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https://github.com/MaSzyna-EU07/maszyna.git
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* refactor(sonar): use override instead of redundant virtual (cpp:S3471) * refactor(sonar): remove empty statements, one declaration per statement (cpp:S1116, cpp:S1659) * refactor(sonar): drop redundant lambda return types (cpp:S3574) * refactor(sonar): prefer using over typedef (cpp:S5416) * refactor(sonar): use =default for trivial special members (cpp:S3490) * refactor(sonar): use nullptr literal (cpp:S4962) * refactor(sonar): remove redundant access specifiers (cpp:S3539) * refactor(sonar): remove redundant casts (cpp:S1905) * refactor(sonar): use std::scoped_lock instead of std::lock_guard (cpp:S5997) * refactor(sonar): construct elements in place with emplace_back (cpp:S6003) * refactor(sonar): make narrowing conversions explicit (cpp:S5276) * refactor(sonar): mark unused parameters (cpp:S1172) Unused names are commented out; parameters used only on some platforms are marked [[maybe_unused]]. * refactor(sonar): declare non-mutating member functions const (cpp:S5817) Virtual functions are left untouched so overrides keep matching. * refactor(sonar): merge collapsible nested if statements (cpp:S1066) Comments that preceded the inner if are kept above the merged statement. * refactor(sonar): scope single-use variables in if init-statements (cpp:S6004) * fix(sonar): give polymorphic base classes virtual destructors (cpp:S1235) * refactor(sonar): use try_emplace for map insertion (cpp:S6030) * refactor(sonar): use auto where the type is spelled out on the right (cpp:S5827) * refactor(sonar): remove redundant parentheses (cpp:S1110) * refactor(sonar): document intentionally empty functions (cpp:S1186) * refactor(sonar): remove dead stores (cpp:S1854) Side effects (e.g. LISTLINE++) are kept. * refactor(sonar): remove unused variables, captures and private fields (cpp:S1481, cpp:S1068) * refactor(sonar): use structured bindings for pair access (cpp:S6005) * refactor(sonar): use range-based loops and ranges algorithms (cpp:S5566) * refactor(sonar): split chained assignments (cpp:S1121) * refactor(sonar): add default cases to switch statements (cpp:S3562) * refactor(sonar): use std::size for array lengths (cpp:S7127) * refactor(sonar): use std::ranges algorithms and std::erase(_if) (cpp:S6197) * refactor(sonar): access static members through the class (cpp:S2209) * refactor(sonar): add braces around nested if-else (cpp:S5261) * refactor(sonar): avoid side effects inside typeid operands (cpp:S5279) * refactor(sonar): drop top-level const from by-value return types (cpp:S5951) * refactor(sonar): declare variables separately from their type definitions (cpp:S3646) * refactor(sonar): declare loop counters in the for statement (cpp:S5955) * refactor(sonar): rely on class template argument deduction (cpp:S6012) * refactor(sonar): inherit base constructors instead of forwarding them (cpp:S5952) * refactor(sonar): rename locals that shadow outer declarations (cpp:S1117) Only local variables and definition parameters are renamed; shadowing struct fields and enumerators in headers are left for a separate change. * refactor(sonar): reduce enum qualification with using enum (cpp:S6177) Applied only where no unqualified name in the block could be captured by the introduced enumerators. * refactor(sonar): mark converting constructors explicit (cpp:S1709) sound_source and the gl::object conversion operators stay implicit; they are relied upon by copy-list-initialisation and GL calls. * refactor(sonar): initialise members in initialiser lists or declarations (cpp:S3230) * refactor(sonar): make read-only local references and pointers const (cpp:S5350) * refactor(sonar): take read-only pointer and reference parameters as const (cpp:S995) TTrain command handlers keep their signature, it is fixed by the handler table. * refactor(sonar): pass expensive-to-copy parameters by const reference (cpp:S1238) Signatures declared in files touched by PR 206 (Driver.h, EU07.cpp) and virtual overrides are left unchanged. * refactor(sonar): use transparent comparators for string-keyed maps (cpp:S6045) std::unordered_map instances and map types exposed in headers used by other modules are left as they are. * fix(sonar): do not use UI text as a printf format string (cpp:S5281) Text lines containing '%' would otherwise be interpreted as format specifiers by ImGui::TextColored. * refactor(sonar): use std::bind_front for callbacks (cpp:S5995) * refactor(sonar): drop const_cast on string literals passed to the Python C API (cpp:S859) * refactor(sonar): take read-only string parameters as std::string_view (cpp:S6009) The Windows messaging helpers keep std::string, they need c_str(). * refactor(sonar): make read-only global tables const (cpp:S5421) Mutable global state (flags, timers, singletons) is left as is. * refactor(sonar): replace single-case switch statements with if (cpp:S1301) * refactor(sonar): format UUIDs and log timestamps with std::format (cpp:S6494, cpp:S5945) * refactor(sonar): use std::array for local fixed-size arrays (cpp:S5945) Arrays that are class members or part of headers are left unchanged. * fix(sonar): test the bearing damage bit, not bit 0 (cpp:S872) 'DamageFlag & dtrain_bearing > 0' parsed as 'DamageFlag & (dtrain_bearing > 0)', i.e. DamageFlag & 1, so bearing friction reacted to the wrong damage flag. * refactor(sonar): assorted small fixes - empty() instead of size() comparisons (cpp:S1155) - member initialisers in declaration order (cpp:S3229) - no redundant c_str() when a std::string is accepted (cpp:S7121) - contains() on associative containers (cpp:S6171) - const reference instead of a copying range-for (cpp:S6032) - starts_with() for prefix checks (cpp:S6178) - no std::move on temporaries (cpp:S5274) - has_value() on std::optional (cpp:S7172) - bool literals for bool members (cpp:S5820) - inline only on the definition (cpp:S3548) - explicit base access specifier (cpp:S5965) - explicit element access instead of dereferencing an array (cpp:S7116) - rely on the C++20 rewritten operator!= (cpp:S6186) * refactor(sonar): more small fixes - std::format instead of iostream manipulators in to_string/to_hex_str (cpp:S6495); output verified identical, negative hex values keep the unsigned form - remove an empty compound statement (cpp:S108) - drop an always-false unsigned < 0 branch (cpp:S1768) - explicit lambda capture (cpp:S3608) - std::make_unique (cpp:S5950) * chore: strip stray carriage returns left in TTrain constructor comments * fix: keep quantize() in its own value type The S5276 change cast the result of the generic quantize<Type_>() to unsigned int, which truncated float/double callers (shadow angle slider, editor rotation snapping, AI speed control steps) and broke negative values. * fix(sonar): use integer loop counters in segment sampling (cpp:S2193) * refactor(sonar): clean up issues reported on PR 209 - remove locals left unused after the dead-store cleanup (cpp:S1481, cpp:S1854) - unnamed unused parameter (cpp:S1172) - single-use declarations moved into if init-statements (cpp:S6004) - auto for casted initialisers (cpp:S5827) - const references and pointers where nothing is modified (cpp:S5350) - rename structured bindings shadowed by inner declarations (cpp:S1117)
