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Files
maszyna/simulation/simulationsounds.cppm
maj00r 6550c88536 give importers the headers module templates need
A template defined in a module interface is instantiated in the importing
unit, where its body's types must be complete. A declaration reaching the
importer only through the interface's global module fragment is not
enough for MSVC: cParser::operator>> uses std::stringstream, and every
unit that parsed a float got an incomplete type.

526 headers across 161 units, derived from what each interface's template
bodies actually name.
2026-09-10 01:20:33 +02:00

32 lines
630 B
C++

module;
#include <vector>
#include <string>
#include <unordered_map>
export module eu07.simulation.simulationsounds;
import eu07.audio.sound;
export {
/*
This Source Code Form is subject to the
terms of the Mozilla Public License, v.
2.0. If a copy of the MPL was not
distributed with this file, You can
obtain one at
http://mozilla.org/MPL/2.0/.
*/
namespace simulation {
using sound_overridemap = std::unordered_map<std::string, std::string>;
extern sound_overridemap Sound_overrides;
extern sound_table Sounds;
} // simulation
//---------------------------------------------------------------------------
} // export