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21 Commits

Author SHA1 Message Date
jerrrrycho
00805cfe77 fix: review findings of PR 217
- the pressures of the mover are in bar (MinCP=7.0 in the vehicle definitions), so the 0.2 the pneumatic horns
  needed was 0.2 bar; it's 2 bar now, and the tests take their pressures in bar too,
- the lamps of the ground relay and of the motor overload relays follow the pressure switch as the line
  contactors one does, TMoverParameters::MainCircuitLampsEnabled(), so the lamps of one cab go out together,
- the joint oil and fuel pump switch leaves out a pump started automatically, which ignores the switching:
  with one, it couldn't turn the other off, and showed off with both running (OilFuelPumpsEnabled()),
- the kind of the train heating switch comes from the occupied vehicle on entering the cab too, as in the
  switch commands; in a multiple unit these are different vehicles,
- CouplerForce() put the force taken back by the other vehicle on its far coupler when the vehicles faced each
  other (Couplers[1 - End] rather than the coupler it's coupled with),
- the velocity difference along the coupler axis computed once, CouplerVelocityDifference(), for CouplerForce()
  and CollisionVelocity(),
- the attachcoupler flag added without the SetFlag() call with 0, the index of the mirror moves noted as by side.

Tests: the coupler force of vehicles facing each other, the joint switch with an automatic pump, the lamps of
the main circuit, the horn and compressor pressures in bar.
2026-10-17 17:15:28 +02:00
jerrrrycho
db220a1a98 fix: automatic coupler crashes, horns, compressor start delay, radio and cab lever sounds
fix(cab): the line contactors lamp goes out with the pressure switch (eu07/maszyna#470)

The lamp of the open line contactors, which tells the start can be made, went out at 1 bar in the brake
cylinders, while the pressure switch cuts the start off only at 2 bar (or below 3.6 bar in the main pipe), so
with the brakes partly applied the start could be made with the lamp out. With a pressure switch fitted the lamp
now follows it; without one it goes out at 1 bar as before. The same holds for the lamp of the second unit, which
used to keep its last state between 1 bar and the cut-off. The condition is
TMoverParameters::LineContactorsLampLit().

Tests: tests/unit/test_line_contactors.cpp.

refactor: Sonar findings of PR 217

- horn_supply::pneumatic shadowed the pneumatic enumerator of the sound flags (cpp:S1117), it's horn_supply::air;
  the supplies read with using enum (S6177),
- CouplerForce(): the automatic coupling refused or caught without another level of nested ifs (S134), the
  same outcome: too fast, the coupling is locked; caught, coupled and locked; otherwise left to try again,
- CompressorCheck(): the power the compressor doesn't draw yet noted without a TODO (S1135),
- tests: the previous crash damage setting in an in-class initializer (S3230), the loops which stop early with
  break rather than in their conditions (S886), the stand-ins of test::pair in a std::vector rather than an array
  (S5945), units in the comments of the example without /* */ (S1103).

test: the cases the changes of the branch left without a test

- Cntrl.: BDelay1 to BDelay4 reach the brake delays (now through std::format), the default start types of the
  ground and converter overload relays of a multiple unit and of other vehicles (out of the nested conditionals),
- the compressor: fed from the low voltage it waits from the low voltage coming on; the pressure switch stops it
  above the cut-out pressure, without one the excess air is vented (the vented fraction rewritten),
- the horns: a vehicle without any air sounds as before, the threshold pressure, an electric horn on 110 V,
- the positions of a cab control below zero, and a control without position sounds.

refactor(cab): the kind of the train heating switch as a flag

Read once with the vehicle definition, rather than compared as text in each of the switch commands.

feat(cab): train heating switch springing back (MaSzyna-EU07/maszyna#85)

TrainHeating=[toggle]|impulse in the Switches: section of the vehicle definition makes the train heating switch
an unstable one: it goes up to switch the heating on, down to switch it off, and back to the middle once let go,
instead of staying where it was put. The position of such a switch isn't set from the heating state when the cab
is entered.

Tests: tests/unit/test_switches.cpp.

feat(sound): mirror sounds (MaSzyna-EU07/maszyna#84, eu07/maszyna#322)

The sound definitions of a vehicle (.mmd) take mirroropen: and mirrorclose:, played as a mirror sets off
unfolding or folding, and the locations section mirrors: <offset>... end, the offsets along the vehicle of the
mirror pairs, as for the doors (negative ahead of the centre), each pair at the sides of the vehicle. As the
animation, only the mirrors at the occupied cab sound. The start of a move is mirror_moves::motion in
vehicle/mirrors.h.