262 lines
8.5 KiB
C++
262 lines
8.5 KiB
C++
#include "stdafx.h"
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#include "environment/sun.h"
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#include "utilities/Globals.h"
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#include "world/mtable.h"
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#include "utilities/utilities.h"
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#include "simulation/simulationtime.h"
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//////////////////////////////////////////////////////////////////////////////////////////
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// cSun -- class responsible for dynamic calculation of position and intensity of the Sun,
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cSun::cSun() {
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setLocation( 19.00f, 52.00f ); // default location roughly in centre of Poland
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m_observer.press = 1013.0; // surface pressure, millibars
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m_observer.temp = 15.0; // ambient dry-bulb temperature, degrees C
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}
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cSun::~cSun() = default;
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void
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cSun::init() {
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m_observer.timezone = -1.0 * simulation::Time.zone_bias();
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}
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void
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cSun::update() {
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m_observer.temp = Global.AirTemperature;
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move();
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glm::vec3 position( 0.f, 0.f, -1.f );
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position = glm::rotateX( position, glm::radians( static_cast<float>( m_body.elevref ) ) );
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position = glm::rotateY( position, glm::radians( static_cast<float>( -m_body.hrang ) ) );
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m_position = glm::normalize( position );
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}
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void
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cSun::render() {
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//m7t
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}
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/*
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glm::vec3
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cSun::getPosition() {
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return m_position * 1000.f * Global.fDistanceFactor;
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}
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*/
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glm::vec3
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cSun::getDirection() const {
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return m_position;
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}
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float
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cSun::getAngle() const {
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return (float)m_body.elevref;
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}
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// return current hour angle
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double
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cSun::getHourAngle() const {
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return m_body.hrang;
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}
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float cSun::getIntensity() {
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irradiance();
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return (float)( m_body.etr/ 1399.0 ); // arbitrary scaling factor taken from etrn value
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}
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void cSun::setLocation( float const Longitude, float const Latitude ) {
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// convert fraction from geographical base of 6o minutes
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m_observer.longitude = (int)Longitude + (Longitude - static_cast<float>((int)Longitude)) * 100.0 / 60.0;
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m_observer.latitude = (int)Latitude + (Latitude - static_cast<float>((int)Latitude)) * 100.0 / 60.0 ;
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}
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// sets current time, overriding one acquired from the system clock
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void cSun::setTime( int const Hour, int const Minute, int const Second ) {
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m_observer.hour = std::clamp( Hour, -1, 23 );
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m_observer.minute = std::clamp( Minute, -1, 59 );
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m_observer.second = std::clamp( Second, -1, 59 );
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}
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void cSun::setTemperature( float const Temperature ) {
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m_observer.temp = Temperature;
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}
