mirror of
https://github.com/MaSzyna-EU07/maszyna.git
synced 2026-07-21 00:09:19 +02:00
Merge with TMJ
This commit is contained in:
19
Driver.cpp
19
Driver.cpp
@@ -456,7 +456,7 @@ bool TController::TableAddNew()
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return true; // false gdy się nałoży
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};
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bool TController::TableNotFound(basic_event const *Event) const
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bool TController::TableNotFound(basic_event const *Event, double const Distance ) const
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{ // sprawdzenie, czy nie został już dodany do tabelki (np. podwójne W4 robi problemy)
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auto lookup =
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std::find_if(
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@@ -471,7 +471,11 @@ bool TController::TableNotFound(basic_event const *Event) const
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WriteLog( "Speed table for " + OwnerName() + " already contains event " + lookup->evEvent->m_name );
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}
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return lookup == sSpeedTable.end();
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// ignore duplicates which seem to be reasonably apart from each other, on account of looping tracks
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// NOTE: since supplied distance is only rough approximation of distance to the event, we're using large safety margin
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return (
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( lookup == sSpeedTable.end() )
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|| ( Distance - lookup->fDist > 100.0 ) );
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};
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void TController::TableTraceRoute(double fDistance, TDynamicObject *pVehicle)
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@@ -575,7 +579,7 @@ void TController::TableTraceRoute(double fDistance, TDynamicObject *pVehicle)
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for( auto *pEvent : events ) {
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if( pEvent != nullptr ) // jeśli jest semafor na tym torze
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{ // trzeba sprawdzić tabelkę, bo dodawanie drugi raz tego samego przystanku nie jest korzystne
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if (TableNotFound(pEvent)) // jeśli nie ma
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if (TableNotFound(pEvent, fCurrentDistance)) // jeśli nie ma
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{
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TableAddNew(); // zawsze jest true
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@@ -2989,6 +2993,7 @@ bool TController::IncSpeed()
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// if it generates enough traction force
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// to build up speed to 30/40 km/h for passenger/cargo train (10 km/h less if going uphill)
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auto const sufficienttractionforce { std::abs( mvControlling->Ft ) > ( IsHeavyCargoTrain ? 125 : 100 ) * 1000.0 };
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auto const sufficientacceleration { AbsAccS_pub >= ( IsHeavyCargoTrain ? 0.02 : 0.04 ) };
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auto const seriesmodefieldshunting { ( mvControlling->ScndCtrlPos > 0 ) && ( mvControlling->RList[ mvControlling->MainCtrlPos ].Bn == 1 ) };
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auto const parallelmodefieldshunting { ( mvControlling->ScndCtrlPos > 0 ) && ( mvControlling->RList[ mvControlling->MainCtrlPos ].Bn > 1 ) };
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auto const useseriesmodevoltage {
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@@ -3000,6 +3005,7 @@ bool TController::IncSpeed()
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( mvControlling->Imax > mvControlling->ImaxLo )
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|| ( fVoltage < useseriesmodevoltage )
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|| ( ( true == sufficienttractionforce )
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&& ( true == sufficientacceleration )
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&& ( mvOccupied->Vel <= ( IsCargoTrain ? 35 : 25 ) + ( seriesmodefieldshunting ? 5 : 0 ) - ( ( fAccGravity < -0.025 ) ? 10 : 0 ) ) ) );
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// when not in series mode use the first available parallel mode configuration until 50/60 km/h for passenger/cargo train
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// (if there's only one parallel mode configuration it'll be used regardless of current speed)
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@@ -3009,6 +3015,7 @@ bool TController::IncSpeed()
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&& ( useseriesmode ?
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mvControlling->RList[ mvControlling->MainCtrlPos ].Bn == 1 :
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( ( true == sufficienttractionforce )
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&& ( true == sufficientacceleration )
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&& ( mvOccupied->Vel <= ( IsCargoTrain ? 55 : 45 ) + ( parallelmodefieldshunting ? 5 : 0 ) ) ?
