Commit Graph

11 Commits

Author SHA1 Message Date
stele
410e1452f6 Cleanup of vertex shader by @tmj.
2-channel normalmaps with Z-component reconstruction.
Normal vectors passed from fragment shaders to lightning calculations.
2019-05-03 17:32:46 +02:00
stele
89231426e3 Changed reflection value to normalmaps alfa.
Fixed order in color conversion in stars shader.
2018-12-22 16:44:22 +01:00
milek7
455ca1cacf shader fix 2018-10-17 21:54:03 +02:00
milek7
d16d96f2b2 GLES support 2018-10-16 20:32:45 +02:00
milek7
dd0a9b1d77 fixes, configurable framebuffers quality 2018-10-14 21:52:37 +02:00
milek7
2357026146 Merge branch 'milek-dev' into gfx-work 2018-10-11 00:14:49 +02:00
milek7
5dbd1c1772 if/ifdef fix 2018-07-25 12:34:35 +02:00
milek7
da429650ab configurable renderer 2018-07-25 12:21:47 +02:00
milek7
d5ce1d57e7 motion blur 2018-07-23 01:22:36 +02:00
milek7
cfb066f678 configure lightning when no vehicles 2018-07-20 18:48:24 +02:00
milek7
a729c5fa1d shader changes 2018-07-19 18:13:07 +02:00