mirror of
https://github.com/MaSzyna-EU07/maszyna.git
synced 2026-07-18 00:49:19 +02:00
Refactor Lua bindings to not use FFI anymore
- Lua bindings are no longer using FFI in favor of the "classic" Lua C API. - This makes it work properly on native Linux builds. - Changed the Lua API slightly: - Removed the `api.event_preparefunc()` function because it is no longer necessary. Instead, you can pass any function you want without preparing it first. - Added an `api.event_exists()` function. Takes a single `name` argument. - Any `api.find_*()` functions return `nil` instead of an userdata representing a null pointer when the requested object is not found.
This commit is contained in:
@@ -4,7 +4,6 @@
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#include "utilities/Logs.h"
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#include "world/MemCell.h"
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#include "vehicle/Driver.h"
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#include "scripting/lua_ffi.h"
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#include "simulation/simulation.h"
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lua::lua()
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@@ -15,12 +14,33 @@ lua::lua()
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lua_atpanic(state, atpanic);
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luaL_openlibs(state);
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lua_getglobal(state, "package");
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lua_pushstring(state, "preload");
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lua_gettable(state, -2);
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lua_pushcclosure(state, openffi, 0);
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lua_setfield(state, -2, "eu07.events");
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lua_settop(state, 0);
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static constexpr luaL_Reg api[] =
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{
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{"event_create", scriptapi_event_create},
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{"event_find", scriptapi_event_find},
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{"event_exists", scriptapi_event_exists},
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{"event_getname", scriptapi_event_getname},
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{"event_dispatch", scriptapi_event_dispatch},
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{"event_dispatch_n", scriptapi_event_dispatch_n},
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{"track_find", scriptapi_track_find},
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{"track_isoccupied", scriptapi_track_isoccupied},
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{"track_isoccupied_n", scriptapi_track_isoccupied_n},
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{"isolated_find", scriptapi_isolated_find},
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{"isolated_isoccupied", scriptapi_isolated_isoccupied},
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{"isolated_isoccupied_n", scriptapi_isolated_isoccupied_n},
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{"train_getname", scriptapi_train_getname},
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{"dynobj_putvalues", scriptapi_dynobj_putvalues},
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{"memcell_find", scriptapi_memcell_find},
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{"memcell_read", scriptapi_memcell_read},
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{"memcell_read_n", scriptapi_memcell_read_n},
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{"memcell_update", scriptapi_memcell_update},
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{"memcell_update_n", scriptapi_memcell_update_n},
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{"random", scriptapi_random},
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{"writelog", scriptapi_writelog},
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{"writeerrorlog", scriptapi_writeerrorlog},
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{nullptr, nullptr}
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};
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luaL_register(state, "eu07.events", api);
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}
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lua::~lua()
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@@ -29,12 +49,12 @@ lua::~lua()
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state = nullptr;
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}
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std::string lua::get_error()
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std::string lua::get_error() const
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{
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return std::string(lua_tostring(state, -1));
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return lua_tostring(state, -1);
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}
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void lua::interpret(std::string file)
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void lua::interpret(const std::string& file) const
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{
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if (luaL_dofile(state, file.c_str())) {
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const char *str = lua_tostring(state, -1);
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@@ -42,171 +62,294 @@ void lua::interpret(std::string file)
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}
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}
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// NOTE: we cannot throw exceptions in callbacks
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// because it is not supported by LuaJIT on x86 windows
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int lua::atpanic(lua_State *s)
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{
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std::string err(lua_tostring(s, -1));
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std::string err = lua_tostring(s, 1);
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ErrorLog(err, logtype::lua);
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return 0;
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}
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int lua::openffi(lua_State *s)
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/// Dereferences the function handler from the Lua registry.
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void lua::unref(lua_State *L, const int ref)
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{
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if (luaL_dostring(s, lua_ffi))
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{
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ErrorLog(std::string(lua_tostring(s, -1)), logtype::lua);
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return 0;
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}
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return 1;
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luaL_unref(L, LUA_REGISTRYINDEX, ref);
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}
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#if defined _WIN32
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# if defined __GNUC__
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# define EXPORT __attribute__ ((dllexport))
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# else
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# define EXPORT __declspec(dllexport)
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# endif
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#elif defined __GNUC__
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# define EXPORT __attribute__ ((visibility ("default")))
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#else
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# define EXPORT
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#endif
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extern "C"
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/// Executes the callback function of an event created with `scriptapi_event_create`.
