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post-merge cleanup
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4
Ground.h
4
Ground.h
@@ -139,9 +139,6 @@ public:
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int iNumPts; // dla linii
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int iCount; // dla terenu
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};
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int iVersion; // wersja siatki (do wykonania rekompilacji)
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GLuint DisplayListID; // numer siatki DisplayLists
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int iVboPtr; // indeks w buforze VBO
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// NOTE: geometry handle is duplicated in (anim)model(3d), as well as in track and traction type nodes
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// TODO: clean this up when node types are refactored into an inheritance/composition scheme
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geometry_handle m_geometry; // geometry of the submodel
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@@ -273,6 +270,7 @@ class TGround
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TEvent *RootEvent = nullptr; // lista zdarzeń
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TEvent *QueryRootEvent = nullptr,
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*tmpEvent = nullptr;
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/*
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TSubRect *pRendered[1500]; // lista renderowanych sektorów
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*/
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int iNumNodes = 0;
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