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0
mirror of https://github.com/MaSzyna-EU07/maszyna.git synced 2026-07-23 01:39:19 +02:00

Merge branch 'tmj-dev' into milek-dev

This commit is contained in:
milek7
2018-05-19 20:26:01 +02:00
40 changed files with 1103 additions and 537 deletions

View File

@@ -3514,7 +3514,7 @@ bool TController::PutCommand( std::string NewCommand, double NewValue1, double N
if (NewValue1 > 0)
{
fWarningDuration = NewValue1; // czas trąbienia
mvOccupied->WarningSignal = (NewValue2 > 1) ? 2 : 1; // wysokość tonu
mvOccupied->WarningSignal = NewValue2; // horn combination flag
}
}
else if (NewCommand == "Radio_channel")
@@ -5881,22 +5881,27 @@ void TController::DirectionForward(bool forward)
}
};
Mtable::TTrainParameters const *
TController::TrainTimetable() const {
return TrainParams;
}
std::string TController::Relation()
{ // zwraca relację pociągu
return TrainParams->ShowRelation();
};
std::string TController::TrainName()
std::string TController::TrainName() const
{ // zwraca numer pociągu
return TrainParams->TrainName;
};
int TController::StationCount()
int TController::StationCount() const
{ // zwraca ilość stacji (miejsc zatrzymania)
return TrainParams->StationCount;
};
int TController::StationIndex()
int TController::StationIndex() const
{ // zwraca indeks aktualnej stacji (miejsca zatrzymania)
return TrainParams->StationIndex;
};

View File

@@ -314,8 +314,6 @@ private:
void AutoRewident(); // ustawia hamulce w składzie
double ESMVelocity(bool Main);
public:
Mtable::TTrainParameters *Timetable() {
return TrainParams; };
void PutCommand(std::string NewCommand, double NewValue1, double NewValue2, const TLocation &NewLocation, TStopReason reason = stopComm);
bool PutCommand( std::string NewCommand, double NewValue1, double NewValue2, glm::dvec3 const *NewLocation, TStopReason reason = stopComm );
void UpdateSituation(double dt); // uruchamiac przynajmniej raz na sekundę
@@ -385,13 +383,14 @@ private:
void PhysicsLog();
std::string StopReasonText();
~TController();
std::string NextStop();
void TakeControl(bool yes);
Mtable::TTrainParameters const * TrainTimetable() const;
std::string TrainName() const;
std::string Relation();
std::string TrainName();
int StationCount();
int StationIndex();
int StationCount() const;
int StationIndex() const;
bool IsStop();
std::string NextStop();
inline
bool Primary() const {
return ( ( iDrivigFlags & movePrimary ) != 0 ); };

