mirror of
https://github.com/MaSzyna-EU07/maszyna.git
synced 2026-07-19 14:39:18 +02:00
add sound gain and pitch compatibility modes
This commit is contained in:
22
Globals.cpp
22
Globals.cpp
@@ -203,6 +203,8 @@ double Global::fMWDlowVolt[2] = { 150, 1023 };
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int Global::iMWDdivider = 5;
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opengl_light Global::DayLight;
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Global::soundmode_t Global::soundpitchmode = Global::linear;
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Global::soundmode_t Global::soundgainmode = Global::linear;
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//---------------------------------------------------------------------------
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//---------------------------------------------------------------------------
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@@ -552,6 +554,26 @@ void Global::ConfigParse(cParser &Parser)
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>> Global::shadowtune.depth
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>> Global::shadowtune.distance;
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}
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else if (token == "soundgainmode")
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{
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Parser.getTokens();
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Parser >> token;
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if (token == "linear")
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Global::soundgainmode = Global::linear;
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else if (token == "scaled")
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Global::soundgainmode = Global::scaled;
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else if (token == "compat")
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Global::soundgainmode = Global::compat;
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}
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else if (token == "soundpitchmode")
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{
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Parser.getTokens();
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Parser >> token;
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if (token == "linear")
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Global::soundpitchmode = Global::linear;
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else if (token == "compat")
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Global::soundpitchmode = Global::compat;
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}
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else if (token == "smoothtraction")
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{
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// podwójna jasność ambient
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@@ -356,5 +356,13 @@ class Global
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static opengl_light DayLight;
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enum soundmode_t
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{
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linear,
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scaled,
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compat
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};
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static soundmode_t soundpitchmode;
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static soundmode_t soundgainmode;
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};
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//---------------------------------------------------------------------------
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22
sound.cpp
22
sound.cpp
@@ -253,6 +253,7 @@ simple_sound::simple_sound(sound_buffer *buf) : sound::sound()
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buffer = buf;
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alSourcei(id, AL_BUFFER, buffer->get_id());
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buffer->ref();
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samplerate = buffer->get_samplerate();
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}
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sound::~sound()
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@@ -347,14 +348,22 @@ void simple_sound::update(float dt)
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sound& sound::gain(float gain)
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{
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gain = std::min(std::max(0.0f, gain * gain_mul + gain_off), 1.0f);
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gain = gain * gain_mul + gain_off;
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if (Global::soundgainmode == Global::scaled)
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gain /= 1.75f;
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if (Global::soundgainmode == Global::compat)
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gain = std::pow(10.0f, ((-50.0f + 50.0f * gain) / 20.0f));
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gain = std::min(std::max(0.0f, gain), 2.0f);
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alSourcef(id, AL_GAIN, gain);
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return *this;
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}
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sound& sound::pitch(float pitch)
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{
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pitch = std::min(std::max(0.05f, pitch * pitch_mul + pitch_off), 20.0f);
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pitch = pitch * pitch_mul + pitch_off;
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if (Global::soundpitchmode == Global::compat)
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pitch *= 22050.0f / (float)samplerate;
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pitch = std::min(std::max(0.05f, pitch), 20.0f);
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alSourcef(id, AL_PITCH, pitch);
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return *this;
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}
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@@ -395,6 +404,8 @@ complex_sound::complex_sound(sound_buffer* pre, sound_buffer* main, sound_buffer
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buffer->ref();
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post->ref();
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samplerate = buffer->get_samplerate();
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cs = state::post;
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}
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@@ -488,6 +499,11 @@ bool complex_sound::is_playing()
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return cs != state::post; // almost accurate
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}
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int sound_buffer::get_samplerate()
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{
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return samplerate;
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}
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sound_buffer::sound_buffer(std::string &file)
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{
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WriteLog("creating sound buffer from " + file);
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@@ -505,6 +521,8 @@ sound_buffer::sound_buffer(std::string &file)
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sf_close(sf);
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samplerate = si.samplerate;
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int16_t *buf = nullptr;
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if (si.channels == 1)
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buf = fbuf;
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3
sound.h
3
sound.h
@@ -25,11 +25,13 @@ class sound_buffer
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ALuint id;
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uint32_t refcount;
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std::chrono::time_point<std::chrono::steady_clock> last_unref;
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int samplerate;
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public:
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sound_buffer(std::string &file);
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~sound_buffer();
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int get_samplerate();
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ALuint get_id();
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void ref();
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void unref();
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@@ -47,6 +49,7 @@ protected:
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float max_dist;
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bool spatial;
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glm::vec3 pos;
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int samplerate;
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ALuint id;
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sound();
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