Tests: tests/unit/test_mirrors.cpp.

feat(cab): joint oil and fuel pump switch (MaSzyna-EU07/maszyna#81)

A cab control oilfuelpump_sw: switches both the oil and the fuel pump at once, with the new command
oilfuelpumptoggle (no key by default). As a two-state switch it turns both pumps off when both are on and both on
otherwise; as an impulse switch it's held to start them, like the separate pump switches. Its position follows
the pumps when the cab is entered.

refactor(editor): text fields filled without strncpy (MaSzyna-EU07/maszyna#112)

The last three strncpy calls Sonar flags (cpp:S5816), in the road and track editors, copy the text into the
ImGui field buffers with std::string::copy and terminate it right after; the text gets cut to the buffer as
before.

fix: automatic coupler crashes, horns, compressor start delay, radio and cab lever sounds

- automatic couplers don't catch above the safe collision speed (#86): with crash damage on they couple at a
  closing speed of 15 km/h at most, a faster hit locks the coupling until the vehicles part and the collision
  runs its course. On the way: CollisionVelocity() read a head-on 10 + 10 km/h as 14.1 km/h (quaternions turn
  by half the angle), it's now taken from the touching ends; CollisionDetect() took the other vehicle's speed
  the wrong way round for vehicles facing each other. Head-on hits now derail sooner, at the intended limit,
- a single horn lever can't sound both tones at once (eu07/maszyna#392),
- a skid ends once the vehicle stops on locked wheels (eu07/maszyna#479),
- electronic destination signs are blanked at the end of the timetable (eu07/maszyna#446),
- horns need the air or the voltage to sound (eu07/maszyna#290, #76): HornType=[Pneumatic]|Electric and
  Horn3Type in Cntrl.; a pneumatic horn needs 0.2 MPa in the main reservoir (or the main pipe without one),
  an electric one the low voltage; the lever stays where it was put,
- compressor start delay (#67): CompressorStartDelay [s] in Brake., counted from the compressor getting its
  power, after the engine starts say; none by default,
- the channel and volume buttons of a radio without power do nothing (eu07/maszyna#429); the power check of
  the radio is TMoverParameters::RadioPowered(),
- a lever moved smoothly sounds the positions it passes (#83).

Sonar findings in the functions changed: nesting, nested conditionals, commented-out code, std::format,
references to const. Unit tests: test::pair for two vehicles running into each other, test_couplers,
test_horn, test_wheelslip, test_compressor, test_radio, test_gauge_positions.
2026-10-17 16:15:56 +02:00
jerrrrycho
6263fe539b Fix/sonar maintainability rebased (#209)
* refactor(sonar): use override instead of redundant virtual (cpp:S3471)

* refactor(sonar): remove empty statements, one declaration per statement (cpp:S1116, cpp:S1659)

* refactor(sonar): drop redundant lambda return types (cpp:S3574)

* refactor(sonar): prefer using over typedef (cpp:S5416)

* refactor(sonar): use =default for trivial special members (cpp:S3490)

* refactor(sonar): use nullptr literal (cpp:S4962)

* refactor(sonar): remove redundant access specifiers (cpp:S3539)

* refactor(sonar): remove redundant casts (cpp:S1905)

* refactor(sonar): use std::scoped_lock instead of std::lock_guard (cpp:S5997)

* refactor(sonar): construct elements in place with emplace_back (cpp:S6003)

* refactor(sonar): make narrowing conversions explicit (cpp:S5276)

* refactor(sonar): mark unused parameters (cpp:S1172)

Unused names are commented out; parameters used only on some platforms
are marked [[maybe_unused]].

* refactor(sonar): declare non-mutating member functions const (cpp:S5817)

Virtual functions are left untouched so overrides keep matching.

* refactor(sonar): merge collapsible nested if statements (cpp:S1066)

Comments that preceded the inner if are kept above the merged statement.

* refactor(sonar): scope single-use variables in if init-statements (cpp:S6004)

* fix(sonar): give polymorphic base classes virtual destructors (cpp:S1235)

* refactor(sonar): use try_emplace for map insertion (cpp:S6030)

* refactor(sonar): use auto where the type is spelled out on the right (cpp:S5827)

* refactor(sonar): remove redundant parentheses (cpp:S1110)

* refactor(sonar): document intentionally empty functions (cpp:S1186)

* refactor(sonar): remove dead stores (cpp:S1854)

Side effects (e.g. LISTLINE++) are kept.

