mirror of
https://github.com/MaSzyna-EU07/maszyna.git
synced 2026-07-23 16:49:18 +02:00
main breaker readiness cab indicator, compressor preset switch enhancement, compressor logic cleanup, track end detection logic fix
This commit is contained in:
41
Driver.cpp
41
Driver.cpp
@@ -746,7 +746,7 @@ void TController::TableTraceRoute(double fDistance, TDynamicObject *pVehicle)
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else if( sSpeedTable[ iLast ].trTrack == tLast ) {
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else if( sSpeedTable[ iLast ].trTrack == tLast ) {
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// otherwise just mark the last added track as the final one
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// otherwise just mark the last added track as the final one
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// TODO: investigate exactly how we can wind up not marking the last existing track as actual end
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// TODO: investigate exactly how we can wind up not marking the last existing track as actual end
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sSpeedTable[ iLast ].iFlags |= spEnd;
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sSpeedTable[ iLast ].iFlags |= ( spEnabled | spEnd );
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}
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}
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// to ostatnia pozycja, bo NULL nic nie da, a może się podpiąć obrotnica, czy jakieś transportery
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// to ostatnia pozycja, bo NULL nic nie da, a może się podpiąć obrotnica, czy jakieś transportery
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return;
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return;
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@@ -1377,9 +1377,12 @@ TCommandType TController::TableUpdate(double &fVelDes, double &fDist, double &fN
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} // jeśli nie ma zawalidrogi
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} // jeśli nie ma zawalidrogi
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} // jeśli event
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} // jeśli event
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if (v >= 0.0) {
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auto const railwaytrackend { ( true == TestFlag( sSpeedTable[ i ].iFlags, spEnd ) ) && ( mvOccupied->CategoryFlag & 1 ) };
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if( ( v >= 0.0 )
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|| ( railwaytrackend ) ) {
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// pozycje z prędkością -1 można spokojnie pomijać
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// pozycje z prędkością -1 można spokojnie pomijać
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d = sSpeedTable[i].fDist;
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d = sSpeedTable[i].fDist;
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if( v >= 0.0 ) {
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if( ( d > 0.0 )
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if( ( d > 0.0 )
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&& ( false == TestFlag( sSpeedTable[ i ].iFlags, spElapsed ) ) ) {
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&& ( false == TestFlag( sSpeedTable[ i ].iFlags, spElapsed ) ) ) {
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// sygnał lub ograniczenie z przodu (+32=przejechane)
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// sygnał lub ograniczenie z przodu (+32=przejechane)
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@@ -1394,6 +1397,7 @@ TCommandType TController::TableUpdate(double &fVelDes, double &fDist, double &fN
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}
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}
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else {
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else {
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// przyspieszenie: ujemne, gdy trzeba hamować
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// przyspieszenie: ujemne, gdy trzeba hamować
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if( v >= 0.0 ) {
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a = ( v * v - mvOccupied->Vel * mvOccupied->Vel ) / ( 25.92 * d );
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a = ( v * v - mvOccupied->Vel * mvOccupied->Vel ) / ( 25.92 * d );
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if( ( mvOccupied->Vel < v )
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if( ( mvOccupied->Vel < v )
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|| ( v == 0.0 ) ) {
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|| ( v == 0.0 ) ) {
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@@ -1411,32 +1415,47 @@ TCommandType TController::TableUpdate(double &fVelDes, double &fDist, double &fN
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fVelDes = v;
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fVelDes = v;
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}
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}
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}
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}
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if( ( true == TestFlag( sSpeedTable[ i ].iFlags, spEnd ) )
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&& ( mvOccupied->CategoryFlag & 1 ) ) {
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// if the railway track ends here set the velnext accordingly as well
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// TODO: test this with turntables and such
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fNext = 0.0;
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}
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}
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}
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}
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else if (sSpeedTable[i].iFlags & spTrack) // jeśli tor
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else if (sSpeedTable[i].iFlags & spTrack) // jeśli tor
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{ // tor ogranicza prędkość, dopóki cały skład nie przejedzie,
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{ // tor ogranicza prędkość, dopóki cały skład nie przejedzie,
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// d=fLength+d; //zamiana na długość liczoną do przodu
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if( v >= 1.0 ) // EU06 się zawieszało po dojechaniu na koniec toru postojowego
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if( v >= 1.0 ) // EU06 się zawieszało po dojechaniu na koniec toru postojowego
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if( d + sSpeedTable[ i ].trTrack->Length() < -fLength )
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if( d + sSpeedTable[ i ].trTrack->Length() < -fLength )
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if( false == railwaytrackend )
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continue; // zapętlenie, jeśli już wyjechał za ten odcinek
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continue; // zapętlenie, jeśli już wyjechał za ten odcinek
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if( v < fVelDes ) {
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if( v < fVelDes ) {
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// ograniczenie aktualnej prędkości aż do wyjechania za ograniczenie
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// ograniczenie aktualnej prędkości aż do wyjechania za ograniczenie
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fVelDes = v;
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fVelDes = v;
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}
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}
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// if (v==0.0) fAcc=-0.9; //hamowanie jeśli stop
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if( false == railwaytrackend )
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continue; // i tyle wystarczy
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continue; // i tyle wystarczy
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}
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}
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else // event trzyma tylko jeśli VelNext=0, nawet po przejechaniu (nie powinno dotyczyć samochodów?)
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else {
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// event trzyma tylko jeśli VelNext=0, nawet po przejechaniu (nie powinno dotyczyć samochodów?)
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a = (v > 0.0 ?
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a = (v > 0.0 ?
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fAcc :
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fAcc :
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mvOccupied->Vel < 0.01 ?
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mvOccupied->Vel < 0.01 ?
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0.0 : // already standing still so no need to bother with brakes
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0.0 : // already standing still so no need to bother with brakes
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-2.0 ); // ruszanie albo hamowanie
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-2.0 ); // ruszanie albo hamowanie
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}
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}
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// track can potentially end, which creates another virtual point of interest with speed limit of 0 at the end of it
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// TBD, TODO: when tracing the route create a dedicated table entry for it, to simplify the code?
