mirror of
https://github.com/MaSzyna-EU07/maszyna.git
synced 2026-03-22 15:05:03 +01:00
328 lines
10 KiB
C++
328 lines
10 KiB
C++
/*
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This Source Code Form is subject to the
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terms of the Mozilla Public License, v.
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2.0. If a copy of the MPL was not
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distributed with this file, You can
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obtain one at
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http://mozilla.org/MPL/2.0/.
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*/
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#include "stdafx.h"
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#include "scenenodegroups.h"
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#include "Event.h"
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#include "MemCell.h"
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#include "AnimModel.h"
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#include "widgets/map_objects.h"
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namespace scene {
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node_groups Groups;
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// requests creation of a new node group. returns: handle to the group
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scene::group_handle
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node_groups::create() {
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m_activegroup.push( create_handle() );
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return handle();
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}
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// indicates creation of current group ended. returns: handle to the parent group or null_handle if group stack is empty
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scene::group_handle
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node_groups::close()
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{
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if( false == m_activegroup.empty() ) {
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auto const closinggroup { m_activegroup.top() };
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m_activegroup.pop();
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// if the completed group holds only one item and there's no chance more items will be added, disband it
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if( ( true == m_activegroup.empty() )
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|| ( m_activegroup.top() != closinggroup ) ) {
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auto lookup { m_groupmap.find( closinggroup ) };
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if( ( lookup != m_groupmap.end() )
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&& ( ( lookup->second.nodes.size() + lookup->second.events.size() ) <= 1 ) ) {
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erase( lookup );
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}
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}
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}
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return handle();
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}
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bool node_groups::assign_cross_switch(map::track_switch& sw, std::string &sw_name, std::string const &id, size_t idx)
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{
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sw.action[idx] = simulation::Events.FindEvent(sw_name + ":" + id);
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if (!sw.action[idx])
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sw.action[idx] = simulation::Events.FindEvent(sw_name + id);
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if (!sw.action[idx])
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return false;
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multi_event *multi = dynamic_cast<multi_event*>(sw.action[idx]);
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if (!multi)
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return false;
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auto names = multi->dump_children_names();
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for (auto it = names.begin(); it != names.end(); it++) {
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*it = it->substr(sw_name.size());
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if (it->size() > 4)
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continue;
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int pos_a = it->find_last_of('a');
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int pos_b = it->find_last_of('b');
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int pos_c = it->find_last_of('c');
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int pos_d = it->find_last_of('d');
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int pos_0 = it->find_last_of('0');
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int pos_1 = it->find_last_of('1');
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int pos;
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if (pos_a > pos_b && pos_a > pos_c && pos_a > pos_d)
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pos = 0;
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else if (pos_b > pos_a && pos_b > pos_c && pos_b > pos_d)
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pos = 1;
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else if (pos_c > pos_a && pos_c > pos_b && pos_c > pos_d)
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pos = 2;
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else
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pos = 3;
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sw.preview[idx][pos] = ((pos_0 > pos_1) ? '0' : '1');
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}
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return true;
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}
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void
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node_groups::update_map()
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{
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map::Objects.entries.clear();
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std::shared_ptr<map::track_switch> last_switch;
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for (auto const &pair : m_groupmap) {
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auto const &group = pair.second;
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for (basic_node *node : group.nodes) {
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std::string postfix { "_sem_mem" };
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if (typeid(*node) == typeid(TMemCell) && string_ends_with(node->name(), postfix)) {
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std::string sem_name = node->name().substr(0, node->name().length() - postfix.length());
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auto sem_info = std::make_shared<map::semaphore>();
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map::Objects.entries.push_back(sem_info);
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sem_info->location = node->location();
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sem_info->memcell = static_cast<TMemCell*>(node);
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sem_info->name = sem_name;
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for (basic_event *event : group.events) {
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if (string_starts_with(event->name(), sem_name)
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&& event->name().substr(sem_name.length()).find("sem") == std::string::npos) {
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sem_info->events.push_back(event);
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}
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}
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for (basic_node *node : group.nodes)
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if (auto *model = dynamic_cast<TAnimModel*>(node))
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if (string_starts_with(model->name(), sem_name))
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sem_info->models.push_back(model);
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}
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if (Global.map_manualswitchcontrol) {
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if (TTrack *track = dynamic_cast<TTrack*>(node)) {
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if (track->eType != tt_Switch)
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continue;
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basic_event *sw_p = simulation::Events.FindEvent(track->name() + "+");
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basic_event *sw_m = simulation::Events.FindEvent(track->name() + "-");
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if (sw_p && sw_m) {
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auto map_launcher = std::make_shared<map::track_switch>();
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map::Objects.entries.push_back(map_launcher);
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map_launcher->location = node->location();
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map_launcher->name = node->name();
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map_launcher->action[0] = sw_p;
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map_launcher->action[1] = sw_m;
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map_launcher->track[0] = track;
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map_launcher->preview[0][0] = '0';
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map_launcher->preview[1][0] = '1';
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continue;
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}
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std::string sw_name = track->name();
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if (sw_name.size() <= 2)
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continue;
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char lastc = sw_name.back();
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sw_name.pop_back();
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if (sw_name.back() == '_')
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sw_name.pop_back();
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if (!(simulation::Events.FindEvent(sw_name + ":ac") || simulation::Events.FindEvent(sw_name + "ac")))
