Change renderer config paths

This commit is contained in:
2025-04-15 01:43:32 +02:00
parent a39d972126
commit dc49b771bb

View File

@@ -42,7 +42,7 @@
bool NvRenderer::Init(GLFWwindow *Window) {
m_message_callback = std::make_shared<NvRendererMessageCallback>();
m_config = std::make_shared<MaConfig>();
m_config->Init("config.manul");
m_config->Init("renderercfg.yml");
switch (m_api) {
case Api::D3D12:
@@ -72,7 +72,7 @@ bool NvRenderer::Init(GLFWwindow *Window) {
RegisterTexture("noise_2d_ldr",
GetTextureManager()->FetchTexture(
"manul/textures/noise/LDR_RGB1_0", GL_RGBA, 0, false));
"textures/noise/LDR_RGB1_0", GL_RGBA, 0, false));
m_imgui_renderer = std::make_shared<NvImguiRenderer>(this);
m_gbuffer = std::make_shared<NvGbuffer>(this);