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mirror of https://github.com/MaSzyna-EU07/maszyna.git synced 2026-10-17 12:09:19 +02:00
Files
maszyna/vr/vr_interface.cpp
maj00r b8f040e6fd propagate template headers transitively, import Console where used
AnimModel.cpp reaches cParser through the simulation core, not a direct
import, so the previous pass missed it; the propagation now follows the
whole import closure. Train.cpp, drivermode.cpp and Globals.cpp call
Console:: inside _WIN32 guards without importing eu07.console - invisible
on Linux, where those blocks are skipped.
2026-09-10 01:41:24 +02:00

47 lines
1007 B
C++

module;
#include <array>
#include <chrono>
#include <cstddef>
#include <deque>
#include <limits>
#include <mutex>
#include <ostream>
#include <sstream>
#include <type_traits>
#include <utility>
#include <unordered_map>
#include <vector>
#include <memory>
#include <string>
module eu07.vr.vr_interface;
import eu07.utilities.logs;
vr_interface::~vr_interface() {}
bool vr_interface_factory::register_backend(const std::string &backend, vr_interface_factory::create_method func)
{
backends[backend] = func;
return true;
}
std::unique_ptr<vr_interface> vr_interface_factory::create(const std::string &backend)
{
auto it = backends.find(backend);
if (it != backends.end())
return it->second();
ErrorLog("vr backend \"" + backend + "\" not found!");
return nullptr;
}
vr_interface_factory *vr_interface_factory::get_instance()
{
if (!instance)
instance = new vr_interface_factory();
return instance;
}
vr_interface_factory *vr_interface_factory::instance;