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if( ( true == TestFlag( sSpeedTable[ i ].iFlags, spEnd ) )
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&& ( mvOccupied->CategoryFlag & 1 ) ) {
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// if the railway track ends here set the velnext accordingly as well
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// TODO: test this with turntables and such
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auto const stopatendacceleration = ( -1.0 * mvOccupied->Vel * mvOccupied->Vel ) / ( 25.92 * ( d + sSpeedTable[ i ].trTrack->Length() ) );
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if( stopatendacceleration < a ) {
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a = stopatendacceleration;
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v = 0.0;
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d += sSpeedTable[ i ].trTrack->Length();
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if( d < fMinProximityDist ) {
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// jak jest już blisko, ograniczenie aktualnej prędkości
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fVelDes = v;
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}
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}
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}
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if ((a < fAcc) && (v == std::min(v, fNext))) {
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if ((a < fAcc) && (v == std::min(v, fNext))) {
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// mniejsze przyspieszenie to mniejsza możliwość rozpędzenia się albo konieczność hamowania
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// mniejsze przyspieszenie to mniejsza możliwość rozpędzenia się albo konieczność hamowania
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@@ -5455,7 +5474,7 @@ TController::UpdateSituation(double dt) {
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ActualProximityDist,
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ActualProximityDist,
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Obstacle.distance );
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Obstacle.distance );
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if( ActualProximityDist <= (
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if( Obstacle.distance <= (
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( mvOccupied->CategoryFlag & 2 ) ?
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( mvOccupied->CategoryFlag & 2 ) ?
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100.0 : // cars
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100.0 : // cars
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250.0 ) ) { // others
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250.0 ) ) { // others
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@@ -1639,6 +1639,7 @@ public:
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void MainSwitch_( bool const State );
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void MainSwitch_( bool const State );
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bool ConverterSwitch( bool State, range_t const Notify = range_t::consist );/*! wl/wyl przetwornicy*/
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bool ConverterSwitch( bool State, range_t const Notify = range_t::consist );/*! wl/wyl przetwornicy*/
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bool CompressorSwitch( bool State, range_t const Notify = range_t::consist );/*! wl/wyl sprezarki*/
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bool CompressorSwitch( bool State, range_t const Notify = range_t::consist );/*! wl/wyl sprezarki*/
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bool ChangeCompressorPreset( int const Change, range_t const Notify = range_t::consist );
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/*-funkcje typowe dla lokomotywy elektrycznej*/
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/*-funkcje typowe dla lokomotywy elektrycznej*/
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void MainsCheck( double const Deltatime );
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void MainsCheck( double const Deltatime );
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@@ -3186,74 +3186,68 @@ void TMoverParameters::MainSwitch_( bool const State ) {
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// Q: 20160713
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// Q: 20160713
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// włączenie / wyłączenie przetwornicy
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// włączenie / wyłączenie przetwornicy
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// *************************************************************************************************
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// *************************************************************************************************
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bool TMoverParameters::ConverterSwitch( bool State, range_t const Notify )
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bool TMoverParameters::ConverterSwitch( bool State, range_t const Notify ) {
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{
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bool CS = false; // Ra: normalnie chyba false?
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auto const initialstate { ConverterAllow };
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if (ConverterAllow != State)
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{
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ConverterAllow = State;
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ConverterAllow = State;
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CS = true;
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}
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if( ConverterAllow == true ) {
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if( Notify != range_t::local ) {
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if( Notify != range_t::local ) {
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SendCtrlToNext(
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SendCtrlToNext(
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"ConverterSwitch", 1, CabActive,
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"ConverterSwitch",
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( State ? 1 : 0 ),
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CabActive,
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( Notify == range_t::unit ?
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( Notify == range_t::unit ?
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ctrain_controll | ctrain_depot :
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coupling::control | coupling::permanent :
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ctrain_controll ) );
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coupling::control ) );
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}
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}
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else {
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if( Notify != range_t::local ) {
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SendCtrlToNext(
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"ConverterSwitch", 0, CabActive,
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( Notify == range_t::unit ?
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ctrain_controll | ctrain_depot :
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ctrain_controll ) );
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}
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}
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}
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return CS;
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return ( ConverterAllow != initialstate );
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}
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}
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// *************************************************************************************************
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// *************************************************************************************************
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// Q: 20160713
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// Q: 20160713
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// włączenie / wyłączenie sprężarki
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// włączenie / wyłączenie sprężarki
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// *************************************************************************************************
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// *************************************************************************************************
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bool TMoverParameters::CompressorSwitch( bool State, range_t const Notify )
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bool TMoverParameters::CompressorSwitch( bool State, range_t const Notify ) {
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{
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if( CompressorStart != start_t::manual ) {
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if( CompressorStart != start_t::manual ) {
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// only pay attention if the compressor can be controlled manually
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// only pay attention if the compressor can be controlled manually
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return false;
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return false;
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}
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}
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bool CS = false; // Ra: normalnie chyba tak?
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auto const initialstate { CompressorAllow };
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if ( CompressorAllow != State )
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{
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CompressorAllow = State;
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CompressorAllow = State;
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CS = true;
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}
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if( CompressorAllow == true ) {
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if( Notify != range_t::local ) {
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if( Notify != range_t::local ) {
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SendCtrlToNext(
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SendCtrlToNext(
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"CompressorSwitch", 1, CabActive,
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"CompressorSwitch",
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( State ? 1 : 0 ),
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CabActive,
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( Notify == range_t::unit ?
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( Notify == range_t::unit ?
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ctrain_controll | ctrain_depot :
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coupling::control | coupling::permanent :
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ctrain_controll ) );
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coupling::control ) );
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}
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}
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else {
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if( Notify != range_t::local ) {
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SendCtrlToNext(
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"CompressorSwitch", 0, CabActive,
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( Notify == range_t::unit ?
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ctrain_controll | ctrain_depot :
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ctrain_controll ) );
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}
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}
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}
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return CS;
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return ( CompressorAllow != initialstate );
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}
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bool TMoverParameters::ChangeCompressorPreset( int const State, range_t const Notify ) {
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auto const initialstate { CompressorListPos };
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CompressorListPos = clamp( State, 0, CompressorListPosNo );
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if( Notify != range_t::local ) {
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SendCtrlToNext(
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"CompressorPreset", State, CabActive,
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( Notify == range_t::unit ?
