mirror of
https://github.com/MaSzyna-EU07/maszyna.git
synced 2026-10-17 14:29:20 +02:00
Every module unit now includes the standard headers it uses. Declarations reaching a unit only through an imported module's global module fragment are reachable but not visible, so ADL misses the free operators older libstdc++ declares beside a type - reproduced on ubuntu 24.04 (libstdc++ 13), where gl/vao.cpp could not compare vector iterators. Also drops a stale editor/editorSettings.hpp from the MSVC source list, which broke the Windows configure step, silences the deliberate include-in-purview warning in the glm wrapper, and removes GCC support: clang or MSVC only.
163 lines
3.7 KiB
C++
163 lines
3.7 KiB
C++
module;
|
|
#include <string>
|
|
#include <utility>
|
|
#include <array>
|
|
#include <memory>
|
|
#include <vector>
|
|
#include "imgui/imgui.h"
|
|
|
|
export module eu07.widgets.map;
|
|
import eu07.gl.bindable;
|
|
import eu07.glm;
|
|
import eu07.global_include.interfaces.itexture;
|
|
import eu07.input.command;
|
|
import eu07.simcore;
|
|
import eu07.gl.shader;
|
|
import eu07.gl.renderbuffer;
|
|
import eu07.gl.ubo;
|
|
import eu07.rendering.geometrybank;
|
|
import eu07.model.texture;
|
|
import eu07.application.uilayer;
|
|
import eu07.widgets.map_objects;
|
|
import eu07.gl.framebuffer;
|
|
import eu07.rendering.frustum;
|
|
#ifdef WITH_OPENGL_MODERN
|
|
import eu07.rendering.opengl33renderer;
|
|
#endif
|
|
|
|
export {
|
|
|
|
#ifdef WITH_OPENGL_MODERN
|
|
#endif
|
|
|
|
namespace ui
|
|
{
|
|
|
|
class disambiguation_popup : public popup
|
|
{
|
|
map::sorted_object_list m_list;
|
|
|
|
public:
|
|
disambiguation_popup(ui_panel &panel, map::sorted_object_list &&list);
|
|
|
|
virtual void render_content() override;
|
|
};
|
|
|
|
class semaphore_window : public popup
|
|
{
|
|
std::shared_ptr<map::semaphore> m_sem;
|
|
command_relay m_relay;
|
|
|
|
public:
|
|
semaphore_window(ui_panel &panel, std::shared_ptr<map::semaphore> &&sem);
|
|
|
|
virtual void render_content() override;
|
|
};
|
|
|
|
class launcher_window : public popup
|
|
{
|
|
std::shared_ptr<map::launcher> m_switch;
|
|
command_relay m_relay;
|
|
|
|
public:
|
|
launcher_window(ui_panel &panel, std::shared_ptr<map::launcher> &&sw);
|
|
|
|
virtual void render_content() override;
|
|
};
|
|
|
|
class track_switch_window : public popup
|
|
{
|
|
std::shared_ptr<map::track_switch> m_switch;
|
|
command_relay m_relay;
|
|
|
|
public:
|
|
track_switch_window(ui_panel &panel, std::shared_ptr<map::track_switch> &&sw);
|
|
|
|
virtual bool render() override;
|
|
virtual void render_content() override;
|
|
};
|
|
|
|
class obstacle_insert_window : public popup
|
|
{
|
|
glm::dvec3 m_position;
|
|
std::vector<std::pair<std::string, std::string>> m_obstacles;
|
|
command_relay m_relay;
|
|
|
|
public:
|
|
obstacle_insert_window(ui_panel &panel, glm::dvec3 const &pos);
|
|
|
|
virtual void render_content() override;
|
|
};
|
|
|
|
class obstacle_remove_window : public popup
|
|
{
|
|
std::shared_ptr<map::obstacle> m_obstacle;
|
|
command_relay m_relay;
|
|
|
|
public:
|
|
obstacle_remove_window(ui_panel &panel, std::shared_ptr<map::obstacle> &&obstacle);
|
|
|
|
virtual void render_content() override;
|
|
};
|
|
|
|
class vehicle_click_window : public popup
|
|
{
|
|
std::shared_ptr<map::vehicle> m_vehicle;
|
|
command_relay m_relay;
|
|
|
|
std::array<char, 128> command_buf = { 0 };
|
|
int command_param1 = 0;
|
|
int command_param2 = 0;
|
|
|
|
public:
|
|
vehicle_click_window(ui_panel &panel, std::shared_ptr<map::vehicle> &&obstacle);
|
|
|
|
virtual void render_content() override;
|
|
};
|
|
|
|
class map_panel : public ui_panel
|
|
{
|
|
friend class track_switch_window;
|
|
|
|
std::unique_ptr<gl::program> m_track_shader;
|
|
std::unique_ptr<gl::program> m_poi_shader;
|
|
std::unique_ptr<gl::framebuffer> m_msaa_fb;
|
|
std::unique_ptr<gl::renderbuffer> m_msaa_rb;
|
|
texture_handle m_icon_atlas;
|
|
|
|
std::unique_ptr<gl::framebuffer> m_fb;
|
|
std::unique_ptr<opengl_texture> m_tex;
|
|
|
|
std::unique_ptr<gl::ubo> scene_ubo;
|
|
gl::scene_ubs scene_ubs;
|
|
|
|
std::vector<gfx::geometrybank_handle> m_section_handles;
|
|
map_colored_paths m_colored_paths;
|
|
|
|
bool m_widelines_supported;
|
|
|
|
const int fb_size = 1024;
|
|
|
|
glm::vec2 translate;
|
|
float zoom = 1.0f / 1000.0f;
|
|
enum { MODE_MANUAL = 0, MODE_CAMERA, MODE_VEHICLE } mode = MODE_MANUAL;
|
|
|
|
float get_vehicle_rotation();
|
|
void render_map_texture(glm::mat4 transform, glm::vec2 surface_size);
|
|
void render_labels(glm::mat4 transform, ImVec2 origin, glm::vec2 surface_size);
|
|
|
|
bool init_done = false;
|
|
|
|
std::vector<std::pair<TTrack*, int>> highlighted_switches;
|
|
|
|
public:
|
|
map_panel();
|
|
void render_contents() override;
|
|
};
|
|
|
|
void handle_map_object_click(ui_panel &parent, std::shared_ptr<map::map_object> &obj);
|
|
void handle_map_object_hover(std::shared_ptr<map::map_object> &obj);
|
|
} // namespace ui
|
|
|
|
} // export
|