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mirror of https://github.com/MaSzyna-EU07/maszyna.git synced 2026-07-18 01:59:19 +02:00

varying scale cab control animation types, basic shunt mode power slider cab control, minor ai logic tweaks, minor bug fixes

This commit is contained in:
tmj-fstate
2018-04-18 15:04:04 +02:00
parent db9d34aa6b
commit bb87a63eed
7 changed files with 224 additions and 159 deletions

View File

@@ -2223,13 +2223,15 @@ bool TController::PrepareEngine()
voltfront = true;
}
}
auto workingtemperature { true };
if (AIControllFlag) {
// część wykonawcza dla sterowania przez komputer
mvOccupied->BatterySwitch( true );
if( ( mvControlling->EngineType == DieselElectric )
|| ( mvControlling->EngineType == DieselEngine ) ) {
mvControlling->OilPumpSwitch( true );
if( true == UpdateHeating() ) {
workingtemperature = UpdateHeating();
if( true == workingtemperature ) {
mvControlling->FuelPumpSwitch( true );
}
}
@@ -2339,7 +2341,7 @@ bool TController::PrepareEngine()
else
OK = false;
OK = OK && (mvOccupied->ActiveDir != 0) && (mvControlling->CompressorAllow);
OK = OK && (mvOccupied->ActiveDir != 0) && (mvControlling->CompressorAllow) && (workingtemperature);
if (OK)
{
if (eStopReason == stopSleep) // jeśli dotychczas spał
@@ -2378,6 +2380,7 @@ bool TController::ReleaseEngine()
mvControlling->PantFront(false);
mvControlling->PantRear(false);
}
// line breaker
OK = mvControlling->MainSwitch(false);
}
else
@@ -2410,7 +2413,20 @@ bool TController::ReleaseEngine()
eAction = actSleep; //śpi (wygaszony)
if (AIControllFlag)
{
Lights(0, 0); // gasimy światła
if( ( mvControlling->EngineType == DieselElectric )
|| ( mvControlling->EngineType == DieselEngine ) ) {
// heating/cooling subsystem
mvControlling->WaterHeaterSwitch( false );
// optionally turn off the water pump as well
if( mvControlling->WaterPump.start_type != start::battery ) {
mvControlling->WaterPumpSwitch( false );
}
// fuel and oil subsystems
mvControlling->FuelPumpSwitch( false );
mvControlling->OilPumpSwitch( false );
}
// gasimy światła
Lights(0, 0);
mvOccupied->BatterySwitch(false);
}
OrderNext(Wait_for_orders); //żeby nie próbował coś robić dalej

View File

@@ -412,7 +412,9 @@ int main(int argc, char *argv[])
return -1;
}
audio::renderer.init();
if( Global.bSoundEnabled ) {
Global.bSoundEnabled &= audio::renderer.init();
}
input::Keyboard.init();
input::Mouse.init();

