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maszyna/utilities/utilities.h
pawelw 51521a135a Text displays: accept characters above 127, in windows-1250 or utf-8 (#198)
* Text displays: accept characters above 127, in windows-1250 or utf-8

A text display (sub-model of type "text") looks up the sub-model of each character
in a 256 entry table, and indexed it with a plain char. With char being signed, any
character above 127 gave a negative index: reading the text went outside the table,
and so did filling the table if a character sub-model had such a name. In effect the
displays could only show ASCII, and a text with national characters could crash.

The lookup is now keyed by unicode code point. Both the displayed text and the names
of the character sub-models are decoded as utf-8 if they are valid utf-8, and as
windows-1250 otherwise, so legacy (ansi) sceneries and models work next to utf-8
ones, and the two can be mixed. A short ansi text can be valid utf-8 by accident
(two upper case accented letters in a row will do); when both readings are possible
the one which finds more of its characters in the model is used.

The rest is unchanged: the first character of the text still isn't displayed, the
characters are still drawn in the translucent pass only. A missing text pointer no
longer gets dereferenced.

* Text displays: prepare the characters once for each text

The sequence of character sub-models was cached for the last text only, so
displays of several instances drawn in turn decoded their texts again on
every draw. It is now kept for each text the display shows; the texts of the
instances don't change, so a draw costs a single lookup.

Also the comments added in the renderers are now in English.

* Text displays: move the text decoding to utilities

utf8_to_utf32() and win1250_to_utf32(), with the windows-1250 table, now sit
next to win1250_to_utf8(). The existing function maps only the Polish letters
and passes other bytes above 127 through, so it can't serve the displays.

* Text displays: address the SonarCloud findings

std::array instead of the C-style arrays, the utf-8 sequence length worked
out in a function of its own instead of nested conditional operators,
std::byte for the bit operations, std::ranges::count_if and contains().
The character loop of the renderers moved to Render_Alpha_text(), which
takes the nesting back to the limit, and the static pasText is accessed
through the class.
2026-10-03 12:05:32 +02:00