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coupling::control | coupling::permanent :
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coupling::control ) );
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}
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return ( CompressorListPos != initialstate );
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}
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}
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// *************************************************************************************************
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// *************************************************************************************************
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@@ -3700,19 +3694,7 @@ void TMoverParameters::UpdateBrakePressure(double dt)
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// Q: 20160712
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// Q: 20160712
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// Obliczanie pracy sprężarki
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// Obliczanie pracy sprężarki
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// *************************************************************************************************
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// *************************************************************************************************
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// TODO: clean the method up, a lot of the code is redundant
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void TMoverParameters::CompressorCheck(double dt) {
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void TMoverParameters::CompressorCheck(double dt)
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{
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double MaxCompressorF = CompressorList[TCompressorList::cl_MaxFactor][CompressorListPos] * MaxCompressor;
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double MinCompressorF = CompressorList[TCompressorList::cl_MinFactor][CompressorListPos] * MinCompressor;
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double CompressorSpeedF = CompressorList[TCompressorList::cl_SpeedFactor][CompressorListPos] * CompressorSpeed;
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double AllowFactor = CompressorList[TCompressorList::cl_Allow][CompressorListPos];
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//checking the impact on the compressor allowance
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if (AllowFactor > 0.5) {
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CompressorAllow = AllowFactor > 1.5;
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}
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if( VeselVolume == 0.0 ) { return; }
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if( VeselVolume == 0.0 ) { return; }
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@@ -3723,231 +3705,125 @@ void TMoverParameters::CompressorCheck(double dt)
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CompressedVolume -= dV;
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CompressedVolume -= dV;
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}
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}
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CompressedVolume = std::max( 0.0, CompressedVolume - dt * AirLeakRate * 0.1 ); // nieszczelności: 0.001=1l/s
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CompressedVolume = std::max( 0.0, CompressedVolume - dt * AirLeakRate * 0.1 ); // nieszczelności: 0.001=1l/s
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if( ( true == CompressorGovernorLock )
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// assorted operational logic
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&& ( Compressor < MinCompressorF ) ) {
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auto const MaxCompressorF { CompressorList[ TCompressorList::cl_MaxFactor ][ CompressorListPos ] * MaxCompressor };
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// if the pressure drops below the cut-in level, we can reset compressor governor
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auto const MinCompressorF { CompressorList[ TCompressorList::cl_MinFactor ][ CompressorListPos ] * MinCompressor };
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// TBD, TODO: don't operate the lock without battery power?
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auto const CompressorSpeedF { CompressorList[ TCompressorList::cl_SpeedFactor ][ CompressorListPos ] * CompressorSpeed };
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CompressorGovernorLock = false;
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auto const AllowFactor { CompressorList[ TCompressorList::cl_Allow ][ CompressorListPos ] };
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//checking the impact on the compressor allowance
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if (AllowFactor > 0.5) {
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CompressorAllow = ( AllowFactor > 1.5 );
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}
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}
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if( CompressorPower == 2 ) {
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switch( CompressorPower ) {
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case 2: {
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CompressorAllow = ConverterAllow;
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CompressorAllow = ConverterAllow;
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break;
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}
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}
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// TODO: clean up compressor CompressorFlag state code, large parts are cloned and an utter mess
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case 3: {
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if (MaxCompressorF - MinCompressorF < 0.0001) {
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// HACK: make sure compressor coupled with diesel engine is always ready for work