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void lua::dispatch_event(lua_State *L, const int handler, basic_event *event, const TDynamicObject *activator)
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{
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EXPORT basic_event* scriptapi_event_create(const char* name, double delay, double randomdelay, lua::eventhandler_t handler)
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{
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basic_event *event = new lua_event(handler);
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event->m_name = std::string(name);
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event->m_delay = delay;
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event->m_delayrandom = randomdelay;
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if (simulation::Events.insert(event))
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return event;
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else
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return nullptr;
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}
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EXPORT basic_event* scriptapi_event_find(const char* name)
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{
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std::string str(name);
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basic_event *e = simulation::Events.FindEvent(str);
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if (e)
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return e;
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else
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WriteLog("lua: missing event: " + str);
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return nullptr;
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}
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EXPORT TTrack* scriptapi_track_find(const char* name)
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{
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std::string str(name);
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TTrack *track = simulation::Paths.find(str);
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if (track)
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return track;
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else
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WriteLog("lua: missing track: " + str);
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return nullptr;
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}
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EXPORT bool scriptapi_track_isoccupied(TTrack* track)
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{
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if (track)
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return !track->IsEmpty();
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return false;
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}
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EXPORT TIsolated* scriptapi_isolated_find(const char* name)
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{
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std::string str(name);
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TIsolated *isolated = TIsolated::Find(name);
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if (isolated)
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return isolated;
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else
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WriteLog("lua: missing isolated: " + str);
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return nullptr;
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}
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EXPORT bool scriptapi_isolated_isoccupied(TIsolated* isolated)
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{
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if (isolated)
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return isolated->Busy();
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return false;
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}
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EXPORT const char* scriptapi_event_getname(basic_event *e)
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{
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if (e)
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return e->m_name.c_str();
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return nullptr;
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}
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EXPORT const char* scriptapi_train_getname(TDynamicObject *dyn)
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{
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if (dyn && dyn->Mechanik)
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return dyn->Mechanik->TrainName().c_str();
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return nullptr;
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}
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EXPORT void scriptapi_event_dispatch(basic_event *e, TDynamicObject *activator, double delay)
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{
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if (e)
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simulation::Events.AddToQuery(e, activator, delay);
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}
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EXPORT double scriptapi_random(double a, double b)
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{
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return Random(a, b);
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}
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EXPORT void scriptapi_writelog(const char* txt)
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{
