28b4e57133
feat(loading): optional background loading: sound files decoded by worker threads (sound.asyncload), data of dds textures read by worker threads (gfx.textures.streaming), gl textures of vehicles farther than a multiple of the draw range released (gfx.textures.releasedistance); all off by default
2026-10-08 16:17:46 +02:00
516aa19cb5
perf(models): e3d file read whole in one go and parsed from memory, vertices and indices taken straight from the buffer instead of value by value from the file stream
2026-10-08 16:17:37 +02:00
maj00r
35a59c7cf2
fix(sweep): local named near renamed, MSVC takes near for the empty macro of windows.h and fails on the syntax
2026-10-08 08:51:06 +02:00
maj00r
b02fe0ac2b
feat(editor): Signals mode of the Tracks window (H): semaphores, block, warning, shunting, stop, substitute signals and repeaters placed by the track from the templates of the scenery, described by //$e signal: (kind, mount, lamps, lean, the event the train reads them by) which tools/editor/signal_headers.py writes into them; a click by a track puts the signal on that side 2.25 m from the axis at the rail heads, facing the trains which have it on their right, a drag along turns it to the trains going the way of the drag; its (p1)_sem_info goes to event1 or event2 of the path, warning signals and repeaters, which the train doesn't read, get none; a head leaning away from the track swapped for its counterpart; the plate named like the signal; signals dragged along the track with their event, removed with it, renamed in the node properties with it, each a single step of the undo history; Polish translation
2026-10-08 03:12:16 +02:00
maj00r
4a7d839e5d
feat(launcher): new scenery made by the wizard starts at noon with no fog and no clouds
2026-10-08 02:17:06 +02:00
maj00r
01949425ac
feat(editor): track laid on past the diverging end of a switch keeps the cant of its end along with its radius and grade
2026-10-08 01:54:29 +02:00
maj00r
898b4fcaf7
feat(editor): switch drive placed with a switch leans with the grade and the cant of the track at the points, raised as the simulation raises a canted track
2026-10-08 01:53:34 +02:00
maj00r
095dae91b6
fix(editor): track laid on past the diverging end of a switch goes on with the radius of the real diverging path, a switch placed into a curve stores the radius its diverging path really has instead of the one of the template
2026-10-08 01:50:00 +02:00
maj00r
2626c8c86b
fix(editor): platform edge by the points of a switch keeps the setback of the diverging path, the sample at the points counted with the line leading into the switch
2026-10-08 01:48:41 +02:00
maj00r
a5ade3258f
fix(editor): a curve with a switch in it read as one curve through the main track of the switch, the switch placed into a curve on the part around the click; the diverging path of a switch placed into a canted curve lies on the conical surface of the cant along its whole length, not only at its ends; platforms by a switch keep the cant of the track for their height, the gauge of the other path only sets them back
2026-10-08 01:39:35 +02:00
maj00r
ee3833fdba
feat(editor): platform edge put 1.725, 1.675 or 1.650 m from the axis of the track as chosen, kept in the editor settings; models along a track set back by the gauge of the other path of each switch whose points their line passes, also when they stand by the plain track ahead of the switch or by its straight path, the widening led in from the tracks beyond the diverging path; the line beyond the ends of a sweep goes on along the straightest path
2026-10-08 01:12:30 +02:00
maj00r
d4791f6a29
feat(editor): a model or an include standing by a track bent along it (B, or the Bend along the track section of the toolset): it stays where it stood and follows the track, through the joined tracks as far as it reaches; reference point at its start, origin, middle, end or a point picked on the model, across at its origin, the side facing the track, the far side or its middle, up at its origin, bottom, top or the top of its edge by the track; the blue cross of a bent model dragged for its offset, with Shift for its height and with Ctrl along the track, the values shown at the cursor; a bent model clicked to edit; one step of the undo history; scale of the model kept, parts lit only at night left out; edges of platforms told by the name of the model and by the overhang of their edge over the foot: put 1.725 m from the axis at the height the name gives, turned with the edge to the track when they stood the other way; platforms stand on the plane of the rail heads carried on to their edge (PKP PLK ST-T2), the gauge widening led in from the tracks beyond the ends and from the other path of a switch; gaps between the pieces of a sweep filled with the paths which join them; Platforms and models tab left out of the track editor; laid track eased into the curvature of the one it joins with a transition curve; File > Open scenery... starts the editor again with the scenery picked from a list; the camera saved with the scenery; T and Shift+T turn each turntable to its next and previous position by event launchers written on each save; a turntable track deleted with its template; a scenery with no trainset gets a WMB10 on its first track; vehicle placed where the track is clicked; gauge check takes in the bent models; Polish translation of the editor
2026-10-08 00:51:40 +02:00
maj00r
b451f80c6d
feat(terrain): binary terrain (BTF2) keeps the sweeps and the //$ lines of its text file and loads them with the terrain; a sweep in the text file no longer stops the conversion; binary files of the version before made again from the text
2026-10-08 00:51:29 +02:00
maj00r
ca208b3ed1
fix(editor): a long arc of a larger radius kept as a part of a compound curve, only short arcs of growing radius taken for the transition curve of an old scenery
2026-10-08 00:51:29 +02:00
maj00r
110c99a155
fix(launcher): map credits of the wizard of a new scenery wrapped to the width of its panel
2026-10-08 00:51:29 +02:00
maj00r
a52e92bd9a
fix(models): animation container derived from enable_shared_from_this publicly, so shared_from_this can reach it
2026-10-08 00:51:29 +02:00
maj00r
4e406fdd86
fix(ai): end brake charging on control reservoir overcharge, charge on blocked departures
...
