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https://github.com/MaSzyna-EU07/maszyna.git
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The rules stay in TrackUneven.h with no dependence on the engine, as they can be tested. Their use on the tracks moves out of Track.cpp to TrackUneven.cpp, split into steps: the group of switches, the values of its paths, the meeting of two ends. One set of helpers for the paths of a track takes the place of the same conditions written out in several places, and the value at the ends of a switch is worked out in one place. The clatter of an axle leaves the long Update of a vehicle. The fields in the editor say themselves when they show. No change in behaviour.
337 lines
13 KiB
C++
337 lines
13 KiB
C++
/*
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This Source Code Form is subject to the
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terms of the Mozilla Public License, v.
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2.0. If a copy of the MPL was not
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distributed with this file, You can
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obtain one at
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http://mozilla.org/MPL/2.0/.
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*/
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#include "stdafx.h"
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#include "world/Track.h"
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// The part of TTrack that goes with the unevenness of a track and with what it meets at its ends: joined tracks and switches.
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// The rules themselves are in TrackUneven.h, here they get applied to the tracks.
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namespace {
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double const switch_end_reach { 0.3 }; // how near an end of a path counts as being at a point, m
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double const joint_reach { 0.2 }; // ends of joined paths further apart than this stay as they are, m
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double const joint_alike { 0.9 }; // ends of joined paths less alike in direction than this stay as they are, cosine
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bool is_switch( TTrack const *Track ) {
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return Track != nullptr && Track->eType == tt_Switch && Track->SwitchExtension;
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}
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std::array<TTrack const *, 4> joined_to_switch( TTrack const &Switch ) {
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auto const &extension { *Switch.SwitchExtension };
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return { extension.pPrevs[ 0 ], extension.pPrevs[ 1 ], extension.pNexts[ 0 ], extension.pNexts[ 1 ] };
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}
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// the switch and the switches joined directly to it, and to those
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std::vector<TTrack const *> switch_group( TTrack const &Switch ) {
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std::vector<TTrack const *> group { &Switch };
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for( std::size_t index = 0; index < group.size(); ++index ) {
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for( auto const *other : joined_to_switch( *group[ index ] ) ) {
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if( is_switch( other ) && std::find( group.begin(), group.end(), other ) == group.end() ) {
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group.push_back( other );
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}
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}
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}
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return group;
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}
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// the value along each path: the lowest of that path in the group, 0 in a component that a plain track joined has none of
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std::array<track_uneven::amounts, 2> group_path_values( std::vector<TTrack const *> const &Group ) {
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std::array<track_uneven::amounts, 2> values { Group.front()->uneven_declared( 0 ), Group.front()->uneven_declared( 1 ) };
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for( auto const *track : Group ) {
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values[ 0 ] = track_uneven::least( values[ 0 ], track->uneven_declared( 0 ) );
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values[ 1 ] = track_uneven::least( values[ 1 ], track->uneven_declared( 1 ) );
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for( auto const *other : joined_to_switch( *track ) ) {
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if( other == nullptr || is_switch( other ) ) {
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continue;
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}
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// any other comes to the value of the switch
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auto const theirs { other->uneven_declared() };
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for( auto &path : values ) {
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if( theirs.up <= 0.0 ) { path.up = 0.0; }
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if( theirs.side <= 0.0 ) { path.side = 0.0; }
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}
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}
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}
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return values;
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}
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// the lowest Value( path, end ) of the ends of the paths at the point; Otherwise when none of them is there
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template <typename Value_>
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track_uneven::amounts least_at_ends( TTrack const &Switch, glm::dvec3 const &Point, track_uneven::amounts const &Otherwise, Value_ const &Value ) {
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auto found { false };
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track_uneven::amounts result { track_uneven::most, track_uneven::most, track_uneven::most };
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for( int path = 0; path < 2; ++path ) {
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for( int end = 0; end < 2; ++end ) {
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if( glm::length( Switch.path_segment( path )->end_point( end ) - Point ) < switch_end_reach ) {
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result = track_uneven::least( result, Value( path, end ) );
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found = true;
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}
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}
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}
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return found ? result : Otherwise;
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}
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// how the end of a path meets the track joined to it
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struct path_joint {
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std::optional<std::pair<glm::dvec3, glm::dvec3>> place; // none: too far apart, or going different ways
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float roll;
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};
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path_joint meet( TTrack const &Track, TSegment const &Segment, int const End, TTrack const &Neighbour ) {
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path_joint result { {}, Segment.design_roll( End ) };
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glm::dvec3 point;
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glm::dvec3 across;
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Segment.plan_frame( End ? Segment.GetLength() : 0.0, point, across );
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auto closest { joint_reach };
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for( int path = 0; path < Neighbour.path_count(); ++path ) {
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auto const *theirs { Neighbour.path_segment( path ) };
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if( theirs == nullptr ) {
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continue;
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}