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WriteLog("lua: log: " + std::string(txt), logtype::lua);
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}
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EXPORT void scriptapi_writeerrorlog(const char* txt)
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{
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ErrorLog("lua: log: " + std::string(txt), logtype::lua);
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}
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struct memcell_values { const char *str; double num1; double num2; };
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EXPORT TMemCell* scriptapi_memcell_find(const char *name)
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{
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std::string str(name);
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TMemCell *mc = simulation::Memory.find(str);
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if (mc)
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return mc;
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else
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WriteLog("lua: missing memcell: " + str);
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return nullptr;
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}
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EXPORT memcell_values scriptapi_memcell_read(TMemCell *mc)
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{
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if (!mc)
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return { nullptr, 0.0, 0.0 };
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return { mc->Text().c_str(), mc->Value1(), mc->Value2() };
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}
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EXPORT void scriptapi_memcell_update(TMemCell *mc, const char *str, double num1, double num2)
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{
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if (!mc)
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return;
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mc->UpdateValues(std::string(str), num1, num2,
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basic_event::flags::text | basic_event::flags::value1 | basic_event::flags::value2);
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}
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EXPORT void scriptapi_dynobj_putvalues(TDynamicObject *dyn, const char *str, double num1, double num2)
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{
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if (!dyn)
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return;
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TLocation loc;
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if (dyn->Mechanik)
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dyn->Mechanik->PutCommand(std::string(str), num1, num2, loc);
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else
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dyn->MoverParameters->PutCommand(std::string(str), num1, num2, loc);
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}
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lua_rawgeti(L, LUA_REGISTRYINDEX, handler);
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lua_pushlightuserdata(L, event);
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lua_pushlightuserdata(L, const_cast<TDynamicObject *>(activator));
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lua_call(L, 2, 0);
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}
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void lua::push_memcell_values(lua_State *L, const TMemCell *mc)
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{
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lua_createtable(L, 0, 3);
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lua_pushstring(L, "str");
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lua_pushstring(L, mc ? mc->Text().c_str() : nullptr);
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lua_settable(L, -3);
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lua_pushstring(L, "num1");
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lua_pushnumber(L, mc ? mc->Value1() : 0.0);
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lua_settable(L, -3);
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lua_pushstring(L, "num2");
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lua_pushnumber(L, mc ? mc->Value2() : 0.0);
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lua_settable(L, -3);
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}
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int lua::scriptapi_event_create(lua_State *L)
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{
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std::string name = lua_tostring(L, 1);
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double delay = lua_tonumber(L, 2);
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double randomdelay = lua_tonumber(L, 3);
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lua_pushvalue(L, 4);
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int funcRef = luaL_ref(L, LUA_REGISTRYINDEX);
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basic_event *event = new lua_event(L, funcRef);
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event->m_name = name;
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event->m_delay = delay;
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event->m_delayrandom = randomdelay;
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if (simulation::Events.insert(event))
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{
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lua_pushlightuserdata(L, event);
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return 1;
