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Files
maszyna/utilities/motiontelemetry.cpp
jerrrrycho 43fcda05a0 refactor(sonar): use std::array for local fixed-size arrays (cpp:S5945)
Arrays that are class members or part of headers are left unchanged.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 17:44:14 +02:00

163 lines
4.2 KiB
C++

#include "stdafx.h"
#include "utilities/motiontelemetry.h"
#include "utilities/Globals.h"
#include "utilities/Logs.h"
#include "vehicle/Train.h"
#include "utilities/Timer.h"
#include "vehicle/Driver.h"
#include "simulation/simulation.h"
#ifdef _WIN32
#include <winsock2.h>
#include <ws2tcpip.h>
#else
#include <sys/types.h>
#include <sys/socket.h>
#include <netdb.h>
#include <arpa/inet.h>
#include <netinet/in.h>
#endif
motiontelemetry::motiontelemetry()
{
conf = Global.motiontelemetry_conf;
#ifdef _WIN32
WSADATA wsd;
if (WSAStartup(MAKEWORD(2, 2), &wsd))
throw std::runtime_error("failed to init winsock");
#endif
struct addrinfo hints;
struct addrinfo *res;
memset(&hints, 0, sizeof(hints));
hints.ai_family = AF_UNSPEC;
hints.ai_socktype = conf.proto == "tcp" ? SOCK_STREAM : SOCK_DGRAM;
if (getaddrinfo(conf.address.c_str(), conf.port.c_str(), &hints, &res))
throw std::runtime_error("motiontelemetry: getaddrinfo failed");
sock = socket(res->ai_family, res->ai_socktype, res->ai_protocol);
if (sock == -1)
throw std::runtime_error("motiontelemetry: failed to create socket");
if (connect(sock, res->ai_addr, res->ai_addrlen) == -1)
throw std::runtime_error("motiontelemetry: failed to connect socket");
WriteLog("motiontelemetry: socket connected");
}
motiontelemetry::~motiontelemetry()
{
shutdown(sock, 2);
#ifdef _WIN32
WSACleanup();
#endif
}
void motiontelemetry::update()
{
auto now = std::chrono::high_resolution_clock::now();
if (std::chrono::duration<float>(now - last_update).count() < conf.updatetime)
return;
last_update = now;
if (Global.iPause)
return;
const TTrain *t = simulation::Train;
if (!t)
return;
double dt = Timer::GetDeltaTime();
glm::dvec3 frontvector = t->Dynamic()->VectorFront();
glm::dvec3 up = t->Dynamic()->VectorUp();
glm::dvec3 leftvector = t->Dynamic()->VectorLeft();
glm::dvec3 pos = t->Dynamic()->GetPosition();
glm::dvec3 vel = (pos - last_pos) / dt;
glm::dvec3 acc = (vel - last_vel) / dt;
glm::dvec3 local_acc;
if (conf.includegravity)
{
glm::dvec3 gravity(0.0, 9.81, 0.0);
local_acc = glm::dvec3(-glm::dot(gravity, leftvector), glm::dot(gravity, up), glm::dot(gravity, frontvector));
}
if (conf.latposbased)
local_acc.x -= glm::dot(acc, leftvector);
else
local_acc.x -= t->Occupied()->AccN;
local_acc.y += glm::dot(acc, up) + t->Occupied()->AccVert * conf.axlebumpscale;
if (conf.fwdposbased)
local_acc.z += glm::dot(acc, frontvector);
else
local_acc.z += t->Occupied()->AccSVBased;
local_acc /= 9.81;
// roll calculation, maybe too complicated?
// transform to left-handed
frontvector.z *= -1;
up.z *= -1;
// make sure that vectors are orthonormal
glm::dvec3 oright = glm::normalize(glm::cross(up, frontvector));
glm::dvec3 oup = glm::cross(frontvector, oright);
// right and up vector without roll
glm::dvec3 right0 = glm::normalize(glm::cross(glm::dvec3(0.0, 1.0, 0.0), frontvector));
glm::dvec3 up0 = glm::cross(frontvector, right0);
double cosroll = glm::dot(up0, oup);
double sinroll;
if (abs(right0.x) > abs(right0.y) && abs(right0.x) > abs(right0.z))
sinroll = (up0.x * cosroll - oup.x) / right0.x;
else if (abs(right0.y) > abs(right0.x) && abs(right0.y) > abs(right0.z))
sinroll = (up0.y * cosroll - oup.y) / right0.y;
else
sinroll = (up0.z * cosroll - oup.z) / right0.z;
glm::dvec3 rot(asin(-frontvector.y), atan2(frontvector.x, frontvector.z), asin(sinroll));
double velocity = t->Occupied()->V;
double yaw_vel = (rot.y - last_yaw) / dt;
last_yaw = rot.y;
last_pos = pos;
last_vel = vel;
if (t->Occupied()->CabActive < 0)
{
velocity *= -1;
local_acc.x *= -1;
local_acc.z *= -1;
yaw_vel *= -1;
rot *= -1;
}
std::array<float, 12> buffer{};
buffer[0] = static_cast<float>(Timer::GetTime());
buffer[1] = static_cast<float>(velocity);
buffer[2] = static_cast<float>(local_acc.y);
buffer[3] = static_cast<float>(local_acc.z);
buffer[4] = static_cast<float>(local_acc.x);
buffer[5] = static_cast<float>(glm::degrees(rot.x));
buffer[6] = static_cast<float>(glm::degrees(rot.z));
buffer[7] = static_cast<float>(glm::degrees(rot.y));
buffer[8] = static_cast<float>(yaw_vel);
buffer[9] = 1.0f;
if (send(sock, reinterpret_cast<char const *>(buffer.data()), sizeof(buffer), 0) == -1)
WriteLog("motiontelemetry: socket send failed");
}