View File

@@ -72,8 +72,7 @@ void TAnimPant::AKP_4E()
};
//---------------------------------------------------------------------------
int TAnim::TypeSet(int i, int fl)
{ // ustawienie typu animacji i zależnej od
// niego ilości animowanych submodeli
{ // ustawienie typu animacji i zależnej od niego ilości animowanych submodeli
fMaxDist = -1.0; // normalnie nie pokazywać
switch (i)
{ // maska 0x000F: ile używa wskaźników na submodele (0 gdy jeden,
@@ -106,16 +105,19 @@ int TAnim::TypeSet(int i, int fl)
case 6:
iFlags = 0x068;
break; // 6-tłok i rozrząd - 8 submodeli
case 7:
iFlags = 0x070;
break; // doorstep
case 8:
iFlags = 0x080;
break; // mirror
default:
iFlags = 0;
}
yUpdate = nullptr;
return iFlags & 15; // ile wskaźników rezerwować dla danego typu animacji
};
TAnim::TAnim()
{ // potrzebne to w ogóle?
iFlags = -1; // nieznany typ - destruktor nic nie usuwa
};
TAnim::~TAnim()
{ // usuwanie animacji
switch (iFlags & 0xF0)
@@ -126,13 +128,15 @@ TAnim::~TAnim()
case 0x50: // 5-pantograf
delete fParamPants;
break;
case 0x60: // 6-tłok i rozrząd
default:
break;
}
};
/*
void TAnim::Parovoz(){
// animowanie tłoka i rozrządu parowozu
};
*/
//---------------------------------------------------------------------------
TDynamicObject * TDynamicObject::FirstFind(int &coupler_nr, int cf)
{ // szukanie skrajnego połączonego pojazdu w pociagu
@@ -402,11 +406,6 @@ void TDynamicObject::UpdateBoogie(TAnim *pAnim)
void TDynamicObject::UpdateDoorTranslate(TAnim *pAnim)
{ // animacja drzwi - przesuw
// WriteLog("Dla drzwi nr:", i);
// WriteLog("Wspolczynnik", DoorSpeedFactor[i]);
// Ra: te współczynniki są bez sensu, bo modyfikują wektor przesunięcia
// w efekcie drzwi otwierane na zewnątrz będą odlatywac dowolnie daleko :)
// ograniczyłem zakres ruchu funkcją max
if (pAnim->smAnimated) {
if( pAnim->iNumber & 1 ) {
@@ -429,9 +428,7 @@ void TDynamicObject::UpdateDoorTranslate(TAnim *pAnim)
void TDynamicObject::UpdateDoorRotate(TAnim *pAnim)
{ // animacja drzwi - obrót
if (pAnim->smAnimated)
{ // if (MoverParameters->DoorOpenMethod==2) //obrotowe
// albo dwójłomne (trzeba kombinowac
// submodelami i ShiftL=90,R=180)
{
if (pAnim->iNumber & 1)
pAnim->smAnimated->SetRotate(float3(1, 0, 0), dDoorMoveR);
else
@@ -442,9 +439,7 @@ void TDynamicObject::UpdateDoorRotate(TAnim *pAnim)
void TDynamicObject::UpdateDoorFold(TAnim *pAnim)
{ // animacja drzwi - obrót
if (pAnim->smAnimated)
{ // if (MoverParameters->DoorOpenMethod==2) //obrotowe
// albo dwójłomne (trzeba kombinowac
// submodelami i ShiftL=90,R=180)
{
if (pAnim->iNumber & 1)
{
pAnim->smAnimated->SetRotate(float3(0, 0, 1), dDoorMoveR);
@@ -460,7 +455,6 @@ void TDynamicObject::UpdateDoorFold(TAnim *pAnim)
else
{
pAnim->smAnimated->SetRotate(float3(0, 0, 1), dDoorMoveL);
// SubModel->SetRotate(float3(0,1,0),fValue*360.0);
TSubModel *sm = pAnim->smAnimated->ChildGet(); // skrzydło mniejsze
if (sm)
{
@@ -473,6 +467,35 @@ void TDynamicObject::UpdateDoorFold(TAnim *pAnim)
}
};
void TDynamicObject::UpdateDoorPlug(TAnim *pAnim)
{ // animacja drzwi - odskokprzesuw
if (pAnim->smAnimated) {
if( pAnim->iNumber & 1 ) {
pAnim->smAnimated->SetTranslate(
Math3D::vector3 {
std::min(
dDoorMoveR * 2,
MoverParameters->DoorMaxPlugShift ),
0.0,
std::max(
0.0,
dDoorMoveR - MoverParameters->DoorMaxPlugShift * 0.5f ) } );
}
else {
pAnim->smAnimated->SetTranslate(
Math3D::vector3 {
std::min(
dDoorMoveL * 2,
MoverParameters->DoorMaxPlugShift ),
0.0,
std::max(
0.0,
dDoorMoveL - MoverParameters->DoorMaxPlugShift * 0.5f ) } );
}
}
}
void TDynamicObject::UpdatePant(TAnim *pAnim)
{ // animacja pantografu - 4 obracane ramiona, ślizg piąty
float a, b, c;
@@ -489,37 +512,66 @@ void TDynamicObject::UpdatePant(TAnim *pAnim)
pAnim->smElement[3]->SetRotate(float3(-1, 0, 0), c);
if (pAnim->smElement[4])
pAnim->smElement[4]->SetRotate(float3(-1, 0, 0), b); //ślizg
};
}
void TDynamicObject::UpdateDoorPlug(TAnim *pAnim)
{ // animacja drzwi - odskokprzesuw
if (pAnim->smAnimated) {
// doorstep animation, shift
void TDynamicObject::UpdatePlatformTranslate( TAnim *pAnim ) {
if( pAnim->iNumber & 1 ) {
pAnim->smAnimated->SetTranslate(
Math3D::vector3 {
std::min(
dDoorMoveR * 2,
MoverParameters->DoorMaxPlugShift ),
0.0,
std::max(
0.0,
dDoorMoveR - MoverParameters->DoorMaxPlugShift * 0.5 ) } );
}
else {
pAnim->smAnimated->SetTranslate(
Math3D::vector3 {
std::min(
dDoorMoveL * 2,
MoverParameters->DoorMaxPlugShift ),
0.0,
std::max(
0.0,
dDoorMoveL - MoverParameters->DoorMaxPlugShift * 0.5f ) } );
}
if( pAnim->smAnimated == nullptr ) { return; }
if( pAnim->iNumber & 1 ) {
pAnim->smAnimated->SetTranslate(
Math3D::vector3{
interpolate( 0.0, MoverParameters->PlatformMaxShift, dDoorstepMoveR ),
0.0,
0.0 } );
}
};
else {
pAnim->smAnimated->SetTranslate(
Math3D::vector3{
interpolate( 0.0, MoverParameters->PlatformMaxShift, dDoorstepMoveL ),
0.0,
0.0 } );
}
}
// doorstep animation, rotate
void TDynamicObject::UpdatePlatformRotate( TAnim *pAnim ) {
if( pAnim->smAnimated == nullptr ) { return; }
if( pAnim->iNumber & 1 )
pAnim->smAnimated->SetRotate(
float3( 0, 1, 0 ),
interpolate( 0.0, MoverParameters->PlatformMaxShift, dDoorstepMoveR ) );
else
pAnim->smAnimated->SetRotate(
float3( 0, 1, 0 ),
interpolate( 0.0, MoverParameters->PlatformMaxShift, dDoorstepMoveL ) );
}
// mirror animation, rotate
void TDynamicObject::UpdateMirror( TAnim *pAnim ) {
if( pAnim->smAnimated == nullptr ) { return; }
// only animate the mirror if it's located on the same end of the vehicle as the active cab
auto const isactive { (
MoverParameters->ActiveCab > 0 ? ( ( pAnim->iNumber >> 4 ) == side::front ? 1.0 : 0.0 ) :
MoverParameters->ActiveCab < 0 ? ( ( pAnim->iNumber >> 4 ) == side::rear ? 1.0 : 0.0 ) :
0.0 ) };
if( pAnim->iNumber & 1 )
pAnim->smAnimated->SetRotate(
float3( 0, 1, 0 ),
interpolate( 0.0, MoverParameters->MirrorMaxShift, dMirrorMoveR * isactive ) );
else
pAnim->smAnimated->SetRotate(
float3( 0, 1, 0 ),
interpolate( 0.0, MoverParameters->MirrorMaxShift, dMirrorMoveL * isactive ) );
}
/*
void TDynamicObject::UpdateLeverDouble(TAnim *pAnim)
{ // animacja gałki zależna od double
pAnim->smAnimated->SetRotate(float3(1, 0, 0), pAnim->fSpeed * *pAnim->fDoubleBase);
@@ -539,7 +591,7 @@ void TDynamicObject::UpdateLeverEnum(TAnim *pAnim)
// pAnim->fParam[0]; - dodać lepkość
pAnim->smAnimated->SetRotate(float3(1, 0, 0), pAnim->fParam[*pAnim->iIntBase]);
};
*/
// sets light levels for registered interior sections
void
TDynamicObject::toggle_lights() {
@@ -588,10 +640,14 @@ void TDynamicObject::ABuLittleUpdate(double ObjSqrDist)
if (ObjSqrDist < ( 400 * 400 ) ) // gdy bliżej niż 400m
{
for (int i = 0; i < iAnimations; ++i) // wykonanie kolejnych animacji
if (ObjSqrDist < pAnimations[ i ].fMaxDist)
if (pAnimations[ i ].yUpdate) // jeśli zdefiniowana funkcja
pAnimations[ i ].yUpdate( &pAnimations[ i ] ); // aktualizacja animacji (położenia submodeli
for( auto &animation : pAnimations ) {
// wykonanie kolejnych animacji
if( ( ObjSqrDist < animation.fMaxDist )
&& ( animation.yUpdate ) ) {
// jeśli zdefiniowana funkcja aktualizacja animacji (położenia submodeli
animation.yUpdate( &animation );
}
}
if( ( mdModel != nullptr )
&& ( ObjSqrDist < ( 50 * 50 ) ) ) {
@@ -1657,13 +1713,6 @@ TDynamicObject::TDynamicObject() {
// w MMD)
// ustawienie liczby modeli animowanych podczas konstruowania obiektu a nie na 0
// prowadzi prosto do wysypów jeśli źle zdefiniowane mmd
iAnimType[ANIM_WHEELS] = 0; // 0-osie (8)
iAnimType[ANIM_DOORS] = 0; // 1-drzwi (8)
iAnimType[ANIM_LEVERS] = 0; // 2-wahacze (4) - np. nogi konia
iAnimType[ANIM_BUFFERS] = 0; // 3-zderzaki (4)
iAnimType[ANIM_BOOGIES] = 0; // 4-wózki (2)
iAnimType[ANIM_PANTS] = 0; // 5-pantografy (2)
iAnimType[ANIM_STEAMS] = 0; // 6-tłoki (napęd parowozu)
iAnimations = 0; // na razie nie ma żadnego
pAnimated = NULL;
fShade = 0.0; // standardowe oświetlenie na starcie
@@ -1977,7 +2026,7 @@ TDynamicObject::Init(std::string Name, // nazwa pojazdu, np. "EU07-424"
}
if( true == setambient ) {
// TODO: pull ambient temperature from environment data
MoverParameters->dizel_HeatSet( 15.f );
MoverParameters->dizel_HeatSet( Global.AirTemperature );
}
} // temperature
/* else if (ActPar.substr(0, 1) == "") // tu mozna wpisac inny prefiks i inne rzeczy
@@ -3588,21 +3637,85 @@ bool TDynamicObject::Update(double dt, double dt1)
&& ( true == MoverParameters->DoorLeftOpened ) ) {
dDoorMoveL += dt1 * MoverParameters->DoorOpenSpeed;
dDoorMoveL = std::min( dDoorMoveL, MoverParameters->DoorMaxShiftL );
DoorDelayL = 0.f;
}
if( ( dDoorMoveL > 0 )
if( ( dDoorMoveL > 0.0 )
&& ( false == MoverParameters->DoorLeftOpened ) ) {
dDoorMoveL -= dt1 * MoverParameters->DoorCloseSpeed;
dDoorMoveL = std::max( dDoorMoveL, 0.0 );
DoorDelayL += dt1;
if( DoorDelayL > MoverParameters->DoorCloseDelay ) {
dDoorMoveL -= dt1 * MoverParameters->DoorCloseSpeed;
dDoorMoveL = std::max( dDoorMoveL, 0.0 );
}
}
if( ( dDoorMoveR < MoverParameters->DoorMaxShiftR )
&& ( true == MoverParameters->DoorRightOpened ) ) {
dDoorMoveR += dt1 * MoverParameters->DoorOpenSpeed;
dDoorMoveR = std::min( dDoorMoveR, MoverParameters->DoorMaxShiftR );
}
if( ( dDoorMoveR > 0 )
DoorDelayR = 0.f;
}
if( ( dDoorMoveR > 0.0 )
&& ( false == MoverParameters->DoorRightOpened ) ) {
dDoorMoveR -= dt1 * MoverParameters->DoorCloseSpeed;
dDoorMoveR = std::max( dDoorMoveR, 0.0 );
DoorDelayR += dt1;
if( DoorDelayR > MoverParameters->DoorCloseDelay ) {
dDoorMoveR -= dt1 * MoverParameters->DoorCloseSpeed;
dDoorMoveR = std::max( dDoorMoveR, 0.0 );
}
}
// doorsteps
if( ( dDoorstepMoveL < 1.0 )
&& ( true == MoverParameters->DoorLeftOpened ) ) {
dDoorstepMoveL = std::min(
1.0,
dDoorstepMoveL + MoverParameters->PlatformSpeed * dt1 );
}
if( ( dDoorstepMoveL > 0.0 )
&& ( false == MoverParameters->DoorLeftOpened )
&& ( DoorDelayL > MoverParameters->DoorCloseDelay ) ) {
dDoorstepMoveL = std::max(
0.0,
dDoorstepMoveL - MoverParameters->PlatformSpeed * dt1 );
}
if( ( dDoorstepMoveR < 1.0 )
&& ( true == MoverParameters->DoorRightOpened ) ) {
dDoorstepMoveR = std::min(
1.0,
dDoorstepMoveR + MoverParameters->PlatformSpeed * dt1 );
}
if( ( dDoorstepMoveR > 0.0 )
&& ( false == MoverParameters->DoorRightOpened )
&& ( DoorDelayR > MoverParameters->DoorCloseDelay ) ) {
dDoorstepMoveR = std::max(
0.0,
dDoorstepMoveR - MoverParameters->PlatformSpeed * dt1 );
}
// mirrors
if( MoverParameters->Vel > 5.0 ) {
// automatically fold mirrors when above velocity threshold
if( dMirrorMoveL > 0.0 ) {
dMirrorMoveL = std::max(
0.0,
dMirrorMoveL - 1.0 * dt1 );
}
if( dMirrorMoveR > 0.0 ) {
dMirrorMoveR = std::max(
0.0,
dMirrorMoveR - 1.0 * dt1 );
}
}
else {
// unfold mirror on the side with open doors, if not moving too fast
if( ( dMirrorMoveL < 1.0 )
&& ( true == MoverParameters->DoorLeftOpened ) ) {
dMirrorMoveL = std::min(
1.0,
dMirrorMoveL + 1.0 * dt1 );
}
if( ( dMirrorMoveR < 1.0 )
&& ( true == MoverParameters->DoorRightOpened ) ) {
dMirrorMoveR = std::min(
1.0,
dMirrorMoveR + 1.0 * dt1 );
}
}
// compartment lights
@@ -3770,14 +3883,40 @@ void TDynamicObject::RenderSounds() {
// brake system and braking sounds:
// brake cylinder piston
auto const brakepressureratio { std::max( 0.0, MoverParameters->BrakePress ) / std::max( 1.0, MoverParameters->MaxBrakePress[ 3 ] ) };
if( m_lastbrakepressure != -1.f ) {
auto const quantizedratio { static_cast<int>( 15 * brakepressureratio ) };
auto const lastbrakepressureratio { std::max( 0.f, m_lastbrakepressure ) / std::max( 1.0, MoverParameters->MaxBrakePress[ 3 ] ) };
auto const quantizedratiochange { quantizedratio - static_cast<int>( 15 * lastbrakepressureratio ) };
if( quantizedratiochange > 0 ) {
m_brakecylinderpistonadvance
.pitch(
true == m_brakecylinderpistonadvance.is_combined() ?
quantizedratio * 0.01f :
m_brakecylinderpistonadvance.m_frequencyoffset + m_brakecylinderpistonadvance.m_frequencyfactor * 1.f )
.play();
}
else if( quantizedratiochange < 0 ) {
m_brakecylinderpistonrecede
.pitch(
true == m_brakecylinderpistonrecede.is_combined() ?
quantizedratio * 0.01f :
m_brakecylinderpistonrecede.m_frequencyoffset + m_brakecylinderpistonrecede.m_frequencyfactor * 1.f )
.play();
}
}
// air release
if( m_lastbrakepressure != -1.f ) {
// calculate rate of pressure drop in brake cylinder, once it's been initialized
auto const brakepressuredifference{ m_lastbrakepressure - MoverParameters->BrakePress };
m_brakepressurechange = interpolate<float>( m_brakepressurechange, brakepressuredifference / dt, 0.005f );
}
m_lastbrakepressure = MoverParameters->BrakePress;
// ensure some basic level of volume and scale it up depending on pressure in the cylinder; scale this by the leak rate
volume = 20 * m_brakepressurechange * ( 0.25 + 0.75 * ( std::max( 0.0, MoverParameters->BrakePress ) / std::max( 1.0, MoverParameters->MaxBrakePress[ 3 ] ) ) );
// ensure some basic level of volume and scale it up depending on pressure in the cylinder; scale this by the air release rate
volume = 20 * m_brakepressurechange * ( 0.25 + 0.75 * brakepressureratio );
if( volume > 0.075f ) {
rsUnbrake
.gain( volume )
@@ -3805,6 +3944,7 @@ void TDynamicObject::RenderSounds() {
sReleaser.stop();
}
// slipping wheels
if( MoverParameters->SlippingWheels ) {
if( ( MoverParameters->UnitBrakeForce > 100.0 )
@@ -3828,6 +3968,7 @@ void TDynamicObject::RenderSounds() {
sSand.stop();
}
// brakes
auto brakeforceratio{ 0.0 };
if( //( false == mvOccupied->SlippingWheels ) &&
( MoverParameters->UnitBrakeForce > 10.0 )
@@ -3888,7 +4029,14 @@ void TDynamicObject::RenderSounds() {
}
// NBMX sygnal odjazdu
if( MoverParameters->DoorClosureWarning ) {
if( MoverParameters->DepartureSignal ) {
if( ( MoverParameters->DepartureSignal )
/*
|| ( ( MoverParameters->DoorCloseCtrl = control::autonomous )
&& ( ( ( false == MoverParameters->DoorLeftOpened ) && ( dDoorMoveL > 0.0 ) )
|| ( ( false == MoverParameters->DoorRightOpened ) && ( dDoorMoveR > 0.0 ) ) ) )
*/
) {
// for the autonomous doors play the warning automatically whenever a door is closing
// MC: pod warunkiem ze jest zdefiniowane w chk
sDepartureSignal.play( sound_flags::exclusive | sound_flags::looping );
}
@@ -3897,47 +4045,96 @@ void TDynamicObject::RenderSounds() {
}
}
// NBMX Obsluga drzwi, MC: zuniwersalnione
if( ( true == MoverParameters->DoorLeftOpened )
&& ( dDoorMoveL < MoverParameters->DoorMaxShiftL ) ) {
for( auto &door : m_doorsounds ) {
if( door.rsDoorClose.offset().x > 0.f ) {
// determine left side doors from their offset
door.rsDoorOpen.play( sound_flags::exclusive );
door.rsDoorClose.stop();
if( true == MoverParameters->DoorLeftOpened ) {
// open left door
// door sounds
if( dDoorMoveL < MoverParameters->DoorMaxShiftL ) {
for( auto &door : m_doorsounds ) {
if( door.rsDoorClose.offset().x > 0.f ) {
// determine left side doors from their offset
door.rsDoorOpen.play( sound_flags::exclusive );
door.rsDoorClose.stop();
}
}
}
// doorstep sounds
if( dDoorstepMoveL < 1.0 ) {
for( auto &door : m_doorsounds ) {
if( door.step_close.offset().x > 0.f ) {
door.step_open.play( sound_flags::exclusive );
door.step_close.stop();
}
}
}
}
if( ( false == MoverParameters->DoorLeftOpened )
&& ( dDoorMoveL > 0.01 ) ) {
for( auto &door : m_doorsounds ) {
if( door.rsDoorClose.offset().x > 0.f ) {
// determine left side doors from their offset
door.rsDoorClose.play( sound_flags::exclusive );
door.rsDoorOpen.stop();
if( false == MoverParameters->DoorLeftOpened ) {
// close left door
// door sounds can start playing before the door begins moving
if( dDoorMoveL > 0.0 ) {
for( auto &door : m_doorsounds ) {
if( door.rsDoorClose.offset().x > 0.f ) {
// determine left side doors from their offset
door.rsDoorClose.play( sound_flags::exclusive );
door.rsDoorOpen.stop();
}
}
}
// doorstep sounds are played only when the doorstep is moving
if( ( dDoorstepMoveL > 0.0 )
&& ( dDoorstepMoveL < 1.0 ) ) {
for( auto &door : m_doorsounds ) {
if( door.step_close.offset().x > 0.f ) {
// determine left side doors from their offset
door.step_close.play( sound_flags::exclusive );
door.step_open.stop();
}
}
}
}
if( ( true == MoverParameters->DoorRightOpened )
&& ( dDoorMoveR < MoverParameters->DoorMaxShiftR ) ) {
for( auto &door : m_doorsounds ) {
if( door.rsDoorClose.offset().x < 0.f ) {
// determine left side doors from their offset
door.rsDoorOpen.play( sound_flags::exclusive );
door.rsDoorClose.stop();
if( true == MoverParameters->DoorRightOpened ) {
// open right door
// door sounds
if( dDoorMoveR < MoverParameters->DoorMaxShiftR ) {
for( auto &door : m_doorsounds ) {
if( door.rsDoorClose.offset().x < 0.f ) {
// determine right side doors from their offset
door.rsDoorOpen.play( sound_flags::exclusive );
door.rsDoorClose.stop();
}
}
}
// doorstep sounds
if( dDoorstepMoveR < 1.0 ) {
for( auto &door : m_doorsounds ) {
if( door.step_close.offset().x < 0.f ) {
door.step_open.play( sound_flags::exclusive );
door.step_close.stop();
}
}
}
}
if( ( false == MoverParameters->DoorRightOpened )
&& ( dDoorMoveR > 0.01 ) ) {
for( auto &door : m_doorsounds ) {
if( door.rsDoorClose.offset().x < 0.f ) {
// determine left side doors from their offset
door.rsDoorClose.play( sound_flags::exclusive );
door.rsDoorOpen.stop();
if( false == MoverParameters->DoorRightOpened ) {
// close right door
// door sounds can start playing before the door begins moving
if( dDoorMoveR > 0.0 ) {
for( auto &door : m_doorsounds ) {
if( door.rsDoorClose.offset().x < 0.f ) {
// determine left side doors from their offset
door.rsDoorClose.play( sound_flags::exclusive );
door.rsDoorOpen.stop();
}
}
}
// doorstep sounds are played only when the doorstep is moving
if( ( dDoorstepMoveR > 0.0 )
&& ( dDoorstepMoveR < 1.0 ) ) {
for( auto &door : m_doorsounds ) {
if( door.step_close.offset().x < 0.f ) {
// determine left side doors from their offset
door.step_close.play( sound_flags::exclusive );
door.step_open.stop();
}
}
}
}
@@ -3954,6 +4151,12 @@ void TDynamicObject::RenderSounds() {
else {
sHorn2.stop();
}
if( TestFlag( MoverParameters->WarningSignal, 4 ) ) {
sHorn3.play( sound_flags::exclusive | sound_flags::looping );
}
else {
sHorn3.stop();
}
// szum w czasie jazdy
if( ( GetVelocity() > 0.5 )
&& ( false == m_bogiesounds.empty() )
@@ -4340,64 +4543,39 @@ void TDynamicObject::LoadMMediaFile( std::string BaseDir, std::string TypeName,
{ // kolejne liczby to ilość animacj, -1 to znacznik końca
parser.getTokens( 1, false );
parser >> ile; // ilość danego typu animacji
// if (co==ANIM_PANTS)
// if (!Global.bLoadTraction)
// if (!DebugModeFlag) //w debugmode pantografy mają "niby działać"
// ile=0; //wyłączenie animacji pantografów
if (co < ANIM_TYPES)
if (ile >= 0)
{
iAnimType[co] = ile; // zapamiętanie
iAnimations += ile; // ogólna ilość animacji
}
if (ile >= 0)
{
iAnimType[co] = ile; // zapamiętanie
iAnimations += ile; // ogólna ilość animacji
}
else {
iAnimType[co] = 0;
}
++co;
} while (ile >= 0); //-1 to znacznik końca
} while ( (ile >= 0) && (co < ANIM_TYPES) ); //-1 to znacznik końca
while( co < ANIM_TYPES ) {
iAnimType[ co++ ] = 0; // zerowanie pozostałych
}
parser.getTokens(); parser >> token; // NOTE: should this be here? seems at best superfluous
}
// WriteLog("Total animations: "+AnsiString(iAnimations));
}
if( true == pAnimations.empty() ) {
// Ra: tworzenie tabeli animacji, jeśli jeszcze nie było
/*
// disabled as default animation amounts are no longer supported
if( !iAnimations ) {
// jeśli nie podano jawnie, ile ma być animacji
iAnimations = 28; // tyle było kiedyś w każdym pojeździe (2 wiązary wypadły)
}
*/
/* //pojazd może mieć pantograf do innych celów niż napęd
if (MoverParameters->EnginePowerSource.SourceType!=CurrentCollector)
{//nie będzie pantografów, to się trochę uprości
iAnimations-=iAnimType[ANIM_PANTS]; //domyślnie były 2 pantografy
iAnimType[ANIM_PANTS]=0;
}
*/
pAnimations.resize( iAnimations );
int i, j, k = 0, sm = 0;
for (j = 0; j < ANIM_TYPES; ++j)
for (i = 0; i < iAnimType[j]; ++i)
pAnimations.resize( iAnimations );
int i, j, k = 0, sm = 0;
for (j = 0; j < ANIM_TYPES; ++j)
for (i = 0; i < iAnimType[j]; ++i)
{
if (j == ANIM_PANTS) // zliczamy poprzednie animacje
if (!pants)
if (iAnimType[ANIM_PANTS]) // o ile jakieś pantografy są (a domyślnie są)
pants = &pAnimations[k]; // zapamiętanie na potrzeby wyszukania submodeli
pAnimations[k].iShift = sm; // przesunięcie do przydzielenia wskaźnika
sm += pAnimations[k++].TypeSet(j); // ustawienie typu animacji i zliczanie tablicowanych submodeli
}
if (sm) // o ile są bardziej złożone animacje
{
if (j == ANIM_PANTS) // zliczamy poprzednie animacje
if (!pants)
if (iAnimType[ANIM_PANTS]) // o ile jakieś pantografy są (a domyślnie są)
pants = &pAnimations[k]; // zapamiętanie na potrzeby wyszukania submodeli
pAnimations[k].iShift = sm; // przesunięcie do przydzielenia wskaźnika
sm += pAnimations[k++].TypeSet(j); // ustawienie typu animacji i zliczanie tablicowanych submodeli
pAnimated = new TSubModel *[sm]; // tabela na animowane submodele
for (k = 0; k < iAnimations; ++k)
pAnimations[k].smElement = pAnimated + pAnimations[k].iShift; // przydzielenie wskaźnika do tabelki
}
if (sm) // o ile są bardziej złożone animacje
{
pAnimated = new TSubModel *[sm]; // tabela na animowane submodele
for (k = 0; k < iAnimations; ++k)
pAnimations[k].smElement = pAnimated + pAnimations[k].iShift; // przydzielenie wskaźnika do tabelki
}
}
if(token == "lowpolyinterior:") {
else if(token == "lowpolyinterior:") {
// ABu: wnetrze lowpoly
parser.getTokens();
parser >> asModel;
@@ -4405,10 +4583,9 @@ void TDynamicObject::LoadMMediaFile( std::string BaseDir, std::string TypeName,
asModel = BaseDir + asModel; // McZapkie-200702 - dynamics maja swoje modele w dynamic/basedir
Global.asCurrentTexturePath = BaseDir; // biezaca sciezka do tekstur to dynamic/...
mdLowPolyInt = TModelsManager::GetModel(asModel, true);
// Global.asCurrentTexturePath=AnsiString(szTexturePath); //kiedyś uproszczone wnętrze mieszało tekstury nieba
}
if( token == "brakemode:" ) {
else if( token == "brakemode:" ) {
// Ra 15-01: gałka nastawy hamulca
parser.getTokens();
parser >> asAnimName;
@@ -4416,7 +4593,7 @@ void TDynamicObject::LoadMMediaFile( std::string BaseDir, std::string TypeName,
// jeszcze wczytać kąty obrotu dla poszczególnych ustawień
}
if( token == "loadmode:" ) {
else if( token == "loadmode:" ) {
// Ra 15-01: gałka nastawy hamulca
parser.getTokens();
parser >> asAnimName;
@@ -4486,7 +4663,7 @@ void TDynamicObject::LoadMMediaFile( std::string BaseDir, std::string TypeName,
// Ra: pantografy po nowemu mają literki i numerki
}
// Pantografy - Winger 160204
if( token == "animpantrd1prefix:" ) {
else if( token == "animpantrd1prefix:" ) {
// prefiks ramion dolnych 1
parser.getTokens(); parser >> token;
float4x4 m; // macierz do wyliczenia pozycji i wektora ruchu pantografu
@@ -4653,6 +4830,7 @@ void TDynamicObject::LoadMMediaFile( std::string BaseDir, std::string TypeName,
}
}
}
else if( token == "pantfactors:" ) {
// Winger 010304:
// parametry pantografow
@@ -4790,23 +4968,6 @@ void TDynamicObject::LoadMMediaFile( std::string BaseDir, std::string TypeName,
parser >> fWahaczeAmp;
}
}
/*
else if (str == AnsiString("engineer:"))
{ // nazwa submodelu maszynisty
str = Parser->GetNextSymbol();
smMechanik0 = mdModel->GetFromName(str.c_str());
if (!smMechanik0)
{ // jak nie ma bez numerka, to może jest z
// numerkiem?
smMechanik0 = mdModel->GetFromName(AnsiString(str + "1").c_str());
smMechanik1 = mdModel->GetFromName(AnsiString(str + "2").c_str());
}
// aby dało się go obracać, musi mieć włączoną animację w T3D!
// if (!smMechanik1) //jeśli drugiego nie ma
// if (smMechanik0) //a jest pierwszy
// smMechanik0->WillBeAnimated(); //to będziemy go obracać
}
*/
else if( token == "animdoorprefix:" ) {
// nazwa animowanych drzwi
@@ -4841,9 +5002,80 @@ void TDynamicObject::LoadMMediaFile( std::string BaseDir, std::string TypeName,
}
pAnimations[i + j].iNumber = i; // parzyste działają inaczej niż nieparzyste
pAnimations[i + j].fMaxDist = 300 * 300; // drzwi to z daleka widać
/*
// NOTE: no longer used
pAnimations[i + j].fSpeed = Random(150); // oryginalny koncept z DoorSpeedFactor
pAnimations[i + j].fSpeed = (pAnimations[i + j].fSpeed + 100) / 100;
// Ra: te współczynniki są bez sensu, bo modyfikują wektor przesunięcia
*/
}
}
}
else if( token == "animstepprefix:" ) {
// animated doorstep submodel name prefix
int i, j;
parser.getTokens(1, false); parser >> token;
for (i = 0, j = 0; i < ANIM_DOORSTEPS; ++i)
j += iAnimType[i]; // zliczanie wcześniejszych animacji
for (i = 0; i < iAnimType[ANIM_DOORSTEPS]; ++i) // liczba drzwi
{ // NBMX wrzesien 2003: wyszukiwanie drzwi o nazwie str*
// ustalenie submodelu
asAnimName = token + std::to_string(i + 1);
pAnimations[i + j].smAnimated = mdModel->GetFromName(asAnimName);
if (pAnimations[i + j].smAnimated)
{ //++iAnimatedDoors;
pAnimations[i + j].smAnimated->WillBeAnimated(); // wyłączenie optymalizacji transformu
switch (MoverParameters->PlatformOpenMethod)
{ // od razu zapinamy potrzebny typ animacji
case 1: // shift
pAnimations[ i + j ].yUpdate = std::bind( &TDynamicObject::UpdatePlatformTranslate, this, std::placeholders::_1 );
break;
case 2: // rotate
pAnimations[ i + j ].yUpdate = std::bind( &TDynamicObject::UpdatePlatformRotate, this, std::placeholders::_1 );
break;
default:
break;
}
pAnimations[i + j].iNumber = i; // parzyste działają inaczej niż nieparzyste
pAnimations[i + j].fMaxDist = 150 * 150; // drzwi to z daleka widać
/*
// NOTE: no longer used
pAnimations[i + j].fSpeed = Random(150); // oryginalny koncept z DoorSpeedFactor
pAnimations[i + j].fSpeed = (pAnimations[i + j].fSpeed + 100) / 100;
*/
}
}
}
else if( token == "animmirrorprefix:" ) {
// animated mirror submodel name prefix
int i, j;
parser.getTokens( 1, false ); parser >> token;
for( i = 0, j = 0; i < ANIM_MIRRORS; ++i )
j += iAnimType[ i ]; // zliczanie wcześniejszych animacji
for( i = 0; i < iAnimType[ ANIM_MIRRORS ]; ++i ) // liczba drzwi
{ // NBMX wrzesien 2003: wyszukiwanie drzwi o nazwie str*
// ustalenie submodelu
asAnimName = token + std::to_string( i + 1 );
pAnimations[ i + j ].smAnimated = mdModel->GetFromName( asAnimName );
if( pAnimations[ i + j ].smAnimated ) {
pAnimations[ i + j ].smAnimated->WillBeAnimated(); // wyłączenie optymalizacji transformu
// od razu zapinamy potrzebny typ animacji
auto const offset { pAnimations[ i + j ].smAnimated->offset() };
pAnimations[ i + j ].yUpdate = std::bind( &TDynamicObject::UpdateMirror, this, std::placeholders::_1 );
// we don't expect more than 2-4 mirrors, so it should be safe to store submodel location (front/rear) in the higher bits
// parzyste działają inaczej niż nieparzyste
pAnimations[ i + j ].iNumber =
( ( pAnimations[ i + j ].smAnimated->offset().z > 0 ?
side::front :
side::rear ) << 4 )
+ i;
pAnimations[ i + j ].fMaxDist = 150 * 150; // drzwi to z daleka widać
/*
// NOTE: no longer used
pAnimations[i + j].fSpeed = Random(150); // oryginalny koncept z DoorSpeedFactor
pAnimations[i + j].fSpeed = (pAnimations[i + j].fSpeed + 100) / 100;
*/
}
}
}
@@ -4984,6 +5216,18 @@ void TDynamicObject::LoadMMediaFile( std::string BaseDir, std::string TypeName,
rsPisk.m_amplitudeoffset *= ( 105.f - Random( 10.f ) ) / 100.f;
}
else if( token == "brakecylinderinc:" ) {
// brake cylinder pressure increase sounds
m_brakecylinderpistonadvance.deserialize( parser, sound_type::single );
m_brakecylinderpistonadvance.owner( this );
}
else if( token == "brakecylinderdec:" ) {
// brake cylinder pressure decrease sounds
m_brakecylinderpistonrecede.deserialize( parser, sound_type::single );
m_brakecylinderpistonrecede.owner( this );
}
else if( token == "brakeacc:" ) {
// plik z przyspieszaczem (upust po zlapaniu hamowania)
sBrakeAcc.deserialize( parser, sound_type::single );
@@ -5019,12 +5263,17 @@ void TDynamicObject::LoadMMediaFile( std::string BaseDir, std::string TypeName,
// pliki z trabieniem wysokoton.
sHorn2.deserialize( parser, sound_type::multipart, sound_parameters::range );
sHorn2.owner( this );
// TBD, TODO: move horn selection to ai config file
if( iHornWarning ) {
iHornWarning = 2; // numer syreny do użycia po otrzymaniu sygnału do jazdy
}
}
else if( token == "horn3:" ) {
sHorn3.deserialize( parser, sound_type::multipart, sound_parameters::range );
sHorn3.owner( this );
}
else if( token == "departuresignal:" ) {
// pliki z sygnalem odjazdu
sDepartureSignal.deserialize( parser, sound_type::multipart, sound_parameters::range );
@@ -5067,6 +5316,7 @@ void TDynamicObject::LoadMMediaFile( std::string BaseDir, std::string TypeName,
// pliki z turbogeneratorem
m_powertrainsounds.engine_turbo.deserialize( parser, sound_type::multipart, sound_parameters::range );
m_powertrainsounds.engine_turbo.owner( this );
m_powertrainsounds.engine_turbo.gain( 0 );
}
else if( token == "small-compressor:" ) {
@@ -5076,29 +5326,53 @@ void TDynamicObject::LoadMMediaFile( std::string BaseDir, std::string TypeName,
}
else if( token == "dooropen:" ) {
sound_source doortemplate { sound_placement::general };
doortemplate.deserialize( parser, sound_type::single );
doortemplate.owner( this );
sound_source soundtemplate { sound_placement::general };
soundtemplate.deserialize( parser, sound_type::single );
soundtemplate.owner( this );
for( auto &door : m_doorsounds ) {
// apply configuration to all defined doors, but preserve their individual offsets
auto const dooroffset { door.rsDoorOpen.offset() };
door.rsDoorOpen = doortemplate;
door.rsDoorOpen = soundtemplate;
door.rsDoorOpen.offset( dooroffset );
}
}
else if( token == "doorclose:" ) {
sound_source doortemplate { sound_placement::general };
doortemplate.deserialize( parser, sound_type::single );
doortemplate.owner( this );
sound_source soundtemplate { sound_placement::general };
soundtemplate.deserialize( parser, sound_type::single );
soundtemplate.owner( this );
for( auto &door : m_doorsounds ) {
// apply configuration to all defined doors, but preserve their individual offsets
auto const dooroffset { door.rsDoorClose.offset() };
door.rsDoorClose = doortemplate;
door.rsDoorClose = soundtemplate;
door.rsDoorClose.offset( dooroffset );
}
}
else if( token == "doorstepopen:" ) {
sound_source soundtemplate { sound_placement::general };
soundtemplate.deserialize( parser, sound_type::single );
soundtemplate.owner( this );
for( auto &door : m_doorsounds ) {
// apply configuration to all defined doors, but preserve their individual offsets
auto const dooroffset { door.step_open.offset() };
door.step_open = soundtemplate;
door.step_open.offset( dooroffset );
}
}
else if( token == "doorstepclose:" ) {
sound_source soundtemplate { sound_placement::general };
soundtemplate.deserialize( parser, sound_type::single );
soundtemplate.owner( this );
for( auto &door : m_doorsounds ) {
// apply configuration to all defined doors, but preserve their individual offsets
auto const dooroffset { door.step_close.offset() };
door.step_close = soundtemplate;
door.step_close.offset( dooroffset );
}
}
else if( token == "unloading:" ) {
m_exchangesounds.unloading.deserialize( parser, sound_type::single );
m_exchangesounds.unloading.owner( this );
@@ -5178,6 +5452,8 @@ void TDynamicObject::LoadMMediaFile( std::string BaseDir, std::string TypeName,
auto const location { glm::vec3 { MoverParameters->Dim.W * 0.5f, MoverParameters->Dim.H * 0.5f, offset } };
door.rsDoorClose.offset( location );
door.rsDoorOpen.offset( location );
door.step_close.offset( location );
door.step_open.offset( location );
m_doorsounds.emplace_back( door );
}
if( ( sides == "both" )
@@ -5186,6 +5462,8 @@ void TDynamicObject::LoadMMediaFile( std::string BaseDir, std::string TypeName,
auto const location { glm::vec3 { MoverParameters->Dim.W * -0.5f, MoverParameters->Dim.H * 0.5f, offset } };
door.rsDoorClose.offset( location );
door.rsDoorOpen.offset( location );
door.step_close.offset( location );
door.step_open.offset( location );
m_doorsounds.emplace_back( door );
}
}
@@ -6413,19 +6691,9 @@ vehicle_table::update( double Deltatime, int Iterationcount ) {
// Ra 2015-01: tylko tu przelicza sieć trakcyjną
vehicle->Update( Deltatime, totaltime );
}
/*
// TODO: re-implement
if (TDynamicObject::bDynamicRemove)
{ // jeśli jest coś do usunięcia z listy, to trzeba na końcu
for (TGroundNode *Current = nRootDynamic; Current; Current = Current->nNext)
if ( false == Current->DynamicObject->bEnabled)
{
DynamicRemove(Current->DynamicObject); // usunięcie tego i podłączonych
Current = nRootDynamic; // sprawdzanie listy od początku
}
TDynamicObject::bDynamicRemove = false; // na razie koniec
}
*/
// jeśli jest coś do usunięcia z listy, to trzeba na końcu
erase_disabled();
}
// legacy method, checks for presence and height of traction wire for specified vehicle
@@ -6536,3 +6804,56 @@ vehicle_table::DynamicList( bool const Onlycontrolled ) const {
// informacja o końcu listy
multiplayer::WyslijString( "none", 6 );
}
// maintenance; removes from tracks consists with vehicles marked as disabled
bool
vehicle_table::erase_disabled() {
if( false == TDynamicObject::bDynamicRemove ) { return false; }
// go through the list and retrieve vehicles scheduled for removal...
type_sequence disabledvehicles;
for( auto *vehicle : m_items ) {
if( false == vehicle->bEnabled ) {
disabledvehicles.emplace_back( vehicle );
}
}
// ...now propagate removal flag through affected consists...
for( auto *vehicle : disabledvehicles ) {
TDynamicObject *coupledvehicle { vehicle };
while( ( coupledvehicle = coupledvehicle->Next() ) != nullptr ) {
coupledvehicle->bEnabled = false;
}
// (try to) run propagation in both directions, it's simpler than branching based on direction etc
coupledvehicle = vehicle;
while( ( coupledvehicle = coupledvehicle->Prev() ) != nullptr ) {
coupledvehicle->bEnabled = false;
}
}
// ...then actually remove all disabled vehicles...
auto vehicleiter = std::begin( m_items );
while( vehicleiter != std::end( m_items ) ) {
auto *vehicle { *vehicleiter };
if( true == vehicle->bEnabled ) {
++vehicleiter;
}
else {
if( vehicle->MyTrack != nullptr ) {
vehicle->MyTrack->RemoveDynamicObject( vehicle );
}
// clear potential train binding
Global.pWorld->TrainDelete( vehicle );
// remove potential entries in the light array
simulation::Lights.remove( vehicle );
// finally get rid of the vehicle and its record themselves
SafeDelete( vehicle );
vehicleiter = m_items.erase( vehicleiter );
}
}
// ...and call it a day
TDynamicObject::bDynamicRemove = false;
return true;
}

