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maszyna/rendering/light.h
2026-03-14 19:16:48 +00:00

24 lines
532 B
C

/*
This Source Code Form is subject to the
terms of the Mozilla Public License, v.
2.0. If a copy of the MPL was not
distributed with this file, You can
obtain one at
http://mozilla.org/MPL/2.0/.
*/
#pragma once
#include "utilities/color.h"
// a simple light source, either omni- or directional
struct basic_light {
glm::vec4 ambient { colors::none };
glm::vec4 diffuse { colors::white };
glm::vec4 specular { colors::white };
glm::vec3 position;
glm::vec3 direction;
bool is_directional { true };
};