mirror of
https://github.com/MaSzyna-EU07/maszyna.git
synced 2026-10-26 22:54:54 +01:00
550 lines
18 KiB
C++
550 lines
18 KiB
C++
/*
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This Source Code Form is subject to the
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terms of the Mozilla Public License, v.
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2.0. If a copy of the MPL was not
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distributed with this file, You can
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obtain one at
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http://mozilla.org/MPL/2.0/.
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*/
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#include "stdafx.h"
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#include "rendering/vulkan14/vulkan14context.h"
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#include "rendering/nullrenderer.h"
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#include "application/application.h"
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#include "simulation/simulation.h"
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#include "utilities/Globals.h"
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#include "utilities/Logs.h"
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#include "utilities/Timer.h"
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#include "utilities/crashreporter.h"
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#include "utilities/utilities.h"
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#include "imgui/imgui.h"
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namespace
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{
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// the colour the windows are cleared to once a scenery is loaded, until the scenery is drawn (stage D3 of the plan): the initial
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// background of the opengl renderer (srgb). before that the windows are black, as with the opengl renderer
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glm::vec3 const clear_colour{51.f / 255.f, 102.f / 255.f, 85.f / 255.f};
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// the ring each frame in flight streams its data through: the user interface, the blocks of the scene and of the light clusters,
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// the light buffers of the passes, the vertices of the particles and the sky; the descriptors read the light buffers with the range
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// of the whole gl::light_data, which the tail past the last frame leaves room for
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VkDeviceSize const ring_size{16 * 1024 * 1024};
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VkDeviceSize const ring_tail{(sizeof(gl::light_data) + 65535) / 65536 * 65536};
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float srgb_to_linear(float const Value)
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{
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return (Value <= 0.04045f ? Value / 12.92f : std::pow((Value + 0.055f) / 1.055f, 2.4f));
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}
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} // namespace
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bool vulkan14_renderer::context::create_frames(std::uint32_t const Count, std::string &Reason)
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{
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auto const handle{device.handle()};
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VkSemaphoreTypeCreateInfo timelineinfo{};
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timelineinfo.sType = VK_STRUCTURE_TYPE_SEMAPHORE_TYPE_CREATE_INFO;
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timelineinfo.semaphoreType = VK_SEMAPHORE_TYPE_TIMELINE;
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timelineinfo.initialValue = 0;
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VkSemaphoreCreateInfo semaphoreinfo{};
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semaphoreinfo.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO;
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semaphoreinfo.pNext = &timelineinfo;
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if (!VK14_VERIFY(vkCreateSemaphore(handle, &semaphoreinfo, nullptr, &timeline)))
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{
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Reason = "no timeline semaphore";
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return false;
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}
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instance.set_object_name(handle, VK_OBJECT_TYPE_SEMAPHORE, reinterpret_cast<std::uint64_t>(timeline), "frame timeline");
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frames.resize(Count);
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for (std::uint32_t i = 0; i < Count; ++i)
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{
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VkCommandPoolCreateInfo poolinfo{};
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poolinfo.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
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poolinfo.flags = VK_COMMAND_POOL_CREATE_TRANSIENT_BIT;
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poolinfo.queueFamilyIndex = device.families().graphics;
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if (!VK14_VERIFY(vkCreateCommandPool(handle, &poolinfo, nullptr, &frames[i].pool)))
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{
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Reason = "no command pool";
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return false;
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}
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VkCommandBuffer buffers[2] = {VK_NULL_HANDLE, VK_NULL_HANDLE};
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VkCommandBufferAllocateInfo bufferinfo{};
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bufferinfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
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bufferinfo.commandPool = frames[i].pool;
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bufferinfo.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
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bufferinfo.commandBufferCount = 2;
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if (!VK14_VERIFY(vkAllocateCommandBuffers(handle, &bufferinfo, buffers)))
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{
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Reason = "no command buffer";
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return false;
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}
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frames[i].uploads = buffers[0];
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frames[i].commands = buffers[1];
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instance.set_object_name(handle, VK_OBJECT_TYPE_COMMAND_BUFFER, reinterpret_cast<std::uint64_t>(frames[i].uploads), "uploads " + std::to_string(i));
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instance.set_object_name(handle, VK_OBJECT_TYPE_COMMAND_BUFFER, reinterpret_cast<std::uint64_t>(frames[i].commands), "frame " + std::to_string(i));
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}
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return true;
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}
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// the parts of the renderer made once the device is there
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bool vulkan14_renderer::context::create_core(std::uint32_t const Frames, std::string &Reason)
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{
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if (false == memory.create(instance, device, Reason))