View File

@@ -24,7 +24,6 @@ http://mozilla.org/MPL/2.0/.
//---------------------------------------------------------------------------
//---------------------------------------------------------------------------
//---------------------------------------------------------------------------
int const ANIM_TYPES = 7; // Ra: ilość typów animacji
int const ANIM_WHEELS = 0; // koła
int const ANIM_DOORS = 1; // drzwi
int const ANIM_LEVERS = 2; // elementy obracane (wycieraczki, koła skrętne, przestawiacze, klocki ham.)
@@ -32,6 +31,9 @@ int const ANIM_BUFFERS = 3; // elementy przesuwane (zderzaki)
int const ANIM_BOOGIES = 4; // wózki (są skręcane w dwóch osiach)
int const ANIM_PANTS = 5; // pantografy
int const ANIM_STEAMS = 6; // napęd parowozu
int const ANIM_DOORSTEPS = 7;
int const ANIM_MIRRORS = 8;
int const ANIM_TYPES = 9; // Ra: ilość typów animacji
class TAnim;
//typedef void(__closure *TUpdate)(TAnim *pAnim); // typ funkcji aktualizującej położenie submodeli
@@ -104,7 +106,14 @@ class TAnimPant
class TAnim
{ // klasa animowanej części pojazdu (koła, drzwi, pantografy, burty, napęd parowozu, siłowniki
// itd.)
public:
public:
// constructor
TAnim() = default;
// destructor
~TAnim();
// methods
int TypeSet( int i, int fl = 0 ); // ustawienie typu
// members
union
{
TSubModel *smAnimated; // animowany submodel (jeśli tylko jeden, np. oś)
@@ -126,16 +135,15 @@ class TAnim
int *iIntBase; // jakiś int w fizyce
};
// void _fastcall Update(); //wskaźnik do funkcji aktualizacji animacji
int iFlags; // flagi animacji
int iFlags{ 0 }; // flagi animacji
float fMaxDist; // do jakiej odległości wykonywana jest animacja
float fSpeed; // parametr szybkości animacji
int iNumber; // numer kolejny obiektu
public:
TAnim();
~TAnim();
TUpdate yUpdate; // metoda TDynamicObject aktualizująca animację
int TypeSet(int i, int fl = 0); // ustawienie typu
/*
void Parovoz(); // wykonanie obliczeń animacji
*/
};
//---------------------------------------------------------------------------
@@ -216,16 +224,15 @@ public:
*Material() const {
return &m_materialdata; }
// tymczasowo udostępnione do wyszukiwania drutu
int iAnimType[ ANIM_TYPES ]; // 0-osie,1-drzwi,2-obracane,3-zderzaki,4-wózki,5-pantografy,6-tłoki
std::array<int, ANIM_TYPES> iAnimType{ 0 }; // 0-osie,1-drzwi,2-obracane,3-zderzaki,4-wózki,5-pantografy,6-tłoki
private:
int iAnimations; // liczba obiektów animujących
/*
TAnim *pAnimations; // obiekty animujące (zawierają wskaźnik do funkcji wykonującej animację)
*/
std::vector<TAnim> pAnimations;
TSubModel ** pAnimated; // lista animowanych submodeli (może być ich więcej niż obiektów animujących)
double dWheelAngle[3]; // kąty obrotu kół: 0=przednie toczne, 1=napędzające i wiązary, 2=tylne toczne
/*
void UpdateNone(TAnim *pAnim){}; // animacja pusta (funkcje ustawiania submodeli, gdy blisko kamery)
*/
void UpdateAxle(TAnim *pAnim); // animacja osi
void UpdateBoogie(TAnim *pAnim); // animacja wózka
void UpdateDoorTranslate(TAnim *pAnim); // animacja drzwi - przesuw
@@ -233,10 +240,15 @@ private:
void UpdateDoorFold(TAnim *pAnim); // animacja drzwi - składanie
void UpdateDoorPlug(TAnim *pAnim); // animacja drzwi - odskokowo-przesuwne
void UpdatePant(TAnim *pAnim); // animacja pantografu
void UpdatePlatformTranslate(TAnim *pAnim); // doorstep animation, shift
void UpdatePlatformRotate(TAnim *pAnim); // doorstep animation, rotate
void UpdateMirror(TAnim *pAnim); // mirror animation
/*
void UpdateLeverDouble(TAnim *pAnim); // animacja gałki zależna od double
void UpdateLeverFloat(TAnim *pAnim); // animacja gałki zależna od float
void UpdateLeverInt(TAnim *pAnim); // animacja gałki zależna od int (wartość)
void UpdateLeverEnum(TAnim *pAnim); // animacja gałki zależna od int (lista kątów)
*/
void toggle_lights(); // switch light levels for registered interior sections
private: // Ra: ciąg dalszy animacji, dopiero do ogarnięcia
// ABuWozki 060504
@@ -256,8 +268,14 @@ private:
public:
TAnim *pants; // indeks obiektu animującego dla pantografu 0
double NoVoltTime; // czas od utraty zasilania
float DoorDelayL{ 0.f }; // left side door closing delay timer
float DoorDelayR{ 0.f }; // right side door closing delay timer
double dDoorMoveL; // NBMX
double dDoorMoveR; // NBMX
double dDoorstepMoveL{ 0.0 };
double dDoorstepMoveR{ 0.0 };
double dMirrorMoveL{ 0.0 };
double dMirrorMoveR{ 0.0 };
TSubModel *smBrakeSet; // nastawa hamulca (wajcha)
TSubModel *smLoadSet; // nastawa ładunku (wajcha)
TSubModel *smWiper; // wycieraczka (poniekąd też wajcha)
@@ -290,6 +308,8 @@ private:
struct door_sounds {
sound_source rsDoorOpen { sound_placement::general, 25.f }; // Ra: przeniesione z kabiny
sound_source rsDoorClose { sound_placement::general, 25.f };
sound_source step_open { sound_placement::general, 25.f };
sound_source step_close { sound_placement::general, 25.f };
};
struct exchange_sounds {
@@ -391,8 +411,10 @@ private:
bool bBrakeAcc { false };
sound_source rsPisk { sound_placement::external, EU07_SOUND_BRAKINGCUTOFFRANGE }; // McZapkie-260302
sound_source rsUnbrake { sound_placement::external }; // yB - odglos luzowania
float m_lastbrakepressure { -1.f }; // helper, cached level of pressure in brake cylinder
float m_brakepressurechange { 0.f }; // recent change of pressure in brake cylinder
sound_source m_brakecylinderpistonadvance { sound_placement::external };
sound_source m_brakecylinderpistonrecede { sound_placement::external };
float m_lastbrakepressure { -1.f }; // helper, cached level of pressure in the brake cylinder
float m_brakepressurechange { 0.f }; // recent change of pressure in the brake cylinder
sound_source sReleaser { sound_placement::external };
sound_source rsSlippery { sound_placement::external, EU07_SOUND_BRAKINGCUTOFFRANGE }; // moved from cab
sound_source sSand { sound_placement::external };
@@ -403,6 +425,7 @@ private:
sound_source sDepartureSignal { sound_placement::general };
sound_source sHorn1 { sound_placement::external, 5 * EU07_SOUND_RUNNINGNOISECUTOFFRANGE };
sound_source sHorn2 { sound_placement::external, 5 * EU07_SOUND_RUNNINGNOISECUTOFFRANGE };
sound_source sHorn3 { sound_placement::external, 5 * EU07_SOUND_RUNNINGNOISECUTOFFRANGE };
std::vector<sound_source> m_bogiesounds; // TBD, TODO: wrapper for all bogie-related sounds (noise, brakes, squeal etc)
sound_source m_wheelflat { sound_placement::external, EU07_SOUND_RUNNINGNOISECUTOFFRANGE };
sound_source rscurve { sound_placement::external, EU07_SOUND_RUNNINGNOISECUTOFFRANGE }; // youBy
@@ -600,6 +623,11 @@ public:
// legacy method, sends list of vehicles over network
void
DynamicList( bool const Onlycontrolled = false ) const;
private:
// maintenance; removes from tracks consists with vehicles marked as disabled
bool
erase_disabled();
};
//---------------------------------------------------------------------------

View File

@@ -137,6 +137,10 @@ public:
bool
insert( TEventLauncher *Launcher ) {
return m_launchers.insert( Launcher ); }
// returns first event in the queue
TEvent *
begin() {
return QueryRootEvent; }
// legacy method, returns pointer to specified event, or null
TEvent *
FindEvent( std::string const &Name );

View File

@@ -21,6 +21,13 @@ http://mozilla.org/MPL/2.0/.
#include "Logs.h"
#include "renderer.h"
TGauge::TGauge( sound_source const &Soundtemplate ) :
m_soundtemplate( Soundtemplate )
{
m_soundfxincrease = m_soundtemplate;
m_soundfxdecrease = m_soundtemplate;
}
void TGauge::Init(TSubModel *Submodel, TGaugeType Type, float Scale, float Offset, float Friction, float Value, float const Endvalue, float const Endscale, bool const Interpolatescale )
{ // ustawienie parametrów animacji submodelu
SubModel = Submodel;
@@ -172,7 +179,7 @@ TGauge::Load_mapping( cParser &Input ) {
if( indexstart != std::string::npos ) {
m_soundfxvalues.emplace(
std::stoi( key.substr( indexstart, indexend - indexstart ) ),
sound_source( sound_placement::internal, EU07_SOUND_CABCONTROLSCUTOFFRANGE ).deserialize( Input, sound_type::single ) );
sound_source( m_soundtemplate ).deserialize( Input, sound_type::single ) );
}
}
return true; // return value marks a key: value pair was extracted, nothing about whether it's recognized
@@ -333,13 +340,15 @@ void TGauge::UpdateValue()
switch (m_datatype)
{ // to nie jest zbyt optymalne, można by zrobić osobne funkcje
case 'f':
m_targetvalue = (*fData);
UpdateValue( *fData );
break;
case 'd':
m_targetvalue = (*dData);
UpdateValue( *dData );
break;
case 'i':
m_targetvalue = (*iData);
UpdateValue( *iData );
break;
default:
break;
}
};

