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https://github.com/MaSzyna-EU07/maszyna.git
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Add scenery category detection, launcher category list parity with Starter
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@@ -3,7 +3,6 @@
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#include "imgui/imgui.h"
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#include "utilities.h"
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#include "renderer.h"
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#include "McZapkie/MOVER.h"
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#include "application.h"
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#include "Logs.h"
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#include <filesystem>
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@@ -15,32 +14,36 @@ ui::scenerylist_panel::scenerylist_panel(scenery_scanner &scanner)
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void ui::scenerylist_panel::draw_scenery_list()
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{
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std::string prev_prefix;
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bool collapse_open = false;
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// Draw all the scenarios which are not assigned to any category.
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for (auto &desc : scanner.scenarios) {
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std::string name = desc.path.stem().string();
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std::string prefix = name.substr(0, name.find_first_of("-_"));
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std::string prefix = desc.category;
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if (prefix.empty())
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prefix = name;
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bool just_opened = false;
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if (prefix != prev_prefix) {
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collapse_open = ImGui::CollapsingHeader(prefix.c_str());
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just_opened = ImGui::IsItemDeactivated();
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prev_prefix = prefix;
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}
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if (collapse_open) {
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if (just_opened)
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selected_scenery = &desc;
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ImGui::Indent(10.0f);
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{
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if (ImGui::Selectable(name.c_str(), &desc == selected_scenery)) {
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selected_scenery = &desc;
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selected_trainset = nullptr;
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}
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ImGui::Unindent(10.0f);
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}
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}
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// Render all aggregated scenarios inside categories.
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bool collapse_open = false;
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for (auto category : scanner.categories)
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{
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collapse_open = ImGui::CollapsingHeader(category.first.c_str());
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if (collapse_open) {
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for (auto desc : category.second)
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{
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std::string name = desc->path.stem().string();
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ImGui::Indent(10.0f);
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if (ImGui::Selectable(name.c_str(), desc == selected_scenery)) {
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selected_scenery = desc;
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selected_trainset = nullptr;
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}
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ImGui::Unindent(10.0f);
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}
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}
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}
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}
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