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// TODO: investigate purpose of this branch and whether it can be removed as it duplicates later code
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if( ( true == CompressorAllow )
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&& ( true == CompressorAllowLocal )
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&& ( true == Mains )
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&& ( MainCtrlPowerPos() > 0 ) ) {
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if( Compressor < MaxCompressorF ) {
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if( ( EngineType == TEngineType::DieselElectric )
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&& ( CompressorPower > 0 ) ) {
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CompressedVolume +=
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CompressorSpeedF
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* ( 2.0 * MaxCompressorF - Compressor ) / MaxCompressorF
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* ( ( 60.0 * std::abs( enrot ) ) / DElist[ MainCtrlPosNo ].RPM )
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* dt;
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}
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else {
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CompressedVolume +=
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CompressorSpeedF
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* ( 2.0 * MaxCompressorF - Compressor ) / MaxCompressorF
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* dt;
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TotalCurrent += 0.0015 * PantographVoltage; // tymczasowo tylko obciążenie sprężarki, tak z 5A na sprężarkę
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}
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}
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else {
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CompressedVolume = CompressedVolume * 0.8;
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SetFlag(SoundFlag, sound::relay | sound::loud);
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}
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}
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}
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else {
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if( CompressorPower == 3 ) {
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// experimental: make sure compressor coupled with diesel engine is always ready for work
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|
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CompressorStart = start_t::automatic;
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CompressorStart = start_t::automatic;
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||||||
|
break;
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}
|
}
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if (CompressorFlag) // jeśli sprężarka załączona
|
default: {
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||||||
{ // sprawdzić możliwe warunki wyłączenia sprężarki
|
break;
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if (CompressorPower == 5) // jeśli zasilanie z sąsiedniego członu
|
|
||||||
{ // zasilanie sprężarki w członie ra z członu silnikowego (sprzęg 1)
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|
||||||
if( Couplers[ end::rear ].Connected != NULL ) {
|
|
||||||
CompressorFlag = (
|
|
||||||
( ( Couplers[ end::rear ].Connected->CompressorAllow ) || ( CompressorStart == start_t::automatic ) )
|
|
||||||
&& ( CompressorAllowLocal )
|
|
||||||
&& ( Couplers[ end::rear ].Connected->ConverterFlag ) );
|
|
||||||
}
|
|
||||||
else {
|
|
||||||
// bez tamtego członu nie zadziała
|
|
||||||
CompressorFlag = false;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else if (CompressorPower == 4) // jeśli zasilanie z poprzedniego członu
|
|
||||||
{ // zasilanie sprężarki w członie ra z członu silnikowego (sprzęg 1)
|
auto *compressorowner { (
|
||||||
if( Couplers[ end::front ].Connected != NULL ) {
|
CompressorPower == 4 ? Couplers[ end::front ].Connected :
|
||||||
CompressorFlag = (
|
CompressorPower == 5 ? Couplers[ end::rear ].Connected :
|
||||||
( ( Couplers[ end::front ].Connected->CompressorAllow ) || ( CompressorStart == start_t::automatic ) )
|
this ) };
|
||||||
&& ( CompressorAllowLocal )
|
auto const compressorpower { (
|
||||||
&& ( Couplers[ end::front ].Connected->ConverterFlag ) );
|
CompressorPower == 0 ? Mains :
|
||||||
}
|
|
||||||
else {
|
|
||||||
CompressorFlag = false; // bez tamtego członu nie zadziała
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else
|
|
||||||
CompressorFlag = (
|
|
||||||
( ( CompressorAllow ) || ( CompressorStart == start_t::automatic ) )
|
|
||||||
&& ( CompressorAllowLocal )
|
|
||||||
&& ( CompressorPower == 0 ? Mains :
|
|
||||||
CompressorPower == 3 ? Mains :
|
CompressorPower == 3 ? Mains :
|
||||||
ConverterFlag ) );
|
( compressorowner != nullptr ) && ( compressorowner->ConverterFlag ) ) };
|
||||||
|
auto const compressorallow {
|
||||||
|
( CompressorAllowLocal )
|
||||||
|
&& ( ( CompressorStart == start_t::automatic )
|
||||||
|
|| ( ( compressorowner != nullptr ) && ( compressorowner->CompressorAllow ) ) ) };
|
||||||
|
|
||||||
if( Compressor > MaxCompressorF ) {
|
auto const pressureistoolow { Compressor < MinCompressorF };
|
||||||
// wyłącznik ciśnieniowy jest niezależny od sposobu zasilania
|
auto const pressureistoohigh { Compressor > MaxCompressorF };
|
||||||
// TBD, TODO: don't operate the lock without battery power?
|
|
||||||
if( CompressorPower == 3 ) {
|
|
||||||
// if the compressor is powered directly by the engine the lock can't turn it off and instead just changes the output
|
|
||||||
if( false == CompressorGovernorLock ) {
|
|
||||||
// emit relay sound when the lock engages (the state change itself is below) and presumably changes where the air goes
|
|
||||||
SetFlag( SoundFlag, sound::relay | sound::loud );
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else {
|
|
||||||
// if the compressor isn't coupled with the engine the lock can control its state freely
|
|
||||||
CompressorFlag = false;
|
|
||||||
}
|
|
||||||