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}
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return 0;
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}
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int lua::scriptapi_event_find(lua_State *L)
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{
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std::string name = lua_tostring(L, 1);
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basic_event *event = simulation::Events.FindEvent(name);
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if (event)
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{
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lua_pushlightuserdata(L, event);
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return 1;
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}
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ErrorLog("lua: missing event: " + name);
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return 0;
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}
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int lua::scriptapi_event_exists(lua_State *L)
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{
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std::string name = lua_tostring(L, 1);
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basic_event *event = simulation::Events.FindEvent(name);
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lua_pushboolean(L, event != nullptr);
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return 1;
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}
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int lua::scriptapi_event_getname(lua_State *L)
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{
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auto *event = static_cast<basic_event *>(lua_touserdata(L, 1));
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if (event)
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{
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lua_pushstring(L, event->m_name.c_str());
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return 1;
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}
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return 0;
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}
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int lua::scriptapi_event_dispatch(lua_State *L)
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{
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auto *event = static_cast<basic_event *>(lua_touserdata(L, 1));
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auto *activator = static_cast<TDynamicObject *>(lua_touserdata(L, 2));
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double delay = lua_tonumber(L, 3);
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if (event)
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simulation::Events.AddToQuery(event, activator, delay);
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return 0;
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}
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int lua::scriptapi_event_dispatch_n(lua_State *L)
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{
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std::string name = lua_tostring(L, 1);
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auto *activator = static_cast<TDynamicObject *>(lua_touserdata(L, 2));
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double delay = lua_tonumber(L, 3);
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basic_event *event = simulation::Events.FindEvent(name);
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if (event)
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simulation::Events.AddToQuery(event, activator, delay);
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else
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ErrorLog("lua: missing event: " + name);
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return 0;
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}
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int lua::scriptapi_track_find(lua_State *L)
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{
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std::string name = lua_tostring(L, 1);
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TTrack *track = simulation::Paths.find(name);
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if (track)
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{
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lua_pushlightuserdata(L, track);
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return 1;
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}
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ErrorLog("lua: missing track: " + name);
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return 0;
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}
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int lua::scriptapi_track_isoccupied(lua_State *L)
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{
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auto *track = static_cast<TTrack *>(lua_touserdata(L, 1));
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if (track)
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{
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lua_pushboolean(L, !track->IsEmpty());
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return 1;
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}
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return 0;
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}
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int lua::scriptapi_track_isoccupied_n(lua_State *L)
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{
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std::string name = lua_tostring(L, 1);