10
Gauge.h
View File

@@ -27,8 +27,11 @@ class TGauge {
public:
// methods
TGauge() = default;
explicit TGauge( sound_source const &Soundtemplate );
inline
void Clear() { *this = TGauge(); }
void Clear() {
*this = TGauge(); }
void Init(TSubModel *Submodel, TGaugeType Type, float Scale = 1, float Offset = 0, float Friction = 0, float Value = 0, float const Endvalue = -1.0, float const Endscale = -1.0, bool const Interpolate = false );
bool Load(cParser &Parser, TDynamicObject const *Owner, TModel3d *md1, TModel3d *md2 = nullptr, double mul = 1.0);
void UpdateValue( float fNewDesired );
@@ -73,8 +76,9 @@ private:
double *dData { nullptr };
int *iData;
};
sound_source m_soundfxincrease { sound_placement::internal, EU07_SOUND_CABCONTROLSCUTOFFRANGE }; // sound associated with increasing control's value
sound_source m_soundfxdecrease { sound_placement::internal, EU07_SOUND_CABCONTROLSCUTOFFRANGE }; // sound associated with decreasing control's value
sound_source m_soundtemplate { sound_placement::internal, EU07_SOUND_CABCONTROLSCUTOFFRANGE }; // shared properties for control's sounds
sound_source m_soundfxincrease { m_soundtemplate }; // sound associated with increasing control's value
sound_source m_soundfxdecrease { m_soundtemplate }; // sound associated with decreasing control's value
std::map<int, sound_source> m_soundfxvalues; // sounds associated with specific values
};

View File

@@ -316,6 +316,14 @@ global_settings::ConfigParse(cParser &Parser) {
Parser.getTokens( 1, false );
Parser >> ScenarioTimeCurrent;
}
else if( token == "scenario.weather.temperature" ) {
// selected device for audio renderer
Parser.getTokens();
Parser >> AirTemperature;
if( false == DebugModeFlag ) {
AirTemperature = clamp( AirTemperature, -15.f, 45.f );
}
}
else if( token == "scalespeculars" ) {
// whether strength of specular highlights should be adjusted (generally needed for legacy 3d models)
Parser.getTokens();
@@ -566,6 +574,17 @@ global_settings::ConfigParse(cParser &Parser) {
Parser.getTokens(1, false);
Parser >> asLang;
}
else if( token == "pyscreenrendererpriority" )
{
// old variable, repurposed as update rate of python screen renderer
Parser.getTokens();
Parser >> token;
auto const priority { ToLower( token ) };
PythonScreenUpdateRate = (
priority == "lower" ? 500 :
priority == "lowest" ? 1000 :
200 );
}
else if( token == "uitextcolor" ) {
// color of the ui text. NOTE: will be obsolete once the real ui is in place
Parser.getTokens( 3, false );
@@ -573,11 +592,9 @@ global_settings::ConfigParse(cParser &Parser) {
>> UITextColor.r
>> UITextColor.g
>> UITextColor.b;
UITextColor.r = clamp( UITextColor.r, 0.0f, 255.0f );
UITextColor.g = clamp( UITextColor.g, 0.0f, 255.0f );
UITextColor.b = clamp( UITextColor.b, 0.0f, 255.0f );
UITextColor = UITextColor / 255.0f;
UITextColor.a = 1.0f;
glm::clamp( UITextColor, 0.f, 255.f );
UITextColor = UITextColor / 255.f;
UITextColor.a = 1.f;
}
else if( token == "input.gamepad" ) {
// czy grupować eventy o tych samych nazwach

View File

@@ -47,6 +47,7 @@ struct global_settings {
bool DLFont{ false }; // switch indicating presence of basic font
bool bActive{ true }; // czy jest aktywnym oknem
int iPause{ 0 }; // globalna pauza ruchu: b0=start,b1=klawisz,b2=tło,b3=lagi,b4=wczytywanie
float AirTemperature{ 15.f };
// settings
// filesystem
bool bLoadTraction{ true };
@@ -90,6 +91,7 @@ struct global_settings {
bool bJoinEvents{ false }; // czy grupować eventy o tych samych nazwach
int iHiddenEvents{ 1 }; // czy łączyć eventy z torami poprzez nazwę toru
// ui
int PythonScreenUpdateRate { 200 }; // delay between python-based screen updates, in milliseconds
int iTextMode{ 0 }; // tryb pracy wyświetlacza tekstowego
int iScreenMode[ 12 ] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }; // numer ekranu wyświetlacza tekstowego
glm::vec4 UITextColor { glm::vec4( 225.f / 255.f, 225.f / 255.f, 225.f / 255.f, 1.f ) }; // base color of UI text

View File

@@ -637,6 +637,7 @@ struct oil_pump {
start start_type { start::manual };
float resource_amount { 1.f };
float pressure_minimum { 0.f }; // lowest acceptable working pressure
float pressure_maximum { 0.65f }; // oil pressure at maximum engine revolutions
float pressure_target { 0.f };
float pressure_present { 0.f };
};
@@ -806,6 +807,7 @@ public:
double BrakeSlckAdj = 0.0; /*opor nastawiacza skoku tloka, kN*/
double BrakeRigEff = 0.0; /*sprawnosc przekladni dzwigniowej*/
double RapidMult = 1.0; /*przelozenie rapidu*/
double RapidVel = 55.0; /*szybkosc przelaczania rapidu*/
int BrakeValveSize = 0;
std::string BrakeValveParams;
double Spg = 0.0;
@@ -943,9 +945,11 @@ public:
double DoorOpenSpeed = 1.0; double DoorCloseSpeed = 1.0; /*predkosc otwierania i zamykania w j.u. */
double DoorMaxShiftL = 0.5; double DoorMaxShiftR = 0.5; double DoorMaxPlugShift = 0.1;/*szerokosc otwarcia lub kat*/
int DoorOpenMethod = 2; /*sposob otwarcia - 1: przesuwne, 2: obrotowe, 3: trójelementowe*/
double PlatformSpeed = 0.25; /*szybkosc stopnia*/
double PlatformMaxShift = 0.5; /*wysuniecie stopnia*/
int PlatformOpenMethod = 1; /*sposob animacji stopnia*/
float DoorCloseDelay { 0.f }; // delay (in seconds) before the door begin closing, once conditions to close are met
double PlatformSpeed = 0.5; /*szybkosc stopnia*/
double PlatformMaxShift { 45.0 }; /*wysuniecie stopnia*/
int PlatformOpenMethod { 2 }; /*sposob animacji stopnia*/
double MirrorMaxShift { 90.0 };
bool ScndS = false; /*Czy jest bocznikowanie na szeregowej*/
double SpeedCtrlDelay = 2; /*opoznienie dzialania tempomatu z wybieralna predkoscia*/
/*--sekcja zmiennych*/
@@ -1064,7 +1068,7 @@ public:
int DirAbsolute = 0; //zadany kierunek jazdy względem sprzęgów (1=w strone 0,-1=w stronę 1)
int ActiveCab = 0; //numer kabiny, w ktorej jest obsada (zwykle jedna na skład)
double LastSwitchingTime = 0.0; /*czas ostatniego przelaczania czegos*/
//WarningSignal: byte; {0: nie trabi, 1,2: trabi}
int WarningSignal = 0; // 0: nie trabi, 1,2,4: trabi
bool DepartureSignal = false; /*sygnal odjazdu*/
bool InsideConsist = false;
/*-zmienne dla lokomotywy elektrycznej*/
@@ -1183,7 +1187,6 @@ public:
double TotalMassxg = 0.0; /*TotalMass*g*/
Math3D::vector3 vCoulpler[2]; // powtórzenie współrzędnych sprzęgów z DynObj :/
int WarningSignal = 0; // tymczasowo 8bit, ze względu na funkcje w MTools
double fBrakeCtrlPos = -2.0; // płynna nastawa hamulca zespolonego
bool bPantKurek3 = true; // kurek trójdrogowy (pantografu): true=połączenie z ZG, false=połączenie z małą sprężarką // domyślnie zbiornik pantografu połączony jest ze zbiornikiem głównym
int iProblem = 0; // flagi problemów z taborem, aby AI nie musiało porównywać; 0=może jechać

View File

@@ -1589,8 +1589,8 @@ void TMoverParameters::FuelPumpCheck( double const Timestep ) {
FuelPump.is_enabled = ( dizel_startup || Mains );
}
FuelPump.is_active = (
( true == FuelPump.is_enabled )
&& ( true == Battery ) );
( true == Battery )
&& ( true == FuelPump.is_enabled ) );
}
// oil pump status update
@@ -1611,10 +1611,9 @@ void TMoverParameters::OilPumpCheck( double const Timestep ) {
OilPump.pressure_minimum > 0.f ?
OilPump.pressure_minimum :
0.15f }; // arbitrary fallback value
auto const maxpressure { 0.65f }; // arbitrary value
OilPump.pressure_target = (
enrot > 0.1 ? interpolate( minpressure, maxpressure, static_cast<float>( clamp( enrot / maxrevolutions, 0.0, 1.0 ) ) ) * OilPump.resource_amount :
enrot > 0.1 ? interpolate( minpressure, OilPump.pressure_maximum, static_cast<float>( clamp( enrot / maxrevolutions, 0.0, 1.0 ) ) ) * OilPump.resource_amount :
true == OilPump.is_active ? minpressure :
0.f );
@@ -6318,6 +6317,8 @@ void TMoverParameters::dizel_Heat( double const dt ) {
auto const gwmin2 { 400.0 };
auto const gwmax2 { 4000.0 };
dizel_heat.Te = Global.AirTemperature;
auto const engineon { ( Mains ? 1 : 0 ) };
auto const engineoff { ( Mains ? 0 : 1 ) };
auto const rpm { enrot * 60 };
@@ -6376,7 +6377,7 @@ void TMoverParameters::dizel_Heat( double const dt ) {
// olej oddaje cieplo do wody gdy krazy przez wymiennik ciepla == wlaczona pompka lub silnik
auto const dTo { (
dizel_heat.auxiliary_water_circuit ?
( ( dizel_heat.kfo * ( dizel_heat.Ts - dizel_heat.To ) ) - ( dizel_heat.kfs * ( 0.3 ) * ( dizel_heat.To - dizel_heat.Tsr2 ) ) ) / ( gwO * Co ) :
( ( dizel_heat.kfo * ( dizel_heat.Ts - dizel_heat.To ) ) - ( dizel_heat.kfo2 * ( dizel_heat.To - dizel_heat.Tsr2 ) ) ) / ( gwO * Co ) :
( ( dizel_heat.kfo * ( dizel_heat.Ts - dizel_heat.To ) ) - ( dizel_heat.kfo2 * ( dizel_heat.To - dizel_heat.Tsr ) ) ) / ( gwO * Co ) ) };
dizel_heat.To += ( dTo * dt );
@@ -6395,12 +6396,12 @@ void TMoverParameters::dizel_Heat( double const dt ) {
dizel_heat.water_aux.is_warm = (
( true == dizel_heat.cooling )
|| ( ( true == Mains )
&& ( BatteryVoltage > 70 ) /* && !bezpompy && !awaria_chlodzenia && !WS10 */
&& ( BatteryVoltage > ( 0.75 * NominalBatteryVoltage ) ) /* && !bezpompy && !awaria_chlodzenia && !WS10 */
&& ( dizel_heat.water_aux.config.temp_cooling > 0 )
&& ( dizel_heat.temperatura2 > dizel_heat.water_aux.config.temp_cooling - ( dizel_heat.water_aux.is_warm ? 8 : 0 ) ) ) );
auto const PTC2 { ( dizel_heat.water_aux.is_warm /*or PTC2p*/ ? 1 : 0 ) };
dizel_heat.rpmwz2 = PTC2 * 80 * rpm / ( ( 0.5 * rpm ) + 500 );
dizel_heat.zaluzje2 = ( dizel_heat.water_aux.config.shutters ? PTC2 : true ); // no shutters is an equivalent to having them open
dizel_heat.zaluzje2 = ( dizel_heat.water_aux.config.shutters ? ( PTC2 == 1 ) : true ); // no shutters is an equivalent to having them open
auto const zaluzje2 { ( dizel_heat.zaluzje2 ? 1 : 0 ) };
// auxiliary water circuit heat transfer values
auto const kf2 { kurek07 * ( ( dizel_heat.kw * ( 0.3 + 0.7 * zaluzje2 ) ) * dizel_heat.rpmw2 + ( dizel_heat.kv * ( 0.3 + 0.7 * zaluzje2 ) * Vel / 3.6 ) ) + 2 };
@@ -6423,12 +6424,12 @@ void TMoverParameters::dizel_Heat( double const dt ) {
dizel_heat.water.is_warm = (
( true == dizel_heat.cooling )
|| ( ( true == Mains )
&& ( BatteryVoltage > 70 ) /* && !bezpompy && !awaria_chlodzenia && !WS10 */
&& ( BatteryVoltage > ( 0.75 * NominalBatteryVoltage ) ) /* && !bezpompy && !awaria_chlodzenia && !WS10 */
&& ( dizel_heat.water.config.temp_cooling > 0 )
&& ( dizel_heat.temperatura1 > dizel_heat.water.config.temp_cooling - ( dizel_heat.water.is_warm ? 8 : 0 ) ) ) );
auto const PTC1 { ( dizel_heat.water.is_warm /*or PTC1p*/ ? 1 : 0 ) };
dizel_heat.rpmwz = PTC1 * 80 * rpm / ( ( 0.5 * rpm ) + 500 );
dizel_heat.zaluzje1 = ( dizel_heat.water.config.shutters ? PTC1 : true ); // no shutters is an equivalent to having them open
dizel_heat.zaluzje1 = ( dizel_heat.water.config.shutters ? ( PTC1 == 1 ) : true ); // no shutters is an equivalent to having them open
auto const zaluzje1 { ( dizel_heat.zaluzje1 ? 1 : 0 ) };
// primary water circuit heat transfer values
auto const kf { obieg * kurek07 * ( ( dizel_heat.kw * ( 0.3 + 0.7 * zaluzje1 ) ) * dizel_heat.rpmw + ( dizel_heat.kv * ( 0.3 + 0.7 * zaluzje1 ) * Vel / 3.6 ) + 3 ) + 2 };
@@ -6707,14 +6708,14 @@ TMoverParameters::update_autonomous_doors( double const Deltatime ) {
// the door are closed if their timer goes below 0, or if the vehicle is moving at > 5 km/h
// NOTE: timer value of 0 is 'special' as it means the door will stay open until vehicle is moving
if( true == DoorLeftOpened ) {
if( ( DoorLeftOpenTimer < 0.0 )
if( ( ( DoorStayOpen > 0.0 ) && ( DoorLeftOpenTimer < 0.0 ) )
|| ( Vel > 5.0 ) ) {
// close the door and set the timer to expired state (closing may happen sooner if vehicle starts moving)
DoorLeft( false, range::local );
}
}
if( true == DoorRightOpened ) {
if( ( DoorRightOpenTimer < 0.0 )
if( ( ( DoorStayOpen > 0.0 ) && ( DoorRightOpenTimer < 0.0 ) )
|| ( Vel > 5.0 ) ) {
// close the door and set the timer to expired state (closing may happen sooner if vehicle starts moving)
DoorRight( false, range::local );
@@ -7786,6 +7787,7 @@ void TMoverParameters::LoadFIZ_Brake( std::string const &line ) {
}
extract_value( RapidMult, "RM", line, "1" );
extract_value( RapidVel, "RV", line, "55" );
}
}
else {
@@ -7859,10 +7861,11 @@ void TMoverParameters::LoadFIZ_Doors( std::string const &line ) {
extract_value( DoorOpenSpeed, "OpenSpeed", line, "" );
extract_value( DoorCloseSpeed, "CloseSpeed", line, "" );
extract_value( DoorCloseDelay, "DoorCloseDelay", line, "" );
extract_value( DoorMaxShiftL, "DoorMaxShiftL", line, "" );
extract_value( DoorMaxShiftR, "DoorMaxShiftR", line, "" );
extract_value( DoorMaxPlugShift, "DoorMaxShiftPlug", line, "" );
DoorOpenMethod = 2; //obrót, default
std::string openmethod; extract_value( openmethod, "DoorOpenMethod", line, "" );
if( openmethod == "Shift" ) { DoorOpenMethod = 1; } //przesuw
else if( openmethod == "Fold" ) { DoorOpenMethod = 3; } //3 submodele się obracają
@@ -7874,11 +7877,11 @@ void TMoverParameters::LoadFIZ_Doors( std::string const &line ) {
std::string doorblocked; extract_value( doorblocked, "DoorBlocked", line, "" );
DoorBlocked = ( doorblocked == "Yes" );
extract_value( DoorMaxPlugShift, "DoorMaxShiftPlug", line, "" );
extract_value( PlatformSpeed, "PlatformSpeed", line, "" );
extract_value( PlatformMaxShift, "PlatformMaxSpeed", line, "" );
extract_value( PlatformMaxShift, "PlatformMaxShift", line, "" );
extract_value( MirrorMaxShift, "MirrorMaxShift", line, "" );
PlatformOpenMethod = 2; // obrót, default
std::string platformopenmethod; extract_value( platformopenmethod, "PlatformOpenMethod", line, "" );
if( platformopenmethod == "Shift" ) { PlatformOpenMethod = 1; } // przesuw
}
@@ -8113,9 +8116,9 @@ void TMoverParameters::LoadFIZ_Cntrl( std::string const &line ) {
else if( autorelay == "Yes" ) { AutoRelayType = 1; }
else { AutoRelayType = 0; }
CoupledCtrl = ( extract_value( "CoupledCtrl", line ) == "Yes" );
extract_value( CoupledCtrl, "CoupledCtrl", line, "" );
ScndS = ( extract_value( "ScndS", line ) == "Yes" ); // brak pozycji rownoleglej przy niskiej nastawie PSR
extract_value( ScndS, "ScndS", line, "" ); // brak pozycji rownoleglej przy niskiej nastawie PSR
extract_value( InitialCtrlDelay, "IniCDelay", line, "" );
extract_value( CtrlDelay, "SCDelay", line, "" );
@@ -8207,8 +8210,8 @@ void TMoverParameters::LoadFIZ_Blending(std::string const &line) {
extract_value(MED_Vmin, "MED_Vmin", line, "0");
extract_value(MED_Vref, "MED_Vref", line, to_string(Vmax));
extract_value(MED_amax, "MED_amax", line, "9.81");
MED_EPVC = (extract_value("MED_EPVC", line).find("Yes") != std::string::npos);
MED_Ncor = (extract_value("MED_Ncor", line).find("Yes") != std::string::npos);
extract_value(MED_EPVC, "MED_EPVC", line, "");
extract_value(MED_Ncor, "MED_Ncor", line, "");
}
void TMoverParameters::LoadFIZ_Light( std::string const &line ) {
@@ -8239,7 +8242,7 @@ void TMoverParameters::LoadFIZ_Security( std::string const &line ) {
extract_value( SecuritySystem.AwareMinSpeed, "AwareMinSpeed", line, "" );
extract_value( SecuritySystem.SoundSignalDelay, "SoundSignalDelay", line, "" );
extract_value( SecuritySystem.EmergencyBrakeDelay, "EmergencyBrakeDelay", line, "" );
SecuritySystem.RadioStop = ( extract_value( "RadioStop", line ).find( "Yes" ) != std::string::npos );
extract_value( SecuritySystem.RadioStop, "RadioStop", line, "" );
}
void TMoverParameters::LoadFIZ_Clima( std::string const &line ) {
@@ -8318,7 +8321,6 @@ void TMoverParameters::LoadFIZ_Engine( std::string const &Input ) {
// TODO: unify naming scheme and sort out which diesel engine params are used where and how
extract_value( nmax, "nmax", Input, "" );
nmax /= 60.0;
// nmax = dizel_nmax; // not sure if this is needed, but just in case
extract_value( dizel_nmax_cutoff, "nmax_cutoff", Input, "0.0" );
dizel_nmax_cutoff /= 60.0;
extract_value( dizel_AIM, "AIM", Input, "1.0" );
@@ -8336,7 +8338,7 @@ void TMoverParameters::LoadFIZ_Engine( std::string const &Input ) {
}
}
hydro_TC = (extract_value("IsTC", Input) == "Yes");
extract_value(hydro_TC, "IsTC", Input, "");
if (true == hydro_TC) {
extract_value(hydro_TC_TMMax, "TC_TMMax", Input, "");
extract_value(hydro_TC_CouplingPoint, "TC_CP", Input, "");
@@ -8351,7 +8353,7 @@ void TMoverParameters::LoadFIZ_Engine( std::string const &Input ) {
extract_value(hydro_TC_LockupSpeed, "TC_LS", Input, "");
extract_value(hydro_TC_UnlockSpeed, "TC_ULS", Input, "");
hydro_R = (extract_value("IsRetarder", Input) == "Yes");
extract_value(hydro_R, "IsRetarder", Input, "");
if (true == hydro_R) {
extract_value(hydro_R_Placement, "R_Place", Input, "");
extract_value(hydro_R_TorqueInIn, "R_TII", Input, "");
@@ -8362,7 +8364,6 @@ void TMoverParameters::LoadFIZ_Engine( std::string const &Input ) {
extract_value(hydro_R_MinVel, "R_MinVel", Input, "");
}
}
extract_value( OilPump.pressure_minimum, "MinOilPressure", Input, "" );
break;
}
case DieselElectric: { //youBy
@@ -8383,7 +8384,6 @@ void TMoverParameters::LoadFIZ_Engine( std::string const &Input ) {
ImaxHi = 2;
ImaxLo = 1;
}
extract_value( OilPump.pressure_minimum, "OilMinPressure", Input, "" );
break;
}
case ElectricInductionMotor: {
@@ -8412,7 +8412,7 @@ void TMoverParameters::LoadFIZ_Engine( std::string const &Input ) {
extract_value( eimc[ eimc_p_Imax ], "Imax", Input, "" );
extract_value( eimc[ eimc_p_abed ], "abed", Input, "" );
extract_value( eimc[ eimc_p_eped ], "edep", Input, "" );
EIMCLogForce = ( extract_value( "eimclf", Input ) == "Yes" );
extract_value( EIMCLogForce, "eimclf", Input, "" );
Flat = ( extract_value( "Flat", Input ) == "1" );
@@ -8423,29 +8423,36 @@ void TMoverParameters::LoadFIZ_Engine( std::string const &Input ) {
}
} // engine type
// engine cooling factore
extract_value( dizel_heat.kw, "HeatKW", Input, "" );
extract_value( dizel_heat.kv, "HeatKV", Input, "" );
extract_value( dizel_heat.kfe, "HeatKFE", Input, "" );
extract_value( dizel_heat.kfs, "HeatKFS", Input, "" );
extract_value( dizel_heat.kfo, "HeatKFO", Input, "" );
extract_value( dizel_heat.kfo2, "HeatKFO2", Input, "" );
// engine cooling systems
extract_value( dizel_heat.water.config.temp_min, "WaterMinTemperature", Input, "" );
extract_value( dizel_heat.water.config.temp_max, "WaterMaxTemperature", Input, "" );
extract_value( dizel_heat.water.config.temp_flow, "WaterFlowTemperature", Input, "" );
extract_value( dizel_heat.water.config.temp_cooling, "WaterCoolingTemperature", Input, "" );
extract_value( dizel_heat.water.config.shutters, "WaterShutters", Input, "" );
extract_value( dizel_heat.auxiliary_water_circuit, "WaterAuxCircuit", Input, "" );
extract_value( dizel_heat.water_aux.config.temp_min, "WaterAuxMinTemperature", Input, "" );
extract_value( dizel_heat.water_aux.config.temp_max, "WaterAuxMaxTemperature", Input, "" );
extract_value( dizel_heat.water_aux.config.temp_cooling, "WaterAuxCoolingTemperature", Input, "" );
extract_value( dizel_heat.water_aux.config.shutters, "WaterAuxShutters", Input, "" );
extract_value( dizel_heat.oil.config.temp_min, "OilMinTemperature", Input, "" );
extract_value( dizel_heat.oil.config.temp_max, "OilMaxTemperature", Input, "" );
// water heater
extract_value( WaterHeater.config.temp_min, "HeaterMinTemperature", Input, "" );
extract_value( WaterHeater.config.temp_max, "HeaterMaxTemperature", Input, "" );
// NOTE: elements shared by both diesel engine variants; crude but, eh
if( ( EngineType == DieselEngine )
|| ( EngineType == DieselElectric ) ) {
// oil pump
extract_value( OilPump.pressure_minimum, "OilMinPressure", Input, "" );
extract_value( OilPump.pressure_maximum, "OilMaxPressure", Input, "" );
// engine cooling factore
extract_value( dizel_heat.kw, "HeatKW", Input, "" );
extract_value( dizel_heat.kv, "HeatKV", Input, "" );
extract_value( dizel_heat.kfe, "HeatKFE", Input, "" );
extract_value( dizel_heat.kfs, "HeatKFS", Input, "" );
extract_value( dizel_heat.kfo, "HeatKFO", Input, "" );
extract_value( dizel_heat.kfo2, "HeatKFO2", Input, "" );
// engine cooling systems
extract_value( dizel_heat.water.config.temp_min, "WaterMinTemperature", Input, "" );
extract_value( dizel_heat.water.config.temp_max, "WaterMaxTemperature", Input, "" );
extract_value( dizel_heat.water.config.temp_flow, "WaterFlowTemperature", Input, "" );
extract_value( dizel_heat.water.config.temp_cooling, "WaterCoolingTemperature", Input, "" );
extract_value( dizel_heat.water.config.shutters, "WaterShutters", Input, "" );
extract_value( dizel_heat.auxiliary_water_circuit, "WaterAuxCircuit", Input, "" );
extract_value( dizel_heat.water_aux.config.temp_min, "WaterAuxMinTemperature", Input, "" );
extract_value( dizel_heat.water_aux.config.temp_max, "WaterAuxMaxTemperature", Input, "" );
extract_value( dizel_heat.water_aux.config.temp_cooling, "WaterAuxCoolingTemperature", Input, "" );
extract_value( dizel_heat.water_aux.config.shutters, "WaterAuxShutters", Input, "" );
extract_value( dizel_heat.oil.config.temp_min, "OilMinTemperature", Input, "" );
extract_value( dizel_heat.oil.config.temp_max, "OilMaxTemperature", Input, "" );
// water heater
extract_value( WaterHeater.config.temp_min, "HeaterMinTemperature", Input, "" );
extract_value( WaterHeater.config.temp_max, "HeaterMaxTemperature", Input, "" );
}
}
void TMoverParameters::LoadFIZ_Switches( std::string const &Input ) {
@@ -8771,6 +8778,7 @@ bool TMoverParameters::CheckLocomotiveParameters(bool ReadyFlag, int Dir)
WriteLog( "XBT EStED" );
Hamulec = std::make_shared<TEStED>( MaxBrakePress[ 3 ], BrakeCylRadius, BrakeCylDist, BrakeVVolume, BrakeCylNo, BrakeDelays, BrakeMethod, NAxles, NBpA );
Hamulec->SetRM( RapidMult );
Hamulec->SetRV( RapidVel );
if( MBPM < 2 ) {
//jesli przystawka wazaca
Hamulec->SetLP( 0, MaxBrakePress[ 3 ], 0 );
@@ -9298,9 +9306,9 @@ bool TMoverParameters::RunCommand( std::string Command, double CValue1, double C
}
else if (Command == "DoorOpen") /*NBMX*/
{ // Ra: uwzględnić trzeba jeszcze zgodność sprzęgów
if( ( DoorCloseCtrl == control::conductor )
|| ( DoorCloseCtrl == control::driver )
|| ( DoorCloseCtrl == control::mixed ) ) {
if( ( DoorOpenCtrl == control::conductor )
|| ( DoorOpenCtrl == control::driver )
|| ( DoorOpenCtrl == control::mixed ) ) {
// ignore remote command if the door is only operated locally
if( CValue2 > 0 ) {
// normalne ustawienie pojazdu

