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motion blur
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@@ -17,6 +17,9 @@ namespace gl
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public:
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postfx(const std::string &s);
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postfx(const shader &s);
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void attach();
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void apply(opengl_texture &src, framebuffer *dst);
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void apply(std::vector<opengl_texture*> src, framebuffer *dst);
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};
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}
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