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void cSun::setPressure( float const Pressure ) {
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m_observer.press = Pressure;
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}
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void cSun::move() {
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static double radtodeg = 57.295779513; // converts from radians to degrees
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static double degtorad = 0.0174532925; // converts from degrees to radians
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SYSTEMTIME localtime = simulation::Time.data(); // time for the calculation
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if( m_observer.hour >= 0 ) { localtime.wHour = static_cast<uint16_t>(m_observer.hour); }
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if( m_observer.minute >= 0 ) { localtime.wMinute = static_cast<uint16_t>(m_observer.minute); }
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if( m_observer.second >= 0 ) { localtime.wSecond = static_cast<uint16_t>(m_observer.second); }
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double localut =
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localtime.wHour
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+ localtime.wMinute / 60.0 // too low resolution, noticeable skips
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+ localtime.wSecond / 3600.0; // good enough in normal circumstances
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/*
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+ localtime.wMilliseconds / 3600000.0; // for really smooth movement
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*/
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double daynumber =
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367 * localtime.wYear
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- 7 * ( localtime.wYear + ( localtime.wMonth + 9 ) / 12 ) / 4
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+ 275 * localtime.wMonth / 9
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+ localtime.wDay
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- 730530
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+ localut / 24.0;
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// Universal Coordinated (Greenwich standard) time
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m_observer.utime = localut - m_observer.timezone;
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// perihelion longitude
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m_body.phlong = 282.9404 + 4.70935e-5 * daynumber; // w
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// orbit eccentricity
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double const e = 0.016709 - 1.151e-9 * daynumber;
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// mean anomaly
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m_body.mnanom = clamp_circular( 356.0470 + 0.9856002585 * daynumber ); // M
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// obliquity of the ecliptic
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m_body.oblecl = 23.4393 - 3.563e-7 * daynumber;
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// mean longitude
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m_body.mnlong = clamp_circular( m_body.phlong + m_body.mnanom ); // L = w + M
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// eccentric anomaly
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double const E = m_body.mnanom + radtodeg * e * std::sin( degtorad * m_body.mnanom ) * ( 1.0 + e * std::cos( degtorad * m_body.mnanom ) );
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// ecliptic plane rectangular coordinates
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double const xv = std::cos( degtorad * E ) - e;
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double const yv = std::sin( degtorad * E ) * std::sqrt( 1.0 - e*e );
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// distance
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m_body.distance = std::sqrt( xv*xv + yv*yv ); // r
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// true anomaly
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m_body.tranom = radtodeg * std::atan2( yv, xv ); // v
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// ecliptic longitude
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m_body.eclong = clamp_circular( m_body.tranom + m_body.phlong ); // lon = v + w
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/*
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// ecliptic rectangular coordinates
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double const x = m_body.distance * std::cos( degtorad * m_body.eclong );
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double const y = m_body.distance * std::sin( degtorad * m_body.eclong );
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double const z = 0.0;
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// equatorial rectangular coordinates
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double const xequat = x;
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double const yequat = y * std::cos( degtorad * m_body.oblecl ) - 0.0 * std::sin( degtorad * m_body.oblecl );
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double const zequat = y * std::sin( degtorad * m_body.oblecl ) + 0.0 * std::cos( degtorad * m_body.oblecl );
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// declination
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m_body.declin = radtodeg * std::atan2( zequat, std::sqrt( xequat*xequat + yequat*yequat ) );
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// right ascension
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m_body.rascen = radtodeg * std::atan2( yequat, xequat );
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*/
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// declination
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m_body.declin = radtodeg * std::asin( std::sin( m_body.oblecl * degtorad ) * std::sin( m_body.eclong * degtorad ) );
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// right ascension
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double top = std::cos( degtorad * m_body.oblecl ) * std::sin( degtorad * m_body.eclong );
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double bottom = std::cos( degtorad * m_body.eclong );
