Files
maszyna/gl/fence.cpp

21 lines
339 B
C++

#include "stdafx.h"
#include "fence.h"
gl::fence::fence()
{
sync = glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0);
}
gl::fence::~fence()
{
glDeleteSync(sync);
}
bool gl::fence::is_signalled()
{
GLsizei len = 0;
GLint val;
glGetSynciv(sync, GL_SYNC_STATUS, 1, &len, &val);
return len == 1 && val == GL_SIGNALED;
}