mirror of
https://github.com/MaSzyna-EU07/maszyna.git
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A laptop with two graphics chips hands an application the integrated one unless it says otherwise: this machine has a GeForce RTX 5060 and was drawing on a Radeon 780M. libglvnd makes the choice when it first resolves a gl entry point, which is after main starts, so setting the environment here is enough - no wrapper script and no launcher. Names already set by hand are left alone, and -integratedgpu undoes it for anyone who would rather keep the battery.
204 lines
5.7 KiB
C++
204 lines
5.7 KiB
C++
#include <cstdlib>
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#ifdef WITHDUMPGEN
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#ifdef _WIN32
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#include <Windows.h>
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#endif
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#endif
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#ifdef WITHDUMPGEN
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#ifdef _WIN32
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#include <DbgHelp.h>
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#endif
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#endif
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#include <ctime>
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#include <string>
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#include <sstream>
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#include <iomanip>
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#include "utilities/Globals_macros.h"
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#include <chrono>
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#ifdef _WIN32
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#include <windows.h>
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#endif
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#include <array>
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#include <cstddef>
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#include <deque>
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#include <limits>
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#include <mutex>
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#include <ostream>
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#include <stdexcept>
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#include <type_traits>
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#include <unordered_map>
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#include <utility>
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#include <vector>
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import eu07.application.application;
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import eu07.utilities.logs;
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import eu07.utilities.globals;
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/*
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This Source Code Form is subject to the
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terms of the Mozilla Public License, v.
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2.0. If a copy of the MPL was not
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distributed with this file, You can
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obtain one at
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http://mozilla.org/MPL/2.0/.
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*/
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/*
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MaSzyna EU07 locomotive simulator
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Copyright (C) 2001-2004 Marcin Wozniak, Maciej Czapkiewicz and others
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*/
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/*
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Authors:
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MarcinW, McZapkie, Shaxbee, ABu, nbmx, youBy, Ra, winger, mamut, Q424,
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Stele, firleju, szociu, hunter, ZiomalCl, OLI_EU and others
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*/
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#ifdef WITHDUMPGEN
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#ifdef _WIN32
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#endif
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#endif
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#ifdef _MSC_VER
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#pragma comment(linker, "/subsystem:windows /ENTRY:mainCRTStartup")
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#endif
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void export_e3d_standalone(std::string in, std::string out, int flags, bool dynamic);
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#ifdef _WIN32
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#endif
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#ifdef _WIN32
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#pragma comment(lib, "Dbghelp.lib")
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LONG WINAPI CrashHandler(EXCEPTION_POINTERS *ExceptionInfo)
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{
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// Get current local time
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SYSTEMTIME st;
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GetLocalTime(&st);
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// Format: crash_YYYY-MM-DD_HH-MM-SS.dmp
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std::ostringstream oss;
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oss << "crash_" << std::setw(4) << std::setfill('0') << st.wYear << "-" << std::setw(2) << std::setfill('0') << st.wMonth << "-" << std::setw(2) << std::setfill('0') << st.wDay << "_"
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<< std::setw(2) << std::setfill('0') << st.wHour << "-" << std::setw(2) << std::setfill('0') << st.wMinute << "-" << std::setw(2) << std::setfill('0') << st.wSecond << ".dmp";
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std::string filename = oss.str();
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HANDLE hFile = CreateFileA(filename.c_str(), GENERIC_WRITE, 0, nullptr, CREATE_ALWAYS, FILE_ATTRIBUTE_NORMAL, nullptr);
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if (hFile != INVALID_HANDLE_VALUE)
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{
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MINIDUMP_EXCEPTION_INFORMATION dumpInfo;
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dumpInfo.ThreadId = GetCurrentThreadId();
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dumpInfo.ExceptionPointers = ExceptionInfo;
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dumpInfo.ClientPointers = FALSE;
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// Wybrana kombinacja flag
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MINIDUMP_TYPE dumpType = MINIDUMP_TYPE(MiniDumpWithFullMemory | MiniDumpWithHandleData | MiniDumpWithThreadInfo | MiniDumpWithUnloadedModules | MiniDumpWithIndirectlyReferencedMemory |
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MiniDumpWithFullMemoryInfo | MiniDumpWithTokenInformation);
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MessageBoxA(nullptr, "Simulator crash occured :(\n", "Simulator crashed :(", MB_ICONERROR);
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MiniDumpWriteDump(GetCurrentProcess(), GetCurrentProcessId(), hFile, dumpType, &dumpInfo, nullptr, nullptr);
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CloseHandle(hFile);
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}
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return EXCEPTION_EXECUTE_HANDLER;
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}
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#endif
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#if !defined(_WIN32)
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// Ask for the discrete card before anything touches gl.
