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mirror of https://github.com/MaSzyna-EU07/maszyna.git synced 2026-10-17 03:59:19 +02:00
Commit Graph

36 Commits

Author SHA1 Message Date
pawelw
51521a135a Text displays: accept characters above 127, in windows-1250 or utf-8 (#198)
* Text displays: accept characters above 127, in windows-1250 or utf-8

A text display (sub-model of type "text") looks up the sub-model of each character
in a 256 entry table, and indexed it with a plain char. With char being signed, any
character above 127 gave a negative index: reading the text went outside the table,
and so did filling the table if a character sub-model had such a name. In effect the
displays could only show ASCII, and a text with national characters could crash.

The lookup is now keyed by unicode code point. Both the displayed text and the names
of the character sub-models are decoded as utf-8 if they are valid utf-8, and as
windows-1250 otherwise, so legacy (ansi) sceneries and models work next to utf-8
ones, and the two can be mixed. A short ansi text can be valid utf-8 by accident
(two upper case accented letters in a row will do); when both readings are possible
the one which finds more of its characters in the model is used.

The rest is unchanged: the first character of the text still isn't displayed, the
characters are still drawn in the translucent pass only. A missing text pointer no
longer gets dereferenced.

* Text displays: prepare the characters once for each text

The sequence of character sub-models was cached for the last text only, so
displays of several instances drawn in turn decoded their texts again on
every draw. It is now kept for each text the display shows; the texts of the
instances don't change, so a draw costs a single lookup.

Also the comments added in the renderers are now in English.

* Text displays: move the text decoding to utilities

utf8_to_utf32() and win1250_to_utf32(), with the windows-1250 table, now sit
next to win1250_to_utf8(). The existing function maps only the Polish letters
and passes other bytes above 127 through, so it can't serve the displays.

* Text displays: address the SonarCloud findings

std::array instead of the C-style arrays, the utf-8 sequence length worked
out in a function of its own instead of nested conditional operators,
std::byte for the bit operations, std::ranges::count_if and contains().
The character loop of the renderers moved to Render_Alpha_text(), which
takes the nesting back to the limit, and the static pasText is accessed
through the class.
2026-10-03 12:05:32 +02:00
jerrrrycho
176427f96b refactor: sonar c++20 changes (#185) 2026-09-28 21:08:15 +02:00
jerrrrycho
8fbb482350 feat(materials): texture randomization for loads
* feat(materials): texture randomization for loads
2026-09-27 00:09:16 +02:00
788135cc2d Improve random engine entropy and clean up random engine initialization 2026-09-14 19:26:24 +02:00
maj00r
ff3daea78c seed the random engines from the system pool, not std::random_device 2026-09-14 18:26:16 +02:00
maj00r
03bfbb1345 fix: restore min>max tolerance lost in clamp->std::clamp migration
The dumb3d->glm / utilities-simplification refactor replaced the old custom
clamp() (which tolerated Lo>Hi, returning the upper bound) with std::clamp,
where inverted bounds are undefined behaviour. Only a few sites were patched
afterwards, by hand, with std::minmax plumbing (incl. a stray `static` inside
a per-axle loop). Others silently produced wrong results in the AI braking /
acceleration path.

