Files
maszyna/gl/ubo.cpp

20 lines
379 B
C++

#include "stdafx.h"
#include "ubo.h"
gl::ubo::ubo(int size, int idx, GLenum hint)
{
allocate(buffer::UNIFORM_BUFFER, size, hint);
index = idx;
bind_uniform();
}
void gl::ubo::bind_uniform()
{
bind_base(buffer::UNIFORM_BUFFER, index);
}
void gl::ubo::update(const uint8_t *data, int offset, int size)
{
upload(buffer::UNIFORM_BUFFER, data, offset, size);
}