CompressorGovernorLock = true; // prevent manual activation until the pressure goes below cut-in level
|
|
||||||
}
|
|
||||||
|
|
||||||
if( ( TrainType == dt_ET41 )
|
// TBD, TODO: break the lock with no low voltage power?
|
||||||
|| ( TrainType == dt_ET42 ) ) {
|
auto const governorlockispresent { MaxCompressorF - MinCompressorF > 0.0001 };
|
||||||
|
CompressorGovernorLock =
|
||||||
|
( governorlockispresent )
|
||||||
|
&& ( false == pressureistoolow ) // unlock if pressure drops below minimal threshold
|
||||||
|
&& ( pressureistoohigh || CompressorGovernorLock ); // lock if pressure goes above maximum threshold
|
||||||
// for these multi-unit engines compressors turn off whenever any of them was affected by the governor
|
// for these multi-unit engines compressors turn off whenever any of them was affected by the governor
|
||||||
// NOTE: this is crude implementation, TODO: re-implement when a more elegant/flexible system is in place
|
// NOTE: this is crude implementation, limited only to adjacent vehicles
|
||||||
if( ( Couplers[ 1 ].Connected != nullptr )
|
// TODO: re-implement when a more elegant/flexible system is in place
|
||||||
&& ( true == TestFlag( Couplers[ 1 ].CouplingFlag, coupling::permanent ) ) ) {
|
auto const coupledgovernorlock {
|
||||||
// the first unit isn't allowed to start its compressor until second unit can start its own as well
|
( ( Couplers[ end::rear ].Connected != nullptr )
|
||||||
CompressorFlag &= ( Couplers[ 1 ].Connected->CompressorGovernorLock == false );
|
&& ( true == TestFlag( Couplers[ end::rear ].CouplingFlag, coupling::permanent ) )
|
||||||
}
|
&& ( Couplers[ end::rear ].Connected->CompressorGovernorLock ) )
|
||||||
if( ( Couplers[ 0 ].Connected != nullptr )
|
|| ( ( Couplers[ end::front ].Connected != nullptr )
|
||||||
&& ( true == TestFlag( Couplers[ 0 ].CouplingFlag, coupling::permanent ) ) ) {
|
&& ( true == TestFlag( Couplers[ end::front ].CouplingFlag, coupling::permanent ) )
|
||||||
// the second unit isn't allowed to start its compressor until first unit can start its own as well
|
&& ( Couplers[ end::front ].Connected->CompressorGovernorLock ) ) };
|
||||||
CompressorFlag &= ( Couplers[ 0 ].Connected->CompressorGovernorLock == false );
|
auto const governorlock { CompressorGovernorLock || coupledgovernorlock };
|
||||||
}
|
|
||||||
}
|
auto const compressorflag { CompressorFlag };
|
||||||
}
|
CompressorFlag =
|
||||||
else {
|
( compressorpower )
|
||||||
// jeśli nie załączona
|
&& ( ( false == governorlock ) || ( CompressorPower == 3 ) )
|
||||||
if( ( LastSwitchingTime > CtrlDelay )
|
&& ( ( CompressorFlag )
|
||||||
&& ( ( Compressor < MinCompressorF )
|
|| ( ( compressorallow ) && ( LastSwitchingTime > CtrlDelay ) ) );
|
||||||
|| ( ( Compressor < MaxCompressorF )
|
|
||||||
&& ( false == CompressorGovernorLock ) ) ) ) {
|
if( ( CompressorFlag ) && ( CompressorFlag != compressorflag ) ) {
|
||||||
// załączenie przy małym ciśnieniu
|
// jeśli została załączona to trzeba ograniczyć ponowne włączenie
|
||||||
// jeśli nie załączona, a ciśnienie za małe
|
LastSwitchingTime = 0;
|
||||||
// or if the switch is on and the pressure isn't maxed
|
|
||||||
if( CompressorPower == 5 ) // jeśli zasilanie z następnego członu
|
|
||||||
{ // zasilanie sprężarki w członie ra z członu silnikowego (sprzęg 1)
|
|
||||||
if( Couplers[ end::rear ].Connected != NULL ) {
|
|
||||||
CompressorFlag = (
|
|
||||||
( ( Couplers[ end::rear ].Connected->CompressorAllow ) || ( CompressorStart == start_t::automatic ) )
|
|
||||||
&& ( CompressorAllowLocal )
|
|
||||||
&& ( Couplers[ end::rear ].Connected->ConverterFlag ) );
|
|
||||||
}
|
|
||||||
else {
|
|
||||||
// bez tamtego członu nie zadziała
|
|
||||||
CompressorFlag = false;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else if( CompressorPower == 4 ) // jeśli zasilanie z poprzedniego członu
|
|
||||||
{ // zasilanie sprężarki w członie ra z członu silnikowego (sprzęg 1)
|
|
||||||
if( Couplers[ end::front ].Connected != NULL ) {
|
|
||||||
CompressorFlag = (
|
|
||||||
( ( Couplers[ end::front ].Connected->CompressorAllow ) || ( CompressorStart == start_t::automatic ) )
|
|
||||||
&& ( CompressorAllowLocal )
|
|
||||||
&& ( Couplers[ end::front ].Connected->ConverterFlag ) );
|
|
||||||
}
|
|
||||||
else {
|
|
||||||
CompressorFlag = false; // bez tamtego członu nie zadziała
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else {
|
|
||||||
CompressorFlag = (
|
|
||||||
( ( CompressorAllow ) || ( CompressorStart == start_t::automatic ) )
|
|
||||||
&& ( CompressorAllowLocal )
|
|
||||||
&& ( CompressorPower == 0 ? Mains :
|
|
||||||
CompressorPower == 3 ? Mains :
|
|
||||||
ConverterFlag ) );
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// NOTE: crude way to enforce simultaneous activation of compressors in multi-unit setups
|
if( false == CompressorFlag ) { return; }
|
||||||
// TODO: replace this with a more universal activation system down the road
|
|
||||||
if( ( TrainType == dt_ET41 )
|
|
||||||
|| ( TrainType == dt_ET42 ) ) {
|
|
||||||
|
|
||||||
if( ( Couplers[1].Connected != nullptr )
|
|
||||||
&& ( true == TestFlag( Couplers[ 1 ].CouplingFlag, coupling::permanent ) ) ) {
|
|
||||||
// the first unit isn't allowed to start its compressor until second unit can start its own as well
|
|
||||||
CompressorFlag &= ( Couplers[ 1 ].Connected->CompressorGovernorLock == false );
|
|
||||||
}
|
|
||||||
if( ( Couplers[ 0 ].Connected != nullptr )
|
|
||||||
&& ( true == TestFlag( Couplers[ 0 ].CouplingFlag, coupling::permanent ) ) ) {
|
|
||||||
// the second unit isn't allowed to start its compressor until first unit can start its own as well
|
|
||||||
CompressorFlag &= ( Couplers[ 0 ].Connected->CompressorGovernorLock == false );
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if( CompressorFlag ) {
|
|
||||||
// jeśli została załączona
|
|
||||||
LastSwitchingTime = 0; // to trzeba ograniczyć ponowne włączenie
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if( CompressorFlag ) {
|
|
||||||
// working compressor adds air to the air reservoir
|
// working compressor adds air to the air reservoir
|
||||||
if( CompressorPower == 3 ) {
|
switch( CompressorPower ) {
|
||||||
|
case 3: {
|
||||||
// the compressor is coupled with the diesel engine, engine revolutions affect the output
|
// the compressor is coupled with the diesel engine, engine revolutions affect the output