View File

@@ -1514,7 +1514,7 @@ double TEStED::GetPF( double const PP, double const dt, double const Vel )
Miedzypoj->Flow(dv * dt * 0.15);
RapidTemp =
RapidTemp + (RM * int((Vel > 55) && (BrakeDelayFlag == bdelay_R)) - RapidTemp) * dt / 2;
RapidTemp + (RM * int((Vel > RV) && (BrakeDelayFlag == bdelay_R)) - RapidTemp) * dt / 2;
temp = Max0R(1 - RapidTemp, 0.001);
// if EDFlag then temp:=1000;
// temp:=temp/(1-);
@@ -1636,6 +1636,11 @@ void TEStED::SetLP( double const TM, double const LM, double const TBP )
TareBP = TBP;
}
void TEStED::SetRV(double const RVR)
{
RV = RVR;
}
//---DAKO CV1---
void TCV1::CheckState( double const BCP, double &dV1 )

View File

@@ -204,6 +204,7 @@ class TBrake {
void Releaser( int const state ); //odluzniacz
virtual void SetEPS( double const nEPS ); //hamulec EP
virtual void SetRM( double const RMR ) {}; //ustalenie przelozenia rapida
virtual void SetRV( double const RVR) {}; //ustalenie przelozenia rapida
virtual void SetLP(double const TM, double const LM, double const TBP) {}; //parametry przystawki wazacej
virtual void SetLBP(double const P) {}; //cisnienie z hamulca pomocniczego
virtual void PLC(double const mass) {}; //wspolczynnik cisnienia przystawki wazacej
@@ -333,6 +334,7 @@ class TLSt : public TESt4R {
protected:
double LBP = 0.0; //cisnienie hamulca pomocniczego
double RM = 0.0; //przelozenie rapida
double RV = 0.0;
double EDFlag = 0.0; //luzowanie hamulca z powodu zalaczonego ED
public:
@@ -368,6 +370,7 @@ class TEStED : public TLSt { //zawor z EP09 - Est4 z oddzielnym przekladnikiem,
double GetEDBCP()/*override*/; //cisnienie tylko z hamulca zasadniczego, uzywane do hamulca ED
void PLC(double const mass); //wspolczynnik cisnienia przystawki wazacej
void SetLP( double const TM, double const LM, double const TBP ); //parametry przystawki wazacej
void SetRV(double const RVR); //ustalenie predkosci przelaczenia rapida
inline TEStED(double i_mbp, double i_bcr, double i_bcd, double i_brc, int i_bcn, int i_BD, int i_mat, int i_ba, int i_nbpa) :
TLSt( i_mbp, i_bcr, i_bcd, i_brc, i_bcn, i_BD, i_mat, i_ba, i_nbpa)

View File

@@ -1233,12 +1233,16 @@ TSubModel::offset( float const Geometrytestoffsetthreshold ) const {
bool TModel3d::LoadFromFile(std::string const &FileName, bool dynamic)
{
// wczytanie modelu z pliku
/*
// NOTE: disabled, this work is now done by the model manager
std::string name = ToLower(FileName);
// trim extension if needed
if( name.rfind( '.' ) != std::string::npos )
{
name.erase(name.rfind('.'));
}
*/
auto const name { FileName };
asBinary = name + ".e3d";
if (FileExists(asBinary))
@@ -1266,7 +1270,7 @@ bool TModel3d::LoadFromFile(std::string const &FileName, bool dynamic)
Root ? (iSubModelsCount > 0) : false; // brak pliku albo problem z wczytaniem
if (false == result)
{
ErrorLog("Bad model: failed to load 3d model \"" + FileName + "\"");
ErrorLog("Bad model: failed to load 3d model \"" + name + "\"");
}
return result;
};

View File

@@ -1,6 +1,7 @@
#include "stdafx.h"
#include "PyInt.h"
#include "Globals.h"
#include "parser.h"
#include "renderer.h"
#include "Model3d.h"
@@ -456,6 +457,7 @@ void TPythonScreens::init(cParser &parser, TModel3d *model, std::string const &n
WriteLog( "Python Screen: null renderer for " + pyClassName + " - Ignoring screen" );
return; // nie mozna utworzyc obiektu Pythonowego
}
m_updaterate = Global.PythonScreenUpdateRate;
TPythonScreenRenderer *renderer = new TPythonScreenRenderer(textureId, pyRenderer);
_screens.push_back(renderer);
WriteLog( "Created python screen " + pyClassName + " on submodel " + subModelName + " (" + std::to_string(textureId) + ")" );
@@ -484,10 +486,6 @@ void TPythonScreens::setLookupPath(std::string const &path)
TPythonScreens::TPythonScreens()
{
TPythonInterpreter::getInstance()->loadClassFile("", "abstractscreenrenderer");
_terminationFlag = false;
_renderReadyFlag = false;
_cleanupReadyFlag = false;
_thread = NULL;
}
TPythonScreens::~TPythonScreens()
@@ -511,6 +509,7 @@ void TPythonScreens::run()
{
while (1)
{
m_updatestopwatch.start();
if (_terminationFlag)
{
return;
@@ -534,12 +533,17 @@ void TPythonScreens::run()
return;
}
_renderReadyFlag = true;
m_updatestopwatch.stop();
while (!_cleanupReadyFlag && !_terminationFlag)
{
auto const sleeptime {
std::max(
100,
m_updaterate - static_cast<int>( m_updatestopwatch.average() ) ) };
#ifdef _WIN32
Sleep(100);
Sleep( sleeptime );
#elif __linux__
usleep(100*1000);
usleep( sleeptime * 1000 );
#endif
}
if (_terminationFlag)
@@ -552,7 +556,7 @@ void TPythonScreens::run()
void TPythonScreens::finish()
{
_thread = NULL;
// nothing to do here, proper clean up takes place afterwards
}
void ScreenRendererThread(TPythonScreens* renderer)

26
PyInt.h
View File

@@ -17,6 +17,7 @@
#include "Python.h"
#endif
#include "Classes.h"
#include "Timer.h"
#define PyGetFloat(param) PyFloat_FromDouble(param >= 0 ? param : -param)
#define PyGetFloatS(param) PyFloat_FromDouble(param)
@@ -25,34 +26,21 @@
#define PyGetBool(param) param ? Py_True : Py_False
#define PyGetString(param) PyString_FromString(param)
struct ltstr
{
bool operator()(const char *s1, const char *s2) const
{
return strcmp(s1, s2) < 0;
}
};
class TPythonInterpreter
{
protected:
TPythonInterpreter();
~TPythonInterpreter() {}
static TPythonInterpreter *_instance;
// std::set<const char *, ltstr> _classes;
std::set<std::string> _classes;
PyObject *_main;
PyObject *_stdErr;
// FILE *_getFile(const char *lookupPath, const char *className);
FILE *_getFile( std::string const &lookupPath, std::string const &className );
public:
static TPythonInterpreter *getInstance();
static void killInstance();
/* bool loadClassFile(const char *lookupPath, const char *className);
PyObject *newClass(const char *className);
PyObject *newClass(const char *className, PyObject *argsTuple);
*/ bool loadClassFile( std::string const &lookupPath, std::string const &className );
bool loadClassFile( std::string const &lookupPath, std::string const &className );
PyObject *newClass( std::string const &className );
PyObject *newClass( std::string const &className, PyObject *argsTuple );
void handleError();
@@ -78,16 +66,18 @@ class TPythonScreenRenderer
class TPythonScreens
{
protected:
bool _cleanupReadyFlag;
bool _renderReadyFlag;
bool _terminationFlag;
std::thread *_thread;
bool _cleanupReadyFlag{ false };
bool _renderReadyFlag{ false };
bool _terminationFlag{ false };
std::thread *_thread{ nullptr };
std::vector<TPythonScreenRenderer *> _screens;
std::string _lookupPath;
void *_train;
void _cleanup();
void _freeTrainState();
PyObject *_trainState;
int m_updaterate { 200 };
Timer::stopwatch m_updatestopwatch;
public:
void reset(void *train);