464 lines
14 KiB
C++

/*
This Source Code Form is subject to the
terms of the Mozilla Public License, v.
2.0. If a copy of the MPL was not
distributed with this file, You can
obtain one at
http://mozilla.org/MPL/2.0/.
*/
#pragma once
#include "stdafx.h"
#include "utilities/parser.h"
/*rozne takie duperele do operacji na stringach w paszczalu, pewnie w delfi sa lepsze*/
/*konwersja zmiennych na stringi, funkcje matematyczne, logiczne, lancuchowe, I/O etc*/
template <typename T> T sign(T x)
{
return x < static_cast<T>(0) ? static_cast<T>(-1) : x > static_cast<T>(0) ? static_cast<T>(1) : static_cast<T>(0);
}
template <typename T> constexpr T sq(T v)
{
return v * v;
}
// returns the per-user config path for `filename` (platform-specific dir),
// or an empty path if the home/appdata env var is unavailable
std::filesystem::path user_config_path(const std::string &filename);
// TODO: Shouldn't this be in globals?
namespace paths
{
inline constexpr const char *scenery = "scenery/";
inline constexpr const char *textures = "textures/";
inline constexpr const char *models = "models/";
inline constexpr const char *dynamic = "dynamic/";
inline constexpr const char *sounds = "sounds/";
inline constexpr const char *data = "data/";
}
#define MAKE_ID4(a, b, c, d) (((std::uint32_t)(d) << 24) | ((std::uint32_t)(c) << 16) | ((std::uint32_t)(b) << 8) | (std::uint32_t)(a))
extern bool DebugModeFlag;
extern bool FreeFlyModeFlag;
extern bool EditorModeFlag;
extern bool DebugCameraFlag;
extern bool DebugTractionFlag;
/*funkcje matematyczne*/
inline double Sign(double x)
{
return x >= 0 ? 1.0 : -1.0;
}
inline long Round(double const f)
{
return (long)(f + 0.5);
// return lround(f);
}
double Random(double a, double b);
int Random(int min, int max);
/// @author lxvia
/// @brief Returns a random seed from the system's entropy source, if available. Otherwise, falls back to a clock-based seed.
/// @return A random seed as 64 bit unsigned integer
std::uint64_t true_random_seed();
// The seed a word stands for. A number is taken as it is written; anything else is
// hashed the way Java's String.hashCode does it, so the same word gives the same
// world on every platform and every build - which is the whole point of telling
// somebody a seed.
std::uint32_t seed_of(std::string const &Text);
std::string generate_uuid_v4();
double LocalRandom(double a, double b);
inline double Random()
{
return Random(0.0, 1.0);
}
inline double Random(double b)
{
return Random(0.0, b);
}
inline double LocalRandom()
{
return LocalRandom(0.0, 1.0);
}
inline double LocalRandom(double b)
{
return LocalRandom(0.0, b);
}
inline double BorlandTime()
{
auto timesinceepoch = std::time(nullptr);
return timesinceepoch / (24.0 * 60 * 60);
/*
// std alternative
auto timesinceepoch = std::chrono::system_clock::now().time_since_epoch();
return std::chrono::duration_cast<std::chrono::seconds>( timesinceepoch ).count() / (24.0 * 60 * 60);
*/
}
std::string Now();
double CompareTime(double t1h, double t1m, double t2h, double t2m);
/*funkcje logiczne*/
inline bool TestFlag(int const Flag, int const Value)
{
return (Flag & Value) == Value;
}
inline bool TestFlagAny(int const Flag, int const Value)
{
return (Flag & Value) != 0;
}
bool SetFlag(int &Flag, int const Value);
bool ClearFlag(int &Flag, int const Value);
bool FuzzyLogic(double Test, double Threshold, double Probability);
/*jesli Test>Threshold to losowanie*/
bool FuzzyLogicAI(double Test, double Threshold, double Probability);
/*to samo ale zawsze niezaleznie od DebugFlag*/
/*operacje na stringach*/
std::vector<std::string> Split(std::string_view s, char delim);
std::pair<std::string, int> split_string_and_number(std::string const &Key);
std::string to_string(int Value, int width);
std::string to_string(double Value, int precision);
std::string to_string(double Value, int precision, int width);
std::string to_hex_str(int const Value, int const width = 4);
std::string to_minutes_str(float const Minutes, bool const Leadingzero, int const Width);
template <std::same_as<bool> T> // Without this line this function can be used with other types implicit casted to boolean which may create hard to debug bugs.
inline std::string to_string(T Value)
{
return Value == true ? "true" : "false";
}
template <typename Type_, glm::precision Precision_ = glm::defaultp> std::string to_string(glm::tvec3<Type_, Precision_> const &Value)
{
return to_string(Value.x, 2) + ", " + to_string(Value.y, 2) + ", " + to_string(Value.z, 2);
}
template <typename Type_, glm::precision Precision_ = glm::defaultp> std::string to_string(glm::tvec4<Type_, Precision_> const &Value, int const Width = 2)
{