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for( int end = 0; end < 2; ++end ) {
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// laid towards each other, they look across and lean to opposite sides
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auto const opposite { end == End };
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glm::dvec3 theirpoint;
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glm::dvec3 theiracross;
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theirs->plan_frame( end ? theirs->GetLength() : 0.0, theirpoint, theiracross );
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if( opposite ) {
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theiracross = -theiracross;
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}
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auto const gap { glm::length( theirpoint - point ) };
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if( gap >= closest || glm::dot( across, theiracross ) < joint_alike ) {
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continue;
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}
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closest = gap;
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result.place.emplace( 0.5 * ( point + theirpoint ), glm::normalize( across + theiracross ) );
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if( Track.iCategoryFlag & 1 ) {
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result.roll = track_uneven::joint_roll(
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Segment.design_roll( End ),
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opposite ? -theirs->design_roll( end ) : theirs->design_roll( end ),
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Track.eType == tt_Switch,
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Neighbour.eType == tt_Switch );
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}
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}
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}
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return result;
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}
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} // namespace
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int TTrack::path_count() const {
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return eType == tt_Switch ? 2 : 1;
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}
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TSegment *TTrack::path_segment( int const Path ) const {
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return eType == tt_Switch ? SwitchExtension->Segments[ Path ].get() : Segment.get();
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}
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TTrack *TTrack::path_neighbour( int const Path, int const End ) const {
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if( eType == tt_Switch ) {
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return End == 0 ? SwitchExtension->pPrevs[ Path ] : SwitchExtension->pNexts[ Path ];
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}
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return End == 0 ? trPrev : trNext;
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}
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track_uneven::amounts TTrack::uneven_declared( int const Path ) const {
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return track_uneven::declared( m_uneven, eType == tt_Normal, Path );
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}
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bool TTrack::is_uneven() const {
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auto const any = []( track_uneven::amounts const &Amount ) {
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return Amount.up > 0.0 || Amount.side > 0.0 || Amount.cross > 0.0; };
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return any( uneven_declared( 0 ) ) || any( uneven_declared( 1 ) ) || joint_depth() > 0.0;
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}
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double TTrack::uneven_bed_share( double const Depth ) const {
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return track_uneven::bed_share( Depth, std::abs( track_rail_profile( m_profile1.second ).front().position.y ), fTexHeight1 );
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}
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track_uneven::amounts TTrack::uneven_at( double const Distance, int const Path ) const {
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if( eType == tt_Switch ) {
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auto const &stray { switch_uneven() };
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return track_uneven::along( stray.paths[ Path ], stray.ends[ Path ][ 0 ], stray.ends[ Path ][ 1 ], Distance, path_segment( Path )->GetLength() );
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}
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return track_uneven::along( uneven_declared(), uneven_met( trPrev, Segment->end_point( 0 ) ), uneven_met( trNext, Segment->end_point( 1 ) ), Distance, Length() );
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}
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track_uneven::amounts TTrack::uneven_met( TTrack const *Other, glm::dvec3 const &Point ) const {
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if( Other == nullptr ) {
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return {};
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}
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return Other->eType == tt_Switch ? Other->switch_uneven_at( Point ) : track_uneven::least( uneven_declared(), Other->uneven_declared() );
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}
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TTrack::switch_stray const &TTrack::switch_uneven() const {
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if( m_switchstray.stamp != s_layoutstamp ) {
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settle_switch_stray();
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}
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return m_switchstray;
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}
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void TTrack::settle_switch_stray() const {
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auto const group { switch_group( *this ) };
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auto const values { group_path_values( group ) };
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for( auto const *track : group ) {
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track->m_switchstray.paths = values;
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track->m_switchstray.stamp = s_layoutstamp;
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}
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// at the ends of the paths, with the paths known in all of the group
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for( auto const *track : group ) {
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for( int path = 0; path < 2; ++path ) {
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for( int end = 0; end < 2; ++end ) {
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auto const point { track->path_segment( path )->end_point( end ) };
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auto value { track->switch_paths_at( point ) };
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auto const *other { track->path_neighbour( path, end ) };
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if( is_switch( other ) ) {
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value = track_uneven::least( value, other->switch_paths_at( point ) );
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}
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track->m_switchstray.ends[ path ][ end ] = value;
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}
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}
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}
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}
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track_uneven::amounts TTrack::switch_paths_at( glm::dvec3 const &Point ) const {
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auto const &paths { m_switchstray.paths };
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return least_at_ends( *this, Point, track_uneven::least( paths[ 0 ], paths[ 1 ] ), [ & ]( int const Path, int ) { return paths[ Path ]; } );
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}
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track_uneven::amounts TTrack::switch_uneven_at( glm::dvec3 const &Point ) const {
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auto const &stray { switch_uneven() };
