Files
maszyna/rendering/openglskydome.h
2026-03-14 19:01:57 +00:00

32 lines
829 B
C++

/*
This Source Code Form is subject to the
terms of the Mozilla Public License, v.
2.0. If a copy of the MPL was not
distributed with this file, You can
obtain one at
http://mozilla.org/MPL/2.0/.
*/
#pragma once
class opengl_skydome {
public:
// constructors
opengl_skydome() = default;
// destructor
~opengl_skydome();
// methods
// updates data stores on the opengl end. NOTE: unbinds buffers
void update();
// draws the skydome
void render();
private:
// members
GLuint m_indexbuffer{ (GLuint)-1 }; // id of the buffer holding index data on the opengl end
std::size_t m_indexcount { 0 };
GLuint m_vertexbuffer{ (GLuint)-1 }; // id of the buffer holding vertex data on the opengl end
GLuint m_coloursbuffer{ (GLuint)-1 }; // id of the buffer holding colour data on the opengl end
};