mirror of
https://github.com/MaSzyna-EU07/maszyna.git
synced 2026-03-22 15:05:03 +01:00
Fix screenshot manager on OpenGL renderers
This commit is contained in:
@@ -339,7 +339,7 @@ if (WIN32)
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set(SOURCES ${SOURCES} "windows.cpp" "Console.cpp" "Console/LPT.cpp" "Console/PoKeys55.cpp")
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#set(GLFW3_INCLUDE_DIR ${GLFW3_INCLUDE_DIR} "${DEPS_DIR}/glfw/include/")
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#set(PNG_INCLUDE_DIRS ${PNG_INCLUDE_DIRS} "${DEPS_DIR}/libpng/include/")
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set(PNG_INCLUDE_DIRS ${PNG_INCLUDE_DIRS} "${DEPS_DIR}/libpng/include/")
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#set(ZLIB_INCLUDE_DIR ${ZLIB_INCLUDE_DIR} "${DEPS_DIR}/zlib/")
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set(OPENAL_INCLUDE_DIR ${OPENAL_INCLUDE_DIR} "${DEPS_DIR}/openal/include")
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set(LIBSNDFILE_INCLUDE_DIR ${LIBSNDFILE_INCLUDE_DIR} "${DEPS_DIR}/libsndfile/include")
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@@ -358,7 +358,7 @@ if (WIN32)
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set (PREFIX "-${ARCH}")
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#set(GLFW3_LIBRARIES ${GLFW3_LIBRARIES} "${DEPS_DIR}/glfw/lib/${ARCH}/glfw3dll.lib")
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#set(PNG_LIBRARIES ${PNG_LIBRARIES} "${DEPS_DIR}/libpng/lib/${ARCH}/libpng16.lib")
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set(PNG_LIBRARIES ${PNG_LIBRARIES} "${DEPS_DIR}/libpng/lib/${ARCH}/libpng16.lib")
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set(OPENAL_LIBRARY ${OPENAL_LIBRARY} "${DEPS_DIR}/openal/lib/${ARCH}/OpenAL32.lib")
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set(LIBSNDFILE_LIBRARY ${LIBSNDFILE_LIBRARY} "${DEPS_DIR}/libsndfile/lib/${ARCH}/libsndfile-1.lib")
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set(LUAJIT_LIBRARIES ${LUAJIT_LIBRARIES} "${DEPS_DIR}/luajit/lib/${ARCH}/lua51.lib")
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@@ -463,11 +463,11 @@ if (WITH_PYTHON)
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endif()
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if (NOT WIN32)
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#find_package(PNG 1.6 REQUIRED)
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#target_link_libraries(${PROJECT_NAME} PNG::PNG)
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find_package(PNG 1.6 REQUIRED)
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target_link_libraries(${PROJECT_NAME} PNG::PNG)
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else()
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#include_directories(${PNG_INCLUDE_DIRS})
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#target_link_libraries(${PROJECT_NAME} ${PNG_LIBRARIES})
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include_directories(${PNG_INCLUDE_DIRS})
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target_link_libraries(${PROJECT_NAME} ${PNG_LIBRARIES})
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endif()
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find_package(Threads REQUIRED)
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104
screenshot.cpp
104
screenshot.cpp
@@ -2,66 +2,66 @@
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#include "screenshot.h"
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#include "Globals.h"
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#include "Logs.h"
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//#include <png.h>
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#include <png.h>
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void screenshot_manager::screenshot_save_thread( char *img, int w, int h )
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{
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// png_image png;
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// memset(&png, 0, sizeof(png_image));
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// png.version = PNG_IMAGE_VERSION;
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// png.width = w;
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// png.height = h;
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//
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// int stride;
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// if (Global.gfx_usegles)
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// {
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// png.format = PNG_FORMAT_RGBA;
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// stride = -w * 4;
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//
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// for (int y = 0; y < h; y++)
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// for (int x = 0; x < w; x++)
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// img[(y * w + x) * 4 + 3] = 0xFF;
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// }
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// else
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// {
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// png.format = PNG_FORMAT_RGB;
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// stride = -w * 3;
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// }
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//
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// char datetime[64];
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// time_t timer;
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// struct tm* tm_info;
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// time(&timer);
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// tm_info = localtime(&timer);
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// strftime(datetime, 64, "%Y-%m-%d_%H-%M-%S", tm_info);
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//
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// uint64_t perf;
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//#ifdef _WIN32
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// QueryPerformanceCounter((LARGE_INTEGER*)&perf);
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//#elif __unix__
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// timespec ts;
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// clock_gettime(CLOCK_REALTIME, &ts);
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// perf = ts.tv_nsec;
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//#endif
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//
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// std::string filename = Global.screenshot_dir + "/" + std::string(datetime) +
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// "_" + std::to_string(perf) + ".png";
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//
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// if (png_image_write_to_file(&png, filename.c_str(), 0, img, stride, nullptr) == 1)
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// WriteLog("saved " + filename);
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// else
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// WriteLog("failed to save " + filename);
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png_image png;
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memset(&png, 0, sizeof(png_image));
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png.version = PNG_IMAGE_VERSION;
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png.width = w;
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png.height = h;
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int stride;
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if (Global.gfx_usegles)
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{
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png.format = PNG_FORMAT_RGBA;
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stride = -w * 4;
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for (int y = 0; y < h; y++)
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for (int x = 0; x < w; x++)
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img[(y * w + x) * 4 + 3] = 0xFF;
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}
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else
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{
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png.format = PNG_FORMAT_RGB;
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stride = -w * 3;
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}
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char datetime[64];
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time_t timer;
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struct tm* tm_info;
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time(&timer);
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tm_info = localtime(&timer);
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strftime(datetime, 64, "%Y-%m-%d_%H-%M-%S", tm_info);
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uint64_t perf;
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#ifdef _WIN32
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QueryPerformanceCounter((LARGE_INTEGER*)&perf);
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#elif __unix__
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timespec ts;
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clock_gettime(CLOCK_REALTIME, &ts);
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perf = ts.tv_nsec;
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#endif
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std::string filename = Global.screenshot_dir + "/" + std::string(datetime) +
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"_" + std::to_string(perf) + ".png";
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if (png_image_write_to_file(&png, filename.c_str(), 0, img, stride, nullptr) == 1)
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WriteLog("saved " + filename);
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else
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WriteLog("failed to save " + filename);
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delete[] img;
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}
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void screenshot_manager::make_screenshot()
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{
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// char *img = new char[Global.fb_size.x * Global.fb_size.y * 4];
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// glReadPixels(0, 0, Global.fb_size.x, Global.fb_size.y, Global.gfx_usegles ? GL_RGBA : GL_RGB, GL_UNSIGNED_BYTE, (GLvoid*)img);
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////m7t: use pbo
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//
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// std::thread t(screenshot_save_thread, img, Global.fb_size.x, Global.fb_size.y);
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//t.detach();
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char *img = new char[Global.fb_size.x * Global.fb_size.y * 4];
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glReadPixels(0, 0, Global.fb_size.x, Global.fb_size.y, Global.gfx_usegles ? GL_RGBA : GL_RGB, GL_UNSIGNED_BYTE, (GLvoid*)img);
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//m7t: use pbo
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std::thread t(screenshot_save_thread, img, Global.fb_size.x, Global.fb_size.y);
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t.detach();
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}
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