- end the charging position when the control reservoir of any vehicle, the
locomotive included, rises 0.05 bar above the nominal pipe pressure
- standing and unable to depart for 10 s: allow the charging position
regardless of the equivalent pipe pressure and the train type
2026-10-07 18:17:59 +02:00
e335b89fcb
perf(tracks): geometry of neighbouring tracks of a cell which share the material drawn together, with one material bind and one upload of model data; chunks of the same geometry bank sent to the gpu in a single multi draw call
2026-10-07 17:13:32 +02:00
398fdac6a1
perf(instancing): instances of scene cells culled by copies of their bounds kept with the buckets, before the instances themselves are fetched; instances past the range of the lod stages of their model left out; identity of the instance buffer restored once per bucket instead of after each batch
2026-10-07 16:29:15 +02:00
bc99b80191
perf(reflections): environment map drawn one face per frame from the place the update began at, the first update in one go; cells beyond the range of reflected instances left out; time of the reflection pass in the renderer statistics; tracks skipped in shadow passes no longer counted as drawn
2026-10-07 16:17:13 +02:00
7b15b9a017
perf(scenery): minimap semaphores matched against the named models of a group collected once, instead of a search through all nodes of the scenery for each semaphore
2026-10-07 16:10:38 +02:00
9d6aa24af4
Merge branch 'feat/modern-editor' of https://github.com/MaSzyna-EU07/maszyna into feat/modern-editor
2026-10-06 22:53:04 +02:00
8dd666d4d8
feat(editor): array of the selected model in the toolset, after the array modifier of Blender: fixed count or fit length, relative and constant offset along the axes of the model, turn per copy, copies following the ground; the array follows its settings until something else is selected or changed, and is a single step of the undo history
2026-10-06 22:52:42 +02:00
maj00r
d4271ea7c5
fix(editor): no variables named near or far, the Windows headers define them away
2026-10-06 22:37:00 +02:00
maj00r
24923dd472
feat(editor): track editor driven by what the cursor is over: the outline and a label show what a click or a drag does, snapping to free ends on the screen, handles and ends dragged directly, no rotation gizmo; laying from a free end the same in every mode, straight with Shift, the curve of a switch going on past its diverging end; height 0 where there's no terrain; placed switch leaves the switch mode, double slips listed apart, a drive of the switch placed with it by the //$e switch description of its template; compound curves of any number of radii; dragged end of a straight fits the curve beside it; name of a path, followed by the memory cells and the includes taking it; turntable placed from a template described as one, tracks led out of it and the tracks around fitted to it, its positions written to the include; infrastructure bound to the path whose events read its memory cell; terrain made where the route has none and shaped to the formation under the ballast; models along the track over the selected path and on along the joined ones while dragged, rarely used settings folded; vehicles and trainsets placed on any path, switches included, facing the way the arrow shows; joined paths spread into the selection; New scenery in the File menu starts the editor again with the wizard; ortho zoom towards the cursor; scripted self tests; Polish translation
2026-10-06 22:19:54 +02:00
maj00r
0a3cd55e59
feat(launcher): -edit without a scenery opens the wizard of a new scenery: file name, title and centre, picked on the OpenStreetMap map of geoportal.gov.pl in PUWG 1992 or given in degrees; the scenery is written with the centre as its //$g reference and opened in the editor; a bare -edit no longer loads the scenery of eu07.ini
2026-10-06 22:19:40 +02:00
maj00r
978b99b7e5
feat(scenery): models laid along curves (sweep nodes), bent to follow the paths or repeated along them, loaded and saved with the scenery; trainsets put on a path while the simulation runs; trainset turned around by reversed after its header: the first vehicle stays at the offset and leads towards point 1, the rest stands behind it; launcher keeps reversed trainsets and can turn one around; memory cells saved with the new name of the path they name; events tell their targets and the events of a multiple event; renderer tells whether the cursor is over a surface; vehicle placed in the editor entered when the driving goes on
2026-10-06 22:19:32 +02:00
maj00r
084a705452
fix(vehicles): vehicle placed with a switch as its first path no longer reads the direction of a previous path it doesn't have; vehicle put back on the track keeps the direction of its axles
2026-10-06 22:19:12 +02:00
maj00r
f5d328c3a5
ci: translations of lang/ packaged with the builds; each push of a branch publishes its Windows and Linux builds as the rolling pre-release build-<branch>, downloadable without a GitHub account and removed along with the branch
2026-10-06 22:19:12 +02:00
c4a22eabd5
feat(editor): nodes placed with the brush and the area fill go without names; name of a model instance set in the node properties and written to its definition on save; redo of a deletion finds nodes which have no name
2026-10-06 21:58:57 +02:00
90c5420396
perf(scenery): runs of model instances read straight from the text by a reader made for them, shared between threads; anything the reader doesn't cover left to the parser; model and skin located once for a run of instances; lookup of nodes by uuid filled on load only for a scenery opened for editing
2026-10-06 21:58:49 +02:00
96cd3e32ef
feat(terrain): file.binary.terrain.checksum setting for the check of binary terrain files against their text: full (length and checksum), simple (length, the default), off
2026-10-06 19:11:48 +02:00
4e4cbdd052
feat(terrain): terrain directive can name any number of terrain files, each processed the way a single one was
2026-10-06 18:53:27 +02:00
c904f9628f
Merge pull request #204 from MaSzyna-EU07/feat/improve-loading-times
...