Add a safe_clamp() helper (normalizes inverted bounds) and use it ONLY where
Lo<=Hi cannot be proven at compile time (config min/max pairs, sign-dependent
expressions, container underflow). Sites with constant bounds or [0, x>=0]
keep std::clamp. Remove the manual std::minmax workarounds and rewrite the
damaged-track jolt code value-first.
2026-07-02 00:37:52 +02:00
d60841944d Merge pull request #124 from xwizard/refactor/user-config-path
refactor: extract user_config_path() helper
2026-06-30 22:35:53 +02:00
Mateusz Włodarczyk
fe603f15eb refactor: extract user_config_path() helper
Consolidates platform-specific config-directory logic (APPDATA on Windows,
~/Library/Application Support on macOS, ~/.config on Linux) into a single
user_config_path(filename) function in utilities/utilities.{cpp,h}, removing
copy-pasted #ifdef blocks from application.cpp, editor/editorSettings.cpp,
input/{keyboard,gamepad,drivermouse,uart}input.cpp.
2026-06-30 21:30:36 +02:00
jerrrrycho
d85096f64d reformat: remove redundant parentheses 2026-06-30 21:19:46 +02:00
docentYT
6542021253 Optimize substr_path implementation and change return type to sd::string 2026-05-07 12:59:57 +02:00
docentYT
13c7317f6e Do not allow implicit cast for inline std::string to_string(bool Value) and change to_string to std::string for non boolean values 2026-05-03 15:49:29 +02:00
docentYT
7081dab3c2 Replace RadToDeg and DegToRad with glm::degrees and glm::radians 2026-05-02 14:51:13 +02:00
docentYT
ca699d117f Remove not needed includes 2026-05-02 14:40:31 +02:00
docentYT
b734cbcd51 Refactor smoothInterpolate 2026-05-02 01:37:22 +02:00
docentYT
3628eb0fc3 Replace interpolate with std::lerp and glm::mix 2026-05-02 01:31:38 +02:00
docentYT
362338ee5e Refactor min_speed 2026-05-02 00:43:02 +02:00
docentYT
28baad8c5b Refactor clamp_power_of_two 2026-05-02 00:35:50 +02:00
docentYT
76844e33e7 Refactor clamp_circular 2026-05-02 00:07:06 +02:00
docentYT
d1f16411a1 Replace clamp with std::clamp 2026-05-01 22:14:29 +02:00
docentYT
1bdd000443 is_equal more precise type and code cleanup 2026-05-01 18:56:24 +02:00
docentYT
2d1616af60 SafeDelete template type set to pointer 2026-05-01 18:47:52 +02:00
docentYT
0e6950a386 Replace count_trailing_zeros with std::countr_zero 2026-05-01 17:43:43 +02:00
docentYT
ec1dfae953 Replace starts_with and ends_with with string class methods 2026-05-01 17:31:11 +02:00
docentYT
9c27b54960 Simplify len_common_prefix 2026-05-01 13:57:33 +02:00
docentYT
664c340d84 substr_path refactor 2026-05-01 13:45:57 +02:00
docentYT
bd21b8f49c Replace string_starts_with and string_ends_with with string::starts_with and string::ends_with 2026-05-01 13:33:32 +02:00
docentYT
e1d8c08915 Remove not needed to_string overloads and refactor existing one 2026-05-01 13:15:33 +02:00
docentYT
b59ccb6de5 Better Split implementation and remove of unused overloads 2026-05-01 01:55:46 +02:00
docentYT
350123fb9e Replace ExchangeCharInString with std::ranges::replace 2026-05-01 00:43:22 +02:00
docentYT
2faf3293b1 Remove not used DUE and DWE 2026-05-01 00:28:35 +02:00
docentYT
ee3af0bf18 Change RandomInt to Random overload and reuse global random engine. 2026-05-01 00:25:16 +02:00
docentYT
337e750ed1 Replace Max0R and Min0R with std::max and std::min 2026-04-30 23:47:32 +02:00
docentYT
ca839652bf Use the sq function to force constexpr expressions for numeric literals and enhance readability 2026-04-28 13:23:14 +02:00
jerrrrycho
9f43dca48b refactor: create paths namespace instead of global variables 2026-03-15 11:55:30 +01:00
copilot-swe-agent[bot]
7e49aa8740 Rewrite #includes to use explicit subdirectory paths
Co-authored-by: Hirek193 <23196899+Hirek193@users.noreply.github.com>
2026-03-14 19:16:48 +00:00
copilot-swe-agent[bot]
0531086bb9 Reorganize source files into logical subdirectories
Co-authored-by: Hirek193 <23196899+Hirek193@users.noreply.github.com>
2026-03-14 19:01:57 +00:00