275
Gauge.cpp
View File

@@ -21,46 +21,54 @@ http://mozilla.org/MPL/2.0/.
#include "logs.h"
#include "renderer.h"
void TGauge::Init(TSubModel *NewSubModel, TGaugeType eNewType, double fNewScale, double fNewOffset, double fNewFriction, double fNewValue)
void TGauge::Init(TSubModel *Submodel, TGaugeType Type, float Scale, float Offset, float Friction, float Value, float const Endvalue, float const Endscale, bool const Interpolatescale )
{ // ustawienie parametrów animacji submodelu
if (NewSubModel) {
// warunek na wszelki wypadek, gdyby się submodel nie podłączył
fFriction = fNewFriction;
fValue = fNewValue;
fOffset = fNewOffset;
fScale = fNewScale;
SubModel = NewSubModel;
eType = eNewType;
if (eType == gt_Digital) {
SubModel = Submodel;
m_value = Value;
m_type = Type;
m_scale = Scale;
m_offset = Offset;
m_friction = Friction;
m_interpolatescale = Interpolatescale;
m_endvalue = Endvalue;
m_endscale = Endscale;
TSubModel *sm = SubModel->ChildGet();
do {
// pętla po submodelach potomnych i obracanie ich o kąt zależy od cyfry w (fValue)
if (sm->pName.size())
{ // musi mieć niepustą nazwę
if (sm->pName[0] >= '0')
if (sm->pName[0] <= '9')
sm->WillBeAnimated(); // wyłączenie optymalizacji
}
sm = sm->NextGet();
} while (sm);
}
else // a banan może być z optymalizacją?
NewSubModel->WillBeAnimated(); // wyłączenie ignowania jedynkowego transformu
// pass submodel location to defined sounds
auto const offset { model_offset() };
m_soundfxincrease.offset( offset );
m_soundfxdecrease.offset( offset );
for( auto &soundfxrecord : m_soundfxvalues ) {
soundfxrecord.second.offset( offset );
}
if( Submodel == nullptr ) {
// warunek na wszelki wypadek, gdyby się submodel nie podłączył
return;
}
if( m_type == gt_Digital ) {
TSubModel *sm = SubModel->ChildGet();
do {
// pętla po submodelach potomnych i obracanie ich o kąt zależy od cyfry w (fValue)
if( sm->pName.size() ) { // musi mieć niepustą nazwę
if( sm->pName[ 0 ] >= '0' )
if( sm->pName[ 0 ] <= '9' )
sm->WillBeAnimated(); // wyłączenie optymalizacji
}
sm = sm->NextGet();
} while( sm );
}
else // a banan może być z optymalizacją?
Submodel->WillBeAnimated(); // wyłączenie ignowania jedynkowego transformu
// pass submodel location to defined sounds
auto const offset{ model_offset() };
m_soundfxincrease.offset( offset );
m_soundfxdecrease.offset( offset );
for( auto &soundfxrecord : m_soundfxvalues ) {
soundfxrecord.second.offset( offset );
}
};
bool TGauge::Load( cParser &Parser, TDynamicObject const *Owner, TModel3d *md1, TModel3d *md2, double mul ) {
std::string submodelname, gaugetypename;
double scale, offset, friction;
float scale, endscale, endvalue, offset, friction;
endscale = -1;
endvalue = -1;
bool interpolatescale { false };
Parser.getTokens();
if( Parser.peek() != "{" ) {
@@ -72,6 +80,14 @@ bool TGauge::Load( cParser &Parser, TDynamicObject const *Owner, TModel3d *md1,
>> scale
>> offset
>> friction;
if( ( gaugetypename == "rotvar" )
|| ( gaugetypename == "movvar" ) ) {
interpolatescale = true;
Parser.getTokens( 2, false );
Parser
>> endvalue
>> endscale;
}
}
else {
// new, block type config
@@ -83,6 +99,14 @@ bool TGauge::Load( cParser &Parser, TDynamicObject const *Owner, TModel3d *md1,
>> scale
>> offset
>> friction;
if( ( gaugetypename == "rotvar" )
|| ( gaugetypename == "movvar" ) ) {
interpolatescale = true;
Parser.getTokens( 2, false );
Parser
>> endvalue
>> endscale;
}
// new, variable length section
while( true == Load_mapping( Parser ) ) {
; // all work done by while()
@@ -97,11 +121,10 @@ bool TGauge::Load( cParser &Parser, TDynamicObject const *Owner, TModel3d *md1,
}
scale *= mul;
TSubModel *submodel = md1->GetFromName( submodelname );
if( scale == 0.0 ) {
ErrorLog( "Bad model: scale of 0.0 defined for sub-model \"" + submodelname + "\" in 3d model \"" + md1->NameGet() + "\". Forcing scale of 1.0 to prevent division by 0", logtype::model );
scale = 1.0;
if( interpolatescale ) {
endscale *= mul;
}
TSubModel *submodel = md1->GetFromName( submodelname );
