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remove mac gl2 build from CI as it is selected at runtime now
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@@ -76,34 +76,6 @@ jobs:
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artifactName: binaries_macos
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displayName: 'Publish binaries'
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- job: macos1015_imgui_gl2
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pool:
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vmImage: 'macOS-10.15'
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displayName: 'MacOS 10.15 x86-64 ImGui GL2'
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steps:
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- script: |
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sudo xcode-select -s /Applications/Xcode_12.3.app
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displayName: 'Setup Xcode'
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- script: |
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cd /tmp
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wget https://s2.milek7.pl/macos_vcpkg_cache_x64.tar.gz
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tar -xf macos_vcpkg_cache_x64.tar.gz
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mv tmp/vcpkg vcpkg
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rmdir tmp
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rm macos_vcpkg_cache_x64.tar.gz
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displayName: 'Install dependencies'
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- script: |
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mkdir build
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cd build
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cmake .. -DCMAKE_BUILD_TYPE=Release -DCMAKE_OSX_ARCHITECTURES=x86_64 -DCMAKE_TOOLCHAIN_FILE=/tmp/vcpkg/scripts/buildsystems/vcpkg.cmake -DVCPKG_TARGET_TRIPLET=x64-osx -DWITH_ZMQ=OFF -DWITH_OPENVR=OFF -DWITH_UART=OFF -DUSE_IMGUI_GL3=OFF -DUSE_LTO=ON -DWITH_LUA=OFF
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cmake --build .
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displayName: 'Build'
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- task: PublishBuildArtifacts@1
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inputs:
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pathtoPublish: 'build/bin'
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artifactName: binaries_macos_imgui_gl2
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displayName: 'Publish binaries'
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- job: macos11_arm64
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pool:
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vmImage: 'macOS-10.15'
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