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priorityLoadText3D feature in eu07.ini

Allows to make priority load t3d models instead of e3d. Takes yes or no.
This commit is contained in:
2025-04-01 02:24:25 +02:00
parent 1b346b1aee
commit d1415cf2a1
3 changed files with 26 additions and 13 deletions

View File

@@ -82,6 +82,7 @@ struct global_settings {
bool file_binary_terrain{ true }; // enable binary terrain (de)serialization
bool file_binary_terrain_state{true};
// logs
bool priorityLoadText3D{false}; // ladowanie T3D priorytetowo
int iWriteLogEnabled{ 3 }; // maska bitowa: 1-zapis do pliku, 2-okienko, 4-nazwy torów
bool MultipleLogs{ false };
unsigned int DisabledLogTypes{ 0 };