16
0
mirror of https://github.com/MaSzyna-EU07/maszyna.git synced 2026-07-22 12:49:18 +02:00
Commit Graph

2757 Commits

Author SHA1 Message Date
tmj-fstate
57c213fd1d overload relay control, generic brake handles sound fix 2017-04-14 15:17:32 +02:00
tmj-fstate
fafb7a63c3 control for alerter, doors, vehicle lights. support for multiple logs. fixes for relaytype 45, 46 2017-04-13 16:01:43 +02:00
tmj-fstate
1034fb8aa9 control for battery, pantographs, line breaker, converter and compressor 2017-04-10 15:18:08 +02:00
tmj-fstate
e6f488ed6f control messaging system, keyboard and gamepad inputs 2017-04-07 00:36:07 +02:00
tmj-fstate
b5b282f06e fix for loading boolean settings from .fiz files 2017-04-01 14:56:26 +02:00
tmj-fstate
886f0dad0f glfw key callback cleanup 2017-04-01 13:56:18 +02:00
tmj-fstate
96b01c6205 key logging 2017-03-31 00:56:33 +02:00
tmj-fstate
f2cd420bbb moon phases, sun & moon billboards 2017-03-29 16:53:39 +02:00
firleju
8a744640ba Poprawka projektu dla release 2017-03-29 15:34:32 +02:00
firleju
17d688c5e4 Merge branch 'mover_in_c++' 2017-03-29 15:25:07 +02:00
firleju
f7ece6529f Dodane pliki do projektu. Konwersja uilayer na UTF 2017-03-29 06:18:56 +02:00
firleju
1de6e47424 Dodanie bibliotek i projektu 2017-03-29 06:04:26 +02:00
firleju
a2e743754e Merge remote-tracking branch 'tmj-fstate/mover_in_c++' into mover_in_c++ 2017-03-29 05:59:18 +02:00
tmj-fstate
848db5878b simulation time object 2017-03-29 00:50:53 +02:00
tmj-fstate
9dda5037d3 moon object, tweaks to the lighting model 2017-03-28 13:09:01 +02:00
tmj-fstate
2ec6cad7cb texture binding fix 2017-03-26 20:20:29 +02:00
tmj-fstate
fbba5589f7 enabled hardware texture compression, minor debug info enhancements 2017-03-26 19:13:50 +02:00
tmj-fstate
f8673a9f41 point light distance attenuation, partial unification of vbo/dl render paths 2017-03-25 02:00:31 +01:00
tmj-fstate
df60a5230d fog levels fix 2017-03-24 01:58:06 +01:00
tmj-fstate
68473259c0 glare level influenced by global lighting level 2017-03-23 19:34:54 +01:00
tmj-fstate
89a9a18428 maintenance: removed deprecated code from memcells, tracks, events 2017-03-23 16:47:29 +01:00
tmj-fstate
2c76a4418e virtual opengl matrix stack, light glare billboards 2017-03-23 00:25:14 +01:00
VB
73e1c1dc98 build tweaks 2017-03-22 16:34:33 +01:00
VB
6562a97866 build tweaks 2017-03-22 16:32:33 +01:00
VB
168d6e85a3 build system scripts 2017-03-22 15:27:24 +01:00
tmj-fstate
f4a5f60465 executable info, static daylight toggle fix 2017-03-21 20:29:50 +01:00
VB
5f9e8c2518 merge 2017-03-20 22:37:49 +01:00
tmj-fstate
38acc083d1 fixed light controls in EZT modules, added missing vbo code 2017-03-20 22:09:27 +01:00
VB
b92a1e58ae uniform mvp optimizations 2017-03-20 17:51:40 +01:00
tmj-fstate
4052bdea5c re-enabled vbo render path 2017-03-20 17:17:17 +01:00
tmj-fstate
f10494fd6a more parameters exposed to python, reworked ui screens, ui text color setting 2017-03-20 00:45:07 +01:00
VB
4d19e49398 experiments with shaders 2017-03-19 10:48:22 +01:00
tmj-fstate
a5d01ef059 static linking, largeaddressaware, basic tga texture downsampling 2017-03-19 02:28:22 +01:00
tmj-fstate
775e959bc9 environment-centric light level, groundwork for delayed texture upload, minor bug fixes 2017-03-18 01:37:00 +01:00
tmj-fstate
441b39ce5f partial render code revert, oerlikon brakes fix, sound fixes 2017-03-16 22:18:14 +01:00
tmj-fstate
b878b3e407 remote version sync 2017-03-15 19:39:33 +01:00
tmj-fstate
dbc4be6bc6 remote version sync 2017-03-15 19:34:57 +01:00
tmj-fstate
17100cb36c Merge pull request #10 from maciek001/mover_in_c++
dodane światła zewnętrzne (YUI) i poprawki w sterowaniu
2017-03-15 19:22:00 +01:00
maciek001
2b47f1951c Merge branch 'mover_in_c++' into mover_in_c++ 2017-03-15 12:04:14 +01:00
tmj-fstate
9486ba26cb removed glGet() from frustum calculation 2017-03-15 02:57:54 +01:00
tmj-fstate
6f6ffddd7a Merge pull request #9 from tmj-fstate/revert-8-mover_in_c++
went in the wrong branch, gg
2017-03-15 02:23:40 +01:00
tmj-fstate
ce0ed3f1f7 Revert "Aktualizacja sterowania" 2017-03-15 02:22:55 +01:00
tmj-fstate
8f8f67c4a5 Merge pull request #8 from maciek001/mover_in_c++
Aktualizacja sterowania
2017-03-15 02:17:11 +01:00
tmj-fstate
ae39c824bb ui panels continued, early matrix stack work 2017-03-14 16:44:17 +01:00
tmj-fstate
e0bde30ee4 basic ui panels 2017-03-13 15:35:34 +01:00
tmj-fstate
0cd3109587 reverted terrain rendering, range adjustment moved to renderer, now based on frame drawing time instead of entire scene refresh rate. 2017-03-12 16:46:20 +01:00
tmj-fstate
54a9642221 terrain drawing moved to renderer 2017-03-12 01:58:31 +01:00
tmj-fstate
5439fd86f3 render code relocation continued 2017-03-11 20:45:51 +01:00
tmj-fstate
167213eff9 added headlights dimming switch, removed obsolete sub-model from dynamic object class 2017-03-11 00:37:20 +01:00
tmj-fstate
3708a01d26 render code relocation, mouse wheel zoom control 2017-03-10 17:40:52 +01:00