remove mac gl2 build from CI as it is selected at runtime now

This commit is contained in:
milek7
2022-04-13 22:22:31 +02:00
parent 129bc9059c
commit be22d2d093

View File

@@ -76,34 +76,6 @@ jobs:
artifactName: binaries_macos
displayName: 'Publish binaries'
- job: macos1015_imgui_gl2
pool:
vmImage: 'macOS-10.15'
displayName: 'MacOS 10.15 x86-64 ImGui GL2'
steps:
- script: |
sudo xcode-select -s /Applications/Xcode_12.3.app
displayName: 'Setup Xcode'
- script: |
cd /tmp
wget https://s2.milek7.pl/macos_vcpkg_cache_x64.tar.gz
tar -xf macos_vcpkg_cache_x64.tar.gz
mv tmp/vcpkg vcpkg
rmdir tmp
rm macos_vcpkg_cache_x64.tar.gz
displayName: 'Install dependencies'
- script: |
mkdir build
cd build
cmake .. -DCMAKE_BUILD_TYPE=Release -DCMAKE_OSX_ARCHITECTURES=x86_64 -DCMAKE_TOOLCHAIN_FILE=/tmp/vcpkg/scripts/buildsystems/vcpkg.cmake -DVCPKG_TARGET_TRIPLET=x64-osx -DWITH_ZMQ=OFF -DWITH_OPENVR=OFF -DWITH_UART=OFF -DUSE_IMGUI_GL3=OFF -DUSE_LTO=ON -DWITH_LUA=OFF
cmake --build .
displayName: 'Build'
- task: PublishBuildArtifacts@1
inputs:
pathtoPublish: 'build/bin'
artifactName: binaries_macos_imgui_gl2
displayName: 'Publish binaries'
- job: macos11_arm64
pool:
vmImage: 'macOS-10.15'