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backslash/slash fixes, again
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@@ -81,6 +81,10 @@ TModelsManager::GetModel(std::string const &Name, bool const Dynamic)
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// - wczytanie modelu animowanego - Init() - sprawdzić
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std::string const buftp { Global.asCurrentTexturePath }; // zapamiętanie aktualnej ścieżki do tekstur,
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std::string filename { Name };
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if (Name.find('\\') != std::string::npos)
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{
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ErrorLog("internal error: backslash in GetModel: " + Name);
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}
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if( Name.find( '/' ) != std::string::npos ) {
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// pobieranie tekstur z katalogu, w którym jest model
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Global.asCurrentTexturePath += Name;
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