Every module unit now includes the standard headers it uses. Declarations
reaching a unit only through an imported module's global module fragment
are reachable but not visible, so ADL misses the free operators older
libstdc++ declares beside a type - reproduced on ubuntu 24.04 (libstdc++
13), where gl/vao.cpp could not compare vector iterators.
Also drops a stale editor/editorSettings.hpp from the MSVC source list,
which broke the Windows configure step, silences the deliberate
include-in-purview warning in the glm wrapper, and removes GCC support:
clang or MSVC only.
Embedded CPython builds sys.path from PYTHONHOME only. Unlike the python
CLI it does not prepend the working directory, and unlike Windows'
getpathp.c it does not add the executable's directory either, so on POSIX
"from scripts import ..." (the asset-side scripts package used by texture
and screen renderers) fails to import.
Insert "." at the front of sys.path after interpreter init, matching how
the engine resolves every other asset (relative to CWD). Idempotent and
harmless on Windows.
Squashes the last five commits: migrate to Python 3.14 (CMake, AppVeyor, Azure, README), vcpkg/setup-ci fixes, CMake adjustments, remove bundled ref/python 2.7, and related scripting/static file updates.
Co-authored-by: Cursor <cursoragent@cursor.com>