* refactor(sonar): remove unused variables, captures and private fields (cpp:S1481, cpp:S1068)

* refactor(sonar): use structured bindings for pair access (cpp:S6005)

* refactor(sonar): use range-based loops and ranges algorithms (cpp:S5566)

* refactor(sonar): split chained assignments (cpp:S1121)

* refactor(sonar): add default cases to switch statements (cpp:S3562)

* refactor(sonar): use std::size for array lengths (cpp:S7127)

* refactor(sonar): use std::ranges algorithms and std::erase(_if) (cpp:S6197)

* refactor(sonar): access static members through the class (cpp:S2209)

* refactor(sonar): add braces around nested if-else (cpp:S5261)

* refactor(sonar): avoid side effects inside typeid operands (cpp:S5279)

* refactor(sonar): drop top-level const from by-value return types (cpp:S5951)

* refactor(sonar): declare variables separately from their type definitions (cpp:S3646)

* refactor(sonar): declare loop counters in the for statement (cpp:S5955)

* refactor(sonar): rely on class template argument deduction (cpp:S6012)

* refactor(sonar): inherit base constructors instead of forwarding them (cpp:S5952)

* refactor(sonar): rename locals that shadow outer declarations (cpp:S1117)

Only local variables and definition parameters are renamed; shadowing
struct fields and enumerators in headers are left for a separate change.

* refactor(sonar): reduce enum qualification with using enum (cpp:S6177)

Applied only where no unqualified name in the block could be captured by
the introduced enumerators.

* refactor(sonar): mark converting constructors explicit (cpp:S1709)

sound_source and the gl::object conversion operators stay implicit; they
are relied upon by copy-list-initialisation and GL calls.

* refactor(sonar): initialise members in initialiser lists or declarations (cpp:S3230)

* refactor(sonar): make read-only local references and pointers const (cpp:S5350)

* refactor(sonar): take read-only pointer and reference parameters as const (cpp:S995)

TTrain command handlers keep their signature, it is fixed by the handler table.

* refactor(sonar): pass expensive-to-copy parameters by const reference (cpp:S1238)

Signatures declared in files touched by PR 206 (Driver.h, EU07.cpp) and
virtual overrides are left unchanged.

* refactor(sonar): use transparent comparators for string-keyed maps (cpp:S6045)

std::unordered_map instances and map types exposed in headers used by
other modules are left as they are.

* fix(sonar): do not use UI text as a printf format string (cpp:S5281)

Text lines containing '%' would otherwise be interpreted as format
specifiers by ImGui::TextColored.

* refactor(sonar): use std::bind_front for callbacks (cpp:S5995)

* refactor(sonar): drop const_cast on string literals passed to the Python C API (cpp:S859)

* refactor(sonar): take read-only string parameters as std::string_view (cpp:S6009)

The Windows messaging helpers keep std::string, they need c_str().

* refactor(sonar): make read-only global tables const (cpp:S5421)

Mutable global state (flags, timers, singletons) is left as is.

* refactor(sonar): replace single-case switch statements with if (cpp:S1301)

* refactor(sonar): format UUIDs and log timestamps with std::format (cpp:S6494, cpp:S5945)

* refactor(sonar): use std::array for local fixed-size arrays (cpp:S5945)

Arrays that are class members or part of headers are left unchanged.

* fix(sonar): test the bearing damage bit, not bit 0 (cpp:S872)

'DamageFlag & dtrain_bearing > 0' parsed as 'DamageFlag & (dtrain_bearing > 0)',
i.e. DamageFlag & 1, so bearing friction reacted to the wrong damage flag.

* refactor(sonar): assorted small fixes

- empty() instead of size() comparisons (cpp:S1155)
- member initialisers in declaration order (cpp:S3229)
- no redundant c_str() when a std::string is accepted (cpp:S7121)
- contains() on associative containers (cpp:S6171)
- const reference instead of a copying range-for (cpp:S6032)
- starts_with() for prefix checks (cpp:S6178)
- no std::move on temporaries (cpp:S5274)
- has_value() on std::optional (cpp:S7172)
- bool literals for bool members (cpp:S5820)
- inline only on the definition (cpp:S3548)
- explicit base access specifier (cpp:S5965)
- explicit element access instead of dereferencing an array (cpp:S7116)
- rely on the C++20 rewritten operator!= (cpp:S6186)

* refactor(sonar): more small fixes

- std::format instead of iostream manipulators in to_string/to_hex_str (cpp:S6495);
  output verified identical, negative hex values keep the unsigned form
- remove an empty compound statement (cpp:S108)
- drop an always-false unsigned < 0 branch (cpp:S1768)
- explicit lambda capture (cpp:S3608)
- std::make_unique (cpp:S5950)

* chore: strip stray carriage returns left in TTrain constructor comments

* fix: keep quantize() in its own value type

The S5276 change cast the result of the generic quantize<Type_>() to
unsigned int, which truncated float/double callers (shadow angle slider,
editor rotation snapping, AI speed control steps) and broke negative values.

