Commit Graph

10 Commits

Author SHA1 Message Date
milek7
17ad436976 reverse Z fixes 2018-07-24 18:57:38 +02:00
milek7
b69ffd85ea changes, improved z buffer precision 2018-07-24 16:42:18 +02:00
tmj-fstate
238ea7547d minor refactoring, shadows colour influenced by sun/moon positions 2017-08-03 16:00:48 +02:00
tmj-fstate
c8a70e5280 build 170731. cascade shadow maps stub, support for additional debug camera 2017-08-01 03:15:19 +02:00
tmj-fstate
4357919272 mvp matrices cached separately for each render pass, eliminated duplicate screen width/height variables 2017-07-29 00:28:37 +02:00
tmj-fstate
2c76a4418e virtual opengl matrix stack, light glare billboards 2017-03-23 00:25:14 +01:00
tmj-fstate
441b39ce5f partial render code revert, oerlikon brakes fix, sound fixes 2017-03-16 22:18:14 +01:00
tmj-fstate
9486ba26cb removed glGet() from frustum calculation 2017-03-15 02:57:54 +01:00
tmj-fstate
ae39c824bb ui panels continued, early matrix stack work 2017-03-14 16:44:17 +01:00
tmj-fstate
b5ae395c42 camera frustum 2017-03-09 00:04:37 +01:00