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continue;
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if (!last_switch || last_switch->name != sw_name) {
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last_switch = std::make_shared<map::track_switch>();
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last_switch->name = sw_name;
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}
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if (lastc < 'a' || lastc > 'd')
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continue;
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last_switch->track[lastc - 'a'] = track;
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for (auto trk : last_switch->track)
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if (!trk)
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goto skip_e;
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if (!assign_cross_switch(*last_switch, sw_name, "ac", 0))
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skip_e: continue;
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if (!assign_cross_switch(*last_switch, sw_name, "ad", 1))
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continue;
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if (!assign_cross_switch(*last_switch, sw_name, "bc", 2))
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continue;
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if (!assign_cross_switch(*last_switch, sw_name, "bd", 3))
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continue;
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last_switch->location = (last_switch->track[0]->location() + last_switch->track[1]->location() + last_switch->track[2]->location() + last_switch->track[3]->location()) / 4.0;
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map::Objects.entries.push_back(last_switch);
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last_switch.reset();
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}
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} else {
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if (TEventLauncher *launcher = dynamic_cast<TEventLauncher*>(node)) {
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if (!launcher || !launcher->Event1 || !launcher->Event2)
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continue;
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auto map_launcher = std::make_shared<map::launcher>();
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map::Objects.entries.push_back(map_launcher);
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map_launcher->location = node->location();
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map_launcher->name = node->name();
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map_launcher->first_event = launcher->Event1;
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map_launcher->second_event = launcher->Event2;
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if (map_launcher->name.empty())
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map_launcher->name = launcher->Event1->name();
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if (launcher->Event1->name().find_first_of("-+:") != std::string::npos)
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map_launcher->type = map::launcher::track_switch;
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else
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map_launcher->type = map::launcher::level_crossing;
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}
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}
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}
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}
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}
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// returns current active group, or null_handle if group stack is empty
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group_handle
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node_groups::handle() const {
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return (
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m_activegroup.empty() ?
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null_handle :
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m_activegroup.top() );
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}
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// places provided node in specified group
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void
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node_groups::insert( scene::group_handle const Group, scene::basic_node *Node ) {
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// TBD, TODO: automatically unregister the node from its current group?
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Node->group( Group );
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if( Group == null_handle ) { return; }
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auto &nodesequence { m_groupmap[ Group ].nodes };
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if( std::find( std::begin( nodesequence ), std::end( nodesequence ), Node ) == std::end( nodesequence ) ) {
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// don't add the same node twice
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nodesequence.emplace_back( Node );
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}
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}
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// places provided event in specified group
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void
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node_groups::insert( scene::group_handle const Group, basic_event *Event ) {
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// TBD, TODO: automatically unregister the event from its current group?
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Event->group( Group );
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if( Group == null_handle ) { return; }
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auto &eventsequence { m_groupmap[ Group ].events };
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if( std::find( std::begin( eventsequence ), std::end( eventsequence ), Event ) == std::end( eventsequence ) ) {
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// don't add the same node twice
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eventsequence.emplace_back( Event );
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}
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}
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// sends basic content of the class in legacy (text) format to provided stream
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void
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node_groups::export_as_text( std::ostream &Output, bool Dirty ) const {
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for( auto const &group : m_groupmap ) {
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bool any = false;
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for( auto *node : group.second.nodes ) {
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if (node->dirty() != Dirty)
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continue;
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// HACK: auto-generated memory cells aren't exported, so we check for this
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// TODO: is_exportable as basic_node method
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if( ( typeid( *node ) == typeid( TMemCell ) )
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&& ( false == static_cast<TMemCell *>( node )->is_exportable ) ) {
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continue;
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}
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if (!any)
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Output << "group\n";
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any = true;
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node->export_as_text( Output );
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}
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for( auto *event : group.second.events ) {
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if (Dirty)
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continue;
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if (!any)
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Output << "group\n";
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any = true;
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event->export_as_text( Output );
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}
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if (any)
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Output << "endgroup\n";
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}
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}
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// removes specified group from the group list and group information from the group's nodes
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void
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node_groups::erase( group_map::const_iterator Group ) {
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for( auto *node : Group->second.nodes ) {
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node->group( null_handle );
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}
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for( auto *event : Group->second.events ) {
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event->group( null_handle );
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}
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m_groupmap.erase( Group );
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}
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// creates handle for a new group
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group_handle
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node_groups::create_handle() {
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// NOTE: for simplification nested group structure are flattened
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return(
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m_activegroup.empty() ?
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m_groupmap.size() + 1 : // new group isn't created until node registration
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m_activegroup.top() );
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}
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} // scene
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//---------------------------------------------------------------------------
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