return to_string(Value.x, Width) + ", " + to_string(Value.y, Width) + ", " + to_string(Value.z, Width) + ", " + to_string(Value.w, Width);
}
int stol_def(const std::string &str, const int &DefaultValue);
std::string ToLower(std::string const &text);
std::string ToUpper(std::string const &text);
// replaces polish letters with basic ascii
void win1250_to_ascii(std::string &Input);
// TODO: unify with win1250_to_ascii()
std::string Bezogonkow(std::string Input, bool const Underscorestospaces = false);
std::string win1250_to_utf8(const std::string &input);
// decodes utf-8 encoded text into unicode code points. returns false if the text isn't valid utf-8
bool utf8_to_utf32(std::string const &Text, std::u32string &Output);
// decodes windows-1250 (ansi) encoded text into unicode code points
void win1250_to_utf32(std::string const &Text, std::u32string &Output);
inline std::string extract_value(std::string const &Key, std::string const &Input)
{
// NOTE, HACK: the leading space allows to uniformly look for " variable=" substring
std::string const input{" " + Input};
std::string value;
auto lookup = input.find(" " + Key + "=");
if (lookup != std::string::npos)
{
value = input.substr(input.find_first_not_of(' ', lookup + Key.size() + 2));
lookup = value.find(' ');
if (lookup != std::string::npos)
{
// trim everything past the value
value.erase(lookup);
}
}
return value;
}
template <typename Type_> bool extract_value(Type_ &Variable, std::string const &Key, std::string const &Input, std::string const &Default)
{
auto value = extract_value(Key, Input);
if (false == value.empty())
{
// set the specified variable to retrieved value
std::stringstream converter;
converter << value;
converter >> Variable;
return true; // located the variable
}
else
{
// set the variable to provided default value
if (false == Default.empty())
{
std::stringstream converter;
converter << Default;
converter >> Variable;
}
return false; // couldn't locate the variable in provided input
}
}
template <> bool extract_value(bool &Variable, std::string const &Key, std::string const &Input, std::string const &Default);
bool FileExists(std::string const &Filename);
std::pair<std::string, std::string> FileExists(std::vector<std::string> const &Names, std::vector<std::string> const &Extensions);
// returns time of last modification for specified file
std::time_t last_modified(std::string const &Filename);
// thread-safe replacements for std::localtime and std::gmtime, which hand out a pointer to shared static storage
std::tm local_tm(std::time_t Time);
std::tm utc_tm(std::time_t Time);
// potentially erases file extension from provided file name. returns: true if extension was removed, false otherwise
bool erase_extension(std::string &Filename);
// potentially erase leading slashes from provided file path
void erase_leading_slashes(std::string &Filename);
// potentially replaces backward slashes in provided file path with unix-compatible forward slashes
void replace_slashes(std::string &Filename);
// returns potential path part from provided file name
std::string substr_path(std::string const &Filename);
// returns common prefix of two provided strings
std::ptrdiff_t len_common_prefix(std::string_view a, std::string_view b);
// returns true if provided string contains another provided string
bool contains(std::string_view const String, std::string_view Substring);
bool contains(std::string_view const String, char Character);
// TODO: Ideally unique_ptr should be used instead of this (not safe) inline functions
template <typename T> inline void SafeDelete(T* &Pointer)
{
delete Pointer;
Pointer = nullptr;
}
template <typename T> inline void SafeDeleteArray(T *&Pointer)
{
delete[] Pointer;
Pointer = nullptr;
}
template <typename T> bool is_equal(T const &Left, T const &Right, T const Epsilon = T(1e-5))
{
if (Epsilon != T(0))
return glm::epsilonEqual(Left, Right, Epsilon);
return Left == Right;
}
// Tolerant clamp. Unlike std::clamp, this does NOT invoke undefined behaviour when
// the bounds are inverted (Lo > Hi) - it normalizes them instead. This restores the
// pre-refactor behaviour of the old custom clamp() for code paths where the bounds are
// computed at runtime and can legitimately cross (e.g. AI acceleration/braking limits,
// physics jolt calculations), where std::clamp's UB produced wrong results.
template <typename Type_>
constexpr Type_ safe_clamp( Type_ const Value, Type_ const Lo, Type_ const Hi )
{
return ( Hi < Lo )
? std::clamp( Value, Hi, Lo )
: std::clamp( Value, Lo, Hi );
}
// keeps the provided value in specified range 0-Range, as if the range was circular buffer
template <typename T> T clamp_circular(T Value, T const Range = T(360))
{
if constexpr (std::is_floating_point_v<T>)
{