if (submodel) // jeśli nie znaleziony
md2 = nullptr; // informacja, że znaleziony
else if (md2) // a jest podany drugi model (np. zewnętrzny)
@@ -111,7 +134,10 @@ bool TGauge::Load( cParser &Parser, TDynamicObject const *Owner, TModel3d *md1,
}
std::map<std::string, TGaugeType> gaugetypes {
{ "rot", gt_Rotate },
{ "rotvar", gt_Rotate },
{ "mov", gt_Move },
{ "movvar", gt_Move },
{ "wip", gt_Wiper },
{ "dgt", gt_Digital }
};
@@ -119,8 +145,9 @@ bool TGauge::Load( cParser &Parser, TDynamicObject const *Owner, TModel3d *md1,
auto const type = (
lookup != gaugetypes.end() ?
lookup->second :
gt_Rotate );
Init(submodel, type, scale, offset, friction);
gt_Unknown );
Init( submodel, type, scale, offset, friction, 0, endvalue, endscale, interpolatescale );
return md2 != nullptr; // true, gdy podany model zewnętrzny, a w kabinie nie było
};
@@ -151,51 +178,27 @@ TGauge::Load_mapping( cParser &Input ) {
return true; // return value marks a key: value pair was extracted, nothing about whether it's recognized
}
void TGauge::PermIncValue(double fNewDesired)
{
fDesiredValue = fDesiredValue + fNewDesired * fScale + fOffset;
if (fDesiredValue - fOffset > 360 / fScale)
{
fDesiredValue = fDesiredValue - (360 / fScale);
fValue = fValue - (360 / fScale);
}
};
void TGauge::IncValue(double fNewDesired)
{ // używane tylko dla uniwersali
fDesiredValue = fDesiredValue + fNewDesired * fScale + fOffset;
if (fDesiredValue > fScale + fOffset)
fDesiredValue = fScale + fOffset;
};
void TGauge::DecValue(double fNewDesired)
{ // używane tylko dla uniwersali
fDesiredValue = fDesiredValue - fNewDesired * fScale + fOffset;
if (fDesiredValue < 0)
fDesiredValue = 0;
};
void
TGauge::UpdateValue( double fNewDesired ) {
TGauge::UpdateValue( float fNewDesired ) {
return UpdateValue( fNewDesired, nullptr );
}
void
TGauge::UpdateValue( double fNewDesired, sound_source &Fallbacksound ) {
TGauge::UpdateValue( float fNewDesired, sound_source &Fallbacksound ) {
return UpdateValue( fNewDesired, &Fallbacksound );
}
// ustawienie wartości docelowej. plays provided fallback sound, if no sound was defined in the control itself
void
TGauge::UpdateValue( double fNewDesired, sound_source *Fallbacksound ) {
TGauge::UpdateValue( float fNewDesired, sound_source *Fallbacksound ) {
auto const desiredtimes100 = static_cast<int>( std::round( 100.0 * fNewDesired ) );
if( static_cast<int>( std::round( 100.0 * ( fDesiredValue - fOffset ) / fScale ) ) == desiredtimes100 ) {
if( desiredtimes100 == static_cast<int>( 100.0 * m_targetvalue ) ) {
return;
}
fDesiredValue = fNewDesired * fScale + fOffset;
m_targetvalue = fNewDesired;
// if there's any sound associated with new requested value, play it
// check value-specific table first...
if( desiredtimes100 % 100 == 0 ) {
@@ -224,115 +227,137 @@ TGauge::UpdateValue( double fNewDesired, sound_source *Fallbacksound ) {
}
};
void TGauge::PutValue(double fNewDesired)
void TGauge::PutValue(float fNewDesired)
{ // McZapkie-281102: natychmiastowe wpisanie wartosci
fDesiredValue = fNewDesired * fScale + fOffset;
fValue = fDesiredValue;
m_targetvalue = fNewDesired;
m_value = m_targetvalue;
};
double TGauge::GetValue() const {
float TGauge::GetValue() const {
// we feed value in range 0-1 so we should be getting it reported in the same range
return ( fValue - fOffset ) / fScale;
return m_value;
}
double TGauge::GetDesiredValue() const {
float TGauge::GetDesiredValue() const {
// we feed value in range 0-1 so we should be getting it reported in the same range
return ( fDesiredValue - fOffset ) / fScale;
return m_targetvalue;
}
void TGauge::Update() {
if( fValue != fDesiredValue ) {
if( m_value != m_targetvalue ) {
float dt = Timer::GetDeltaTime();
if( ( fFriction > 0 ) && ( dt < 0.5 * fFriction ) ) {
if( ( m_friction > 0 ) && ( dt < 0.5 * m_friction ) ) {
// McZapkie-281102: zabezpieczenie przed oscylacjami dla dlugich czasow
fValue += dt * ( fDesiredValue - fValue ) / fFriction;