280
Train.cpp
View File

@@ -23,6 +23,7 @@ http://mozilla.org/MPL/2.0/.
#include "MdlMngr.h"
#include "Timer.h"
#include "Driver.h"
#include "mtable.h"
#include "Console.h"
#include "sound.h"
@@ -309,6 +310,7 @@ TTrain::commandhandler_map const TTrain::m_commandhandlers = {
{ user_command::departureannounce, &TTrain::OnCommand_departureannounce },
{ user_command::hornlowactivate, &TTrain::OnCommand_hornlowactivate },
{ user_command::hornhighactivate, &TTrain::OnCommand_hornhighactivate },
{ user_command::whistleactivate, &TTrain::OnCommand_whistleactivate },
{ user_command::radiotoggle, &TTrain::OnCommand_radiotoggle },
{ user_command::radiochannelincrease, &TTrain::OnCommand_radiochannelincrease },
{ user_command::radiochanneldecrease, &TTrain::OnCommand_radiochanneldecrease },
@@ -387,25 +389,18 @@ TTrain::~TTrain()
bool TTrain::Init(TDynamicObject *NewDynamicObject, bool e3d)
{ // powiązanie ręcznego sterowania kabiną z pojazdem
// Global.pUserDynamic=NewDynamicObject; //pojazd renderowany bez trzęsienia
if( NewDynamicObject->Mechanik == nullptr ) {
ErrorLog( "Bad config: can't take control of inactive vehicle \"" + NewDynamicObject->asName + "\"" );
return false;
}
DynamicSet(NewDynamicObject);
if (!e3d)
if (DynamicObject->Mechanik == NULL)
return false;
// if (DynamicObject->Mechanik->AIControllFlag==AIdriver)
// return false;
DynamicObject->MechInside = true;
/* iPozSzereg=28;
for (int i=1; i<mvControlled->MainCtrlPosNo; i++)
{
if (mvControlled->RList[i].Bn>1)
{
iPozSzereg=i-1;
i=mvControlled->MainCtrlPosNo+1;
}
}
*/
MechSpring.Init(125.0);
vMechVelocity = Math3D::vector3(0, 0, 0);
pMechOffset = Math3D::vector3( 0, 0, 0 );
@@ -421,25 +416,6 @@ bool TTrain::Init(TDynamicObject *NewDynamicObject, bool e3d)
return false;
}
// McZapkie: w razie wykolejenia
// dsbDerailment=TSoundsManager::GetFromName("derail.wav");
// McZapkie: jazda luzem:
// dsbRunningNoise=TSoundsManager::GetFromName("runningnoise.wav");
// McZapkie? - dzwieki slyszalne tylko wewnatrz kabiny - generowane przez
// obiekt sterowany:
// McZapkie-080302 sWentylatory.Init("wenton.wav","went.wav","wentoff.wav");
// McZapkie-010302
// sCompressor.Init("compressor-start.wav","compressor.wav","compressor-stop.wav");
// sHorn1.Init("horn1.wav",0.3);
// sHorn2.Init("horn2.wav",0.3);
// sHorn1.Init("horn1-start.wav","horn1.wav","horn1-stop.wav");
// sHorn2.Init("horn2-start.wav","horn2.wav","horn2-stop.wav");
// sConverter.Init("converter.wav",1.5); //NBMX obsluga przez AdvSound
iCabn = 0;
// Ra: taka proteza - przesłanie kierunku do członów connected
if (mvControlled->ActiveDir > 0)
@@ -460,7 +436,7 @@ PyObject *TTrain::GetTrainState() {
auto const &mover = DynamicObject->MoverParameters;
auto *dict = PyDict_New();
if( ( dict == nullptr )
|| ( mover == nullptr ) ) {
|| ( mover == nullptr ) ) {
return nullptr;
}
@@ -480,14 +456,14 @@ PyObject *TTrain::GetTrainState() {
PyDict_SetItemString( dict, "scnd_ctrl_actual_pos", PyGetInt( mover->ScndCtrlActualPos ) );
// brakes
PyDict_SetItemString( dict, "manual_brake", PyGetBool( mvOccupied->ManualBrakePos > 0 ) );
bool const bEP = ( mvControlled->LocHandle->GetCP()>0.2 ) || ( fEIMParams[ 0 ][ 2 ]>0.01 );
bool const bEP = ( mvControlled->LocHandle->GetCP() > 0.2 ) || ( fEIMParams[ 0 ][ 2 ] > 0.01 );
PyDict_SetItemString( dict, "dir_brake", PyGetBool( bEP ) );
bool bPN;
if( ( typeid( *mvControlled->Hamulec ) == typeid( TLSt ) )
|| ( typeid( *mvControlled->Hamulec ) == typeid( TEStED ) ) ) {
|| ( typeid( *mvControlled->Hamulec ) == typeid( TEStED ) ) ) {
TBrake* temp_ham = mvControlled->Hamulec.get();
bPN = ( static_cast<TLSt*>( temp_ham )->GetEDBCP()>0.2 );
bPN = ( static_cast<TLSt*>( temp_ham )->GetEDBCP() > 0.2 );
}
else
bPN = false;
@@ -502,13 +478,13 @@ PyObject *TTrain::GetTrainState() {
PyDict_SetItemString( dict, "velocity", PyGetFloat( mover->Vel ) );
PyDict_SetItemString( dict, "tractionforce", PyGetFloat( mover->Ft ) );
PyDict_SetItemString( dict, "slipping_wheels", PyGetBool( mover->SlippingWheels ) );
PyDict_SetItemString( dict, "sanding", PyGetBool( mover->SandDose ));
PyDict_SetItemString( dict, "sanding", PyGetBool( mover->SandDose ) );
// electric current data
PyDict_SetItemString( dict, "traction_voltage", PyGetFloat( mover->RunningTraction.TractionVoltage ) );
PyDict_SetItemString( dict, "voltage", PyGetFloat( mover->Voltage ) );
PyDict_SetItemString( dict, "im", PyGetFloat( mover->Im ) );
PyDict_SetItemString( dict, "fuse", PyGetBool( mover->FuseFlag ) );
PyDict_SetItemString( dict, "epfuse", PyGetBool( mover->EpFuse ));
PyDict_SetItemString( dict, "epfuse", PyGetBool( mover->EpFuse ) );
// induction motor state data
char const *TXTT[ 10 ] = { "fd", "fdt", "fdb", "pd", "pdt", "pdb", "itothv", "1", "2", "3" };
char const *TXTC[ 10 ] = { "fr", "frt", "frb", "pr", "prt", "prb", "im", "vm", "ihv", "uhv" };
@@ -517,23 +493,24 @@ PyObject *TTrain::GetTrainState() {
PyDict_SetItemString( dict, ( std::string( "eimp_t_" ) + std::string( TXTT[ j ] ) ).c_str(), PyGetFloatS( fEIMParams[ 0 ][ j ] ) );
for( int i = 0; i < 8; ++i ) {
for( int j = 0; j < 10; ++j )
PyDict_SetItemString( dict, ( std::string( "eimp_c" ) + std::to_string( i + 1 ) + std::string( "_" ) + std::string( TXTC[ j ] ) ).c_str(), PyGetFloatS( fEIMParams[ i + 1 ][ j ] ) );
PyDict_SetItemString( dict, ( std::string( "eimp_c" ) + std::to_string( i + 1 ) + std::string( "_ms" ) ).c_str(), PyGetBool( bMains[ i ] ) );
PyDict_SetItemString( dict, ( std::string( "eimp_c" ) + std::to_string( i + 1 ) + std::string( "_cv" ) ).c_str(), PyGetFloatS( fCntVol[ i ] ) );
PyDict_SetItemString( dict, ( std::string( "eimp_u" ) + std::to_string( i + 1 ) + std::string( "_pf" ) ).c_str(), PyGetBool( bPants[ i ][ 0 ] ) );
PyDict_SetItemString( dict, ( std::string( "eimp_u" ) + std::to_string( i + 1 ) + std::string( "_pr" ) ).c_str(), PyGetBool( bPants[ i ][ 1 ] ) );
PyDict_SetItemString( dict, ( std::string( "eimp_c" ) + std::to_string( i + 1 ) + std::string( "_fuse" ) ).c_str(), PyGetBool( bFuse[ i ] ) );
PyDict_SetItemString( dict, ( std::string( "eimp_c" ) + std::to_string( i + 1 ) + std::string( "_batt" ) ).c_str(), PyGetBool( bBatt[ i ] ) );
PyDict_SetItemString( dict, ( std::string( "eimp_c" ) + std::to_string( i + 1 ) + std::string( "_conv" ) ).c_str(), PyGetBool( bConv[ i ] ) );
PyDict_SetItemString( dict, ( std::string( "eimp_u" ) + std::to_string( i + 1 ) + std::string( "_comp_a" ) ).c_str(), PyGetBool( bComp[ i ][ 0 ] ) );
PyDict_SetItemString( dict, ( std::string( "eimp_u" ) + std::to_string( i + 1 ) + std::string( "_comp_w" ) ).c_str(), PyGetBool( bComp[ i ][ 1 ] ) );
PyDict_SetItemString( dict, ( std::string( "eimp_c" ) + std::to_string( i + 1 ) + std::string( "_heat" ) ).c_str(), PyGetBool( bHeat[ i ] ) );
PyDict_SetItemString( dict, ( "eimp_c" + std::to_string( i + 1 ) + "_" + std::string( TXTC[ j ] ) ).c_str(), PyGetFloatS( fEIMParams[ i + 1 ][ j ] ) );
PyDict_SetItemString( dict, ( "eimp_c" + std::to_string( i + 1 ) + "_ms" ).c_str(), PyGetBool( bMains[ i ] ) );
PyDict_SetItemString( dict, ( "eimp_c" + std::to_string( i + 1 ) + "_cv" ).c_str(), PyGetFloatS( fCntVol[ i ] ) );
PyDict_SetItemString( dict, ( "eimp_u" + std::to_string( i + 1 ) + "_pf" ).c_str(), PyGetBool( bPants[ i ][ 0 ] ) );
PyDict_SetItemString( dict, ( "eimp_u" + std::to_string( i + 1 ) + "_pr" ).c_str(), PyGetBool( bPants[ i ][ 1 ] ) );
PyDict_SetItemString( dict, ( "eimp_c" + std::to_string( i + 1 ) + "_fuse" ).c_str(), PyGetBool( bFuse[ i ] ) );
PyDict_SetItemString( dict, ( "eimp_c" + std::to_string( i + 1 ) + "_batt" ).c_str(), PyGetBool( bBatt[ i ] ) );
PyDict_SetItemString( dict, ( "eimp_c" + std::to_string( i + 1 ) + "_conv" ).c_str(), PyGetBool( bConv[ i ] ) );
PyDict_SetItemString( dict, ( "eimp_u" + std::to_string( i + 1 ) + "_comp_a" ).c_str(), PyGetBool( bComp[ i ][ 0 ] ) );
PyDict_SetItemString( dict, ( "eimp_u" + std::to_string( i + 1 ) + "_comp_w" ).c_str(), PyGetBool( bComp[ i ][ 1 ] ) );
PyDict_SetItemString( dict, ( "eimp_c" + std::to_string( i + 1 ) + "_heat" ).c_str(), PyGetBool( bHeat[ i ] ) );
}
for( int i = 0; i < 20; ++i ) {
for( int j = 0; j < 3; ++j )
PyDict_SetItemString( dict, ( std::string( "eimp_pn" ) + std::to_string( i + 1 ) + std::string( "_" ) + std::string( TXTP[ j ] ) ).c_str(),
PyGetFloatS( fPress[ i ][ j ] ) );
PyDict_SetItemString( dict, ( "eimp_pn" + std::to_string( i + 1 ) + "_" + TXTP[ j ] ).c_str(),
PyGetFloatS( fPress[ i ][ j ] ) );
}
// multi-unit state data
PyDict_SetItemString( dict, "car_no", PyGetInt( iCarNo ) );
@@ -541,17 +518,16 @@ PyObject *TTrain::GetTrainState() {
PyDict_SetItemString( dict, "unit_no", PyGetInt( iUnitNo ) );
for( int i = 0; i < 20; i++ ) {
PyDict_SetItemString( dict, ( std::string( "doors_" ) + std::to_string( i + 1 ) ).c_str(), PyGetFloatS( bDoors[ i ][ 0 ] ) );
PyDict_SetItemString( dict, ( std::string( "doors_r_" ) + std::to_string( i + 1 ) ).c_str(), PyGetFloatS( bDoors[ i ][ 1 ] ) );
PyDict_SetItemString( dict, ( std::string( "doors_l_" ) + std::to_string( i + 1 ) ).c_str(), PyGetFloatS( bDoors[ i ][ 2 ] ) );
PyDict_SetItemString( dict, ( std::string( "doors_no_" ) + std::to_string( i + 1 ) ).c_str(), PyGetInt( iDoorNo[ i ] ) );
PyDict_SetItemString( dict, ( std::string( "code_" ) + std::to_string( i + 1 ) ).c_str(), PyGetString( std::string( std::to_string( iUnits[ i ] ) +
cCode[ i ] ).c_str() ) );
PyDict_SetItemString( dict, ( std::string( "car_name" ) + std::to_string( i + 1 ) ).c_str(), PyGetString( asCarName[ i ].c_str() ) );
PyDict_SetItemString( dict, ( std::string( "slip_" ) + std::to_string( i + 1 )).c_str(), PyGetBool( bSlip[i]) );
PyDict_SetItemString( dict, ( "doors_" + std::to_string( i + 1 ) ).c_str(), PyGetFloatS( bDoors[ i ][ 0 ] ) );
PyDict_SetItemString( dict, ( "doors_r_" + std::to_string( i + 1 ) ).c_str(), PyGetFloatS( bDoors[ i ][ 1 ] ) );
PyDict_SetItemString( dict, ( "doors_l_" + std::to_string( i + 1 ) ).c_str(), PyGetFloatS( bDoors[ i ][ 2 ] ) );
PyDict_SetItemString( dict, ( "doors_no_" + std::to_string( i + 1 ) ).c_str(), PyGetInt( iDoorNo[ i ] ) );
PyDict_SetItemString( dict, ( "code_" + std::to_string( i + 1 ) ).c_str(), PyGetString( ( std::to_string( iUnits[ i ] ) + cCode[ i ] ).c_str() ) );
PyDict_SetItemString( dict, ( "car_name" + std::to_string( i + 1 ) ).c_str(), PyGetString( asCarName[ i ].c_str() ) );
PyDict_SetItemString( dict, ( "slip_" + std::to_string( i + 1 ) ).c_str(), PyGetBool( bSlip[ i ] ) );
}
// ai state data
auto const &driver = DynamicObject->Mechanik;
auto const *driver = DynamicObject->Mechanik;
PyDict_SetItemString( dict, "velocity_desired", PyGetFloat( driver->VelDesired ) );
PyDict_SetItemString( dict, "velroad", PyGetFloat( driver->VelRoad ) );
@@ -560,11 +536,32 @@ PyObject *TTrain::GetTrainState() {
PyDict_SetItemString( dict, "velsignalnext", PyGetFloat( driver->VelSignalNext ) );
PyDict_SetItemString( dict, "velnext", PyGetFloat( driver->VelNext ) );
PyDict_SetItemString( dict, "actualproximitydist", PyGetFloat( driver->ActualProximityDist ) );
// train data
PyDict_SetItemString( dict, "trainnumber", PyGetString( driver->TrainName().c_str() ) );
PyDict_SetItemString( dict, "train_stationindex", PyGetInt( driver->StationIndex() ) );
auto const stationcount { driver->StationCount() };
PyDict_SetItemString( dict, "train_stationcount", PyGetInt( stationcount ) );
if( stationcount > 0 ) {
// timetable stations data, if there's any
auto const *timetable { driver->TrainTimetable() };
for( auto stationidx = 1; stationidx <= stationcount; ++stationidx ) {
auto const stationlabel { "train_station" + std::to_string( stationidx ) + "_" };
auto const &timetableline { timetable->TimeTable[ stationidx ] };
PyDict_SetItemString( dict, ( stationlabel + "name" ).c_str(), PyGetString( Bezogonkow( timetableline.StationName ).c_str() ) );
PyDict_SetItemString( dict, ( stationlabel + "fclt" ).c_str(), PyGetString( Bezogonkow( timetableline.StationWare ).c_str() ) );
PyDict_SetItemString( dict, ( stationlabel + "lctn" ).c_str(), PyGetFloat( timetableline.km ) );
PyDict_SetItemString( dict, ( stationlabel + "vmax" ).c_str(), PyGetInt( timetableline.vmax ) );
PyDict_SetItemString( dict, ( stationlabel + "ah" ).c_str(), PyGetInt( timetableline.Ah ) );
PyDict_SetItemString( dict, ( stationlabel + "am" ).c_str(), PyGetInt( timetableline.Am ) );
PyDict_SetItemString( dict, ( stationlabel + "dh" ).c_str(), PyGetInt( timetableline.Dh ) );
PyDict_SetItemString( dict, ( stationlabel + "dm" ).c_str(), PyGetInt( timetableline.Dm ) );
}
}
// world state data
PyDict_SetItemString( dict, "hours", PyGetInt( simulation::Time.data().wHour ) );
PyDict_SetItemString( dict, "minutes", PyGetInt( simulation::Time.data().wMinute ) );
PyDict_SetItemString( dict, "seconds", PyGetInt( simulation::Time.second() ) );
PyDict_SetItemString( dict, "air_temperature", PyGetInt( Global.AirTemperature ) );
return dict;
}
@@ -3898,6 +3895,32 @@ void TTrain::OnCommand_hornhighactivate( TTrain *Train, command_data const &Comm
}
}
void TTrain::OnCommand_whistleactivate( TTrain *Train, command_data const &Command ) {
if( Train->ggWhistleButton.SubModel == nullptr ) {
if( Command.action == GLFW_PRESS ) {
WriteLog( "Whistle button is missing, or wasn't defined" );
}
return;
}
if( Command.action == GLFW_PRESS ) {
// only need to react to press, sound will continue until stopped
if( false == TestFlag( Train->mvOccupied->WarningSignal, 4 ) ) {
// turn on
Train->mvOccupied->WarningSignal |= 4;
// visual feedback
Train->ggWhistleButton.UpdateValue( 1.0 );
}
}
else if( Command.action == GLFW_RELEASE ) {
// turn off
Train->mvOccupied->WarningSignal &= ~4;
// visual feedback
Train->ggWhistleButton.UpdateValue( 0.0 );
}
}
void TTrain::OnCommand_radiotoggle( TTrain *Train, command_data const &Command ) {
if( Train->ggRadioButton.SubModel == nullptr ) {
@@ -4374,7 +4397,7 @@ bool TTrain::Update( double const Deltatime )
asCarName[i] = p->name();
bPants[iUnitNo - 1][0] = (bPants[iUnitNo - 1][0] || p->MoverParameters->PantFrontUp);
bPants[iUnitNo - 1][1] = (bPants[iUnitNo - 1][1] || p->MoverParameters->PantRearUp);
bComp[iUnitNo - 1][0] = (bComp[iUnitNo - 1][0] || p->MoverParameters->CompressorAllow);
bComp[iUnitNo - 1][0] = (bComp[iUnitNo - 1][0] || p->MoverParameters->CompressorAllow || (p->MoverParameters->CompressorStart == start::automatic));
bSlip[i] = p->MoverParameters->SlippingWheels;
if (p->MoverParameters->CompressorSpeed > 0.00001)
{
@@ -4533,30 +4556,34 @@ bool TTrain::Update( double const Deltatime )
if ((TestFlag(mvControlled->Couplers[0].CouplingFlag, ctrain_controll)) &&
(mvOccupied->ActiveCab == -1))
tmp = DynamicObject->PrevConnected;
if (tmp)
if (tmp->MoverParameters->Power > 0)
{
if (ggI1B.SubModel)
{
ggI1B.UpdateValue(tmp->MoverParameters->ShowCurrent(1));
if( tmp ) {
if( tmp->MoverParameters->Power > 0 ) {
if( ggI1B.SubModel ) {
ggI1B.UpdateValue( tmp->MoverParameters->ShowCurrent( 1 ) );
ggI1B.Update();
}
if (ggI2B.SubModel)
{
ggI2B.UpdateValue(tmp->MoverParameters->ShowCurrent(2));
if( ggI2B.SubModel ) {
ggI2B.UpdateValue( tmp->MoverParameters->ShowCurrent( 2 ) );
ggI2B.Update();
}
if (ggI3B.SubModel)
{
ggI3B.UpdateValue(tmp->MoverParameters->ShowCurrent(3));
if( ggI3B.SubModel ) {
ggI3B.UpdateValue( tmp->MoverParameters->ShowCurrent( 3 ) );
ggI3B.Update();
}
if (ggItotalB.SubModel)
{
ggItotalB.UpdateValue(tmp->MoverParameters->ShowCurrent(0));
if( ggItotalB.SubModel ) {
ggItotalB.UpdateValue( tmp->MoverParameters->ShowCurrent( 0 ) );
ggItotalB.Update();
}
if( ggWater1TempB.SubModel ) {
ggWater1TempB.UpdateValue( tmp->MoverParameters->dizel_heat.temperatura1 );
ggWater1TempB.Update();
}
if( ggOilPressB.SubModel ) {
ggOilPressB.UpdateValue( tmp->MoverParameters->OilPump.pressure_present );
ggOilPressB.Update();
}
}
}
}
// McZapkie-300302: zegarek
if (ggClockMInd.SubModel)
@@ -5212,6 +5239,7 @@ bool TTrain::Update( double const Deltatime )
ggHornButton.Update();
ggHornLowButton.Update();
ggHornHighButton.Update();
ggWhistleButton.Update();
for( auto &universal : ggUniversals ) {
universal.Update();
}
@@ -5585,7 +5613,13 @@ TTrain::update_sounds( double const Deltatime ) {
}
if( fTachoCount > 3.f ) {
dsbHasler.play( sound_flags::exclusive | sound_flags::looping );
auto const frequency { (
true == dsbHasler.is_combined() ?
fTachoVelocity * 0.01 :
1.0 ) };
dsbHasler
.pitch( frequency )
.play( sound_flags::exclusive | sound_flags::looping );
}
else if( fTachoCount < 1.f ) {
dsbHasler.stop();
@@ -6145,8 +6179,10 @@ TTrain::radio_message( sound_source *Message, int const Channel ) {
// skip message playback if the radio isn't able to receive it
return;
}
auto const radiorange { 7500 * 7500 };
if( glm::length2( Message->location() - glm::dvec3 { DynamicObject->GetPosition() } ) > radiorange ) {
auto const soundrange { Message->range() };
if( ( soundrange > 0 )
&& ( glm::length2( Message->location() - glm::dvec3 { DynamicObject->GetPosition() } ) > ( soundrange * soundrange ) ) ) {
// skip message playback if the receiver is outside of the emitter's range
return;
}
@@ -6233,6 +6269,7 @@ void TTrain::clear_cab_controls()
ggHornButton.Clear();
ggHornLowButton.Clear();
ggHornHighButton.Clear();
ggWhistleButton.Clear();
ggNextCurrentButton.Clear();
for( auto &universal : ggUniversals ) {
universal.Clear();
@@ -6270,6 +6307,8 @@ void TTrain::clear_cab_controls()
ggI2B.Clear();
ggI3B.Clear();
ggItotalB.Clear();
ggOilPressB.Clear();
ggWater1TempB.Clear();
ggClockSInd.Clear();
ggClockMInd.Clear();
@@ -6385,44 +6424,60 @@ void TTrain::set_cab_controls() {
ggRadioChannelSelector.PutValue( iRadioChannel - 1 );
// pantographs
if( mvOccupied->PantSwitchType != "impulse" ) {
ggPantFrontButton.PutValue(
( mvControlled->PantFrontUp ?
1.0 :
0.0 ) );
ggPantFrontButtonOff.PutValue(
( mvControlled->PantFrontUp ?
0.0 :
1.0 ) );
if( ggPantFrontButton.SubModel ) {
ggPantFrontButton.PutValue(
( mvControlled->PantFrontUp ?
1.0 :
0.0 ) );
}
if( ggPantFrontButtonOff.SubModel ) {
ggPantFrontButtonOff.PutValue(
( mvControlled->PantFrontUp ?
0.0 :
1.0 ) );
}
// NOTE: currently we animate the selectable pantograph control for both pantographs
// TODO: implement actual selection control, and refactor handling this control setup in a separate method
ggPantSelectedButton.PutValue(
( mvControlled->PantFrontUp ?
1.0 :
0.0 ) );
ggPantSelectedDownButton.PutValue(
( mvControlled->PantFrontUp ?
0.0 :
1.0 ) );
if( ggPantSelectedButton.SubModel ) {
ggPantSelectedButton.PutValue(
( mvControlled->PantFrontUp ?
1.0 :
0.0 ) );
}
if( ggPantSelectedDownButton.SubModel ) {
ggPantSelectedDownButton.PutValue(
( mvControlled->PantFrontUp ?
0.0 :
1.0 ) );
}
}
if( mvOccupied->PantSwitchType != "impulse" ) {
ggPantRearButton.PutValue(
( mvControlled->PantRearUp ?
1.0 :
0.0 ) );
ggPantRearButtonOff.PutValue(
( mvControlled->PantRearUp ?
0.0 :
1.0 ) );
if( ggPantRearButton.SubModel ) {
ggPantRearButton.PutValue(
( mvControlled->PantRearUp ?
1.0 :
0.0 ) );
}
if( ggPantRearButtonOff.SubModel ) {
ggPantRearButtonOff.PutValue(
( mvControlled->PantRearUp ?
0.0 :
1.0 ) );
}
// NOTE: currently we animate the selectable pantograph control for both pantographs
// TODO: implement actual selection control, and refactor handling this control setup in a separate method
ggPantSelectedButton.PutValue(
( mvControlled->PantRearUp ?
1.0 :
0.0 ) );
ggPantSelectedDownButton.PutValue(
( mvControlled->PantRearUp ?
0.0 :
1.0 ) );
if( ggPantSelectedButton.SubModel ) {
ggPantSelectedButton.PutValue(
( mvControlled->PantRearUp ?
1.0 :
0.0 ) );
}
if( ggPantSelectedDownButton.SubModel ) {
ggPantSelectedDownButton.PutValue(
( mvControlled->PantRearUp ?
0.0 :
1.0 ) );
}
}
// auxiliary compressor
ggPantCompressorValve.PutValue(
@@ -6739,6 +6794,7 @@ bool TTrain::initialize_gauge(cParser &Parser, std::string const &Label, int con
{ "horn_bt:", ggHornButton },
{ "hornlow_bt:", ggHornLowButton },
{ "hornhigh_bt:", ggHornHighButton },
{ "whistle_bt:", ggWhistleButton },
{ "fuse_bt:", ggFuseButton },
{ "converterfuse_bt:", ggConverterFuseButton },
{ "stlinoff_bt:", ggStLinOffButton },
@@ -6767,9 +6823,11 @@ bool TTrain::initialize_gauge(cParser &Parser, std::string const &Label, int con
{ "waterpump_sw:", ggWaterPumpButton },
{ "waterheaterbreaker_sw:", ggWaterHeaterBreakerButton },
{ "waterheater_sw:", ggWaterHeaterButton },
{ "water1tempb:", ggWater1TempB },
{ "watercircuitslink_sw:", ggWaterCircuitsLinkButton },
{ "fuelpump_sw:", ggFuelPumpButton },
{ "oilpump_sw:", ggOilPumpButton },
{ "oilpressb:", ggOilPressB },
{ "radio_sw:", ggRadioButton },
{ "radiochannel_sw:", ggRadioChannelSelector },
{ "radiochannelprev_sw:", ggRadioChannelPrevious },