Value = std::fmod(Value, Range);
}
else
{
Value %= Range;
}
if (Value < T(0))
Value += Range;
return Value;
}
// rounds down provided value to nearest power of two
template <typename T> T clamp_power_of_two(T Value, T const Min = T(1), T const Max = T(16384))
{
if (Value < Min)
return Min;
T p2 = std::bit_floor(Value);
if (p2 > Max)
return Max;
return p2;
}
template <typename Type_> Type_ quantize(Type_ const Value, Type_ const Step)
{
return Step * std::round(Value / Step);
}
template <typename T> T min_speed(T const Left, T const Right)
{
constexpr T none = T(-1);
if (Left == none)
return Right;
if (Right == none)
return Left;
return std::min(Left, Right);
}
template <typename T> T smoothInterpolate(T const &First, T const &Second, double Factor)
{
// Apply smoothing (ease-in-out quadratic)
Factor = Factor * Factor * (3 - 2 * Factor);
return First + (Second - First) * Factor;
}
// tests whether provided points form a degenerate triangle
template <typename VecType_> bool degenerate(VecType_ const &Vertex1, VecType_ const &Vertex2, VecType_ const &Vertex3)
{
// degenerate( A, B, C, minarea ) = ( ( B - A ).cross( C - A ) ).lengthSquared() < ( 4.0f * minarea * minarea );
return glm::length2(glm::cross(Vertex2 - Vertex1, Vertex3 - Vertex1)) == 0.0;
}
// calculates bounding box for provided set of points
template <class Iterator_, class VecType_> void bounding_box(VecType_ &Mincorner, VecType_ &Maxcorner, Iterator_ First, Iterator_ Last)
{
Mincorner = VecType_(std::numeric_limits<typename VecType_::value_type>::max());
Maxcorner = VecType_(std::numeric_limits<typename VecType_::value_type>::lowest());
std::for_each(First, Last,
[&](typename Iterator_::value_type &point)
{
Mincorner = glm::min(Mincorner, VecType_{point});
Maxcorner = glm::max(Maxcorner, VecType_{point});
});
}
// finds point on specified segment closest to specified point in 3d space. returns: point on segment as value in range 0-1 where 0 = start and 1 = end of the segment
template <typename VecType_> typename VecType_::value_type nearest_segment_point(VecType_ const &Segmentstart, VecType_ const &Segmentend, VecType_ const &Point)
{
auto const v = Segmentend - Segmentstart;
auto const w = Point - Segmentstart;
auto const c1 = glm::dot(w, v);
if (c1 <= 0.0)
{
return 0.0;
}
auto const c2 = glm::dot(v, v);
if (c2 <= c1)
{
return 1.0;
}
return c1 / c2;
}
glm::dvec3 LoadPoint(class cParser &Input);
// extracts a group of tokens from provided data stream
std::string deserialize_random_set(cParser &Input, char const *Break = "\n\r\t ;");
// extracts a group of tokens from provided data stream, returns all of them.
// a single token, not enclosed in "[]", is returned as one element sequence
std::vector<std::string> deserialize_set(cParser &Input, char const *Break = "\n\r\t ;");
// returns hash of provided string, combined with provided seed. FNV-1a, picked for having
// identical result regardless of platform and standard library, unlike std::hash
std::uint32_t hash_string(std::string const &String, std::uint32_t const Seed = 0);
// extracts a group of <key, value> pairs from provided data stream
// NOTE: expects no more than single pair per line
template <typename MapType_> void deserialize_map(MapType_ &Map, cParser &Input)
{
while (Input.ok() && !Input.eof())
{
auto const key{Input.getToken<typename MapType_::key_type>(false)};
auto const value{Input.getToken<typename MapType_::mapped_type>(false, "\n")};
Map.emplace(key, value);
}
}
namespace threading
{
// simple POD pairing of a data item and a mutex
// NOTE: doesn't do any locking itself, it's merely for cleaner argument arrangement and passing
template <typename Type_> struct lockable
{
Type_ data;
std::mutex mutex;
};
// basic wrapper simplifying use of std::condition_variable for most typical cases.
// has its own mutex and secondary variable to ignore spurious wakeups
class condition_variable
{
public:
// methods
void wait()
{
std::unique_lock<std::mutex> lock(m_mutex);
m_condition.wait(lock, [this]() { return m_spurious == false; });
}
template <class Rep_, class Period_> void wait_for(const std::chrono::duration<Rep_, Period_> &Time)
{
std::unique_lock<std::mutex> lock(m_mutex);
m_condition.wait_for(lock, Time, [this]() { return m_spurious == false; });
}
void notify_one()
{
spurious(false);
m_condition.notify_one();
}
void notify_all()
{
spurious(false);
m_condition.notify_all();
}
void spurious(bool const Spurious)
{
std::lock_guard<std::mutex> lock(m_mutex);
m_spurious = Spurious;
}
private:
// members
mutable std::mutex m_mutex;
std::condition_variable m_condition;
bool m_spurious{true};
};
} // namespace threading
//---------------------------------------------------------------------------