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{
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return false;
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}
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uploads.init(memory, deletions, device.physical());
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if (false == sampling.create(device, static_cast<float>(Global.AnisotropicFiltering), Reason))
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{
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return false;
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}
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auto const &limits{device.caps().limits};
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(void)limits;
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if (false == ring.create(memory, ring_size, Frames, VK_BUFFER_USAGE_VERTEX_BUFFER_BIT | VK_BUFFER_USAGE_INDEX_BUFFER_BIT | VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT | VK_BUFFER_USAGE_STORAGE_BUFFER_BIT, "frame ring", ring_tail))
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{
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Reason = "no ring for the data of the frames";
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return false;
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}
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if ((false == shaders.init(vk14::binding_preamble(), Reason)) || (false == pipelines.init(device, Reason)) || (false == passes.create(device, Frames, Reason)))
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{
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return false;
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}
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resources.gpu = &device;
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resources.memory = &memory;
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resources.uploads = &uploads;
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resources.deletions = &deletions;
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resources.sampling = &sampling;
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resources.images = &images;
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resources.thread = std::this_thread::get_id();
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resources.pending = &pending;
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textures = std::make_unique<texture_bank>([this]() -> texture_source * { return new vk14::vulkan14_texture(resources); });
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return imgui.create(resources, shaders, pipelines, ring, Reason);
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}
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// the value of the timeline the gpu reached, 0 when it can't be read
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std::uint64_t vulkan14_renderer::context::completed() const
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{
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std::uint64_t value{0};
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if ((timeline == VK_NULL_HANDLE) || (vkGetSemaphoreCounterValue(device.handle(), timeline, &value) != VK_SUCCESS))
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{
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return 0;
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}
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return value;
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}
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bool vulkan14_renderer::context::wait(std::uint64_t const Value) const
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{
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if ((Value == 0) || (completed() >= Value))
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{
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return true;
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}
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VkSemaphoreWaitInfo wait{};
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wait.sType = VK_STRUCTURE_TYPE_SEMAPHORE_WAIT_INFO;
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wait.semaphoreCount = 1;
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wait.pSemaphores = &timeline;
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wait.pValues = &Value;
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return VK14_VERIFY(vkWaitSemaphores(device.handle(), &wait, UINT64_MAX));
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}
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void vulkan14_renderer::context::destroy()
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{
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auto const handle{device.handle()};
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if (handle != VK_NULL_HANDLE)
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{
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// the end of the renderer, not a frame: everything on the gpu has to be done
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vkDeviceWaitIdle(handle);
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}
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acquired.clear();
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windows.clear();
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imgui.destroy();
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// the textures give their images to the deletion queue, which goes now that the gpu is idle
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textures.reset();
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uploads.end_frame();
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uploads = vk14::uploader{};
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images.clear();
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deletions.flush();
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pipelines.shutdown();
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shaders.shutdown();
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passes.destroy();
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ring.destroy();
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if (handle != VK_NULL_HANDLE)
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{
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sampling.destroy(handle);
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for (auto &frame : frames)
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{
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if (frame.pool != VK_NULL_HANDLE)
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{
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vkDestroyCommandPool(handle, frame.pool, nullptr);
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}
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}
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if (timeline != VK_NULL_HANDLE)
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{
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vkDestroySemaphore(handle, timeline, nullptr);
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}
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}
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memory.destroy();
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frames.clear();
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timeline = VK_NULL_HANDLE;
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device.destroy();
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instance.destroy();
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}
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namespace
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{
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// whether the renderer can run on the machine, before there is a window: the loader, an instance of vulkan 1.4 and a gpu