if( std::abs( fDesiredValue - fValue ) <= 0.0001 ) {
m_value += dt * ( m_targetvalue - m_value ) / m_friction;
if( std::abs( m_targetvalue - m_value ) <= 0.0001 ) {
// close enough, we can stop updating the model
fValue = fDesiredValue; // set it exactly as requested just in case it matters
m_value = m_targetvalue; // set it exactly as requested just in case it matters
}
}
else {
fValue = fDesiredValue;
m_value = m_targetvalue;
}
}
if( SubModel )
{ // warunek na wszelki wypadek, gdyby się submodel nie podłączył
TSubModel *sm;
switch (eType)
{
case gt_Rotate:
SubModel->SetRotate(float3(0, 1, 0), fValue * 360.0);
break;
case gt_Move:
SubModel->SetTranslate(float3(0, 0, fValue));
break;
case gt_Wiper:
SubModel->SetRotate(float3(0, 1, 0), fValue * 360.0);
sm = SubModel->ChildGet();
if (sm)
{
sm->SetRotate(float3(0, 1, 0), fValue * 360.0);
sm = sm->ChildGet();
if (sm)
sm->SetRotate(float3(0, 1, 0), fValue * 360.0);
switch (m_type) {
case gt_Rotate: {
SubModel->SetRotate( float3( 0, 1, 0 ), GetScaledValue() * 360.0 );
break;
}
break;
case gt_Digital: // Ra 2014-07: licznik cyfrowy
sm = SubModel->ChildGet();
/* std::string n = FormatFloat( "0000000000", floor( fValue ) ); // na razie tak trochę bez sensu
*/ std::string n( "000000000" + std::to_string( static_cast<int>( std::floor( fValue ) ) ) );
if( n.length() > 10 ) { n.erase( 0, n.length() - 10 ); } // also dumb but should work for now
do
{ // pętla po submodelach potomnych i obracanie ich o kąt zależy od cyfry w (fValue)
if( sm->pName.size() ) {
// musi mieć niepustą nazwę
if( ( sm->pName[ 0 ] >= '0' )
&& ( sm->pName[ 0 ] <= '9' ) ) {
sm->SetRotate(
float3( 0, 1, 0 ),
-36.0 * ( n[ '0' + 9 - sm->pName[ 0 ] ] - '0' ) );
}
case gt_Move: {
SubModel->SetTranslate( float3( 0, 0, GetScaledValue() ) );
break;
}
case gt_Wiper: {
auto const scaledvalue { GetScaledValue() };
SubModel->SetRotate( float3( 0, 1, 0 ), scaledvalue * 360.0 );
auto *sm = SubModel->ChildGet();
if( sm ) {
sm->SetRotate( float3( 0, 1, 0 ), scaledvalue * 360.0 );
sm = sm->ChildGet();
if( sm )
sm->SetRotate( float3( 0, 1, 0 ), scaledvalue * 360.0 );
}
sm = sm->NextGet();
} while (sm);
break;
break;
}
case gt_Digital: {
// Ra 2014-07: licznik cyfrowy
auto *sm = SubModel->ChildGet();
/* std::string n = FormatFloat( "0000000000", floor( fValue ) ); // na razie tak trochę bez sensu
*/ std::string n( "000000000" + std::to_string( static_cast<int>( std::floor( GetScaledValue() ) ) ) );
if( n.length() > 10 ) { n.erase( 0, n.length() - 10 ); } // also dumb but should work for now
do { // pętla po submodelach potomnych i obracanie ich o kąt zależy od cyfry w (fValue)
if( sm->pName.size() ) {
// musi mieć niepustą nazwę
if( ( sm->pName[ 0 ] >= '0' )
&& ( sm->pName[ 0 ] <= '9' ) ) {
sm->SetRotate(
float3( 0, 1, 0 ),
-36.0 * ( n[ '0' + 9 - sm->pName[ 0 ] ] - '0' ) );
}
}
sm = sm->NextGet();
} while( sm );
break;
}
default: {
break;
}
}
}
};
void TGauge::AssignFloat(float *fValue)
{
cDataType = 'f';
m_datatype = 'f';
fData = fValue;
};
void TGauge::AssignDouble(double *dValue)
{
cDataType = 'd';
m_datatype = 'd';
dData = dValue;
};
void TGauge::AssignInt(int *iValue)
{
cDataType = 'i';
m_datatype = 'i';
iData = iValue;
};
void TGauge::UpdateValue()
{ // ustawienie wartości docelowej z parametru
switch (cDataType)
switch (m_datatype)
{ // to nie jest zbyt optymalne, można by zrobić osobne funkcje
case 'f':
fDesiredValue = (*fData) * fScale + fOffset;
m_targetvalue = (*fData);
break;
case 'd':
fDesiredValue = (*dData) * fScale + fOffset;
m_targetvalue = (*dData);
break;
case 'i':
fDesiredValue = (*iData) * fScale + fOffset;
m_targetvalue = (*iData);
break;
}
};
float TGauge::GetScaledValue() const {
return (
( false == m_interpolatescale ) ?
m_value * m_scale + m_offset :
m_value
* interpolate(
m_scale, m_endscale,
clamp(
m_value / m_endvalue,
0.f, 1.f ) )
+ m_offset );
}
// returns offset of submodel associated with the button from the model centre
glm::vec3
TGauge::model_offset() const {

