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Commit Graph

20 Commits

Author SHA1 Message Date
maj00r
2660d14565 Stream the scenery: a baked terrain heightfield, a logic container, and prefabs
Today's work on the binary scene format plan (binary-scene-format-plan.md), from the
first measurement to a terrain that bakes itself on first run and streams from a
thread. The step-by-step history is kept on backup/scene-streaming-format-presquash-0916.

Measuring first. -loadprofile times a scenery load by stage and by node kind and reports
node counts and resident memory. On l204 terrain is 95% of the bytes and 99.8% of the
nodes; on quarkmce2007 vehicles, not models, dominate what is left. The terrain turned
out to be a heightfield in all but name, a ribbon covering 12% of its bounding box.

The heightfield. scene/heightfieldformat.h is the .ehf layout: Morton-ordered tiles
of 128 samples with one shared edge sample, a point-sampled mip chain, zstd per tile,
a nodata sentinel, a material palette with a measured tiling per material, and a stamp
of the rules that decided what counted as terrain. scene/heightfieldreader.h reads it
for the tool, the renderer and the loader alike, and scene/terraincooker.h writes it,
shared by the terraincook tool and the engine so a first-run bake is the file the tool
would have made. The cooker rasterises every triangle where it is drawn (through
scene::place_in_world, the placement the region applies too), keeps an upper surface
laid within half a metre over another and the lower of two further apart, and then
asks each triangle whether the heightfield shows it: laid, reaching a sample, keeping
nearly all it claimed, and with the ground around it drawn at every level out to 2 km.

Baking on first run. simulation/terrainbake bakes <scenario>.ehf the first time a
scenery is opened, choosing the grid step from the first 200,000 vertices, and on later
loads leaves out the triangles its node table says the heightfield shows. Everything
else - trees, grass tufts, gantries, bridge decks - is drawn as written, so a bad bake
can at worst draw something twice, and the heightfield sits 2 cm under the triangles so
the original wins there. Nodes are keyed by file, line, include parameters and
placement; an edited file changes its keys and those nodes are drawn again. A bake under
older rules, or without its table, is thrown away and redone. A launcher copy named
$scenario shares the scenario's files. -nobaketerrain shows the triangles as written.
A scenery can still name hand-cooked fields, several at different steps.

Drawing and streaming. rendering/terrainclipmap draws resident tiles at the mip level
their distance earns, deriving the grid from gl_VertexID and texturing in world space
with the scenery's own materials. rendering/terraintileloader reads and decodes tiles on
a thread of its own; the renderer rescans what is in range only after moving a quarter
of a tile, asks for what is missing nearest first, uploads at most 32 tiles a frame,
drops arrivals the camera has moved past, and keeps drawing a tile at the level it has
until the right one arrives. The terrain has its own range, terrainrange in the ini and
a slider in the debug panel, 20 km by default and independent of basedrawrange; the far
plane of an ordinary view is pushed out to it. The debug panel shows the range, tiles in
view, on the gpu, wanted and queued, and how many sit at each level.

Events. The event queue moved out of the events into a binary heap with a deterministic
tie-break, and an event is handed its activator instead of storing it, so basic_event
is a definition and nothing else.

The logic container. scene/logicformat.h and scene/logiccontainer write a scenery's
events, their targets and sibling chains as flat, deterministic arrays with a schema
hash that refuses a mismatched build. simulation/logiccook cooks it from the loaded
state whenever it is missing, stale or unreadable, reads it straight back to check it,
and resolves each target to a position in the registry its event kind searches.
-cooklogic forces a cook, -verifylogic only checks. Nothing reads it at load yet.

Prefabs. scene/prefab describes a signal by the aspects it can show - lights, speeds,
animation channels, a sound - instead of pasting an .inc per variant, and expands an
instance to ordinary scenery text. Tried on a light signal and a shape signal.

Screenshots without a person present: -shot x,y,z[,yaw[,pitch]], -shotsettle, -shotstay.
2026-09-16 23:18:09 +02:00
maj00r
b8f040e6fd propagate template headers transitively, import Console where used
AnimModel.cpp reaches cParser through the simulation core, not a direct
import, so the previous pass missed it; the propagation now follows the
whole import closure. Train.cpp, drivermode.cpp and Globals.cpp call
Console:: inside _WIN32 guards without importing eu07.console - invisible
on Linux, where those blocks are skipped.
2026-09-10 01:41:24 +02:00
maj00r
6550c88536 give importers the headers module templates need
A template defined in a module interface is instantiated in the importing
unit, where its body's types must be complete. A declaration reaching the
importer only through the interface's global module fragment is not
enough for MSVC: cParser::operator>> uses std::stringstream, and every
unit that parsed a float got an incomplete type.

526 headers across 161 units, derived from what each interface's template
bodies actually name.
2026-09-10 01:20:33 +02:00
maj00r
ce5ee288ff fix the clang CI build
Every module unit now includes the standard headers it uses. Declarations
reaching a unit only through an imported module's global module fragment
are reachable but not visible, so ADL misses the free operators older
libstdc++ declares beside a type - reproduced on ubuntu 24.04 (libstdc++
13), where gl/vao.cpp could not compare vector iterators.

