maj00r
9574d2051b
async mesh loading
2026-06-16 01:04:37 +02:00
maj00r
2ee5f93353
Add EU7 PACK v11 UTEX, section unload, and LRU streaming caches
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Bake deduplicated section texture lists (UTEX) and read them at runtime so
texture warm/prefetch no longer scans every instance. Evict PACK sections
outside a 16 km keep ring and cap mesh/nodedata/texture warm caches to stop
RAM and apply cost from growing without bound during long fast camera flight.
- Bake v11 (format=4): UMES + UTEX + CHNK; mesh/texture ordering by frequency
- Runtime: incremental UTEX warm, adaptive apply slices, preempt/catchup tuning
- Unload: track instances per section, Region erase, pack pool release
- LRU: mesh/nodedata (2000, ref-counted), warmed textures (2048)
- Bench/diagnostics: unload and cache eviction counters
- Fix pack instance erase in Region; resolve duplicate helper symbols
2026-06-14 21:22:50 +02:00
maj00r
ada6553917
fix
2026-06-14 04:18:23 +02:00
maj00r
876a4c7c18
EU7 scenery format and models streaming
2026-06-13 15:43:44 +02:00
426ee0baac
use textureGather for shadow PCF
2026-05-26 22:08:06 +02:00
26c11ddca9
Improve sleeper LOD calculation
2026-05-24 15:22:44 +02:00
64a65b81ea
Sleeper culling + Cell-level distance pre-cull
2026-05-23 20:36:41 +02:00
aff225c95f
Global frame buckets
2026-05-23 19:28:29 +02:00
1be56de0fa
Add sleepermodel optional parameter for tracks
2026-05-19 22:10:47 +02:00
3419666070
scale/endscale/localscale per node model
2026-05-10 13:12:49 +02:00
587077629f
Enable instancing
2026-05-09 23:29:20 +02:00
b7283d8fb9
Instanced object grouping
2026-05-07 12:13:47 +02:00
7525b54ff1
Enable GLM_FORCE_DEFAULT_ALIGNED_GENTYPES
2026-05-06 20:41:01 +02:00
docentYT
ca699d117f
Remove not needed includes
2026-05-02 14:40:31 +02:00
docentYT
3628eb0fc3
Replace interpolate with std::lerp and glm::mix
2026-05-02 01:31:38 +02:00
docentYT
d1f16411a1
Replace clamp with std::clamp
2026-05-01 22:14:29 +02:00
7acc34df3e
Merge pull request #97 from docentYT/migrate-from-dumb3d-to-glm
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Migrate from dumb3d to glm
2026-04-28 19:46:46 +02:00
docentYT
ca839652bf
Use the sq function to force constexpr expressions for numeric literals and enhance readability
2026-04-28 13:23:14 +02:00
docentYT
623c4f827e
Remove not needed casts, variables and switch from double precission to float precission for some angle vectors
2026-04-28 00:51:17 +02:00
docentYT
cba106e22e
Use glm::length2 instead of glm::length where possible
2026-04-27 23:27:08 +02:00
docentYT
d5d1825e38
Remove dumb3d
2026-04-27 23:03:47 +02:00
docentYT
438cc563d9
use glm instead of Math3D in rendering
2026-04-27 21:41:00 +02:00
docentYT
fae68642bc
use glm instead of Math3D in vehicle
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WARNING: Model rotation is broken
2026-04-27 13:07:38 +02:00
docentYT
aa24c55d2d
Change Math3D::vector3 to glm::dvec3 in TCamera class
2026-04-26 18:12:47 +02:00
bc0e4a9e62
Specgloss shaders improvements + experimental SSAO (debug only)
2026-04-21 00:25:29 +02:00
copilot-swe-agent[bot]
7e49aa8740
Rewrite #includes to use explicit subdirectory paths
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Co-authored-by: Hirek193 <23196899+Hirek193@users.noreply.github.com >
2026-03-14 19:16:48 +00:00
copilot-swe-agent[bot]
0531086bb9
Reorganize source files into logical subdirectories
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Co-authored-by: Hirek193 <23196899+Hirek193@users.noreply.github.com >
2026-03-14 19:01:57 +00:00