38
Gauge.h
View File

@@ -29,16 +29,13 @@ public:
TGauge() = default;
inline
void Clear() { *this = TGauge(); }
void Init(TSubModel *NewSubModel, TGaugeType eNewTyp, double fNewScale = 1, double fNewOffset = 0, double fNewFriction = 0, double fNewValue = 0);
void Init(TSubModel *Submodel, TGaugeType Type, float Scale = 1, float Offset = 0, float Friction = 0, float Value = 0, float const Endvalue = -1.0, float const Endscale = -1.0, bool const Interpolate = false );
bool Load(cParser &Parser, TDynamicObject const *Owner, TModel3d *md1, TModel3d *md2 = nullptr, double mul = 1.0);
void PermIncValue(double fNewDesired);
void IncValue(double fNewDesired);
void DecValue(double fNewDesired);
void UpdateValue( double fNewDesired );
void UpdateValue( double fNewDesired, sound_source &Fallbacksound );
void PutValue(double fNewDesired);
double GetValue() const;
double GetDesiredValue() const;
void UpdateValue( float fNewDesired );
void UpdateValue( float fNewDesired, sound_source &Fallbacksound );
void PutValue(float fNewDesired);
float GetValue() const;
float GetDesiredValue() const;
void Update();
void AssignFloat(float *fValue);
void AssignDouble(double *dValue);
@@ -54,15 +51,22 @@ private:
// imports member data pair from the config file
bool
Load_mapping( cParser &Input );
void UpdateValue( double fNewDesired, sound_source *Fallbacksound );
void
UpdateValue( float fNewDesired, sound_source *Fallbacksound );
float
GetScaledValue() const;
// members
TGaugeType eType { gt_Unknown }; // typ ruchu
double fFriction { 0.0 }; // hamowanie przy zliżaniu się do zadanej wartości
double fDesiredValue { 0.0 }; // wartość docelowa
double fValue { 0.0 }; // wartość obecna
double fOffset { 0.0 }; // wartość początkowa ("0")
double fScale { 1.0 }; // wartość końcowa ("1")
char cDataType; // typ zmiennej parametru: f-float, d-double, i-int
TGaugeType m_type { gt_Unknown }; // typ ruchu
float m_friction { 0.f }; // hamowanie przy zliżaniu się do zadanej wartości
float m_targetvalue { 0.f }; // wartość docelowa
float m_value { 0.f }; // wartość obecna
float m_offset { 0.f }; // wartość początkowa ("0")
float m_scale { 1.f }; // scale applied to the value at the start of accepted value range
float m_endscale { -1.f }; // scale applied to the value at the end of accepted value range
float m_endvalue { -1.f }; // end value of accepted value range
bool m_interpolatescale { false };
char m_datatype; // typ zmiennej parametru: f-float, d-double, i-int
union {
// wskaźnik na parametr pokazywany przez animację
float *fData;

