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launcher link start fix, assume scn files in win1250

This commit is contained in:
milek7
2019-09-01 17:41:23 +02:00
parent c4d43f5a0a
commit f7ac7cc581
4 changed files with 30 additions and 10 deletions

View File

@@ -54,9 +54,9 @@ void scenery_scanner::scan_scn(std::filesystem::path path)
if (line[3] == 'i')
desc.image_path = "scenery/images/" + line.substr(5);
else if (line[3] == 'n')
desc.name = line.substr(5);
desc.name = win1250_to_utf8(line.substr(5));
else if (line[3] == 'd')
desc.description += line.substr(5) + '\n';
desc.description += win1250_to_utf8(line.substr(5)) + '\n';
else if (line[3] == 'f') {
std::string lang;
std::string file;
@@ -66,7 +66,7 @@ void scenery_scanner::scan_scn(std::filesystem::path path)
stream >> lang >> file;
std::getline(stream, label);
desc.links.push_back(std::make_pair(file, label));
desc.links.push_back(std::make_pair(file, win1250_to_utf8(label)));
}
else if (line[3] == 'o') {
for (auto &trainset : desc.trainsets) {
@@ -74,7 +74,7 @@ void scenery_scanner::scan_scn(std::filesystem::path path)
|| line_counter > trainset.file_bounds.second)
continue;
trainset.description = line.substr(5);
trainset.description = win1250_to_utf8(line.substr(5));
}
}
}