filter>Source Files\input</Filter>
</ClCompile>
<ClCompile Include="gamepadinput.cpp">
<Filter>Source Files\input</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="Globals.h">
@@ -428,18 +428,18 @@
<ClInclude Include="command.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="keyboardinput.h">
<Filter>Header Files\input</Filter>
</ClInclude>
<ClInclude Include="gamepadinput.h">
<Filter>Header Files\input</Filter>
</ClInclude>
<ClInclude Include="version.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="openglgeometrybank.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="gamepadinput.h">
<Filter>Header Files\input</Filter>
</ClInclude>
<ClInclude Include="keyboardinput.h">
<Filter>Header Files\input</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="maszyna.rc">

View File

@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LocalDebuggerWorkingDirectory>..\..\..\development\maszyna</LocalDebuggerWorkingDirectory>
<LocalDebuggerWorkingDirectory>E:\Gry\MaSzyna_15_04\</LocalDebuggerWorkingDirectory>
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
<LocalDebuggerCommandArguments>
</LocalDebuggerCommandArguments>
@@ -15,7 +15,7 @@
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LocalDebuggerWorkingDirectory>..\..\..\development\maszyna</LocalDebuggerWorkingDirectory>
<LocalDebuggerWorkingDirectory>E:\Gry\MaSzyna_15_04\</LocalDebuggerWorkingDirectory>
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
<LocalDebuggerEnvironment>_NO_DEBUG_HEAP=1</LocalDebuggerEnvironment>
</PropertyGroup>