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6bcdb7dd0595be571cbfcf133533de8e947040b3
maszyna
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audio
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Hirek193
2dc70a50bc
perf(debug): memory of the process and of its parts in the debug panel: resident, peak and private memory, card memory (GL_NVX_gpu_memory_info), the copies kept by the textures, geometry banks, models, scenery shapes and lines, sleepers and sound buffers
2026-10-23 22:02:03 +02:00
..
audio.cpp
perf(debug): memory of the process and of its parts in the debug panel: resident, peak and private memory, card memory (GL_NVX_gpu_memory_info), the copies kept by the textures, geometry banks, models, scenery shapes and lines, sleepers and sound buffers
2026-10-23 22:02:03 +02:00
audio.h
perf(debug): memory of the process and of its parts in the debug panel: resident, peak and private memory, card memory (GL_NVX_gpu_memory_info), the copies kept by the textures, geometry banks, models, scenery shapes and lines, sleepers and sound buffers
2026-10-23 22:02:03 +02:00
audiorenderer_extra.h
reformat: remove redundant parentheses
2026-06-30 21:19:46 +02:00
audiorenderer.cpp
Merge branch 'master' into feat/modern-editor
2026-10-08 17:44:58 +02:00
audiorenderer.h
perf(debug): memory of the process and of its parts in the debug panel: resident, peak and private memory, card memory (GL_NVX_gpu_memory_info), the copies kept by the textures, geometry banks, models, scenery shapes and lines, sleepers and sound buffers
2026-10-23 22:02:03 +02:00
sound.cpp
Fix/sonar maintainability rebased (
#209
)
2026-10-11 13:22:33 +02:00
sound.h
Fix/sonar maintainability rebased (
#209
)
2026-10-11 13:22:33 +02:00