Feat/improve loading times
2026-10-06 04:32:58 +02:00
e8c00b8a2d
perf(uuid): text form of an uuid made without a string stream, same output
2026-10-06 03:35:06 +02:00
3a05d0d649
perf(models): replacable skins of scenery models located once for a skin name; light and season variant submodels located once for a model instead of for each instance
2026-10-06 03:35:00 +02:00
4eb14a9419
perf(scenery): node or event added to a group without searching the whole group for a duplicate, unless it already was a member of it
2026-10-06 03:34:19 +02:00
7dd5005574
feat(scenery): SBT generated again for the sceneries which name no terrain files (.txtf, .btf); a scenery naming any gets no SBT
2026-10-06 02:36:04 +02:00
2e631dcbd6
feat(terrain): binary terrain files (.btf) made out of text terrain files (.txtf) named by terrain directives, checked against length and checksum of the text and loaded section by section when needed; -btf command line conversion; SBT files no longer generated, only loaded
2026-10-06 01:55:38 +02:00
e1b91c430b
fix(scenery): triangles node cut short by the end of data no longer hangs the loader
2026-10-06 01:55:29 +02:00
f7aea3c0a8
perf(parser): tokens read from a memory buffer instead of a stream, plain numbers converted with from_chars, token queue without per-item allocations; stream state reported by eof() and ok() kept as it was
2026-10-05 23:51:11 +02:00
0ae0aecde8
fix(scenery): binary terrain files named by terrain directives loaded once and only as a complete set, with fallback on the default SBT or the text files; default SBT no longer ignored and rewritten on every load
2026-10-05 23:51:01 +02:00
maj00r
a13a5548df
feat(terrain): grade line fitted to the ground under the route within the limits; editor terrain shaped to the grade line with a formation and rounded slopes, with one step back; scenery ground triangles of chosen materials converted to editor terrain and taken out of the files on save, with a dated backup of each file; crack-free simplified terrain mesh, terrain streamed as far as the scenery is drawn, the nearest chunks first; smoothing brush
2026-10-05 02:21:55 +02:00
maj00r
3731520e33
feat(tracks): track editor in one movable Tracks window with exclusive modes, a guide of what can be done in the current step and the rarely used fields folded; vertical profile window with the ground of the scenery triangles; plain pieces added at a free end, freehand only on request; curve mode edits the single curve clicked
2026-10-05 01:21:11 +02:00
maj00r
220fd0f37e
feat(editor): Polish translation of the track editor, loaded from lang/editor_<lang>.po next to the simulator translation
2026-10-05 01:21:11 +02:00
maj00r
b07050fa52
feat(tracks): switches keep their neighbours joined on replacing, flipping and moving; events copied on splitting; circuits, overhead line, sleepers and events of the paths; curve design through the switches of a line; changes in files included more than once or with parameters reported instead of written; split of a straight at the point found, not a share of its length
2026-10-05 01:21:11 +02:00
maj00r
8f050d9c3e
feat(tracks): speed check of the paths against the speed their geometry allows: radius and cant, cant ramps, curves without transitions, switch branches
2026-10-05 01:21:11 +02:00
012ffc7470
Merge branch 'feat/modern-editor' of https://github.com/MaSzyna-EU07/maszyna into feat/modern-editor
2026-10-04 21:58:19 +02:00
jerrrrycho
79bd0c8e91
fix(sonar): addressing reliability/security issues ( #202 )
2026-10-04 20:00:13 +02:00
444e89558b
feat(roads): lanes change within a road piece (lanesto), junctions of two roads from earlier sceneries are loaded as such pieces and saved as roads; the editor leads the lanes of neighbouring pieces with them
2026-10-04 05:00:52 +02:00