|
||||||
if( false == CompressorGovernorLock ) {
|
|
||||||
auto const enginefactor { (
|
auto const enginefactor { (
|
||||||
EngineType == TEngineType::DieselElectric ? ( ( 60.0 * std::abs( enrot ) ) / DElist[ MainCtrlPosNo ].RPM ) :
|
EngineType == TEngineType::DieselElectric ? ( ( 60.0 * std::abs( enrot ) ) / DElist[ MainCtrlPosNo ].RPM ) :
|
||||||
EngineType == TEngineType::DieselEngine ? ( std::abs( enrot ) / nmax ) :
|
EngineType == TEngineType::DieselEngine ? ( std::abs( enrot ) / nmax ) :
|
||||||
1.0 ) }; // shouldn't ever get here but, eh
|
1.0 ) }; // shouldn't ever get here but, eh
|
||||||
CompressedVolume +=
|
CompressedVolume +=
|
||||||
CompressorSpeed
|
CompressorSpeedF
|
||||||
* ( 2.0 * MaxCompressorF - Compressor ) / MaxCompressorF
|
* ( 2.0 * MaxCompressorF - Compressor ) / MaxCompressorF
|
||||||
* enginefactor
|
* enginefactor
|
||||||
* dt;
|
* dt;
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
/*
|
default: {
|
||||||
else {
|
|
||||||
// the lock is active, air is being vented out at arbitrary rate
|
|
||||||
CompressedVolume -= 0.01 * dt;
|
|
||||||
}
|
|
||||||
*/
|
|
||||||
}
|
|
||||||
else {
|
|
||||||
// the compressor is a stand-alone device, working at steady pace
|
// the compressor is a stand-alone device, working at steady pace
|
||||||
CompressedVolume +=
|
CompressedVolume +=
|
||||||
CompressorSpeedF
|
CompressorSpeedF
|
||||||
* ( 2.0 * MaxCompressorF - Compressor ) / MaxCompressorF
|
* ( 2.0 * MaxCompressorF - Compressor ) / MaxCompressorF
|
||||||
* dt;
|
* dt;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if( ( pressureistoohigh )
|
||||||
|
&& ( false == governorlockispresent ) ) {
|
||||||
|
// vent some air out if there's no governor lock to stop the compressor from exceeding acceptable pressure level
|
||||||
|
SetFlag( SoundFlag, sound::relay | sound::loud );
|
||||||
|
CompressedVolume *= 0.8;
|
||||||
|
}
|
||||||
|
|
||||||
if( ( CompressorPower == 5 ) && ( Couplers[ 1 ].Connected != NULL ) ) {
|
|
||||||
// tymczasowo tylko obciążenie sprężarki, tak z 5A na sprężarkę
|
// tymczasowo tylko obciążenie sprężarki, tak z 5A na sprężarkę
|
||||||
Couplers[ 1 ].Connected->TotalCurrent += 0.0015 * Couplers[ 1 ].Connected->PantographVoltage;
|
// TODO: draw power from proper high- or low voltage circuit
|
||||||
}
|
switch( CompressorPower ) {
|
||||||
else if( ( CompressorPower == 4 ) && ( Couplers[ 0 ].Connected != NULL ) ) {
|
case 3: {
|
||||||
// tymczasowo tylko obciążenie sprężarki, tak z 5A na sprężarkę
|
// diesel-powered compressor doesn't draw power
|
||||||
Couplers[ 0 ].Connected->TotalCurrent += 0.0015 * Couplers[ 0 ].Connected->PantographVoltage;
|
break;
|
||||||
}
|
|
||||||
else {
|
|
||||||
// tymczasowo tylko obciążenie sprężarki, tak z 5A na sprężarkę
|
|
||||||
TotalCurrent += 0.0015 * PantographVoltage;
|
|
||||||
}
|
}
|
||||||
|
default: {
|
||||||
|
if( compressorowner != nullptr ) {
|
||||||
|
compressorowner->TotalCurrent += 0.0015 * compressorowner->PantographVoltage;
|
||||||
}
|
}
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -11090,6 +10966,10 @@ bool TMoverParameters::RunCommand( std::string Command, double CValue1, double C
|
|||||||
}
|
}
|
||||||
OK = SendCtrlToNext( Command, CValue1, CValue2, Couplertype );
|
OK = SendCtrlToNext( Command, CValue1, CValue2, Couplertype );
|
||||||
}
|
}
|
||||||
|
else if( Command == "CompressorPreset" ) {
|
||||||
|
CompressorListPos = clamp( static_cast<int>( CValue1 ), 0, CompressorListPosNo );
|
||||||
|
OK = SendCtrlToNext( Command, CValue1, CValue2, Couplertype );
|
||||||
|
}
|
||||||
else if (Command == "DoorPermit") {
|
else if (Command == "DoorPermit") {
|
||||||
|
|
||||||
auto const left { CValue2 > 0 ? 1 : 2 };
|
auto const left { CValue2 > 0 ? 1 : 2 };
|
||||||
|
|||||||
79
Train.cpp
79
Train.cpp
@@ -3079,9 +3079,7 @@ void TTrain::OnCommand_compressorenable( TTrain *Train, command_data const &Comm
|
|||||||
|
|
||||||
void TTrain::OnCommand_compressordisable( TTrain *Train, command_data const &Command ) {
|
void TTrain::OnCommand_compressordisable( TTrain *Train, command_data const &Command ) {
|
||||||
|
|
||||||
if( Train->mvControlled->CompressorPower >= 2 ) {
|
if( Train->mvControlled->CompressorPower >= 2 ) { return; }
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
if( Command.action == GLFW_PRESS ) {
|
if( Command.action == GLFW_PRESS ) {
|
||||||
// visual feedback
|
// visual feedback
|
||||||
@@ -3103,12 +3101,8 @@ void TTrain::OnCommand_compressordisable( TTrain *Train, command_data const &Com
|
|||||||
|
|
||||||
void TTrain::OnCommand_compressortogglelocal( TTrain *Train, command_data const &Command ) {
|
void TTrain::OnCommand_compressortogglelocal( TTrain *Train, command_data const &Command ) {
|
||||||
|
|
||||||
if( Train->mvOccupied->CompressorPower >= 2 ) {
|
if( Train->mvOccupied->CompressorPower >= 2 ) { return; }
|
||||||
return;
|
if( Train->ggCompressorLocalButton.SubModel == nullptr ) { return; }
|
||||||
}
|
|
||||||
if( Train->ggCompressorLocalButton.SubModel == nullptr ) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
if( Command.action == GLFW_PRESS ) {
|
if( Command.action == GLFW_PRESS ) {
|
||||||
// only reacting to press, so the switch doesn't flip back and forth if key is held down
|
// only reacting to press, so the switch doesn't flip back and forth if key is held down
|
||||||
@@ -3131,25 +3125,32 @@ void TTrain::OnCommand_compressortogglelocal( TTrain *Train, command_data const
|
|||||||
|
|
||||||
void TTrain::OnCommand_compressorpresetactivatenext(TTrain *Train, command_data const &Command) {
|
void TTrain::OnCommand_compressorpresetactivatenext(TTrain *Train, command_data const &Command) {
|
||||||
|
|
||||||
if (Train->mvOccupied->CompressorListPosNo == 0) {
|
if (Train->mvOccupied->CompressorListPosNo == 0) { return; }
|
||||||
// lights are controlled by preset selector
|
if( Command.action == GLFW_REPEAT ) { return; }
|
||||||
return;
|
|
||||||
}
|
if( Train->ggCompressorListButton.type() == TGaugeType::push ) {
|
||||||
if (Command.action != GLFW_PRESS) {
|
// impulse switch
|
||||||
// one change per key press
|
if( Train->mvOccupied->CompressorListPosNo < Train->mvOccupied->CompressorListDefPos + 1 ) { return; }
|
||||||
return;
|
|
||||||
|
Train->mvOccupied->ChangeCompressorPreset( (
|
||||||
|
Command.action == GLFW_PRESS ?