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// with everything the renderer needs
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bool probe(std::string &Reason)
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{
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vk14::instance instance;
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if (false == instance.create(vk14::instance_config{}, Reason))
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{
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return false;
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}
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vk14::device device;
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if (false == device.select(instance.handle(), VK_NULL_HANDLE, Global.gfx_vulkan_device, true, Reason))
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{
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return false;
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}
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WriteLog(vk14::capability_report(device.caps()));
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return true;
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}
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void window_hints()
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{
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// the swapchain shows the images; a window with an opengl context couldn't be given to vulkan
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glfwWindowHint(GLFW_CLIENT_API, GLFW_NO_API);
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}
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void window_failed(std::string const &Reason)
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{
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vk14::log_error("the window couldn't be made (" + Reason + ")");
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}
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} // namespace
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vulkan14_renderer::vulkan14_renderer() = default;
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vulkan14_renderer::~vulkan14_renderer()
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{
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Shutdown();
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}
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std::unique_ptr<gfx_renderer> vulkan14_renderer::create_func()
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{
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return std::make_unique<vulkan14_renderer>();
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}
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gfx_backend_desc vulkan14_renderer::backend_desc()
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{
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gfx_backend_desc desc;
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desc.name = "vulkan 1.4";
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desc.create = &vulkan14_renderer::create_func;
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desc.probe = &probe;
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desc.window_hints = &window_hints;
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desc.window_failed = &window_failed;
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desc.gl_context = false;
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return desc;
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}
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bool vulkan14_renderer::renderer_register = gfx_renderer_factory::get_instance()->register_backend("vulkan", vulkan14_renderer::backend_desc());
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bool vulkan14_renderer::Init(GLFWwindow *Window)
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{
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m_context = std::make_unique<context>();
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auto &ctx{*m_context};
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std::string reason;
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vk14::instance_config config;
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config.validation = Global.gfx_vulkan_validation;
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config.debug_utils = (Global.gfx_vulkan_validation > 0);
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auto const framesinflight{static_cast<std::uint32_t>(std::clamp(Global.gfx_vulkan_framesinflight, 2, 3))};
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auto ok{ctx.instance.create(config, reason) && ctx.device.select(ctx.instance.handle(), VK_NULL_HANDLE, Global.gfx_vulkan_device, false, reason) && ctx.device.create(ctx.instance, reason) && ctx.create_frames(framesinflight, reason) &&
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ctx.create_core(framesinflight, reason)};
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if (ok)
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{
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auto mainwindow{std::make_unique<vk14::swapchain>()};
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ok = mainwindow->create(ctx.instance, ctx.device, Window, "main window", framesinflight, reason);
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ctx.windows.emplace_back(std::move(mainwindow));
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}
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if (false == ok)
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{
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vk14::log_error("the renderer can't start: " + reason);
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m_context.reset();
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return false;
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}
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if (false == init_scene(reason))
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{
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vk14::log_error("the renderer can't start: " + reason);
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destroy_scene();
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m_context.reset();
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return false;
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}
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init_frame_data();
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vk14::log_info(std::to_string(framesinflight) + " frames in flight");
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// until the stages of the plan bring them, these parts of the simulator aren't there with vulkan
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vk14::log_info("not available with vulkan yet: the atmosphere, the sky ambient light, automatic exposure and bloom, stars (P1), the weather fog and clouds (P2), "
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"ambient occlusion and contact shadows (P3), shadows of lamps and headlights (P4), the culling on the gpu (P5), the heightmap terrain, grass and the particles "
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"of the gpu (P6), the map panel, python screens in their own windows (N5), panels in their own windows (R5b), VR (X4)");
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WriteLog("Gfx Renderer: setup complete");
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update_info();
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return true;
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}
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bool vulkan14_renderer::AddViewport(global_settings::extraviewport_config const &conf)
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{
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if (!m_context || m_viewports.empty())
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{
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return false;