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TTrack *track = simulation::Paths.find(name);
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if (track)
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{
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lua_pushboolean(L, !track->IsEmpty());
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return 1;
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}
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ErrorLog("lua: missing track: " + name);
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return 0;
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}
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int lua::scriptapi_isolated_find(lua_State *L)
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{
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std::string name = lua_tostring(L, 1);
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TIsolated *isolated = TIsolated::Find(name);
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if (isolated)
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{
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lua_pushlightuserdata(L, isolated);
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return 1;
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}
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ErrorLog("lua: missing isolated: " + name);
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return 0;
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}
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int lua::scriptapi_isolated_isoccupied(lua_State *L)
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{
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auto *isolated = static_cast<TIsolated *>(lua_touserdata(L, 1));
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if (isolated)
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{
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lua_pushboolean(L, isolated->Busy());
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return 1;
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}
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return 0;
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}
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int lua::scriptapi_isolated_isoccupied_n(lua_State *L)
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{
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std::string name = lua_tostring(L, 1);
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TIsolated *isolated = TIsolated::Find(name);
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if (isolated)
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{
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lua_pushboolean(L, isolated->Busy());
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return 1;
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}
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ErrorLog("lua: missing isolated: " + name);
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return 0;
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}
|
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int lua::scriptapi_train_getname(lua_State *L)
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{
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auto *dyn = static_cast<TDynamicObject *>(lua_touserdata(L, 1));
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if (dyn && dyn->Mechanik)
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{
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lua_pushstring(L, dyn->Mechanik->TrainName().c_str());
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return 1;
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}
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return 0;
|
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}
|
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|
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int lua::scriptapi_dynobj_putvalues(lua_State *L)
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{
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auto *dyn = static_cast<TDynamicObject *>(lua_touserdata(L, 1));
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auto *mc = static_cast<memcell_values *>(lua_touserdata(L, 2));
|
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std::string str = mc->str;
|
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double num1 = mc->num1;
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double num2 = mc->num2;
|
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if (!dyn)
|
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return 0;
|
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TLocation loc{};
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if (dyn->Mechanik)
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dyn->Mechanik->PutCommand(std::string(str), num1, num2, loc);
|
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else
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dyn->MoverParameters->PutCommand(std::string(str), num1, num2, loc);
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return 0;
|
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}
|
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|
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int lua::scriptapi_memcell_find(lua_State *L)
|
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{
|
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std::string str = lua_tostring(L, 1);
|
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TMemCell *mc = simulation::Memory.find(str);
|
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if (mc)
|
||||
{
|
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lua_pushlightuserdata(L, mc);
|
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return 1;
|
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}
|
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ErrorLog("lua: missing memcell: " + str);