View File

@@ -301,6 +301,7 @@ class TTrain
static void OnCommand_departureannounce( TTrain *Train, command_data const &Command );
static void OnCommand_hornlowactivate( TTrain *Train, command_data const &Command );
static void OnCommand_hornhighactivate( TTrain *Train, command_data const &Command );
static void OnCommand_whistleactivate( TTrain *Train, command_data const &Command );
static void OnCommand_radiotoggle( TTrain *Train, command_data const &Command );
static void OnCommand_radiochannelincrease( TTrain *Train, command_data const &Command );
static void OnCommand_radiochanneldecrease( TTrain *Train, command_data const &Command );
@@ -338,6 +339,9 @@ public: // reszta może by?publiczna
TGauge ggI3B;
TGauge ggItotalB;
TGauge ggOilPressB;
TGauge ggWater1TempB;
// McZapkie: definicje regulatorow
TGauge ggMainCtrl;
TGauge ggMainCtrlAct;
@@ -397,6 +401,7 @@ public: // reszta może by?publiczna
TGauge ggHornButton;
TGauge ggHornLowButton;
TGauge ggHornHighButton;
TGauge ggWhistleButton;
TGauge ggNextCurrentButton;
std::array<TGauge, 10> ggUniversals; // NOTE: temporary arrangement until we have dynamically built control table

View File

@@ -227,8 +227,7 @@ bool TTrackFollower::Move(double fDistance, bool bPrimary)
{ // jeśli przekroczenie toru od strony Point2
bCanSkip = ( bPrimary && pCurrentTrack->CheckDynamicObject( Owner ) );
if (bCanSkip) // tylko główna oś przenosi pojazd do innego toru
Owner->MyTrack->RemoveDynamicObject(
Owner); // zdejmujemy pojazd z dotychczasowego toru
Owner->MyTrack->RemoveDynamicObject(Owner); // zdejmujemy pojazd z dotychczasowego toru
fDistance = s - pCurrentSegment->GetLength();
dir = fDirection;
if (pCurrentTrack->eType == tt_Cross)
@@ -236,8 +235,7 @@ bool TTrackFollower::Move(double fDistance, bool bPrimary)
if (!SetCurrentTrack(pCurrentTrack->Connected(iSegment, fDirection), 1))
return false; // wyjście z błędem
}
else if (!SetCurrentTrack(pCurrentTrack->Connected(1, fDirection),
1)) // ustawia fDirection
else if (!SetCurrentTrack(pCurrentTrack->Connected(1, fDirection), 1)) // ustawia fDirection
return false; // wyjście z błędem
if (dir != fDirection) //(pCurrentTrack->iNextDirection)
{ // gdy zmiana kierunku toru (Point2->Point2)
@@ -249,8 +247,7 @@ bool TTrackFollower::Move(double fDistance, bool bPrimary)
if (bCanSkip)
{ // jak główna oś, to dodanie pojazdu do nowego toru
pCurrentTrack->AddDynamicObject(Owner);
iEventFlag =
3; // McZapkie-020602: umozliwienie uruchamiania event1,2 po zmianie toru
iEventFlag = 3; // McZapkie-020602: umozliwienie uruchamiania event1,2 po zmianie toru
iEventallFlag = 3;
if (!Owner->MyTrack)
return false;

View File

@@ -280,6 +280,7 @@ bool TWorld::Init( GLFWwindow *Window ) {
FreeFlyModeFlag = true; // Ra: automatycznie włączone latanie
Controlled = NULL;
mvControlled = NULL;
SafeDelete( Train );
Camera.Type = tp_Free;
}
}

View File

@@ -180,7 +180,7 @@ buffer_manager::find_buffer( std::string const &Buffername ) const {
std::string
buffer_manager::find_file( std::string const &Filename ) const {
std::vector<std::string> const extensions { ".wav", ".WAV", ".flac", ".ogg" };
std::vector<std::string> const extensions { ".ogg", ".flac", ".wav" };
for( auto const &extension : extensions ) {
if( FileExists( Filename + extension ) ) {

View File

@@ -115,6 +115,7 @@ commanddescription_sequence Commands_descriptions = {
{ "alerteracknowledge", command_target::vehicle },
{ "hornlowactivate", command_target::vehicle },
{ "hornhighactivate", command_target::vehicle },
{ "whistleactivate", command_target::vehicle },
{ "radiotoggle", command_target::vehicle },
{ "radiochannelincrease", command_target::vehicle },
{ "radiochanneldecrease", command_target::vehicle },

View File

@@ -110,6 +110,7 @@ enum class user_command {
alerteracknowledge,
hornlowactivate,
hornhighactivate,
whistleactivate,
radiotoggle,
radiochannelincrease,
radiochanneldecrease,

View File

@@ -358,7 +358,9 @@ keyboard_input::default_bindings() {
// hornlowactivate
{ GLFW_KEY_A },
// hornhighactivate
{ GLFW_KEY_A | keymodifier::shift },
{ GLFW_KEY_S },
// whistleactivate
{ GLFW_KEY_Z },
// radiotoggle
{ GLFW_KEY_R | keymodifier::control },
// radiochannelincrease

View File

@@ -200,7 +200,7 @@ WyslijObsadzone()
r.fPar[ 16 * i + 6 ] = vehicle->GetPosition().z;
r.iPar[ 16 * i + 7 ] = vehicle->Mechanik->GetAction();
strcpy( r.cString + 64 * i + 32, vehicle->GetTrack()->IsolatedName().c_str() );
strcpy( r.cString + 64 * i + 48, vehicle->Mechanik->Timetable()->TrainName.c_str() );
strcpy( r.cString + 64 * i + 48, vehicle->Mechanik->TrainName().c_str() );
i++;
if( i > 30 ) break;
}

View File

@@ -291,6 +291,9 @@ mouse_input::default_bindings() {
{ "hornhigh_bt:", {
user_command::hornhighactivate,
user_command::none } },
{ "whistle_bt:", {
user_command::whistleactivate,
user_command::none } },
{ "fuse_bt:", {
user_command::motoroverloadrelayreset,
user_command::none } },

View File

@@ -13,26 +13,6 @@ http://mozilla.org/MPL/2.0/.
#include "Globals.h"
#include "utilities.h"
double CompareTime(double t1h, double t1m, double t2h, double t2m) /*roznica czasu w minutach*/
// zwraca różnicę czasu
// jeśli pierwsza jest aktualna, a druga rozkładowa, to ujemna oznacza opóżnienie
// na dłuższą metę trzeba uwzględnić datę, jakby opóżnienia miały przekraczać 12h (towarowych)
{
double t;
if ((t2h < 0))
return 0;
else
{
t = (t2h - t1h) * 60 + t2m - t1m; // jeśli t2=00:05, a t1=23:50, to różnica wyjdzie ujemna
if ((t < -720)) // jeśli różnica przekracza 12h na minus
t = t + 1440; // to dodanie doby minut;else
if ((t > 720)) // jeśli przekracza 12h na plus
t = t - 1440; // to odjęcie doby minut
return t;
}
}
double TTrainParameters::CheckTrainLatency()
{
if ((LastStationLatency > 1.0) || (LastStationLatency < 0))
@@ -177,18 +157,7 @@ void TTrainParameters::NewName(std::string const &NewTrainName)
Relation2 = "";
for (int i = 0; i < MaxTTableSize + 1; ++i)
{
TMTableLine *t = &TimeTable[i];
t->km = 0;
t->vmax = -1;
t->StationName = "nowhere";
t->StationWare = "";
t->TrackNo = 1;
t->Ah = -1;
t->Am = -1;
t->Dh = -1;
t->Dm = -1;
t->tm = 0;
t->WaitTime = 0;
TimeTable[ i ] = TMTableLine();
}
TTVmax = 100; /*wykasowac*/
BrakeRatio = 0;
@@ -386,15 +355,12 @@ bool TTrainParameters::LoadTTfile(std::string scnpath, int iPlus, double vmax)
{
if (s.find(hrsd) != std::string::npos)
{
record->Ah = atoi(
s.substr(0, s.find(hrsd)).c_str()); // godzina przyjazdu
record->Am = atoi(s.substr(s.find(hrsd) + 1, s.length())
.c_str()); // minuta przyjazdu
record->Ah = atoi( s.substr(0, s.find(hrsd)).c_str()); // godzina przyjazdu
record->Am = atoi(s.substr(s.find(hrsd) + 1, s.length()).c_str()); // minuta przyjazdu
}
else
{
record->Ah = TimeTable[StationCount - 1]
.Ah; // godzina z poprzedniej pozycji
record->Ah = TimeTable[StationCount - 1].Ah; // godzina z poprzedniej pozycji
record->Am = atoi(s.c_str()); // bo tylko minuty podane
}
}
@@ -439,29 +405,20 @@ bool TTrainParameters::LoadTTfile(std::string scnpath, int iPlus, double vmax)
{
if (s.find(hrsd) != std::string::npos)
{
record->Dh =
atoi(s.substr(0, s.find(hrsd)).c_str()); // godzina odjazdu
record->Dm = atoi(s.substr(s.find(hrsd) + 1, s.length())
.c_str()); // minuta odjazdu
record->Dh = atoi(s.substr(0, s.find(hrsd)).c_str()); // godzina odjazdu
record->Dm = atoi(s.substr(s.find(hrsd) + 1, s.length()).c_str()); // minuta odjazdu
}
else
{
record->Dh = TimeTable[StationCount - 1]
.Dh; // godzina z poprzedniej pozycji
record->Dh = TimeTable[StationCount - 1].Dh; // godzina z poprzedniej pozycji
record->Dm = atoi(s.c_str()); // bo tylko minuty podane
}
}
else
{
record->Dh = record->Ah; // odjazd o tej samej, co przyjazd (dla
// ostatniego też)
record->Dm = record->Am; // bo są używane do wyliczenia opóźnienia
// po dojechaniu
record->Dh = record->Ah; // odjazd o tej samej, co przyjazd (dla ostatniego też)
record->Dm = record->Am; // bo są używane do wyliczenia opóźnienia po dojechaniu
}
if ((record->Ah >= 0))
record->WaitTime = (int)(CompareTime(record->Ah, record->Am,
record->Dh, record->Dm) +
0.1);
do
{
fin >> s;

