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mirror of https://github.com/MaSzyna-EU07/maszyna.git synced 2026-10-17 21:29:19 +02:00
Commit Graph

18 Commits

Author SHA1 Message Date
b9bd0ee33d multiplayer stage 2: peer identity, stable vehicle ids and a session lobby
TTrain::id() numbers cabs with a local counter, in the order each peer happens
to create them, so it cannot address a vehicle across the session. Neither was
there any way for a player to see what is available to drive.

- network/entities: PeerId (the host is peer 1, remote peers are numbered from
  2, so it is a participant rather than a special case) and NetworkEntityId,
  plus a registry that numbers the drivable vehicles of the loaded scenario in
  name order and resolves ids back to TDynamicObject
- the server owns the numbering and publishes it as VEHICLE_LIST - name, crew
  occupancy, crew capacity, AI state, availability - on every change and at
  least every 120 frames, out of band so it stays out of the replay backbuffer;
  a client binds the received ids to its own copy of the scenario by name
- SERVER_HELLO hands the joining peer its PeerId
- a multiplayer lobby listing that roster, with vehicles taken by other players
  shown as such rather than hidden; entering one goes through the existing
  entervehicle command, the vehicle is never moved

The lobby lives inside the driver mode instead of a mode of its own: the world
has to keep running while somebody is choosing (a client stops consuming the
server's frames the moment its mode is not a command processor), and the same
screen is what a player needs to change vehicles later on.

Crew occupancy is still derived from the presence of a cab instance; the real
crew model, claim handshake and AI takeover follow in stage 3.
2026-09-06 17:48:35 +00:00
8460fc531f multiplayer stage 1: --host/--connect startup, client without a local scenario
Networking used to be reachable only through the eu07.ini network.server /
network.client entries, and init_modes() refused to start at all unless a
scenery file was already known. That made it impossible to join a session
without knowing (and typing) the host's scenario up front, even though
SERVER_HELLO already carries the scenario name.

- add --host [address:port] and --connect address:port to the command line
  (default port 7420, --host defaults to 0.0.0.0), plus --scenario/--vehicle
  aliases and -h/--help; the existing ini settings keep working
- drop the init_modes() restriction: a client goes straight to the scenario
  loader and waits there for the handshake, a host without -s still gets the
  launcher and simply refuses joins until a scenario is up
- the loader screen reports the network state instead of sitting on a blank
  progress bar
- a client that did not ask for a vehicle with -v starts as an observer
  rather than failing to find the default EU07-424; the lobby of stage 2 will
  take over the choice
- handshake carries build identification and the server answers an
  impossible join with SERVER_REJECT and a readable reason instead of
  dropping the socket silently; protocol version bumped to 3
- deserialize_message() no longer dereferences a null message on an unknown
  message type
2026-09-06 17:28:44 +00:00
copilot-swe-agent[bot]
7e49aa8740 Rewrite #includes to use explicit subdirectory paths
Co-authored-by: Hirek193 <23196899+Hirek193@users.noreply.github.com>
2026-03-14 19:16:48 +00:00
milek7
29f8f91ad8 Merge remote-tracking branch 'tmj/master' into sim 2020-10-18 23:35:14 +02:00
tmj-fstate
330bd3c455 post-merge fixes 2020-02-20 20:28:32 +01:00
tmj-fstate
7a0c89f508 milek7/sim branch network code import 2020-02-16 03:03:17 +01:00
milek7
5c84f8b156 remove DBG_NEW new preprocessor kludges, ensure stdafx.h is included everywhere, add debug build to Azure CI 2019-08-30 23:35:58 +02:00
milek7
e3c88b9834 network-aware obstacles, other changes 2019-03-16 17:13:46 +01:00
milek7
3693c1660e renderer changes, time and environment window 2019-03-09 21:14:01 +01:00
milek7
d391851c66 network improvements 2019-02-13 21:41:10 +01:00
milek7
90f18ea651 work 2019-01-27 20:38:03 +01:00
milek7
f63bd04bfe work 2019-01-18 00:26:48 +01:00
milek7
f55a5465ef work 2019-01-14 22:45:22 +01:00
milek7
cb106fb135 work 2019-01-13 14:19:21 +01:00
milek7
3db9efd3f7 work 2019-01-11 23:15:03 +01:00
milek7
b1cb4ad1ea work 2019-01-02 22:31:46 +01:00
milek7
63afece4a6 work 2019-01-01 00:26:11 +01:00
milek7
f525a77e23 work 2018-12-03 23:12:33 +01:00