AnimModel.cpp reaches cParser through the simulation core, not a direct
import, so the previous pass missed it; the propagation now follows the
whole import closure. Train.cpp, drivermode.cpp and Globals.cpp call
Console:: inside _WIN32 guards without importing eu07.console - invisible
on Linux, where those blocks are skipped.
A template defined in a module interface is instantiated in the importing
unit, where its body's types must be complete. A declaration reaching the
importer only through the interface's global module fragment is not
enough for MSVC: cParser::operator>> uses std::stringstream, and every
unit that parsed a float got an incomplete type.
526 headers across 161 units, derived from what each interface's template
bodies actually name.
Every module unit now includes the standard headers it uses. Declarations
reaching a unit only through an imported module's global module fragment
are reachable but not visible, so ADL misses the free operators older
libstdc++ declares beside a type - reproduced on ubuntu 24.04 (libstdc++
13), where gl/vao.cpp could not compare vector iterators.
Also drops a stale editor/editorSettings.hpp from the MSVC source list,
which broke the Windows configure step, silences the deliberate
include-in-purview warning in the glm wrapper, and removes GCC support:
clang or MSVC only.
Simplified lamp logic by reducing unnecessary brackets, `if` statements, ternary operators and boolean comparisons.
Added new lamps:
- `i-gear1` - 1st gear in the gearbox is active
- `i-gear2` - 2nd gear in the gearbox is active
- `i-hydrolockup` - The gearbox is locking the engine and wheels together
Additionally, fixed motor overload and differential relay lights not turning off when the battery is turned off.
- Add engine_max_temp and engine_is_hot fields to heat_data structure
- Add EngineMaxTemperature field extraction from .fiz files
- Add engine overheat check comparing Ts with engine_max_temp
- Add four new overheat lamp indicators:
- i-oil_overheat
- i-water_overheat
- i-wateraux_overheat
- i-engine_overheat
- Add lamp update logic to turn on/off based on is_hot flags
- Add lamp initialization in clear_cab_controls()
This implements issue #77 - overheat lamps for diesel engines.
The lamps will turn on when:
- Oil temperature exceeds OilMaxTemperature
- Water temperature exceeds WaterMaxTemperature
- Auxiliary water temperature exceeds WaterAuxMaxTemperature
- Engine temperature exceeds EngineMaxTemperature
Each check includes 8-degree hysteresis to prevent rapid on/off cycling.