|
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return 0;
|
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}
|
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|
||||
int lua::scriptapi_memcell_read(lua_State *L)
|
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{
|
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auto *mc = static_cast<TMemCell *>(lua_touserdata(L, 1));
|
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push_memcell_values(L, mc);
|
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return 1;
|
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}
|
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|
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int lua::scriptapi_memcell_read_n(lua_State *L)
|
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{
|
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std::string str = lua_tostring(L, 1);
|
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TMemCell *mc = simulation::Memory.find(str);
|
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push_memcell_values(L, mc);
|
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if (!mc)
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ErrorLog("lua: missing memcell: " + str);
|
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return 1;
|
||||
}
|
||||
|
||||
int lua::scriptapi_memcell_update(lua_State *L)
|
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{
|
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auto *mc = static_cast<TMemCell *>(lua_touserdata(L, 1));
|
||||
std::string str = lua_tostring(L, 2);
|
||||
double num1 = lua_tonumber(L, 3);
|
||||
double num2 = lua_tonumber(L, 4);
|
||||
if (mc)
|
||||
mc->UpdateValues(str, num1, num2,
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||||
basic_event::flags::text | basic_event::flags::value1 | basic_event::flags::value2);
|
||||
return 0;
|
||||
}
|
||||
|
||||
int lua::scriptapi_memcell_update_n(lua_State *L)
|
||||
{
|
||||
std::string mstr = lua_tostring(L, 1);
|
||||
std::string str = lua_tostring(L, 2);
|
||||
double num1 = lua_tonumber(L, 3);
|
||||
double num2 = lua_tonumber(L, 4);
|
||||
TMemCell *mc = simulation::Memory.find(mstr);
|
||||
if (mc)
|
||||
mc->UpdateValues(str, num1, num2,
|
||||
basic_event::flags::text | basic_event::flags::value1 | basic_event::flags::value2);
|
||||
else
|
||||
ErrorLog("lua: missing memcell: " + str);
|
||||
return 0;
|
||||
}
|
||||
|
||||
int lua::scriptapi_random(lua_State *L)
|
||||
{
|
||||
double a = lua_tonumber(L, 1);
|
||||
double b = lua_tonumber(L, 2);
|
||||
lua_pushnumber(L, Random(a, b));
|
||||
return 1;
|
||||
}
|
||||
|
||||
int lua::scriptapi_writelog(lua_State *L)
|
||||
{
|
||||
std::string txt = lua_tostring(L, 1);
|
||||
WriteLog("lua: log: " + txt, logtype::lua);
|
||||
return 0;
|
||||
}
|
||||
|
||||
int lua::scriptapi_writeerrorlog(lua_State *L)
|
||||
{
|
||||
std::string txt = lua_tostring(L, 1);
|
||||
ErrorLog("lua: log: " + txt, logtype::lua);
|
||||
return 0;
|
||||
}
|
||||
|
||||
@@ -1,7 +1,9 @@
|
||||
#pragma once
|
||||
#include <lua.hpp>
|
||||
#include <stdafx.h>
|
||||
|
||||
class basic_event;
|
||||
class TMemCell;
|
||||
class TDynamicObject;
|
||||
|
||||
class lua
|
||||
@@ -9,14 +11,39 @@ class lua
|
||||
lua_State *state;
|
||||
|
||||
static int atpanic(lua_State *s);
|
||||
static int openffi(lua_State *s);
|
||||
|
||||
static int scriptapi_event_create(lua_State *L);
|
||||
static int scriptapi_event_find(lua_State *L);
|
||||
static int scriptapi_event_exists(lua_State *L);
|
||||
static int scriptapi_event_getname(lua_State *L);
|
||||
static int scriptapi_event_dispatch(lua_State *L);
|
||||
static int scriptapi_event_dispatch_n(lua_State *L);
|
||||
static int scriptapi_track_find(lua_State *L);
|
||||
static int scriptapi_track_isoccupied(lua_State *L);
|
||||
static int scriptapi_track_isoccupied_n(lua_State *L);
|
||||
static int scriptapi_isolated_find(lua_State *L);
|
||||
static int scriptapi_isolated_isoccupied(lua_State *L);
|
||||
static int scriptapi_isolated_isoccupied_n(lua_State *L);
|
||||
static int scriptapi_train_getname(lua_State *L);
|
||||
static int scriptapi_dynobj_putvalues(lua_State *L);
|
||||
static int scriptapi_memcell_find(lua_State *L);
|
||||
static int scriptapi_memcell_read(lua_State *L);
|
||||
static int scriptapi_memcell_read_n(lua_State *L);
|
||||
static int scriptapi_memcell_update(lua_State *L);
|
||||
static int scriptapi_memcell_update_n(lua_State *L);
|
||||
static int scriptapi_random(lua_State *L);
|
||||
static int scriptapi_writelog(lua_State *L);
|
||||
static int scriptapi_writeerrorlog(lua_State *L);
|
||||
|
||||
public:
|
||||
lua();
|
||||
~lua();
|
||||
|
||||
std::string get_error();
|
||||
void interpret(std::string file);
|
||||
std::string get_error() const;
|
||||
void interpret(const std::string& file) const;
|
||||
static void unref(lua_State *L, int ref);
|
||||
static void dispatch_event(lua_State *L, int handler, basic_event *event, const TDynamicObject *activator);
|
||||
static void push_memcell_values(lua_State *L, const TMemCell *mc);
|
||||
|
||||
typedef void (*eventhandler_t)(basic_event*, const TDynamicObject*);
|
||||
struct memcell_values { const char *str; double num1; double num2; };
|
||||
};
|
||||
|
||||
@@ -1,96 +0,0 @@
|
||||
const char lua_ffi[] = R"STRING(
|
||||
local ffi = require("ffi")
|
||||
ffi.cdef[[
|
||||
struct memcell_values { const char *str; double num1; double num2; };
|
||||
|
||||
typedef struct TEvent TEvent;
|
||||
typedef struct TTrack TTrack;
|
||||
typedef struct TIsolated TIsolated;
|
||||
typedef struct TDynamicObject TDynamicObject;
|
||||
typedef struct TMemCell TMemCell;
|
||||
typedef struct memcell_values memcell_values;
|
||||
|
||||
TEvent* scriptapi_event_create(const char* name, double delay, double randomdelay, void (*handler)(TEvent*, TDynamicObject*));
|
||||
TEvent* scriptapi_event_find(const char* name);
|
||||
const char* scriptapi_event_getname(TEvent *e);
