Files
maszyna/betterRenderer/renderer/include/nvrenderer/resource_registry.h
Wls50 596ff9d5c2 squash commits from internal:
use gfx queue when loading dynamic textures
fix possible timeout in light culling
exclude lods & transparencies from lod test
add cpu-side submodel structure for ray testing
2025-11-16 19:00:38 +01:00

3.9 KiB