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maszyna/rendering/opengllight.h
2026-03-14 19:16:48 +00:00

30 lines
640 B
C

/*
This Source Code Form is subject to the
terms of the Mozilla Public License, v.
2.0. If a copy of the MPL was not
distributed with this file, You can
obtain one at
http://mozilla.org/MPL/2.0/.
*/
#pragma once
#include "rendering/light.h"
struct opengl_light : public basic_light {
GLuint id { (GLuint)-1 };
void
apply_intensity( float const Factor = 1.0f );
void
apply_angle();
opengl_light &
operator=( basic_light const &Right ) {
basic_light::operator=( Right );
return *this; }
};
//---------------------------------------------------------------------------