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}
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viewport_config *viewport{nullptr};
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if (conf.monitor == "MAIN")
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{
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// the main window drawn with the projection of the viewport
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viewport = &m_viewports.front();
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}
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else
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{
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// a window of its own, without an opengl context, with a swapchain of its own
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auto *window{Application.window(-1, true, conf.width, conf.height, Application.find_monitor(conf.monitor), true, false)};
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if (window == nullptr)
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{
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vk14::log_error("the window of the extra viewport on " + conf.monitor + " couldn't be made");
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return false;
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}
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auto &ctx{*m_context};
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auto swapchain{std::make_unique<vk14::swapchain>()};
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std::string reason;
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if (false == swapchain->create(ctx.instance, ctx.device, window, "viewport " + conf.monitor, static_cast<std::uint32_t>(ctx.frames.size()), reason))
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{
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vk14::log_error(reason);
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return false;
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}
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ctx.windows.emplace_back(std::move(swapchain));
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m_viewports.emplace_back();
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viewport = &m_viewports.back();
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viewport->window = ctx.windows.size() - 1;
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}
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viewport->width = conf.width;
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viewport->height = conf.height;
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viewport->projection = conf.projection;
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viewport->proj_type = viewport_config::custom;
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viewport->draw_range = conf.draw_range;
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vk14::log_info("viewport " + conf.monitor + ": " + std::to_string(conf.width) + "x" + std::to_string(conf.height));
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return true;
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}
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void vulkan14_renderer::Shutdown()
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{
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if (m_context && (m_context->device.handle() != VK_NULL_HANDLE))
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{
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// the end of the renderer, not a frame: everything on the gpu has to be done
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vkDeviceWaitIdle(m_context->device.handle());
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}
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// the geometry on the gpu goes with the context; the data of the banks stays for the simulation
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for (auto *bank : m_banks)
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{
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if (bank != nullptr)
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{
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bank->release();
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}
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}
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destroy_scene();
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m_draw.reset();
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m_context.reset();
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}
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void vulkan14_renderer::report_device_lost(char const *Where)
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{
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auto &ctx{*m_context};
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if (ctx.devicelost)
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{
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return;
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}
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ctx.devicelost = true;
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auto const done{ctx.completed()};
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std::string report{std::string("the device was lost (") + Where + "); the gpu was done with the timeline value " + std::to_string(done) + " of " + std::to_string(ctx.timelinevalue)};
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for (auto const &frame : ctx.frames)
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{
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if ((frame.done > done) && (frame.done <= ctx.timelinevalue))
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{
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report += "; frame " + std::to_string(frame.number) + " (value " + std::to_string(frame.done) + ") wasn't done, its passes: " + ctx.passes.passes_of(frame.number);
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}
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}
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vk14::log_error(report);
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crashreport_add_info("vulkan_device_lost", report);
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}
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void vulkan14_renderer::SwapBuffers()
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{
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if (!m_context)
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{
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return;
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}
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auto &ctx{*m_context};
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Timer::subsystem.gfx_swap.start();
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if (false == ctx.acquired.empty())
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{
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std::vector<VkSemaphore> waits;
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std::vector<VkSwapchainKHR> swapchains;
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std::vector<std::uint32_t> images;
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std::vector<VkResult> results(ctx.acquired.size(), VK_SUCCESS);
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for (auto *window : ctx.acquired)
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{
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waits.push_back(window->present_semaphore());
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swapchains.push_back(window->handle());
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images.push_back(window->image_index());
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}
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VkPresentInfoKHR present{};