|
||||||
|
Train->mvOccupied->CompressorListDefPos + 1 :
|
||||||
|
Train->mvOccupied->CompressorListDefPos ) );
|
||||||
|
// visual feedback
|
||||||
|
Train->ggCompressorListButton.UpdateValue( Train->mvOccupied->CompressorListPos - 1, Train->dsbSwitch );
|
||||||
}
|
}
|
||||||
|
else {
|
||||||
|
// multi-state switch
|
||||||
|
if( Command.action == GLFW_RELEASE ) { return; }
|
||||||
|
|
||||||
if( ( Train->mvOccupied->CompressorListPos < Train->mvOccupied->CompressorListPosNo )
|
if( ( Train->mvOccupied->CompressorListPos < Train->mvOccupied->CompressorListPosNo )
|
||||||
|| ( true == Train->mvOccupied->CompressorListWrap ) ) {
|
|| ( true == Train->mvOccupied->CompressorListWrap ) ) {
|
||||||
// active light preset is stored as value in range 1-LigthPosNo
|
// active light preset is stored as value in range 1-LigthPosNo
|
||||||
Train->mvOccupied->CompressorListPos = (
|
Train->mvOccupied->ChangeCompressorPreset( (
|
||||||
Train->mvOccupied->CompressorListPos < Train->mvOccupied->CompressorListPosNo ?
|
Train->mvOccupied->CompressorListPos < Train->mvOccupied->CompressorListPosNo ?
|
||||||
Train->mvOccupied->CompressorListPos + 1 :
|
Train->mvOccupied->CompressorListPos + 1 :
|
||||||
1); // wrap mode
|
1 ) ); // wrap mode
|
||||||
|
|
||||||
// visual feedback
|
// visual feedback
|
||||||
if (Train->ggCompressorListButton.SubModel != nullptr) {
|
|
||||||
Train->ggCompressorListButton.UpdateValue( Train->mvOccupied->CompressorListPos - 1, Train->dsbSwitch );
|
Train->ggCompressorListButton.UpdateValue( Train->mvOccupied->CompressorListPos - 1, Train->dsbSwitch );
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -3157,22 +3158,21 @@ void TTrain::OnCommand_compressorpresetactivatenext(TTrain *Train, command_data
|
|||||||
|
|
||||||
void TTrain::OnCommand_compressorpresetactivateprevious(TTrain *Train, command_data const &Command) {
|
void TTrain::OnCommand_compressorpresetactivateprevious(TTrain *Train, command_data const &Command) {
|
||||||
|
|
||||||
if (Train->mvOccupied->CompressorListPosNo == 0) {
|
if (Train->mvOccupied->CompressorListPosNo == 0) { return; }
|
||||||
// lights are controlled by preset selector
|
if (Command.action != GLFW_PRESS) { return; } // one change per key press
|
||||||
return;
|
|
||||||
}
|
if( Train->ggCompressorListButton.type() == TGaugeType::push ) {
|
||||||
if (Command.action != GLFW_PRESS) {
|
// impulse switch toggles only between positions 'default' and 'default+1'
|
||||||
// one change per key press
|
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
if ((Train->mvOccupied->CompressorListPos > 1)
|
if ((Train->mvOccupied->CompressorListPos > 1)
|
||||||
|| (true == Train->mvOccupied->CompressorListWrap)) {
|
|| (true == Train->mvOccupied->CompressorListWrap)) {
|
||||||
// active light preset is stored as value in range 1-LigthPosNo
|
// active light preset is stored as value in range 1-LigthPosNo
|
||||||
Train->mvOccupied->CompressorListPos = (
|
Train->mvOccupied->ChangeCompressorPreset( (
|
||||||
Train->mvOccupied->CompressorListPos > 1 ?
|
Train->mvOccupied->CompressorListPos > 1 ?
|
||||||
Train->mvOccupied->CompressorListPos - 1 :
|
Train->mvOccupied->CompressorListPos - 1 :
|
||||||
Train->mvOccupied->CompressorListPosNo); // wrap mode
|
Train->mvOccupied->CompressorListPosNo) ); // wrap mode
|
||||||
|
|
||||||
// visual feedback
|
// visual feedback
|
||||||
if (Train->ggCompressorListButton.SubModel != nullptr) {
|
if (Train->ggCompressorListButton.SubModel != nullptr) {
|
||||||
@@ -3183,16 +3183,10 @@ void TTrain::OnCommand_compressorpresetactivateprevious(TTrain *Train, command_d
|
|||||||
|
|
||||||
void TTrain::OnCommand_compressorpresetactivatedefault(TTrain *Train, command_data const &Command) {
|
void TTrain::OnCommand_compressorpresetactivatedefault(TTrain *Train, command_data const &Command) {
|
||||||
|
|
||||||
if (Train->mvOccupied->CompressorListPosNo == 0) {
|
if (Train->mvOccupied->CompressorListPosNo == 0) { return; }
|
||||||
// lights are controlled by preset selector
|
if (Command.action != GLFW_PRESS) { return; } // one change per key press
|
||||||
return;
|
|
||||||
}
|
|
||||||
if (Command.action != GLFW_PRESS) {
|
|
||||||
// one change per key press
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
Train->mvOccupied->CompressorListPos = Train->mvOccupied->CompressorListDefPos;
|
Train->mvOccupied->ChangeCompressorPreset( Train->mvOccupied->CompressorListDefPos );
|
||||||
|
|
||||||
// visual feedback
|
// visual feedback
|
||||||
if (Train->ggCompressorListButton.SubModel != nullptr) {
|
if (Train->ggCompressorListButton.SubModel != nullptr) {
|
||||||
@@ -6166,8 +6160,12 @@ bool TTrain::Update( double const Deltatime )
|
|||||||
true :
|
true :
|
||||||
false ) );
|
false ) );
|
||||||
btLampkaWylSzybkiOff.Turn(
|
btLampkaWylSzybkiOff.Turn(
|
||||||
|
( ( ( m_linebreakerstate == 2 )
|
||||||
|
|| ( true == mvControlled->Mains ) ) ?
