Files
maszyna/wavread.h
2015-04-03 13:34:06 +00:00

52 lines
1.6 KiB
C++

//-----------------------------------------------------------------------------
// File: WavRead.h
//
// Desc: Support for loading and playing Wave files using DirectSound sound
// buffers.
//
// Copyright (c) 1999 Microsoft Corp. All rights reserved.
//-----------------------------------------------------------------------------
#ifndef WAVE_READ_H
#define WAVE_READ_H
#include <mmreg.h>
#include <mmsystem.h>
HRESULT WaveOpenFile( CHAR* strFileName, HMMIO* phmmioIn, WAVEFORMATEX** ppwfxInfo,
MMCKINFO* pckInRIFF );
HRESULT WaveStartDataRead( HMMIO* phmmioIn, MMCKINFO* pckIn,
MMCKINFO* pckInRIFF );
HRESULT WaveReadFile( HMMIO hmmioIn, UINT cbRead, BYTE* pbDest,
MMCKINFO* pckIn, UINT* cbActualRead );
//-----------------------------------------------------------------------------
// Name: class CWaveSoundRead
// Desc: A class to read in sound data from a Wave file
//-----------------------------------------------------------------------------
class CWaveSoundRead
{
public:
WAVEFORMATEX* m_pwfx; // Pointer to WAVEFORMATEX structure
HMMIO m_hmmioIn; // MM I/O handle for the WAVE
MMCKINFO m_ckIn; // Multimedia RIFF chunk
MMCKINFO m_ckInRiff; // Use in opening a WAVE file
public:
CWaveSoundRead();
~CWaveSoundRead();
HRESULT Open( CHAR* strFilename );
HRESULT Reset();
HRESULT Read( UINT nSizeToRead, BYTE* pbData, UINT* pnSizeRead );
HRESULT Close();
};
#endif WAVE_READ_H