The scenery camera is set up by the driver mode, which never runs when the
exe starts straight in the editor - the editor then copied an untouched
global camera and rendered a black view with only the UI on top. Entering
the editor as the startup mode now initialises the camera itself, falling
back on a view above the origin for sceneries that name no camera, and
resets the timers so the loading time does not land in the first frame.
The editor was reachable only from the driver mode with F11, which meant
loading a scenario and starting the whole simulation first. With -editor
the scenario loader hands over to the editor instead of the driver, so
physics, AI and timetables never run - only the loaded world is there to
be worked on.
Without -s the scenery from eu07.ini is used, falling back to pusta.scn
when the ini names none. F11 quits instead of popping the mode, since the
editor is now the bottom of the mode stack and popping it would leave the
rest of the frame reading an empty one. Editor entry forces free-fly even
with no vehicle to leave.
Consolidates platform-specific config-directory logic (APPDATA on Windows,
~/Library/Application Support on macOS, ~/.config on Linux) into a single
user_config_path(filename) function in utilities/utilities.{cpp,h}, removing
copy-pasted #ifdef blocks from application.cpp, editor/editorSettings.cpp,
input/{keyboard,gamepad,drivermouse,uart}input.cpp.
Pressing Alt toggles picking mode. This is fine for keyboard and mouse usage,
but some use cases, such as disabling picking mode when a finger is placed
on a thumbstick and enabling it back when it's lifted, require finer control.
Allow to always enable picking mode when pressing Alt with Shift, and to always
disable picking mode when pressing Alt with Ctrl.
- The warning signal is no longer going to be played for an obnoxiously long amount of time by AI drivers when driving vehicles with a manual warning signal switch, most notably EN57.
- A new `moveDepartureWarned` driving flag has been created to accomodate this behavior.
- Added the action time counter and the missing driving flags to the Vehicle AI section.