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present.sType = VK_STRUCTURE_TYPE_PRESENT_INFO_KHR;
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present.waitSemaphoreCount = static_cast<std::uint32_t>(waits.size());
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present.pWaitSemaphores = waits.data();
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present.swapchainCount = static_cast<std::uint32_t>(swapchains.size());
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present.pSwapchains = swapchains.data();
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present.pImageIndices = images.data();
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present.pResults = results.data();
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auto const result{vkQueuePresentKHR(ctx.device.graphics_queue(), &present)};
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for (std::size_t i = 0; i < ctx.acquired.size(); ++i)
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{
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ctx.acquired[i]->presented(results[i]);
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}
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if ((result == VK_ERROR_DEVICE_LOST) || (result == VK_ERROR_SURFACE_LOST_KHR))
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{
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vk14::log_error(std::string("vkQueuePresentKHR failed with ") + vk14::result_string(result));
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report_device_lost("presenting");
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}
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ctx.acquired.clear();
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}
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++ctx.framecount;
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Timer::subsystem.gfx_swap.stop();
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}
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float vulkan14_renderer::Framerate()
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{
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return m_framerate;
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}
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// maintenance
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void vulkan14_renderer::Update(double const Deltatime)
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{
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Update_Pick_Control();
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Update_Pick_Node();
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update_screenshot();
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m_updateaccumulator += Deltatime;
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if (m_updateaccumulator < 1.0)
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{
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// too early for any work
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return;
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}
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m_updateaccumulator = 0.0;
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m_framerate = 1000.f / Timer::subsystem.mainloop_total.average();
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// adjust draw ranges etc, based on recent performance (opengl46_renderer::Update())
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if (Global.targetfps != 0.0f)
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{
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float fps_diff = Global.targetfps - m_framerate;
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if (fps_diff > 0.0f)
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Global.fDistanceFactor = std::max(0.5f, Global.fDistanceFactor - 0.05f);
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else
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Global.fDistanceFactor = std::min(Global.gfx_distance_factor_max, Global.fDistanceFactor + 0.05f);
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}
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// legacy framerate parameters
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else if (Global.fFpsAverage != 0.f)
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{
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|
auto const fps_diff = m_framerate - Global.fFpsAverage;
|
|
if (fps_diff < -Global.fFpsDeviation)
|
|
{
|
|
Global.fDistanceFactor = std::min(std::max(1.0f, Global.fDistanceFactor - 0.05f), Global.gfx_distance_factor_max);
|
|
}
|
|
else if (fps_diff > Global.fFpsDeviation)
|
|
{
|
|
Global.fDistanceFactor = std::min(std::min(3.0f, Global.fDistanceFactor + 0.05f), Global.gfx_distance_factor_max);
|
|
}
|
|
}
|
|
|
|
if (Global.UpdateMaterials)
|
|
{
|
|
// update resources if there was environmental change
|
|
simulation_state simulationstate{Global.Weather, Global.Season};
|
|
std::swap(m_simulationstate, simulationstate);
|
|
if ((m_simulationstate.season != simulationstate.season) && (false == simulationstate.season.empty()))
|
|
{
|
|
m_materials.on_season_change();
|
|
}
|
|
if ((m_simulationstate.weather != simulationstate.weather) && (false == simulationstate.weather.empty()))
|
|
{
|
|
m_materials.on_weather_change();
|
|
}
|
|
}
|
|
|
|
if (m_context && m_context->textures && (true == Global.ResourceSweep) && (true == simulation::is_ready))
|
|
{
|
|
// garbage collection
|
|
m_geometry.update();
|
|
m_context->textures->update();
|
|
}
|
|
if ((Global.gfx_texture_releasedistance > 0.f) && (true == simulation::is_ready))
|
|
{
|
|
update_texture_release();
|
|
}
|
|
update_info();
|
|
}
|
|
|
|
void vulkan14_renderer::update_info()
|
|
{
|
|
m_infotimes.clear();
|
|
m_infostats.clear();
|
|
if (!m_context)
|
|
{
|
|
return;
|
|
}
|
|
auto const &ctx{*m_context};
|
|
auto const &caps{ctx.device.caps()};
|
|
m_infotimes = "vulkan " + vk14::version_string(caps.api_version) + ": " + caps.device_name + " (" + caps.driver_name + ")\n" + "frames: " + std::to_string(ctx.framecount) + ", in flight " + std::to_string(ctx.frames.size()) + "\n" +
|
|
"mainloop total: " + to_string(Timer::subsystem.mainloop_total.average(), 2) + " ms, frame cpu: " + to_string(Timer::subsystem.gfx_total.average(), 2) + " ms, ui: " + to_string(Timer::subsystem.gfx_gui.average(), 2) +
|
|
" ms, present: " + to_string(Timer::subsystem.gfx_swap.average(), 2) + " ms\n" + "gpu frame parts:\n" + ctx.passes.info();
|
|
VkDeviceSize usage{0}, budget{0};
|
|
ctx.memory.budget(usage, budget);
|
|
m_infostats = "device memory: " + vk14::memory_size_string(usage) + " of " + vk14::memory_size_string(budget) + (ctx.device.memory_budget_enabled() ? "" : " (no budget from the driver)") + "\n" + "images: " + std::to_string(ctx.images.size()) +
|
|
", uploaded " + vk14::memory_size_string(ctx.uploads.uploaded()) + ", waiting for the gpu to be deleted: " + std::to_string(ctx.deletions.size()) + "\n" + (ctx.textures ? ctx.textures->info() + "\n" : std::string{}) + ctx.shaders.info() +
|
|
"\n" + ctx.pipelines.info() + "\n" + "frame ring: " + vk14::memory_size_string(ctx.ring.used()) + " of " + vk14::memory_size_string(ctx.ring.capacity()) + "\n";
|
|
for (auto const &window : ctx.windows)
|
|
{
|
|
auto const extent{window->extent()};
|
|
m_infostats += "window: " + std::to_string(extent.width) + "x" + std::to_string(extent.height) + (window->srgb() ? ", srgb" : ", unorm") + (window->present_mode() == VK_PRESENT_MODE_FIFO_KHR ? ", vsync" : ", no vsync") + "\n";
|
|
}
|
|
}
|
|
|
|
bool vulkan14_renderer::Debug_Ui_State(std::optional<bool> State)
|
|
{
|
|
if (State)
|
|
{
|
|
m_debug_ui_active = *State;
|
|
}
|
|
return m_debug_ui_active;
|
|
}
|
|
|
|
std::string const &vulkan14_renderer::info_times() const
|
|
{
|
|
return m_infotimes;
|
|
}
|
|
|
|
std::string const &vulkan14_renderer::info_stats() const
|
|
{
|
|
return m_infostats;
|
|
}
|
|
|
|
imgui_renderer *vulkan14_renderer::GetImguiRenderer()
|
|
{
|
|
return (m_context ? &m_context->imgui : nullptr);
|
|
}
|