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return least_at_ends( *this, Point, track_uneven::least( stray.paths[ 0 ], stray.paths[ 1 ] ), [ & ]( int const Path, int const End ) { return stray.ends[ Path ][ End ]; } );
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}
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double TTrack::joint_depth() const {
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if( eType != tt_Normal ) {
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return 0.0;
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}
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return ( m_uneven.dip >= 0.f ? m_uneven.dip : track_uneven::dip_share * uneven_declared().up );
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}
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double TTrack::joint_dip( double const Distance ) const {
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auto const phase { rail_phase( Distance ) };
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if( phase < 0.0 ) {
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return 0.0;
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}
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auto const fromjoint { std::min( phase, fSoundDistance - phase ) };
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if( fromjoint >= track_uneven::dip_reach ) {
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return 0.0;
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}
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auto const depth { joint_depth() };
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auto const atend = [&]( TTrack const *Other ) {
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return ( Other == nullptr || Other->fSoundDistance != fSoundDistance ? 0.0 : std::min( depth, Other->joint_depth() ) ); };
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return 0.001 * track_uneven::dip( fromjoint ) * track_uneven::along( depth, atend( trPrev ), atend( trNext ), Distance, Length() );
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}
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double TTrack::rail_phase( double const Distance ) const {
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if( joint_depth() <= 0.0 || fSoundDistance <= 2.0 * track_uneven::dip_reach ) {
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return -1.0;
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}
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if( m_railrun.stamp != s_layoutstamp ) {
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settle_rail_run();
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}
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return track_uneven::rail_phase( m_railrun.origin + m_railrun.way * Distance, fSoundDistance );
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}
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void TTrack::settle_rail_run() const {
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// the next track of the run past an end of a track, and which of its ends is joined there
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auto const onward = []( TTrack const &Track, int const End, int &Joined ) -> TTrack const * {
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auto const *other { End == 0 ? Track.trPrev : Track.trNext };
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if( other == nullptr || other == &Track || other->joint_depth() <= 0.0 || other->fSoundDistance != Track.fSoundDistance ) {
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return nullptr;
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}
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Joined = ( End == 0 ? Track.iPrevDirection : Track.iNextDirection ) & 1;
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return other; };
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// walks from this track to an end of the run
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auto const walk = [&]( int &End ) {
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auto const *track { this };
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int joined { 0 };
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for( int step = 0; step < 1000000; ++step ) {
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auto const *next { onward( *track, End, joined ) };
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if( next == nullptr || next == this ) {
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break;
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}
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track = next;
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End = 1 - joined;
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}
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return track; };
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auto const place = []( TTrack const &Track, int const End ) {
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auto const point { Track.Segment->end_point( End ) };
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return std::make_pair( point.x, point.z ); };
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// start at the end with the lesser coordinates, to get the same joints from any track of the run
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int end { 0 };
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int otherend { 1 };
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auto const *track { walk( end ) };
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auto const *other { walk( otherend ) };
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if( place( *other, otherend ) < place( *track, end ) ) {
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track = other;
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end = otherend;
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}
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auto along { 0.0 };
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while( track != nullptr && track->m_railrun.stamp != s_layoutstamp ) {
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auto const length { track->Length() };
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track->m_railrun = { end == 0 ? along : along + length, end == 0 ? 1.0 : -1.0, s_layoutstamp };
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along += length;
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int joined { 0 };
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track = onward( *track, 1 - end, joined );
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end = joined;
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}
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// tracks joined one way only can leave this one out of the run: it stands on its own then, not to walk all of it again on every call
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if( m_railrun.stamp != s_layoutstamp ) {
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m_railrun = { 0.0, 1.0, s_layoutstamp };
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}
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}
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void TTrack::share_joints() {
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for( int path = 0; path < path_count(); ++path ) {
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auto *segment { path_segment( path ) };
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if( segment == nullptr ) {
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continue;
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}
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for( int end = 0; end < 2; ++end ) {
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auto const *neighbour { path_neighbour( path, end ) };
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auto const joined { neighbour != nullptr && neighbour != this && ( neighbour->iCategoryFlag & 15 ) == ( iCategoryFlag & 15 ) };
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auto const joint { joined ? meet( *this, *segment, end, *neighbour ) : path_joint { {}, segment->design_roll( end ) } };
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segment->set_joint( end, joint.place, joint.roll );
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}
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}
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if( eType != tt_Switch && Segment && ( iCategoryFlag & 1 ) ) {
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float roll1, roll2;
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Segment->GetRolls( roll1, roll2 );
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if( roll1 != 0.f || roll2 != 0.f ) {
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iTrapezoid |= 1;
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}
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}
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}
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