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m_body.rascen = clamp_circular( radtodeg * std::atan2( top, bottom ) );
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// Greenwich mean sidereal time (hours)
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m_observer.gmst = clamp_circular( 6.697375 + 0.0657098242 * daynumber + m_observer.utime, 24.0 );
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// local mean sidereal time (deg)
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m_observer.lmst = clamp_circular( m_observer.gmst * 15.0 + m_observer.longitude );
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// hour angle
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m_body.hrang = m_observer.lmst - m_body.rascen;
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if( m_body.hrang < -180.0 ) m_body.hrang += 360.0; // (force it between -180 and 180 degrees)
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else if( m_body.hrang > 180.0 ) m_body.hrang -= 360.0;
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double cz; // cosine of the solar zenith angle
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double tdatcd = std::cos( degtorad * m_body.declin );
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double tdatch = std::cos( degtorad * m_body.hrang );
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double tdatcl = std::cos( degtorad * m_observer.latitude );
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double tdatsd = std::sin( degtorad * m_body.declin );
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double tdatsl = std::sin( degtorad * m_observer.latitude );
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cz = tdatsd * tdatsl + tdatcd * tdatcl * tdatch;
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// (watch out for the roundoff errors)
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if( fabs( cz ) > 1.0 ) { cz >= 0.0 ? cz = 1.0 : cz = -1.0; }
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m_body.zenetr = std::acos( cz ) * radtodeg;
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m_body.elevetr = 90.0 - m_body.zenetr;
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refract();
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}
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void cSun::refract() {
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static double raddeg = 0.0174532925; // converts from degrees to radians
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double prestemp; // temporary pressure/temperature correction
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double refcor; // temporary refraction correction
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double tanelev; // tangent of the solar elevation angle
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// if the sun is near zenith, the algorithm bombs; refraction near 0.
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if( m_body.elevetr > 85.0 )
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refcor = 0.0;
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else {
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tanelev = tan( raddeg * m_body.elevetr );
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if( m_body.elevetr >= 5.0 )
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refcor = 58.1 / tanelev
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- 0.07 / pow( tanelev, 3 )
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+ 0.000086 / pow( tanelev, 5 );
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else if( m_body.elevetr >= -0.575 )
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refcor = 1735.0
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+ m_body.elevetr * ( -518.2 + m_body.elevetr *
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( 103.4 + m_body.elevetr * ( -12.79 + m_body.elevetr * 0.711 ) ) );
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else
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refcor = -20.774 / tanelev;
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prestemp = m_observer.press * 283.0 / ( 1013.0 * ( 273.0 + m_observer.temp ) );
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refcor *= prestemp / 3600.0;
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}
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// refracted solar elevation angle
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m_body.elevref = m_body.elevetr + refcor;
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// refracted solar zenith angle
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m_body.zenref = 90.0 - m_body.elevref;
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}
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void cSun::irradiance() {
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m_body.dayang = ( simulation::Time.year_day() - 1 ) * 360.0 / 365.0;
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double sd = std::sin( glm::radians( m_body.dayang ) ); // sine of the day angle
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double cd = std::cos( glm::radians( m_body.dayang ) ); // cosine of the day angle or delination
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m_body.erv = 1.000110 + 0.034221*cd + 0.001280*sd;
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double d2 = 2.0 * m_body.dayang;
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double c2 = std::cos( glm::radians( d2 ) );
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double s2 = std::sin( glm::radians( d2 ) );
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m_body.erv += 0.000719*c2 + 0.000077*s2;
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double solcon = 1367.0; // Solar constant, 1367 W/sq m
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m_body.coszen = std::cos( glm::radians( m_body.zenref ) );
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if( m_body.coszen > 0.0 ) {
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m_body.etrn = solcon * m_body.erv;
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m_body.etr = m_body.etrn * m_body.coszen;
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}
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else {
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m_body.etrn = 0.0;
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m_body.etr = 0.0;
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}
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}
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