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mirror of https://github.com/MaSzyna-EU07/maszyna.git synced 2026-10-17 20:19:20 +02:00
Files
maszyna/network/message.cpp
Hirek193 b9bd0ee33d multiplayer stage 2: peer identity, stable vehicle ids and a session lobby
TTrain::id() numbers cabs with a local counter, in the order each peer happens
to create them, so it cannot address a vehicle across the session. Neither was
there any way for a player to see what is available to drive.

- network/entities: PeerId (the host is peer 1, remote peers are numbered from
  2, so it is a participant rather than a special case) and NetworkEntityId,
  plus a registry that numbers the drivable vehicles of the loaded scenario in
  name order and resolves ids back to TDynamicObject
- the server owns the numbering and publishes it as VEHICLE_LIST - name, crew
  occupancy, crew capacity, AI state, availability - on every change and at
  least every 120 frames, out of band so it stays out of the replay backbuffer;
  a client binds the received ids to its own copy of the scenario by name
- SERVER_HELLO hands the joining peer its PeerId
- a multiplayer lobby listing that roster, with vehicles taken by other players
  shown as such rather than hidden; entering one goes through the existing
  entervehicle command, the vehicle is never moved

The lobby lives inside the driver mode instead of a mode of its own: the world
has to keep running while somebody is choosing (a client stops consuming the
server's frames the moment its mode is not a command processor), and the same
screen is what a player needs to change vehicles later on.

Crew occupancy is still derived from the presence of a cab instance; the real
crew model, claim handshake and AI takeover follow in stage 3.
2026-09-06 17:48:35 +00:00

188 lines
5.2 KiB
C++

#include "stdafx.h"
#include "network/message.h"
#include "scene/sn_utils.h"
void network::client_hello::serialize(std::ostream &stream) const
{
sn_utils::ls_int32(stream, version);
sn_utils::ls_uint32(stream, start_packet);
sn_utils::s_str(stream, app_version);
}
void network::client_hello::deserialize(std::istream &stream)
{
version = sn_utils::ld_int32(stream);
start_packet = sn_utils::ld_uint32(stream);
app_version = sn_utils::d_str(stream);
}
void network::server_reject::serialize(std::ostream &stream) const
{
sn_utils::s_str(stream, reason);
}
void network::server_reject::deserialize(std::istream &stream)
{
reason = sn_utils::d_str(stream);
}
void network::server_hello::serialize(std::ostream &stream) const
{
sn_utils::ls_uint32(stream, seed);
sn_utils::ls_int64(stream, timestamp);
sn_utils::ls_int64(stream, config);
sn_utils::s_str(stream, scenario);
sn_utils::s_str(stream, app_version);
sn_utils::ls_uint32(stream, peer_id);
}
void network::server_hello::deserialize(std::istream &stream)
{
seed = sn_utils::ld_uint32(stream);
timestamp = sn_utils::ld_int64(stream);
config = sn_utils::ld_int64(stream);
scenario = sn_utils::d_str(stream);
app_version = sn_utils::d_str(stream);
peer_id = sn_utils::ld_uint32(stream);
}
void network::vehicle_list::serialize(std::ostream &stream) const
{
sn_utils::ls_uint32(stream, (uint32_t)vehicles.size());
for (auto const &entry : vehicles)
{
sn_utils::ls_uint32(stream, entry.id);
sn_utils::s_str(stream, entry.name);
sn_utils::s_uint8(stream, entry.crew_count);
sn_utils::s_uint8(stream, entry.crew_capacity);
sn_utils::s_uint8(stream, (uint8_t)((entry.ai_active ? 1 : 0) | (entry.claimable ? 2 : 0)));
}
}
void network::vehicle_list::deserialize(std::istream &stream)
{
vehicles.clear();
uint32_t const count = sn_utils::ld_uint32(stream);
vehicles.reserve(count);
for (uint32_t i = 0; i < count; i++)
{
vehicle_entry entry;
entry.id = sn_utils::ld_uint32(stream);
entry.name = sn_utils::d_str(stream);
entry.crew_count = sn_utils::d_uint8(stream);
entry.crew_capacity = sn_utils::d_uint8(stream);
uint8_t const flags = sn_utils::d_uint8(stream);
entry.ai_active = (flags & 1) != 0;
entry.claimable = (flags & 2) != 0;
vehicles.emplace_back(entry);
}
}
void ::network::request_command::serialize(std::ostream &stream) const
{
sn_utils::ls_uint32(stream, commands.size());
for (auto const &kv : commands)
{
sn_utils::ls_uint32(stream, kv.first);
sn_utils::ls_uint32(stream, kv.second.size());
for (command_data const &data : kv.second)
{
sn_utils::ls_uint32(stream, (uint32_t)data.command);
sn_utils::ls_int32(stream, data.action);
sn_utils::ls_float64(stream, data.param1);
sn_utils::ls_float64(stream, data.param2);
sn_utils::ls_float64(stream, data.time_delta);
sn_utils::s_bool(stream, data.freefly);
sn_utils::s_vec3(stream, data.location);
sn_utils::s_str(stream, data.payload);
}
}
}
void network::request_command::deserialize(std::istream &stream)
{
uint32_t commands_size = sn_utils::ld_uint32(stream);
for (uint32_t i = 0; i < commands_size; i++)
{
uint32_t recipient = sn_utils::ld_uint32(stream);
uint32_t sequence_size = sn_utils::ld_uint32(stream);
command_queue::commanddata_sequence sequence;
for (uint32_t i = 0; i < sequence_size; i++)
{
command_data data;
data.command = (user_command)sn_utils::ld_uint32(stream);
data.action = sn_utils::ld_int32(stream);
data.param1 = sn_utils::ld_float64(stream);
data.param2 = sn_utils::ld_float64(stream);
data.time_delta = sn_utils::ld_float64(stream);
data.freefly = sn_utils::d_bool(stream);
data.location = sn_utils::d_vec3(stream);
data.payload = sn_utils::d_str(stream);
sequence.emplace_back(data);
}
commands.emplace(recipient, sequence);
}
}
void network::frame_info::serialize(std::ostream &stream) const
{
sn_utils::ls_float64(stream, render_dt);
sn_utils::ls_float64(stream, dt);
sn_utils::ls_float64(stream, sync);
request_command::serialize(stream);
}
void network::frame_info::deserialize(std::istream &stream)
{
render_dt = sn_utils::ld_float64(stream);
dt = sn_utils::ld_float64(stream);
sync = sn_utils::ld_float64(stream);
request_command::deserialize(stream);
}
std::shared_ptr<network::message> network::deserialize_message(std::istream &stream)
{
message::type_e type = (message::type_e)sn_utils::ld_uint16(stream);
std::shared_ptr<message> msg;
if (type == message::CLIENT_HELLO)
msg = std::make_shared<client_hello>();
else if (type == message::SERVER_HELLO)
msg = std::make_shared<server_hello>();
else if (type == message::FRAME_INFO)
msg = std::make_shared<frame_info>();
else if (type == message::REQUEST_COMMAND)
msg = std::make_shared<request_command>();
else if (type == message::SERVER_REJECT)
msg = std::make_shared<server_reject>();
else if (type == message::VEHICLE_LIST)
msg = std::make_shared<vehicle_list>();
if (!msg) {
// unknown message type; hand back a marker the peer handlers treat as a protocol error
return std::make_shared<message>(message::TYPE_MAX);
}
msg->deserialize(stream);
return msg;
}
void network::serialize_message(const message &msg, std::ostream &stream)
{
sn_utils::ls_uint16(stream, (uint16_t)msg.type);
msg.serialize(stream);
}