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mvControlling->RList[ mvControlling->MainCtrlPos ].Bn > 1 :
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mvControlling->MainCtrlPos == mvControlling->MainCtrlPosNo ) ) );
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@@ -6630,14 +6637,16 @@ void TController::DirectionForward(bool forward)
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// do przodu w obecnej kabinie
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while( ( mvOccupied->ActiveDir <= 0 )
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&& ( mvOccupied->DirectionForward() ) ) {
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; // all work is done in the header
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// force scan table update
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iTableDirection = 0;
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}
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}
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else {
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// do tyłu w obecnej kabinie
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while( ( mvOccupied->ActiveDir >= 0 )
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&& ( mvOccupied->DirectionBackward() ) ) {
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; // all work is done in the header
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// force scan table update
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iTableDirection = 0;
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}
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}
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if( mvOccupied->TrainType == dt_SN61 ) {
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2
Driver.h
2
Driver.h
@@ -363,7 +363,7 @@ private:
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// Ra: metody obsługujące skanowanie toru
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std::vector<basic_event *> CheckTrackEvent( TTrack *Track, double const fDirection ) const;
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bool TableAddNew();
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bool TableNotFound( basic_event const *Event ) const;
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bool TableNotFound( basic_event const *Event, double const Distance ) const;
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void TableTraceRoute( double fDistance, TDynamicObject *pVehicle );
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void TableCheck( double fDistance );
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TCommandType TableUpdate( double &fVelDes, double &fDist, double &fNext, double &fAcc );
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11
DynObj.cpp
11
DynObj.cpp
@@ -2319,7 +2319,9 @@ void TDynamicObject::AttachPrev(TDynamicObject *Object, int iType)
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{ // Ra: doczepia Object na końcu składu (nazwa funkcji może być myląca)
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// Ra: używane tylko przy wczytywaniu scenerii
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MoverParameters->Attach( iDirection, Object->iDirection ^ 1, Object->MoverParameters, iType, true, false );
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// update neighbour data for both affected vehicles
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update_neighbours();
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Object->update_neighbours();
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}
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bool TDynamicObject::UpdateForce(double dt)
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@@ -4343,10 +4345,6 @@ void TDynamicObject::LoadMMediaFile( std::string const &TypeName, std::string co
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m_materialdata.textures_alpha |= 0x08080008;
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}
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}
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if( false == MoverParameters->LoadAttributes.empty() ) {
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// Ra: tu wczytywanie modelu ładunku jest w porządku
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mdLoad = LoadMMediaFile_mdload( MoverParameters->LoadType.name );
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}
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Global.asCurrentTexturePath = szTexturePath; // z powrotem defaultowa sciezka do tekstur
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do {
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token = "";
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@@ -4927,6 +4925,11 @@ void TDynamicObject::LoadMMediaFile( std::string const &TypeName, std::string co
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} while( ( token != "" )
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&& ( token != "endmodels" ) );
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if( false == MoverParameters->LoadAttributes.empty() ) {
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// Ra: tu wczytywanie modelu ładunku jest w porządku
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mdLoad = LoadMMediaFile_mdload( MoverParameters->LoadType.name );
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}
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} // models
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else if( token == "sounds:" ) {
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@@ -127,7 +127,13 @@ global_settings::ConfigParse(cParser &Parser) {
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// selected device for audio renderer
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Parser.getTokens();
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Parser >> AudioVolume;
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AudioVolume = clamp( AudioVolume, 0.0f, 2.f );
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AudioVolume = clamp( AudioVolume, 0.f, 2.f );
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}
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else if( token == "sound.volume.radio" ) {
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// selected device for audio renderer
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Parser.getTokens();
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Parser >> RadioVolume;
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RadioVolume = clamp( RadioVolume, 0.f, 1.f );
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}
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// else if (str==AnsiString("renderalpha")) //McZapkie-1312302 - dwuprzebiegowe renderowanie
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// bRenderAlpha=(GetNextSymbol().LowerCase()==AnsiString("yes"));
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@@ -133,7 +133,8 @@ struct global_settings {
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double fFpsMax{ 65.0 }; // górna granica FPS, przy której promień scenerii będzie zwiększany
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// audio
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bool bSoundEnabled{ true };
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float AudioVolume{ 1.25f };
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float AudioVolume{ 1.f };
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float RadioVolume{ 0.75f };
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std::string AudioRenderer;
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// input
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float fMouseXScale{ 1.5f };
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@@ -3891,7 +3891,18 @@ void TMoverParameters::ComputeConstans(void)
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}
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Ff = TotalMassxg * (BearingF + RollF * V * V / 10.0) / 1000.0;
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// dorobic liczenie temperatury lozyska!