View File

@@ -1572,7 +1572,7 @@ void TMoverParameters::WaterHeaterCheck( double const Timestep ) {
&& ( true == Battery )
&& ( true == WaterHeater.is_enabled )
&& ( true == WaterHeater.breaker )
&& ( ( WaterHeater.config.temp_min < 0 ) || ( dizel_heat.temperatura1 < WaterHeater.config.temp_min ) ) );
&& ( ( WaterHeater.is_active ) || ( WaterHeater.config.temp_min < 0 ) || ( dizel_heat.temperatura1 < WaterHeater.config.temp_min ) ) );
if( ( WaterHeater.config.temp_max > 0 )
&& ( dizel_heat.temperatura1 > WaterHeater.config.temp_max ) ) {
@@ -4555,7 +4555,7 @@ double TMoverParameters::TractionForce(double dt)
// TBD, TODO: currently ignores RVentType, fix this?
RventRot += clamp( enrot - RventRot, -100.0, 50.0 ) * dt;
dizel_heat.rpmw += clamp( dizel_heat.rpmwz - dizel_heat.rpmw, -100.f, 50.f ) * dt;
dizel_heat.rpmw += clamp( dizel_heat.rpmwz - dizel_heat.rpmw, -100.f, 50.f ) * dt;
dizel_heat.rpmw2 += clamp( dizel_heat.rpmwz2 - dizel_heat.rpmw2, -100.f, 50.f ) * dt;
}
else {
RventRot *= std::max( 0.0, 1.0 - RVentSpeed * dt );
@@ -4569,7 +4569,7 @@ double TMoverParameters::TractionForce(double dt)
// NOTE: we update only radiator fans, as vehicles with diesel engine don't have other ventilators
if( true == Mains ) {
dizel_heat.rpmw += clamp( dizel_heat.rpmwz - dizel_heat.rpmw, -100.f, 50.f ) * dt;
dizel_heat.rpmw += clamp( dizel_heat.rpmwz - dizel_heat.rpmw, -100.f, 50.f ) * dt;
dizel_heat.rpmw2 += clamp( dizel_heat.rpmwz2 - dizel_heat.rpmw2, -100.f, 50.f ) * dt;
}
else {
dizel_heat.rpmw *= std::max( 0.0, 1.0 - dizel_heat.rpmw * dt );
@@ -4703,11 +4703,18 @@ double TMoverParameters::TractionForce(double dt)
// tmpV:=V*CabNo*ActiveDir;
auto const tmpV { nrot * Pirazy2 * 0.5 * WheelDiameter * DirAbsolute }; //*CabNo*ActiveDir;
// jazda manewrowa
if (ShuntMode)
{
Voltage = (SST[MainCtrlPos].Umax * AnPos) + (SST[MainCtrlPos].Umin * (1.0 - AnPos));
tmp = (SST[MainCtrlPos].Pmax * AnPos) + (SST[MainCtrlPos].Pmin * (1.0 - AnPos));
Ft = tmp * 1000.0 / (abs(tmpV) + 1.6);
if( true == ShuntMode ) {
if( ( true == Mains ) && ( MainCtrlPos > 0 ) ) {
Voltage = ( SST[ MainCtrlPos ].Umax * AnPos ) + ( SST[ MainCtrlPos ].Umin * ( 1.0 - AnPos ) );
// NOTE: very crude way to approximate power generated at current rpm instead of instant top output
auto const rpmratio { 60.0 * enrot / DElist[ MainCtrlPos ].RPM };
tmp = rpmratio * ( SST[ MainCtrlPos ].Pmax * AnPos ) + ( SST[ MainCtrlPos ].Pmin * ( 1.0 - AnPos ) );
Ft = tmp * 1000.0 / ( abs( tmpV ) + 1.6 );
}
else {
Voltage = 0;
Ft = 0;
}
PosRatio = 1;
}
else // jazda ciapongowa