* fix(sonar): use integer loop counters in segment sampling (cpp:S2193)

* refactor(sonar): clean up issues reported on PR 209

- remove locals left unused after the dead-store cleanup (cpp:S1481, cpp:S1854)
- unnamed unused parameter (cpp:S1172)
- single-use declarations moved into if init-statements (cpp:S6004)
- auto for casted initialisers (cpp:S5827)
- const references and pointers where nothing is modified (cpp:S5350)
- rename structured bindings shadowed by inner declarations (cpp:S1117)
2026-10-11 13:22:33 +02:00
jerrrrycho
79bd0c8e91 fix(sonar): addressing reliability/security issues (#202) 2026-10-04 20:00:13 +02:00
Ryba04
763a76d48c Expose dynamic brake controller position to python script dictionary 2026-08-19 00:55:24 +02:00
jakubg1
1929119db6 Simplify lamp logic, add new lights for 810 vehicles (#148)
Simplified lamp logic by reducing unnecessary brackets, `if` statements, ternary operators and boolean comparisons.
Added new lamps:
- `i-gear1` - 1st gear in the gearbox is active
- `i-gear2` - 2nd gear in the gearbox is active
- `i-hydrolockup` - The gearbox is locking the engine and wheels together

Additionally, fixed motor overload and differential relay lights not turning off when the battery is turned off.
2026-07-21 22:44:04 +02:00
jerrrrycho
d85096f64d reformat: remove redundant parentheses 2026-06-30 21:19:46 +02:00
jerrrrycho
bf147dd155 refactor: replace null with nullptr 2026-06-29 02:48:25 +02:00
docentYT
4a67b4b2a9 Fix conflict 2026-05-05 23:32:59 +02:00
cb4b6b9a4f Separate electrodynamic and localbrake levers 2026-05-03 21:51:16 +02:00
7acc34df3e Merge pull request #97 from docentYT/migrate-from-dumb3d-to-glm
Migrate from dumb3d to glm
2026-04-28 19:46:46 +02:00
docentYT
ca839652bf Use the sq function to force constexpr expressions for numeric literals and enhance readability 2026-04-28 13:23:14 +02:00
docentYT
d5d1825e38 Remove dumb3d 2026-04-27 23:03:47 +02:00
docentYT
0fcdf98392 more glm instead of Math3D in vehicle 2026-04-27 21:57:13 +02:00
docentYT
ef852b4307 Fix model rotation by changing glm::dmat4 BasisChange definition 2026-04-27 21:28:06 +02:00
docentYT
fae68642bc use glm instead of Math3D in vehicle
WARNING: Model rotation is broken
2026-04-27 13:07:38 +02:00
6177cfb01d Add radiocall1 2026-04-19 04:15:25 +02:00
Agent
68fa78a582 feat(overheat): Add overheat indicator lamps for oil, water, water_aux, and engine
- Add engine_max_temp and engine_is_hot fields to heat_data structure
- Add EngineMaxTemperature field extraction from .fiz files
- Add engine overheat check comparing Ts with engine_max_temp
- Add four new overheat lamp indicators:
  - i-oil_overheat
  - i-water_overheat
  - i-wateraux_overheat
  - i-engine_overheat
- Add lamp update logic to turn on/off based on is_hot flags
- Add lamp initialization in clear_cab_controls()

This implements issue #77 - overheat lamps for diesel engines.

The lamps will turn on when:
- Oil temperature exceeds OilMaxTemperature
- Water temperature exceeds WaterMaxTemperature
- Auxiliary water temperature exceeds WaterAuxMaxTemperature
- Engine temperature exceeds EngineMaxTemperature

Each check includes 8-degree hysteresis to prevent rapid on/off cycling.
2026-04-01 23:26:39 +00:00
jerrrrycho
9f43dca48b refactor: create paths namespace instead of global variables 2026-03-15 11:55:30 +01:00
copilot-swe-agent[bot]
7e49aa8740 Rewrite #includes to use explicit subdirectory paths
Co-authored-by: Hirek193 <23196899+Hirek193@users.noreply.github.com>
2026-03-14 19:16:48 +00:00
copilot-swe-agent[bot]
0531086bb9 Reorganize source files into logical subdirectories
Co-authored-by: Hirek193 <23196899+Hirek193@users.noreply.github.com>
2026-03-14 19:01:57 +00:00