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- the panel shows the scope and what's found first, then Place and Move for all, then each missing or wrong marker with its own button and a click flying the camera there; the spacing, tolerances, height, model and turn are under Settings - a click on a green point (no marker) or a red one (marker standing wrong) in the view puts or moves that marker alone - the check starts around the camera - one camera flight, fly_to, instead of four copies of it - self-test fouling show=1 and place=one
31 KiB
31 KiB