|
||||||
|
false :
|
||||||
|
true ) );
|
||||||
|
btLampkaMainBreakerReady.Turn(
|
||||||
( ( ( mvControlled->MainsInitTimeCountdown > 0.0 )
|
( ( ( mvControlled->MainsInitTimeCountdown > 0.0 )
|
||||||
// || ( fHVoltage == 0.0 )
|
|
||||||
|| ( m_linebreakerstate == 2 )
|
|| ( m_linebreakerstate == 2 )
|
||||||
|| ( true == mvControlled->Mains ) ) ?
|
|| ( true == mvControlled->Mains ) ) ?
|
||||||
false :
|
false :
|
||||||
@@ -6328,6 +6326,7 @@ bool TTrain::Update( double const Deltatime )
|
|||||||
btLampkaSHP.Turn( false );
|
btLampkaSHP.Turn( false );
|
||||||
btLampkaWylSzybki.Turn( false );
|
btLampkaWylSzybki.Turn( false );
|
||||||
btLampkaWylSzybkiOff.Turn( false );
|
btLampkaWylSzybkiOff.Turn( false );
|
||||||
|
btLampkaMainBreakerReady.Turn( false );
|
||||||
btLampkaWysRozr.Turn( false );
|
btLampkaWysRozr.Turn( false );
|
||||||
btLampkaOpory.Turn( false );
|
btLampkaOpory.Turn( false );
|
||||||
btLampkaStyczn.Turn( false );
|
btLampkaStyczn.Turn( false );
|
||||||
@@ -6406,7 +6405,7 @@ bool TTrain::Update( double const Deltatime )
|
|||||||
btLampkaWylSzybkiB.Turn( mover->Mains );
|
btLampkaWylSzybkiB.Turn( mover->Mains );
|
||||||
btLampkaWylSzybkiBOff.Turn(
|
btLampkaWylSzybkiBOff.Turn(
|
||||||
( false == mover->Mains )
|
( false == mover->Mains )
|
||||||
&& ( mover->MainsInitTimeCountdown <= 0.0 )
|
/*&& ( mover->MainsInitTimeCountdown <= 0.0 )*/
|
||||||
/*&& ( fHVoltage != 0.0 )*/ );
|
/*&& ( fHVoltage != 0.0 )*/ );
|
||||||
|
|
||||||
btLampkaOporyB.Turn( mover->ResistorsFlagCheck() );
|
btLampkaOporyB.Turn( mover->ResistorsFlagCheck() );
|
||||||
@@ -8024,6 +8023,7 @@ void TTrain::clear_cab_controls()
|
|||||||
btLampkaWylSzybkiOff.Clear();
|
btLampkaWylSzybkiOff.Clear();
|
||||||
btLampkaWylSzybkiB.Clear();
|
btLampkaWylSzybkiB.Clear();
|
||||||
btLampkaWylSzybkiBOff.Clear();
|
btLampkaWylSzybkiBOff.Clear();
|
||||||
|
btLampkaMainBreakerReady.Clear();
|
||||||
btLampkaBezoporowa.Clear();
|
btLampkaBezoporowa.Clear();
|
||||||
btLampkaBezoporowaB.Clear();
|
btLampkaBezoporowaB.Clear();
|
||||||
btLampkaMaxSila.Clear();
|
btLampkaMaxSila.Clear();
|
||||||
@@ -8445,6 +8445,7 @@ bool TTrain::initialize_button(cParser &Parser, std::string const &Label, int co
|
|||||||
{ "i-mainbreakerb:", btLampkaWylSzybkiB },
|
{ "i-mainbreakerb:", btLampkaWylSzybkiB },
|
||||||
{ "i-mainbreakeroff:", btLampkaWylSzybkiOff },
|
{ "i-mainbreakeroff:", btLampkaWylSzybkiOff },
|
||||||
{ "i-mainbreakerboff:", btLampkaWylSzybkiBOff },
|
{ "i-mainbreakerboff:", btLampkaWylSzybkiBOff },
|
||||||
|
{ "i-mainbreakerready:", btLampkaMainBreakerReady },
|
||||||
{ "i-vent_ovld:", btLampkaNadmWent },
|
{ "i-vent_ovld:", btLampkaNadmWent },
|
||||||
{ "i-comp_ovld:", btLampkaNadmSpr },
|
{ "i-comp_ovld:", btLampkaNadmSpr },
|
||||||
{ "i-resistors:", btLampkaOpory },
|
{ "i-resistors:", btLampkaOpory },
|
||||||
|
|||||||
1
Train.h
1
Train.h
@@ -566,6 +566,7 @@ public: // reszta może by?publiczna
|
|||||||
TButton btLampkaNadmSil;
|
TButton btLampkaNadmSil;
|
||||||
TButton btLampkaWylSzybki;
|
TButton btLampkaWylSzybki;
|
||||||
TButton btLampkaWylSzybkiOff;
|
TButton btLampkaWylSzybkiOff;
|
||||||
|
TButton btLampkaMainBreakerReady;
|
||||||
TButton btLampkaNadmWent;
|
TButton btLampkaNadmWent;
|
||||||
TButton btLampkaNadmSpr; // TODO: implement
|
TButton btLampkaNadmSpr; // TODO: implement
|
||||||
// yB: drugie lampki dla EP05 i ET42
|
// yB: drugie lampki dla EP05 i ET42
|
||||||
|
|||||||
2
color.h
2
color.h
@@ -4,7 +4,7 @@ namespace colors {
|
|||||||
|
|
||||||
glm::vec4 const none{ 0.f, 0.f, 0.f, 1.f };
|
glm::vec4 const none{ 0.f, 0.f, 0.f, 1.f };
|
||||||
glm::vec4 const white{ 1.f, 1.f, 1.f, 1.f };
|
glm::vec4 const white{ 1.f, 1.f, 1.f, 1.f };
|
||||||
glm::vec4 const shadow{ 0.6f, 0.6f, 0.6f, 1.f };
|
glm::vec4 const shadow{ 0.35f, 0.40f, 0.45f, 1.f };
|
||||||
|
|
||||||
inline
|
inline
|
||||||
glm::vec3
|
glm::vec3
|
||||||
|
|||||||
Reference in New Issue
Block a user