View File

@@ -35,15 +35,14 @@ struct TMTableLine
int Dh;
int Dm; // godz. i min. odjazdu
double tm; // czas jazdy do tej stacji w min. (z kolumny)
int WaitTime; // czas postoju (liczony plus 6 sekund)
TMTableLine()
{
km = 0;
vmax = -1;
StationName = "nowhere", StationWare = "";
TrackNo = 1;
Ah, Am, Dh, Dm = -1;
WaitTime, tm = 0;
Ah = Am = Dh = Dm = -1;
tm = 0;
}
};

View File

@@ -1959,6 +1959,38 @@ opengl_renderer::Render( cell_sequence::iterator First, cell_sequence::iterator
++first;
}
#ifdef EU07_USE_DEBUG_SOUNDEMITTERS
// sound emitters
if( DebugModeFlag ) {
switch( m_renderpass.draw_mode ) {
case rendermode::color: {
::glPushAttrib( GL_ENABLE_BIT );
::glDisable( GL_TEXTURE_2D );
::glColor3f( 0.36f, 0.75f, 0.35f );
for( auto const &audiosource : audio::renderer.m_sources ) {
::glPushMatrix();
auto const position = audiosource.properties.location - m_renderpass.camera.position();
::glTranslated( position.x, position.y, position.z );
::gluSphere( m_quadric, 0.1, 4, 2 );
::glPopMatrix();
}
::glPopAttrib();
break;
}
default: {
break;
}
}
}
#endif
}
void
@@ -2471,7 +2503,9 @@ opengl_renderer::Render( TSubModel *Submodel ) {
// kąt większy niż maksymalny stożek swiatła
float lightlevel = 1.f; // TODO, TBD: parameter to control light strength
// view angle attenuation
float const anglefactor = ( Submodel->fCosViewAngle - Submodel->fCosFalloffAngle ) / ( 1.0f - Submodel->fCosFalloffAngle );
float const anglefactor = clamp(
( Submodel->fCosViewAngle - Submodel->fCosFalloffAngle ) / ( Submodel->fCosHotspotAngle - Submodel->fCosFalloffAngle ),
0.f, 1.f );
// distance attenuation. NOTE: since it's fixed pipeline with built-in gamma correction we're using linear attenuation
// we're capping how much effect the distance attenuation can have, otherwise the lights get too tiny at regular distances
float const distancefactor = std::max( 0.5f, ( Submodel->fSquareMaxDist - TSubModel::fSquareDist ) / Submodel->fSquareMaxDist );

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@@ -24,6 +24,7 @@ http://mozilla.org/MPL/2.0/.
//#define EU07_USE_DEBUG_SHADOWMAP
//#define EU07_USE_DEBUG_CABSHADOWMAP
//#define EU07_USE_DEBUG_CAMERA
//#define EU07_USE_DEBUG_SOUNDEMITTERS
struct opengl_light : public basic_light {

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@@ -20,6 +20,7 @@ http://mozilla.org/MPL/2.0/.
namespace scene {
std::string const EU07_FILEEXTENSION_REGION { ".sbt" };
std::uint32_t const EU07_FILEVERSION_REGION { MAKE_ID4( 'S', 'B', 'T', 1 ) };
// legacy method, finds and assigns traction piece to specified pantograph of provided vehicle
void
@@ -883,7 +884,7 @@ basic_region::serialize( std::string const &Scenariofile ) const {
// region file version 1
// header: EU07SBT + version (0-255)
sn_utils::ls_uint32( output, MAKE_ID4( 'E', 'U', '0', '7' ) );
sn_utils::ls_uint32( output, MAKE_ID4( 'S', 'B', 'T', 1 ) );
sn_utils::ls_uint32( output, EU07_FILEVERSION_REGION );
// sections
// TBD, TODO: build table of sections and file offsets, if we postpone section loading until they're within range
std::uint32_t sectioncount { 0 };
@@ -928,7 +929,7 @@ basic_region::deserialize( std::string const &Scenariofile ) {
uint32_t headertype { sn_utils::ld_uint32( input ) };
if( ( headermain != MAKE_ID4( 'E', 'U', '0', '7' )
|| ( headertype != MAKE_ID4( 'S', 'B', 'T', 1 ) ) ) ) {
|| ( headertype != EU07_FILEVERSION_REGION ) ) ) {
// wrong file type
WriteLog( "Bad file: \"" + filename + "\" is of either unrecognized type or version" );
return false;

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@@ -723,11 +723,13 @@ state_manager::deserialize_model( cParser &Input, scene::scratch_data &Scratchpa
auto *instance = new TAnimModel( Nodedata );
instance->RaAnglesSet( Scratchpad.location.rotation + rotation ); // dostosowanie do pochylania linii
if( false == instance->Load( &Input, false ) ) {
if( instance->Load( &Input, false ) ) {
instance->location( transform( location, Scratchpad ) );
}
else {
// model nie wczytał się - ignorowanie node
SafeDelete( instance );
}
instance->location( transform( location, Scratchpad ) );
return instance;
}

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@@ -135,6 +135,14 @@ sound_source::deserialize( cParser &Input, sound_type const Legacytype, int cons
// restore parser behaviour
Input.autoclear( inputautoclear );
// catch and correct oddball cases with the same sample assigned as all parts of multipart sound
if( m_sounds[ begin ].buffer == m_sounds[ main ].buffer ) {
m_sounds[ begin ].buffer = null_handle;
}
if( m_sounds[ end ].buffer == m_sounds[ main ].buffer ) {
m_sounds[ end ].buffer = null_handle;
}
return *this;
}
@@ -209,7 +217,7 @@ sound_source::deserialize_mapping( cParser &Input ) {
auto const pitch { Input.getToken<float>( false, "\n\r\t ,;" ) };
for( auto &chunk : m_soundchunks ) {
if( chunk.second.threshold == index ) {
chunk.second.pitch = pitch;
chunk.second.pitch = ( pitch > 0.f ? pitch : 1.f );
break;
}
}
@@ -380,8 +388,9 @@ sound_source::play_combined() {
if( soundpoint < soundchunk.second.fadein ) { break; }
if( soundpoint >= soundchunk.second.fadeout ) { continue; }
if( ( soundchunk.first.playing > 0 )
|| ( soundchunk.first.buffer == null_handle ) ) {
if( ( soundchunk.first.buffer == null_handle )
|| ( ( ( m_flags & ( sound_flags::exclusive | sound_flags::looping ) ) != 0 )
&& ( soundchunk.first.playing > 0 ) ) ) {
// combined sounds only play looped, single copy of each activated chunk
continue;
}
@@ -606,13 +615,15 @@ sound_source::update_combined( audio::openal_source &Source ) {
*/
if( ( soundhandle & sound_id::chunk ) != 0 ) {
// for sound chunks, test whether the chunk should still be active given current value of the controlling variable
auto const soundpoint { compute_combined_point() };
auto const &soundchunk { m_soundchunks[ soundhandle ^ sound_id::chunk ] };
if( ( soundpoint < soundchunk.second.fadein )
|| ( soundpoint >= soundchunk.second.fadeout ) ) {
Source.stop();
update_counter( soundhandle, -1 );
return;
if( ( m_flags & ( sound_flags::exclusive | sound_flags::looping ) ) != 0 ) {
auto const soundpoint { compute_combined_point() };
auto const &soundchunk { m_soundchunks[ soundhandle ^ sound_id::chunk ] };
if( ( soundpoint < soundchunk.second.fadein )
|| ( soundpoint >= soundchunk.second.fadeout ) ) {
Source.stop();
update_counter( soundhandle, -1 );
return;
}
}
}
@@ -832,6 +843,13 @@ sound_source::location() const {
+ m_owner->VectorFront() * m_offset.z };
}
// returns defined range of the sound
float const
sound_source::range() const {
return m_range;
}
void
sound_source::update_counter( sound_handle const Sound, int const Value ) {

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@@ -30,8 +30,8 @@ enum sound_parameters {
};
enum sound_flags {
looping = 0x1, // the main sample will be looping; implied for multi-sounds
exclusive = 0x2, // the source won't dispatch more than one active instance of the sound; implied for multi-sounds
looping = 0x1, // the main sample will be looping
exclusive = 0x2, // the source won't dispatch more than one active instance of the sound
event = 0x80 // sound was activated by an event; we should keep note of the activation state for the update() calls it may receive
};
@@ -111,6 +111,9 @@ public:
// returns location of the sound source in simulation region space
glm::dvec3 const
location() const;
// returns defined range of the sound
float const
range() const;
// members
float m_amplitudefactor { 1.f }; // helper, value potentially used by gain calculation

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@@ -46,6 +46,7 @@ static std::unordered_map<std::string, std::string> m_cabcontrols = {
{ "horn_bt:", "horn" },
{ "hornlow_bt:", "low tone horn" },
{ "hornhigh_bt:", "high tone horn" },
{ "whistle_bt:", "whistle" },
{ "fuse_bt:", "motor overload relay reset" },
{ "converterfuse_bt:", "converter overload relay reset" },
{ "stlinoff_bt:", "motor connectors" },

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@@ -160,7 +160,7 @@ void uart_input::poll()
auto const bit { std::get<std::size_t>( entry ) % 8 };
bool const state { ( ( buffer[ byte ] & ( 1 << bit ) ) != 0 ) };
bool const changed { ( ( old_packet[ byte ] & ( 1 << bit ) ) != state ) };
bool const changed { ( ( ( old_packet[ byte ] & ( 1 << bit ) ) != 0 ) != state ) };
if( false == changed ) { continue; }

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@@ -202,13 +202,15 @@ ui_layer::on_key( int const Key, int const Action ) {
return true;
}
case GLFW_KEY_F11: {
if (Action == GLFW_PRESS)
ui_log->enabled = !ui_log->enabled;
break;
}
case GLFW_KEY_F11: {
// scenario inspector
Global.iTextMode = Key;
return true;
}
case GLFW_KEY_F12: {
if (Action == GLFW_PRESS)
ui_log->enabled = !ui_log->enabled;
// coś tam jeszcze
Global.iTextMode = Key;
return true;
@@ -341,7 +343,7 @@ ui_layer::update() {
vehicle->ctOwner );
if( owner == nullptr ){ break; }
auto const table = owner->Timetable();
auto const *table = owner->TrainTimetable();
if( table == nullptr ) { break; }
auto const &time = simulation::Time.data();
@@ -354,7 +356,7 @@ ui_layer::update() {
uitextline1 += " (paused)";
}
uitextline2 = Bezogonkow( owner->Relation(), true ) + " (" + Bezogonkow( owner->Timetable()->TrainName, true ) + ")";
uitextline2 = Bezogonkow( owner->Relation(), true ) + " (" + Bezogonkow( owner->TrainName(), true ) + ")";
auto const nextstation = Bezogonkow( owner->NextStop(), true );
if( !nextstation.empty() ) {
// jeśli jest podana relacja, to dodajemy punkt następnego zatrzymania
@@ -369,37 +371,62 @@ ui_layer::update() {
}
else {
// header
UITable->text_lines.emplace_back( "+----------------------------+-------+-------+-----+", Global.UITextColor );
UITable->text_lines.emplace_back( "+-----+------------------------------------+-------+-----+", Global.UITextColor );
TMTableLine *tableline;
for( int i = owner->iStationStart; i <= std::min( owner->iStationStart + 15, table->StationCount ); ++i ) {
TMTableLine const *tableline;
for( int i = owner->iStationStart; i <= std::min( owner->iStationStart + 10, table->StationCount ); ++i ) {
// wyświetlenie pozycji z rozkładu
tableline = table->TimeTable + i; // linijka rozkładu
std::string station =
( tableline->StationName + " " ).substr( 0, 26 );
std::string arrival =
( tableline->Ah >= 0 ?
to_string( int( 100 + tableline->Ah ) ).substr( 1, 2 ) + ":" + to_string( int( 100 + tableline->Am ) ).substr( 1, 2 ) :
" " );
std::string departure =
( tableline->Dh >= 0 ?
to_string( int( 100 + tableline->Dh ) ).substr( 1, 2 ) + ":" + to_string( int( 100 + tableline->Dm ) ).substr( 1, 2 ) :
" " );
std::string vmax =
" "
+ to_string( tableline->vmax, 0 );
vmax = vmax.substr( vmax.length() - 3, 3 ); // z wyrównaniem do prawej
vmax = vmax.substr( vmax.size() - 3, 3 ); // z wyrównaniem do prawej
std::string const station = (
Bezogonkow( tableline->StationName, true )
+ " " )
.substr( 0, 34 );
std::string const location = (
( tableline->km > 0.0 ?
to_string( tableline->km, 2 ) :
"" )
+ " " )
.substr( 0, 34 - tableline->StationWare.size() );
std::string const arrival = (
tableline->Ah >= 0 ?
to_string( int( 100 + tableline->Ah ) ).substr( 1, 2 ) + ":" + to_string( int( 100 + tableline->Am ) ).substr( 1, 2 ) :
" | " );
std::string const departure = (
tableline->Dh >= 0 ?
to_string( int( 100 + tableline->Dh ) ).substr( 1, 2 ) + ":" + to_string( int( 100 + tableline->Dm ) ).substr( 1, 2 ) :
" | " );
auto const candeparture = (
( owner->iStationStart < table->StationIndex )
&& ( i < table->StationIndex )
&& ( ( time.wHour * 60 + time.wMinute ) >= ( tableline->Dh * 60 + tableline->Dm ) ) );
auto traveltime =
" "
+ ( i < 2 ? "" :
tableline->Ah >= 0 ? to_string( CompareTime( table->TimeTable[ i - 1 ].Dh, table->TimeTable[ i - 1 ].Dm, tableline->Ah, tableline->Am ), 0 ) :
to_string( std::max( 0.0, CompareTime( table->TimeTable[ i - 1 ].Dh, table->TimeTable[ i - 1 ].Dm, tableline->Dh, tableline->Dm ) - 0.5 ), 0 ) );
traveltime = traveltime.substr( traveltime.size() - 3, 3 ); // z wyrównaniem do prawej
UITable->text_lines.emplace_back(
Bezogonkow( "| " + station + " | " + arrival + " | " + departure + " | " + vmax + " | " + tableline->StationWare, true ),
( ( owner->iStationStart < table->StationIndex )
&& ( i < table->StationIndex )
&& ( ( time.wHour * 60 + time.wMinute ) >= ( tableline->Dh * 60 + tableline->Dm ) ) ?
( "| " + vmax + " | " + station + " | " + arrival + " | " + traveltime + " |" ),
( candeparture ?
glm::vec4( 0.0f, 1.0f, 0.0f, 1.0f ) :// czas minął i odjazd był, to nazwa stacji będzie na zielono
Global.UITextColor ) );
UITable->text_lines.emplace_back(
( "| | " + location + tableline->StationWare + " | " + departure + " | |" ),
( candeparture ?
glm::vec4( 0.0f, 1.0f, 0.0f, 1.0f ) :// czas minął i odjazd był, to nazwa stacji będzie na zielono
Global.UITextColor ) );
// divider/footer
UITable->text_lines.emplace_back( "+----------------------------+-------+-------+-----+", Global.UITextColor );
UITable->text_lines.emplace_back( "+-----+------------------------------------+-------+-----+", Global.UITextColor );
}
if( owner->iStationStart + 10 < table->StationCount ) {
// if we can't display entire timetable, add a scrolling indicator at the bottom
UITable->text_lines.emplace_back( " ... ", Global.UITextColor );
}
}
}
@@ -458,7 +485,7 @@ ui_layer::update() {
auto const train { Global.pWorld->train() };
if( ( train != nullptr ) && ( train->Dynamic() == vehicle ) ) {
uitextline2 += " R: " + std::to_string( train->RadioChannel() );
uitextline2 += ( vehicle->MoverParameters->Radio ? " R: " : " r: " ) + std::to_string( train->RadioChannel() );
}
/*
uitextline2 +=
@@ -661,7 +688,34 @@ ui_layer::update() {
case( GLFW_KEY_F10 ) : {
uitextline1 = ( "Press [Y] key to quit / Aby zakonczyc program, przycisnij klawisz [Y]." );
uitextline1 = "Press [Y] key to quit / Aby zakonczyc program, przycisnij klawisz [Y].";
break;
}
case( GLFW_KEY_F11 ): {
// scenario inspector
auto const time { Timer::GetTime() };
auto const *event { simulation::Events.begin() };
auto eventtableindex{ 0 };
while( ( event != nullptr )
&& ( eventtableindex < 30 ) ) {
if( ( false == event->m_ignored )
&& ( true == event->bEnabled ) ) {
auto const delay { " " + to_string( std::max( 0.0, event->fStartTime - time ), 1 ) };
auto const eventline =
"Delay: " + delay.substr( delay.length() - 6 )
+ ", Event: " + event->asName
+ ( event->Activator ? " (by: " + event->Activator->asName + ")" : "" )
+ ( event->evJoined ? " (joint event)" : "" );
UITable->text_lines.emplace_back( eventline, Global.UITextColor );
++eventtableindex;
}
event = event->evNext;
}
break;
}

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@@ -58,6 +58,26 @@ std::string Now() {
return converter.str();
}
// zwraca różnicę czasu
// jeśli pierwsza jest aktualna, a druga rozkładowa, to ujemna oznacza opóżnienie
// na dłuższą metę trzeba uwzględnić datę, jakby opóżnienia miały przekraczać 12h (towarowych)
double CompareTime(double t1h, double t1m, double t2h, double t2m) {
double t;
if ((t2h < 0))
return 0;
else
{
t = (t2h - t1h) * 60 + t2m - t1m; // jeśli t2=00:05, a t1=23:50, to różnica wyjdzie ujemna
if ((t < -720)) // jeśli różnica przekracza 12h na minus
t = t + 1440; // to dodanie doby minut;else
if ((t > 720)) // jeśli przekracza 12h na plus
t = t - 1440; // to odjęcie doby minut
return t;
}
}
bool SetFlag( int &Flag, int const Value ) {
if( Value > 0 ) {

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@@ -78,6 +78,8 @@ inline double BorlandTime()
std::string Now();
double CompareTime( double t1h, double t1m, double t2h, double t2m );
/*funkcje logiczne*/
inline bool TestFlag( int const Flag, int const Value ) { return ( ( Flag & Value ) == Value ); }
bool SetFlag( int &Flag, int const Value);

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@@ -1 +1 @@
#define VERSION_INFO "M7 24.04.2018, based on tmj 139b497"
#define VERSION_INFO "M7 19.05.2018, based on tmj 45e7513"