|
||||
void scriptapi_event_dispatch(TEvent *e, TDynamicObject *activator, double delay);
|
||||
|
||||
TTrack* scriptapi_track_find(const char* name);
|
||||
bool scriptapi_track_isoccupied(TTrack *track);
|
||||
|
||||
TIsolated* scriptapi_isolated_find(const char* name);
|
||||
bool scriptapi_isolated_isoccupied(TIsolated *isolated);
|
||||
|
||||
const char* scriptapi_train_getname(TDynamicObject *dyn);
|
||||
void scriptapi_dynobj_putvalues(TDynamicObject *dyn, const char *str, double num1, double num2);
|
||||
|
||||
TMemCell* scriptapi_memcell_find(const char *name);
|
||||
memcell_values scriptapi_memcell_read(TMemCell *mc);
|
||||
void scriptapi_memcell_update(TMemCell *mc, const char *str, double num1, double num2);
|
||||
|
||||
double scriptapi_random(double a, double b);
|
||||
void scriptapi_writelog(const char* txt);
|
||||
void scriptapi_writeerrorlog(const char* txt);
|
||||
]]
|
||||
|
||||
local ns = ffi.C
|
||||
|
||||
local module = {}
|
||||
|
||||
module.event_create = ns.scriptapi_event_create
|
||||
function module.event_preparefunc(f)
|
||||
return ffi.cast("void (*)(TEvent*, TDynamicObject*)", f)
|
||||
end
|
||||
module.event_find = ns.scriptapi_event_find
|
||||
function module.event_getname(a)
|
||||
return ffi.string(ns.scriptapi_event_getname(a))
|
||||
end
|
||||
module.event_dispatch = ns.scriptapi_event_dispatch
|
||||
function module.event_dispatch_n(a, b, c)
|
||||
ns.scriptapi_event_dispatch(ns.scriptapi_event_find(a), b, c)
|
||||
end
|
||||
|
||||
module.track_find = ns.scriptapi_track_find
|
||||
module.track_isoccupied = ns.scriptapi_track_isoccupied
|
||||
function module.track_isoccupied_n(a)
|
||||
return ns.scriptapi_track_isoccupied(ns.scriptapi_track_find(a))
|
||||
end
|
||||
|
||||
module.isolated_find = ns.scriptapi_isolated_find
|
||||
module.isolated_isoccupied = ns.scriptapi_isolated_isoccupied
|
||||
function module.isolated_isoccupied_n(a)
|
||||
return ns.scriptapi_isolated_isoccupied(ns.scriptapi_isolated_find(a))
|
||||
end
|
||||
|
||||
function module.train_getname(a)
|
||||
return ffi.string(ns.scriptapi_train_getname(a))
|
||||
end
|
||||
function module.dynobj_putvalues(a, b)
|
||||
ns.scriptapi_dynobj_putvalues(a, b.str, b.num1, b.num2)
|
||||
end
|
||||
|
||||
module.memcell_find = ns.scriptapi_memcell_find
|
||||
function module.memcell_read(a)
|
||||
native = ns.scriptapi_memcell_read(a)
|
||||
mc = { }
|
||||
mc.str = ffi.string(native.str)
|
||||
mc.num1 = native.num1
|
||||
mc.num2 = native.num2
|
||||
return mc
|
||||
end
|
||||
function module.memcell_read_n(a)
|
||||
return module.memcell_read(ns.scriptapi_memcell_find(a))
|
||||
end
|
||||
function module.memcell_update(a, b)
|
||||
ns.scriptapi_memcell_update(a, b.str, b.num1, b.num2)
|
||||
end
|
||||
function module.memcell_update_n(a, b)
|
||||
ns.scriptapi_memcell_update(ns.scriptapi_memcell_find(a), b.str, b.num1, b.num2)
|
||||
end
|
||||
|
||||
module.random = ns.scriptapi_random
|
||||
module.writelog = ns.scriptapi_writelog
|
||||
module.writeerrorlog = ns.scriptapi_writeerrorlog
|
||||
|
||||
return module;
|
||||
)STRING";
|
||||
@@ -2110,44 +2110,44 @@ friction_event::export_as_text_( std::ostream &Output ) const {
|
||||
}
|
||||
|
||||
#ifdef WITH_LUA
|
||||
lua_event::lua_event(lua::eventhandler_t func) {
|
||||
lua_func = func;
|
||||
lua_event::lua_event(lua_State *L, const int ref) {
|
||||
lua_state = L;
|
||||
lua_func = ref;
|
||||
}
|
||||
|
||||
lua_event::~lua_event() {
|
||||
lua::unref(lua_state, lua_func);
|
||||
}
|
||||
|
||||
// prepares event for use
|
||||
void
|
||||
lua_event::init() {
|
||||
// nothing to do here
|
||||
void lua_event::init() {
|
||||
// nothing to do here
|
||||
}
|
||||
|
||||
// event type string
|
||||
std::string
|
||||
lua_event::type() const {
|
||||
return "lua";
|
||||
std::string lua_event::type() const {
|
||||
return "lua";
|
||||
}
|
||||
|
||||
// deserialize() subclass details
|
||||
void
|
||||
lua_event::deserialize_( cParser &Input, scene::scratch_data &Scratchpad ) {
|
||||
// preload next token
|
||||
Input.getTokens();
|
||||
void lua_event::deserialize_( cParser &Input, scene::scratch_data &Scratchpad ) {
|
||||
// preload next token
|
||||
Input.getTokens();
|
||||
}
|
||||
|
||||
// run() subclass details
|
||||
void
|
||||
lua_event::run_() {
|
||||
void lua_event::run_() {
|
||||
try {
|
||||
if (lua_func)
|
||||
lua_func(this, m_activator);
|
||||
if (lua_func != LUA_NOREF)
|
||||
lua::dispatch_event(lua_state, lua_func, this, m_activator);
|
||||
} catch (...) {
|
||||
ErrorLog(simulation::Lua.get_error());
|
||||
}
|
||||
}
|
||||
|
||||
// export_as_text() subclass details
|
||||
void
|
||||
lua_event::export_as_text_( std::ostream &Output ) const {
|
||||
// nothing to do here
|
||||
void lua_event::export_as_text_( std::ostream &Output ) const {
|
||||
// nothing to do here
|
||||
}
|
||||
|
||||
bool lua_event::is_instant() const {
|
||||
|
||||
@@ -591,17 +591,19 @@ private:
|
||||
#ifdef WITH_LUA
|
||||
class lua_event : public basic_event {
|
||||
public:
|
||||
lua_event(lua::eventhandler_t func);
|
||||
void init() override;
|
||||
lua_event(lua_State *L, int ref);
|
||||
~lua_event() override;
|
||||
void init() override;
|
||||
|
||||
private:
|
||||
std::string type() const override;
|
||||
void deserialize_( cParser &Input, scene::scratch_data &Scratchpad ) override;
|
||||
void run_() override;
|
||||
void export_as_text_( std::ostream &Output ) const override;
|
||||
bool is_instant() const override;
|
||||
std::string type() const override;
|
||||
void deserialize_( cParser &Input, scene::scratch_data &Scratchpad ) override;
|
||||
void run_() override;
|
||||
void export_as_text_( std::ostream &Output ) const override;
|
||||
bool is_instant() const override;
|
||||
|
||||
lua::eventhandler_t lua_func = nullptr;
|
||||
lua_State *lua_state = nullptr;
|
||||
int lua_func = LUA_NOREF;
|
||||
};
|
||||
#endif
|
||||
|
||||
|
||||
Reference in New Issue
Block a user