View File

@@ -757,7 +757,7 @@ void TTrain::OnCommand_secondcontrollerincrease( TTrain *Train, command_data con
// on press or hold
if( Train->mvControlled->ShuntMode ) {
Train->mvControlled->AnPos = clamp(
Train->mvControlled->AnPos + ( Command.time_delta * 1.0f ),
Train->mvControlled->AnPos + ( Command.time_delta * 2.0 ),
0.0, 1.0 );
}
else {
@@ -818,7 +818,7 @@ void TTrain::OnCommand_secondcontrollerdecrease( TTrain *Train, command_data con
// on press or hold
if( Train->mvControlled->ShuntMode ) {
Train->mvControlled->AnPos = clamp(
Train->mvControlled->AnPos - ( Command.time_delta * 1.0f ),
Train->mvControlled->AnPos - ( Command.time_delta * 2.0 ),
0.0, 1.0 );
}
Train->mvControlled->DecScndCtrl( 1 );
@@ -4867,6 +4867,7 @@ bool TTrain::Update( double const Deltatime )
btLampkaNadmPrzetwB.Turn( tmp->MoverParameters->ConvOvldFlag ); // nadmiarowy przetwornicy?
btLampkaPrzetwB.Turn( tmp->MoverParameters->ConverterFlag ); // zalaczenie przetwornicy
btLampkaPrzetwBOff.Turn( false == tmp->MoverParameters->ConverterFlag );
btLampkaMalfunctionB.Turn( tmp->MoverParameters->dizel_heat.PA );
}
else // wylaczone
{
@@ -4881,6 +4882,7 @@ bool TTrain::Update( double const Deltatime )
btLampkaNadmPrzetwB.Turn( false );
btLampkaPrzetwB.Turn( false );
btLampkaPrzetwBOff.Turn( false );
btLampkaMalfunctionB.Turn( false );
}
}
@@ -6306,6 +6308,7 @@ void TTrain::clear_cab_controls()
btCabLight.Clear(); // hunter-171012
// others
btLampkaMalfunction.Clear();
btLampkaMalfunctionB.Clear();
btLampkaMotorBlowers.Clear();
ggLeftLightButton.Clear();
@@ -6615,6 +6618,7 @@ bool TTrain::initialize_button(cParser &Parser, std::string const &Label, int co
{ "i-contactorsb:", btLampkaStycznB },
{ "i-conv_ovldb:", btLampkaNadmPrzetwB },
{ "i-malfunction:", btLampkaMalfunction },
{ "i-malfunctionb:", btLampkaMalfunctionB },
{ "i-forward:", btLampkaForward },
{ "i-backward:", btLampkaBackward },
{ "i-upperlight:", btLampkaUpperLight },
@@ -6937,9 +6941,9 @@ bool TTrain::initialize_gauge(cParser &Parser, std::string const &Label, int con
if (Parser.getToken<std::string>() == "analog")
{
// McZapkie-300302: zegarek
ggClockSInd.Init(DynamicObject->mdKabina->GetFromName("ClockShand"), gt_Rotate, 1.0/60.0, 0, 0);
ggClockMInd.Init(DynamicObject->mdKabina->GetFromName("ClockMhand"), gt_Rotate, 1.0/60.0, 0, 0);
ggClockHInd.Init(DynamicObject->mdKabina->GetFromName("ClockHhand"), gt_Rotate, 1.0/12.0, 0, 0);
ggClockSInd.Init(DynamicObject->mdKabina->GetFromName("ClockShand"), gt_Rotate, 1.0/60.0);
ggClockMInd.Init(DynamicObject->mdKabina->GetFromName("ClockMhand"), gt_Rotate, 1.0/60.0);
ggClockHInd.Init(DynamicObject->mdKabina->GetFromName("ClockHhand"), gt_Rotate, 1.0/12.0);
}
}
else if (Label == "evoltage:")
@@ -7002,6 +7006,12 @@ bool TTrain::initialize_gauge(cParser &Parser, std::string const &Label, int con
gauge.Load(Parser, DynamicObject, DynamicObject->mdKabina);
gauge.AssignDouble(&mvControlled->DistCounter);
}
else if( Label == "shuntmodepower:" ) {
// shunt mode power slider
auto &gauge = Cabine[Cabindex].Gauge(-1); // pierwsza wolna gałka
gauge.Load(Parser, DynamicObject, DynamicObject->mdKabina);
gauge.AssignDouble(&mvControlled->AnPos);
}
else
{
// failed to match the label

View File

@@ -512,6 +512,7 @@ public: // reszta może by?publiczna
TButton btLampkaRearRightEndLight;
// other
TButton btLampkaMalfunction;
TButton btLampkaMalfunctionB;
TButton btLampkaMotorBlowers;
TButton btCabLight; // hunter-171012: lampa oswietlajaca kabine