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FrictConst1 = ((TotalMassxg * RollF) / 10000.0) + (Cx * Dim.W * Dim.H);
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FrictConst1 = ( TotalMassxg * RollF ) / 10000.0;
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// drag calculation
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{
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// NOTE: draft effect of previous vehicle is simplified and doesn't have much to do with reality
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auto const *previousvehicle { Couplers[ ( V >= 0.0 ? end::front : end::rear ) ].Connected };
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auto dragarea { Dim.W * Dim.H };
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if( previousvehicle ) {
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dragarea = std::max( 0.0, dragarea - ( 0.85 * previousvehicle->Dim.W * previousvehicle->Dim.H ) );
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}
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FrictConst1 += Cx * dragarea;
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}
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Curvature = abs(RunningShape.R); // zero oznacza nieskończony promień
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if (Curvature > 0.0)
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Curvature = 1.0 / Curvature;
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@@ -4406,7 +4417,7 @@ double TMoverParameters::TractionForce( double dt ) {
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if( enrot != tmp ) {
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enrot = clamp(
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enrot + ( dt / 1.25 ) * ( // TODO: equivalent of dizel_aim instead of fixed inertia
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enrot + ( dt / dizel_AIM ) * (
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enrot < tmp ?
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1.0 :
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-2.0 ), // NOTE: revolutions drop faster than they rise, maybe? TBD: maybe not
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@@ -6080,7 +6091,11 @@ void TMoverParameters::CheckEIMIC(double dt)
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eimic += clamp(UniCtrlList[MainCtrlPos].SetCtrlVal - eimic, 0.0, dt * UniCtrlList[MainCtrlPos].SpeedUp); //dodawaj do X
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eimic = clamp(eimic, UniCtrlList[MainCtrlPos].MinCtrlVal, UniCtrlList[MainCtrlPos].MaxCtrlVal);
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}
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eimic = clamp(eimic, -1.0, Mains ? 1.0 : 0.0);
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auto const eimicpowerenabled {
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( ( true == Mains ) || ( Power == 0.0 ) )
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&& ( ( Doors.instances[ side::left ].open_permit == false )
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&& ( Doors.instances[ side::right ].open_permit == false ) ) };
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eimic = clamp(eimic, -1.0, eimicpowerenabled ? 1.0 : 0.0);
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}
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void TMoverParameters::CheckSpeedCtrl()
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@@ -8945,6 +8960,7 @@ void TMoverParameters::LoadFIZ_Engine( std::string const &Input ) {
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ImaxLo = 1;
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}
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extract_value( EngineHeatingRPM, "HeatingRPM", Input, "" );
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extract_value( dizel_AIM, "AIM", Input, "1.25" );
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break;
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}
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case TEngineType::ElectricInductionMotor: {
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@@ -5221,7 +5221,7 @@ bool TTrain::Update( double const Deltatime )
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}
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bool kier = (DynamicObject->DirectionGet() * mvOccupied->ActiveCab > 0);
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TDynamicObject *p = DynamicObject->GetFirstDynamic(mvOccupied->ActiveCab < 0 ? 1 : 0, 4);
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TDynamicObject *p = DynamicObject->GetFirstDynamic(mvOccupied->ActiveCab < 0 ? end::rear : end::front, 4);
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int in = 0;
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fEIMParams[0][6] = 0;
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iCarNo = 0;
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@@ -6537,7 +6537,7 @@ void TTrain::update_sounds_radio() {
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auto const volume {
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( true == radioenabled )
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&& ( message.first == iRadioChannel ) ?
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1.0 :
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Global.RadioVolume :
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0.0 };
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message.second->gain( volume );
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}
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@@ -178,7 +178,7 @@ state_serializer::deserialize_atmo( cParser &Input, scene::scratch_data &Scratch
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Global.fFogEnd =
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clamp(
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Random( fograngestart, fograngeend ),
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Random( std::min( fograngestart, fograngeend ), std::max( fograngestart, fograngeend ) ),
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100.0, 2000.0 );
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}
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