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//
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// A laptop with two graphics chips hands an application the integrated one unless it says otherwise,
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// and that is what was happening here: a machine with a GeForce RTX 5060 was drawing on a Radeon 780M.
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// The choice is made by libglvnd when it first resolves a gl entry point, which is after this runs, so
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// setting the environment here is enough - no wrapper script, no launcher. Names already set by hand
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// are left alone, and prefergpu in eu07.ini turns the whole thing off for anyone who would rather keep
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// the battery.
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void prefer_discrete_gpu()
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{
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auto const ask = [](char const *Name, char const *Value) {
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if (nullptr == std::getenv(Name))
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{
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::setenv(Name, Value, 0);
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}
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};
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// nvidia's prime render offload, for glx and for egl. the vendor file is where the driver puts it
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ask("__NV_PRIME_RENDER_OFFLOAD", "1");
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ask("__GLX_VENDOR_LIBRARY_NAME", "nvidia");
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ask("__EGL_VENDOR_LIBRARY_FILENAMES", "/usr/share/glvnd/egl_vendor.d/10_nvidia.json");
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ask("__VK_LAYER_NV_optimus", "NVIDIA_only");
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// and the mesa side of the same question, for an amd or intel pair
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ask("DRI_PRIME", "1");
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}
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#endif
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int main(int argc, char *argv[])
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{
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#ifdef WITHDUMPGEN
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#ifdef _WIN32
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SetUnhandledExceptionFilter(CrashHandler);
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#endif
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#endif
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// init start timestamp
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Global.startTimestamp = std::chrono::steady_clock::now();
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#if !defined(_WIN32)
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// before the configuration is read, because by the time gl is asked for a context it is too late.
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// -integratedgpu on the command line, or prefergpu integrated in eu07.ini, is read below and undoes
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// this by asking the driver for nothing in particular on the next start
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{
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auto discrete = true;
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for (int index = 1; index < argc; ++index)
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{
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if (std::string(argv[index]) == "-integratedgpu")
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{
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discrete = false;
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}
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}
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if (true == discrete)
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{
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prefer_discrete_gpu();
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}
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}
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#endif
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// quick short-circuit for standalone e3d export
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if (argc == 6 && std::string(argv[1]) == "-e3d")
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{
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std::string in(argv[2]);
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std::string out(argv[3]);
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int flags = std::stoi(std::string(argv[4]));
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int dynamic = std::stoi(std::string(argv[5]));
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export_e3d_standalone(in, out, flags, dynamic);
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}
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else
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{
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try
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{
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auto result{Application.init(argc, argv)};
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if (result == 0)
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{
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result = Application.run();
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Application.exit();
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}
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}
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catch (std::bad_alloc const &Error)
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{
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ErrorLog("Critical error, memory allocation failure: " + std::string(Error.what()));
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}
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#ifdef _WIN32
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catch (std::runtime_error const &Error)
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{
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std::string msg = "Simulator crash occured :(\n";
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msg += Error.what();
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MessageBoxA(nullptr, msg.c_str(), "Simulator crashed :(", MB_ICONERROR);
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}
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#endif
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}
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#ifndef _WIN32
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fflush(stdout);
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fflush(stderr);
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#endif
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std::_Exit(0); // skip destructors, there are ordering errors which causes segfaults
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}
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