mirror of
https://github.com/MaSzyna-EU07/maszyna.git
synced 2026-03-22 15:05:03 +01:00
file path fixes (again..), don't capture mouse during loading
This commit is contained in:
6
EU07.cpp
6
EU07.cpp
@@ -331,7 +331,6 @@ int main(int argc, char *argv[])
|
||||
}
|
||||
glfwMakeContextCurrent(window);
|
||||
glfwSwapInterval(Global.VSync ? 1 : 0); //vsync
|
||||
glfwSetInputMode(window, GLFW_CURSOR, GLFW_CURSOR_DISABLED); //capture cursor
|
||||
glfwSetCursorPos(window, 0.0, 0.0);
|
||||
glfwSetFramebufferSizeCallback(window, window_resize_callback);
|
||||
glfwSetCursorPosCallback(window, cursor_pos_callback);
|
||||
@@ -360,6 +359,8 @@ int main(int argc, char *argv[])
|
||||
#endif
|
||||
|
||||
try {
|
||||
Global.ControlPicking = true;
|
||||
|
||||
if ((false == GfxRenderer.Init(window))
|
||||
|| (false == UILayer.init(window)))
|
||||
return -1;
|
||||
@@ -412,6 +413,9 @@ int main(int argc, char *argv[])
|
||||
Console::On(); // włączenie konsoli
|
||||
#endif
|
||||
|
||||
Global.ControlPicking = false;
|
||||
glfwSetInputMode(window, GLFW_CURSOR, GLFW_CURSOR_DISABLED); //capture cursor
|
||||
|
||||
try {
|
||||
while( ( false == glfwWindowShouldClose( window ) )
|
||||
&& ( true == World.Update() )
|
||||
|
||||
Reference in New Issue
Block a user