Also drops a stale editor/editorSettings.hpp from the MSVC source list,
which broke the Windows configure step, silences the deliberate
include-in-purview warning in the glm wrapper, and removes GCC support:
clang or MSVC only.
2026-09-09 22:52:28 +02:00
maj00r
3f7960aad5 pch migration to modules [wip] 2026-09-09 20:35:26 +02:00
7a469190ca Merge pull request #168 from pwarszawski/whois-owner-fallback
whois: fall back to the consist owner in the +0/+7 mode too
2026-09-05 21:08:29 +02:00
Piotr Warszawski
2dcae05c77 event names: drop redundant locale-dependent ToLower() at registration
make_event() lowercased the event name twice: cParser::getToken() already
folds ASCII via toLowerChar() (which intentionally leaves bytes >= 0x80
alone), then ToLower() ran std::tolower() over every byte on top of that.

With a non-"C" global locale, that second pass remaps cp1250 uppercase
accented letters (e.g. 0xAF -> 0xBF). Every lookup path - TTrack::AssignEvents(),
child-event resolution in multi_event, event-launcher name resolution -
normalizes only through the parser, so a registered name containing such a
letter can no longer be found: the track logs "can't find assigned event"
and the binding is silently dropped.

Removing the extra ToLower() makes the registration key match every lookup
site (ASCII-only folding, non-ASCII bytes compared verbatim), and matches
the direction toLowerChar()'s own comment already points at for UTF-8.
2026-09-05 19:10:58 +02:00
Piotr Warszawski
1ce576c0c6 whois: log the no-activator case instead of failing silently
A whois with no triggering vehicle previously just wrote nothing to
the target cell with no trace in the log, which is a real pain to
diagnose from the scenery side (this is exactly the kind of thing that
cost real debugging time on a station script recently).

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-09-04 22:22:25 +02:00
Piotr Warszawski
7ead4f11b4 whois: guard against a null activator
whois_event::run_() dereferenced m_activator unconditionally in every
branch (this predates this PR). getvalues_event::run_() and
putvalues_event::run_() already guard the same way elsewhere in this
file; whois_event was missing it. Single early return covers every
branch, old and new.
2026-09-04 22:09:23 +02:00
Piotr Warszawski
4f47233a89 whois: fall back to the consist owner in the +0/+7 mode too
The +8/+16/+24/+32/+40 (and the new +48) modes all pick the reporting
vehicle the same way: the activator's own Mechanik if it's the primary
driver, otherwise the consist's controlling vehicle (ctOwner) - so the
event still resolves correctly if a wagon happens to trigger it ahead
of its locomotive.

+0 (train name / stations left / stop flag) predates that pattern and
never got it: it required m_activator->Mechanik directly and silently
wrote nothing otherwise. A whois hook placed where the loco doesn't
necessarily lead (e.g. a train that reverses direction, or one being
propelled) can have a wagon trigger the event first and the memcell
stays empty, with no error - hard to diagnose from scenery side.

Same owner-selection, same guard semantics (still nothing written if
neither the activator nor its consist has a controller), only the
source of the vehicle it reads from is widened.
2026-09-04 21:01:33 +02:00
jerrrrycho
d85096f64d reformat: remove redundant parentheses 2026-06-30 21:19:46 +02:00
docentYT
81eadbef73 Do not use temp variable when it is not needed 2026-05-12 18:19:11 +02:00
docentYT
13c7317f6e Do not allow implicit cast for inline std::string to_string(bool Value) and change to_string to std::string for non boolean values 2026-05-03 15:49:29 +02:00
docentYT
d1f16411a1 Replace clamp with std::clamp 2026-05-01 22:14:29 +02:00
docentYT
ec1dfae953 Replace starts_with and ends_with with string class methods 2026-05-01 17:31:11 +02:00
jakubg1
5d5264a8f3 Prefix error messages
When a Lua code fails to execute and throws an error, the log line now starts from `lua: Runtime error: `.
2026-04-01 16:06:17 +02:00
jakubg1
ca8e4aae71 Refactor Lua bindings to not use FFI anymore
- Lua bindings are no longer using FFI in favor of the "classic" Lua C API.
  - This makes it work properly on native Linux builds.
- Changed the Lua API slightly:
  - Removed the `api.event_preparefunc()` function because it is no longer necessary. Instead, you can pass any function you want without preparing it first.
  - Added an `api.event_exists()` function. Takes a single `name` argument.
  - Any `api.find_*()` functions return `nil` instead of an userdata representing a null pointer when the requested object is not found.
2026-04-01 01:42:54 +02:00
jerrrrycho
9f43dca48b refactor: create paths namespace instead of global variables 2026-03-15 11:55:30 +01:00
copilot-swe-agent[bot]
7e49aa8740 Rewrite #includes to use explicit subdirectory paths
Co-authored-by: Hirek193 <23196899+Hirek193@users.noreply.github.com>
2026-03-14 19:16:48 +00:00
copilot-swe-agent[bot]
0531086bb9 Reorganize source files into logical subdirectories
Co-authored-by: Hirek193 <23196899+Hirek193@users.noreply.github.com>
2026-03-14 19:01:57 +00:00